Gear statistics: Difference between revisions
From Inkipedia, the Splatoon wiki
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! In ''Splatoon 2'' | ! In ''Splatoon 2'' | ||
| {{Ability|S2|Sub Power Up|32|icononly}} | | {{Ability|S2|Sub Power Up|32|icononly}}<ref group="notes">Bomb Range Up was expanded to affect all sub weapons, and have more effects than just increased range. Thus, it was renamed Sub Power Up.</ref> | ||
| {{Ability|S2|Cold-Blooded|32|icononly}} | | {{Ability|S2|Cold-Blooded|32|icononly}}<ref group="notes">Cold Blooded was renamed Cold-Blooded, then replaced by Main Power Up.</ref> | ||
| {{Ability|S2|Comeback|32|icononly}} | | {{Ability|S2|Comeback|32|icononly}} | ||
| {{Ability|S2|Bomb Defense Up|32|icononly}} | | {{Ability|S2|Bomb Defense Up|32|icononly}}<ref group="notes">Defense Up was limited to only help against splash damage and sub / special weapons. Thus, it was renamed Bomb Defense Up prior to v4.3.</ref> | ||
| {{Ability|S2|Haunt|32|icononly}} | | {{Ability|S2|Haunt|32|icononly}} | ||
| {{Ability|S2|Ink Recovery Up|32|icononly}} | | {{Ability|S2|Ink Recovery Up|32|icononly}} | ||
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| {{Ability|S2|Run Speed Up|32|icononly}} | | {{Ability|S2|Run Speed Up|32|icononly}} | ||
| {{Ability|S2|Special Charge Up|32|icononly}} | | {{Ability|S2|Special Charge Up|32|icononly}} | ||
| {{Ability|S2|Special Power Up|32|icononly}} | | {{Ability|S2|Special Power Up|32|icononly}}<ref group="notes">Special Duration Up was expanded to affect all special weapons, and have more effects than just increased duration. Thus, it was renamed Special Power Up.</ref> | ||
| {{Ability|S2|Stealth Jump|32|icononly}} | | {{Ability|S2|Stealth Jump|32|icononly}} | ||
| {{Ability|S2|Swim Speed Up|32|icononly}} | | {{Ability|S2|Swim Speed Up|32|icononly}} | ||
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== Gear distribution by brand == | == Gear distribution by brand == | ||
[[File:Gear Distribution.jpg|center|thumb|400px|Distribution of [[gear]] by [[brand]]. Green squares signify likely abilities from the brand; while red squares signify unlikely abilities for the brand.]] | [[File:Gear Distribution.jpg|center|thumb|400px|Distribution of [[gear]] by [[brand]]. Green squares signify likely abilities from the brand; while red squares signify unlikely abilities for the brand.]] | ||
== Notes == | |||
{{note list}} | |||
[[Category:Data]] | [[Category:Data]] |
Revision as of 14:15, 6 March 2022
Gear totals
Gear Type | Splatoon | Splatoon 2 | Both games | Splatoon only | Splatoon 2 only |
---|---|---|---|---|---|
Headgear | 70 | 161 | 56 | 14 | 39 |
Clothing | 122 | 180 | 97 | 25 | 83 |
Shoes | 67 | 105 | 52 | 15 | 53 |
Gear totals by rarity
Gear Type | Template:Rarity | Template:Rarity | Template:Rarity |
---|---|---|---|
Headgear | 25 | 27 | 18 |
Clothing | 61 | 38 | 23 |
Shoes | 30 | 25 | 12 |
Gear Type | Template:Rarity | Template:Rarity | Template:Rarity |
---|---|---|---|
Headgear | 34 | 38 | 23 |
Clothing | 71 | 63 | 46 |
Shoes | 36 | 39 | 30 |
Gear totals by ability
