Ink tank: Difference between revisions

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[[File:Ink tank transparent.png|125px|right]]
[[File:Ink tank transparent.png|thumb|125px|An ink tank from {{S}}]]


The '''ink tank''' is an object that [[Inkling]]s and [[Octoling (playable)|Octoling]]s use to store [[ink]].
The '''ink tank''' is a piece of equipment that serves as a [[mechanic]] in ''[[Splatoon (series)|Splatoon]]''. [[Inkling]]s and [[Octoling (playable)|Octoling]]s use ink tanks to store [[ink]] during battles.


==Description==
==Description==
[[File:LowInk.jpg|thumb|left|225px|An Inkling runs out of ink while using [[Splat Roller]].]]
[[File:LowInk.jpg|thumb|left|225px|An Inkling runs out of ink while using a [[Splat Roller]]]]


The ink tank is a cylindrical container made primarily of clear plastic, while its top and bottom are covered in green caps. Player characters typically wear an ink tank on their back during battle as a way to store ink. As players use a [[weapon]], the contents visibly decrease. When an ink tank is out of ink, weapons can no longer be used in their regular state, and a notification appears, stating "low ink!", and a small red X appears on the tank. Ink tanks can be refilled slowly by ceasing to use a weapon, or quickly by being submerged in a puddle of similarly-colored ink. While submerged, an ink tank icon appears, displaying the current capacity of the ink tank that disappears once full. Using a [[special weapon]] immediately refills the ink tank.
Ink tanks are a cylindrical containers resembling large insulated sports water bottles filled with ink. Each tank is made primarily of clear plastic, with green caps on its top and bottom, and is worn by players via two short backpack-like straps attached to the top area of the tank. Players typically wear ink tanks on their back during battle as a way to store ink.  


The ink tank on the back of the player indicates the amount of ink in real-time and flashes red when a player is out of ink. Upon using a weapon, the ink tank temporarily stops recharging ink, showing a white space where the ink was used until the player finishes. An LED on top of the ink tank lights up with a red tint when there is enough ink to deploy the [[sub weapon]] and a small red arrow indicates how much ink is necessary to use it. While recharging ink, a slight sound effect occurs when enough ink has been restored to use the sub weapon.
The ink tank on the back of the player indicates the amount of ink available in real-time, which flashes red when a player is out of ink. When out of ink, weapons can no longer be used in their regular state, and a notification appears, stating "low ink!" with a small red X upon an ink tank icon. Ink tanks can be refilled slowly by ceasing to use a weapon, or quickly via entering swim form in similarly-colored ink. While submerged, an ink tank icon appears, displaying the current capacity of the ink tank, which disappears once full. Upon using a weapon, the ink tank temporarily stops recharging ink, showing a white space where the ink was used until the player finishes. A red LED light on top of the ink tank accompanied by a sound effect lights up when there is enough ink to deploy the player's currently equipped [[sub weapon]], and a small red arrow indicates how much ink is necessary to use it. Using a [[special weapon]] immediately refills the ink tank.


===''Splatoon''===
===''Splatoon''===
In [[Octo Valley (mode)|Octo Valley]], [[Agent 3 (Splatoon)|Agent 3]] is given a unique ink tank from [[Cap'n Cuttlefish]], along with the [[Hero Suit]] and the [[Hero Shot]]. It can be upgraded by bringing up the Power Up menu by pressing {{Button|X}} in [[Octo Valley (location)|Octo Valley]].
In [[Octo Valley (mode)|Octo Valley]], [[Agent 3 (Splatoon)|Agent 3]] is given a unique ink tank from [[Cap'n Cuttlefish]] as part of the [[Hero Suit#Splatoon|Hero Suit]]. It can be upgraded via the Power Up menu by pressing {{Button|X}} when in [[Octo Valley (location)|Octo Valley]].


{| class="wikitable sitecolor-s" style="text-align:center;"
{| class="wikitable sitecolor-s" style="text-align:center;"
! colspan="5"|Ink Tank
! colspan="5"|Ink Tank Upgrades
|-
|-
! Level
! Level
Line 26: Line 26:
|}
|}


