Dynamo Roller: Difference between revisions

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==Version history==
==Version history==
===[[2.2.0]]===
===[[Version 2.2.0|2.2.0]]===
*{{nerf|amount of time needed before the ink begins filling after swinging the roller increased.}}
*{{nerf|amount of time needed before the ink begins filling after swinging the roller increased.}}
*{{nerf|Players can only splat their opponents in one hit if they hit with the center of the roller.}}
*{{nerf|Players can only splat their opponents in one hit if they hit with the center of the roller.}}
*{{nerf|Opponents cannot be splatted in one hit when the player is out of ink.}}
*{{nerf|Opponents cannot be splatted in one hit when the player is out of ink.}}
*'''{{color|—|gray}}''' Calculation method for damage when the roller is repeatedly swung modified.
*'''{{color|—|gray}}''' Calculation method for damage when the roller is repeatedly swung modified.
===[[2.7.0]]===
===[[Version 2.7.0|2.7.0]]===
*{{nerf|Special gauge loss|50%|up to 75%}}
*{{nerf|Special gauge loss|50%|up to 75%}}
*{{nerf|Swim speed decreased by about 10%.}}
*{{nerf|Swim speed decreased by about 10%.}}
===[[2.9.0]]===
===[[Version 2.9.0|2.9.0]]===
*{{nerf|When using the ink fling attack, decreased the central zone in which it was possible to splat an opponent with a single attack by 18%.}}
*{{nerf|When using the ink fling attack, decreased the central zone in which it was possible to splat an opponent with a single attack by 18%.}}
*{{buff|Increased damage dealt when flinging ink to attack the barrier around the Rainmaker in Rainmaker mode by 12%.}}
*{{buff|Increased damage dealt when flinging ink to attack the barrier around the Rainmaker in Rainmaker mode by 12%.}}

Revision as of 03:59, 3 July 2016

Template:Infobox weapon

The Dynamo Roller is a Main Weapon in Splatoon.

Description

Like all rollers, the Dynamo Roller can cover turf while in motion and fling a large amount of ink at medium range, but high range for a roller. Compared to the Splat Roller, this roller is much slower but covers a larger area while rolling and throwing ink. It comes in a set with the Sprinkler and Echolocator, and can only be purchased after collecting the Sunken Scroll from the DJ Octavio.

Using the blueprints as a starting point, Sheldon has rigged up a motor to the roller base. Cumbersome to use, but delivers a powerful burst of ink when swung.
— In-Game Description
S Sheldon Artwork.png
Sheldon's Introduction

The Dynamo Roller is a roller I designed myself upon using my granddad's blueprints! It wound up with incredible power, but the dynamo motor does weigh it down a bit... oh, well.

Anyway, ink turf with the Sprinkler and track enemies with the Echolocator, and you'll be winning in no time!

(NA)[a]

Notes

The Dynamo Roller has a low swing speed and roll speed, but a higher damage output and ink splatter range. This roller is very useful when you have a height advantage over your opponents, standing over a Splat Zone for example. Just raining ink down with your swing can easily capture the zone. The Sprinkler can be used as a distraction for opponents, and Echolocator helps you keep tabs on your opponents so you’re not snuck up on—which can be bad due to the slow attack speed of a Dynamo Roller.
— Splatoon Prima Guide

Demonstration

Version history

2.2.0

  • amount of time needed before the ink begins filling after swinging the roller increased.
  • Players can only splat their opponents in one hit if they hit with the center of the roller.
  • Opponents cannot be splatted in one hit when the player is out of ink.
  • Calculation method for damage when the roller is repeatedly swung modified.

2.7.0

  • Special gauge loss: 50% → up to 75%
  • Swim speed decreased by about 10%.

2.9.0

  • When using the ink fling attack, decreased the central zone in which it was possible to splat an opponent with a single attack by 18%.
  • Increased damage dealt when flinging ink to attack the barrier around the Rainmaker in Rainmaker mode by 12%.
  • Time taken to begin recovering ink after ink fling attack: 1.17 seconds → 1.33 seconds

Recommended Abilities

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The Dynamo Roller has such a slow flick speed, completely immobilizing the player for about a second, that nearly every other weapon in the game has the advantage over it if they are close enough to the player. Because of this, Quick Respawn may be the most important ability for the Dynamo Roller, allowing them to return to battle quicker.

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At 20% ink consumption per flick, the Dynamo Roller is the most ink-hungry roller type. Ink Saver (Main) can be a valuable asset for suppressing the enemy with repeated flicks, by reducing the amount of ink used per flick. Just 1 main and 1 sub of this ability will afford the player a 6th full-powered flick.

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The heavy ink consumption of the Dynamo Roller may also necessitate Ink Recovery Up, which increases the ink recovery rate in squid form, allowing the a player wielding the Dynamo Roller to spend less time recharging their ink tank.

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Getting stuck in ink is a death sentence for the Dynamo Roller, because of its slow flick speed. Ink Resistance Up will make the player less likely to get stuck in ink.

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A surprise Dynamo Roller is devastating to the enemy team, especially on Tower Control. Equip Stealth Jump to jump to safely jump to a location that catches the enemy off guard.

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One main reason to use the Dynamo Roller over the other Dynamo Rollers is the combination of the Sprinkler to build up the Special Gauge quickly, for frequent use of the Echolocator (which has the added advantage of providing an instant ink refill when activated). However, the Dynamo Roller has Heavy Special Depletion, so this strategy greatly benefits from Special Saver to compensate.

Gallery

Similar weapons

Name Origin

Dynamo Roller is derived from Dynamo and Roller. Dynamo is a type of an electrical generator, which the Dynamo Roller seems partly based on.

ダイナモローラー dainamo rōrā is the same as its English name.

Names in other languages

Template:Foreignname

Template:WeaponsPro
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