Gear Type | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Headgear | 5 | - | - | 5 | 5 | 4 | - | 4 | - | 4 | 4 | 5 |
Clothing | 7 | - | 7 | - | 8 | 8 | 6 | 8 | - | 6 | 7 | - |
Shoes | 4 | 5 | - | - | 3 | 3 | - | 4 | 5 | 4 | 4 | - |
Gear Type | ||||||||||||
Headgear | - | 5 | 3 | 4 | - | 3 | 3 | 3 | 4 | - | 4 | 5 |
Clothing | 6 | - | 8 | 8 | 6 | 7 | 7 | 8 | 8 | - | 7 | - |
Shoes | - | - | 4 | 4 | - | 5 | 5 | 4 | 4 | 5 | 4 | - |
Gear Type | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Headgear | - | 8 | 9 | - | - | 8 | 9 | 10 | 9 | 8 | 8 | - | - | 7 |
Clothing | 2 | 14 | - | - | 13 | 14 | 14 | 13 | 13 | - | 13 | 13 | - | - |
Shoes | - | 12 | - | 10 | - | 9 | 8 | 10 | 11 | - | 7 | - | 12 | - |
Gear Type | ||||||||||||||
Headgear | 7 | 7 | - | 9 | 10 | 8 | 9 | - | 7 | 10 | 8 | - | 10 | |
Clothing | 13 | 15 | 13 | 14 | 14 | 13 | 12 | - | 13 | 15 | - | 14 | 10 | |
Shoes | 8 | 9 | - | 9 | 9 | 10 | 7 | 10 | 8 | 9 | - | - | 5 |
Gear totals by brand
Gear Type | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Headgear | 3 | 4 | 1 | 6 | 14 | 4 | - | 3 | 1 | 11 | 3 | 1 | 1 | 5 | 1 | 8 | 4 |
Clothing | 3 | 4 | 1 | 11 | 6 | 8 | 2 | 6 | 9 | 5 | 16 | 16 | 9 | 4 | 1 | 13 | 8 |
Shoes | 3 | 3 | 1 | - | - | 6 | - | 13 | 12 | - | 4 | - | 5 | 9 | 1 | 3 | 7 |
Gear Type | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Headgear | 11 | 3 | 9 | 4 | 12 | 24 | 10 | 8 | 6 | 2 | 16 | 8 | 18 | 2 | 9 | 3 | 11 | 5 |
Clothing | 11 | 12 | 13 | 11 | 15 | 13 | 11 | 13 | 10 | 15 | 11 | 22 | 27 | 15 | 9 | 14 | 20 | 13 |
Shoes | 11 | 3 | 6 | 14 | 2 | 1 | 5 | 12 | 16 | 22 | - | 8 | 1 | 14 | 25 | 3 | 9 | 12 |
Changed gear
Gear with changed rarity
Rarity in Splatoon 2 | Rarity in Splatoon | ||
---|---|---|---|
Template:Rarity | Template:Rarity | Template:Rarity | |
Template:Rarity | (92 items) | |
- |
Template:Rarity | (60 items) | | |
Template:Rarity | - | |
(28 items) |
Gear with changed abilities
All gear in Splatoon with the following abilities has the same ability in Splatoon 2:
Ability | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
In Splatoon | ||||||||||
In Splatoon 2 | [a] | [b] | [c] | |||||||
Items | |
|
|
|
|
|
|
| ||
Ability | ||||||||||
In Splatoon | ||||||||||
In Splatoon 2 | [d] | |||||||||
Items | |
|
|
|
|
|
|
|
Abilities that are highlighted have no equivalent in the other game.
Ability in Splatoon 2 | Ability in Splatoon | |||
---|---|---|---|---|
- | - | - | ||
- | - | - | ||
- | - | - | ||
- | - | - | ||
- | - | - | ||
- | - | - | ||
- | - | |||
- | - | - | ||
- | - | - | ||
- | - | - | ||
- | - | |||
- | - | - | ||
- | - | (Unchanged) | ||
- | - | - | ||
- | - | - |
Gear distribution by brand
Notes
- ↑ Bomb Range Up was expanded to affect all sub weapons, and have more effects than just increased range. Thus, it was renamed Sub Power Up.
- ↑ Cold Blooded was renamed Cold-Blooded, then replaced by Main Power Up.
- ↑ Defense Up was limited to only help against splash damage and sub / special weapons. Thus, it was renamed Bomb Defense Up prior to v4.3.
- ↑ Special Duration Up was expanded to affect all special weapons, and have more effects than just increased duration. Thus, it was renamed Special Power Up.