Using the [[Amiibo#Inkling Squid|Inkling Squid amiibo]] gives the chance for the player to unlock limited-ink challenges for [[Gusher Gauntlet]], [[Floating Sponge Garden]], [[Inkvisible Avenues]] and [[Spongy Observatory]] in which the player has to complete the levels without running out of ink. Agent 3 is given extra ink tanks in addition to the regular ink tank, represented by a large indicator that appears on the left side of the screen, showing how much ink is left. Whenever Agent 3 refills ink for their regular ink tank (submerged or not), it consumes ink from the extra ink tanks. If the extra tanks are used up, Agent 3 can no longer refill ink for the regular ink tank, even when submerged. Using up all ink causes the mission to fail. The player is given one extra ink tank in Gusher Gauntlet, one and a half in Floating Sponge Garden and two in Inkvisible Avenues and Spongy Observatory.
Using the [[Amiibo#Inkling Squid|Inkling Squid amiibo]] allows the player to unlock limited-ink challenges for [[Gusher Gauntlet]], [[Floating Sponge Garden]], [[Inkvisible Avenues]] and [[Spongy Observatory]] in which the player has to complete the levels without running out of ink. Agent 3 is given extra ink tanks in addition to the regular ink tank, represented by a large indicator that appears on the left side of the screen, showing how much ink is left. Whenever Agent 3 refills ink for their regular ink tank (submerged or not), it consumes ink from the extra ink tanks. If the extra tanks are used up, Agent 3 can no longer refill ink for the regular ink tank, even when submerged. Using up all ink causes the mission to fail. The player is given one extra ink tank in Gusher Gauntlet, one and a half in Floating Sponge Garden and two in Inkvisible Avenues and Spongy Observatory.


{{JuddAdvice|Meow! (Did you ever notice that light on your Ink Tank? It tells you when you've got enough [[ink]] to use your [[sub weapon]]!)}}
{{JuddAdvice|Meow! (Did you ever notice that light on your Ink Tank? It tells you when you've got enough [[ink]] to use your [[sub weapon]]!)}}


===''Splatoon 2''===
===''Splatoon 2''===
In {{S2}}, the ink tank functions identically to how it did it ''Splatoon'', although it now has a more stylized design compared to the first game. The indicator to show how much ink is needed to use a sub weapon now appears in the icon while submerged in ink. In Version {{Ver|S2|3.2.0}}, a new version of the ink tank was introduced. It has 10% more ink capacity than the normal version, and is visually wider and has a rounded cap. It is exclusive to the [[Splattershot Jr.]] and its variants.
In {{S2}}, the ink tank functions identically to its ''Splatoon'' counterpart, though its design is now more stylized, as a plastic latch resembling a sports bottle cap has been added. The indicator to show how much ink is needed to use a sub weapon now appears as part of the icon that appears when submerged in ink.  


In [[Salmon Run]], players have a [[lifesaver]] which also functions as an ink tank, having the contents of the wheel filled with ink where the ink depletes clockwise from the wheel.
In Version {{Ver|S2|3.2.0}}, a new version of the ink tank with 10% more ink capacity than the normal version exclusive to the [[Splattershot Jr.]] and its variants was introduced. This special ink tank is wider, with a rounded cap resembling a baby bottle, referencing the fact that the Splattershot Jr. is the starting weapon for beginner players.  


In [[Octo Canyon (mode)|Octo Canyon]], [[Agent 4]] is also given a unique ink tank from [[Marie]], along with the [[Hero Suit]] and [[Hero Shot]]. It, too, can be upgraded, but now it must be upgraded at the [[Ammo Knights Enhancifier]].
In [[Salmon Run]], players have a [[lifesaver]] which also functions as an ink tank. The ink capacity and current ink level is displayed via the lifesaver's circular shape, filling up counter-clockwise and depleting clockwise.
 
In [[Octo Canyon (mode)|Octo Canyon]], [[Agent 4]] is also given a unique ink tank from [[Marie]] as part of the [[Hero Suit#Agent 4|Hero Suit]]. This version of the ink tank can be upgraded similar to Agent 3's via the [[Ammo Knights Enhancifier]].


{| class="wikitable sitecolor-s2" style="text-align:center;"
{| class="wikitable sitecolor-s2" style="text-align:center;"
! colspan="5"|Ink Tank
! colspan="5"|Ink Tank Upgrades
|-
|-
! Level
! Level
Line 50: Line 52:
|}
|}


In the {{OE}}, [[Agent 8]] wakes up with a uniquely designed ink tank on their back, resembling more of a backpack than a bottle. It has a hook which is used to hold a liquid bag that fills up and explodes, splatting Agent 8 whenever they fail a test. Agent 8 still wears the ink tank even during [[List of unarmed stations|unarmed]] missions. The ''Octo Expansion'' introduces ink refillers, bottles of ink which instantly refills the tank to full when picked up, while also featuring the return of limited ink challenges, comprising of {{OctoExpansionStation|C|02}} [[Shrinky Ink Station]], {{OctoExpansionStation|D|05}} [[All That 8-Ball Station]], {{OctoExpansionStation|I|02}} [[Dinky Ink Station]], and {{OctoExpansionStation|J|06}}{{OctoExpansionStation|D|11}} [[Ink & Watch Station]]. Unlike the [[amiibo#Inkling Squid|Inkling Squid amiibo]] challenges version in {{S}}, the player receives no additional ink tanks, but they can collect ink refillers, which is the only way to refill ink in these challenges where the ability to passively regenerate ink (submerged or not) is disabled altogether; submerging in ink displays a [[Wikipedia:No symbol|no symbol]] to signify this. Using up all ink leaves a couple of seconds to collect an ink refiller, signified by electronic alarm sounds and the liquid bag pulsating. Failure to do so causes the liquid bag to detonate, failing the mission.
In the {{OE}}, [[Agent 8]] wakes up with a uniquely designed ink tank on their back, resembling more of a backpack than a water bottle. It has a hook which is used to hold a liquid bag that fills up and explodes, splatting Agent 8 whenever they fail a test. These bags are detonated by [[C.Q. Cumber]].<ref>[https://twitter.com/rassicas/status/1437334107021709312/photo/1 Concept art translated by rassicas]</ref> Agent 8 still wears the ink tank even during [[List of unarmed stations|unarmed]] missions.  
 
''Octo Expansion'' introduces [[ink refiller]]s, which are smaller bottles of ink that instantly refill Agent 8's ink tank to full when picked up. Ink refillers appear alongside the return of limited-ink challenges from {{S}}{{'s}} Octo Valley in the form of mission objectives. These missions are {{OctoExpansionStation|C|02}} [[Shrinky Ink Station]], {{OctoExpansionStation|D|05}} [[All That 8-Ball Station]], {{OctoExpansionStation|I|02}} [[Dinky Ink Station]], and {{OctoExpansionStation|J|06}}{{OctoExpansionStation|D|11}} [[Ink & Watch Station]]. Ink refillers are the only way to refill ink in these stations, as the ability to passively regenerate ink (submerged or not) is disabled altogether; submerging in ink displays a [[Wikipedia:No symbol|no symbol]] to signify this. Depleting the ink tank leaves Agent 8 with a few seconds to collect an ink refiller, signified by electronic alarm sounds and their tank's liquid bag pulsating. Failure to do so causes the ink tank's liquid bag to detonate, failing the mission. The ink refillers replace the additional ink tank mechanic found in Octo Valley's limited-ink challenges.


===''Splatoon 3''===
===''Splatoon 3''===
The ink tanks in {{S3}} have new designs compared to the previous games.
In {{S3}}, the ink tank functions identically to its predecessors, featuring a new, slimmer design, resembling a drinking pouch or [[wikipedia:hydration pack|hydration pack]]. Each ink tank has an internal dip tube that connects the cap of the ink tank to the bottom of its basin. The red arrow which indicates how much ink is needed to deploy the sub weapon is replaced by a thick, red, horizontal line.
 
The Splattershot Jr. and its variant retain their higher ink capacity from ''Splatoon 2'', but no longer give players a unique ink tank.


In multiplayer modes, the ink tank now resembles a drinking pouch or [[wikipedia:hydration pack|hydration pack]]. It has an internal dip tube that connects the cap of the ink tank to its bottom. The red arrow, which indicates how much ink is needed to deploy the sub weapon, is replaced by a thick, red, horizontal line.
In [[Salmon Run Next Wave]], [[lifesaver]]s return as an equivalent to ink tanks, with a slightly altered design. Players are now able to throw [[Golden Egg]]s, which depletes the lifesaver's ink levels identically to throwing a [[Splat Bomb]].


In [[Return of the Mammalians]], the [[Agent 3 (Splatoon 3)|new Agent 3]] has a backpack to carry their [[Smallfry (character)|Smallfry]] companion with an ink tank. There are two designs for the backpack and ink tank.
In [[Return of the Mammalians]], the [[Agent 3 (Splatoon 3)|new Agent 3]] has a backpack to carry their [[Smallfry (character)|Smallfry]] companion with an ink tank. There are two designs for the backpack and ink tank.
* As a part of their [[Hero Suit]], Agent 3 wears a black rubber backpack with a built-in transparent ink pocket on the front. The squid charm attached to the top lights up when a sub weapon is ready to be used.
* As a part of their [[Hero Gear]] given to them by Cuttlefish, Agent 3 wears a black rubber backpack with a built-in transparent ink pocket on the front. A small squid-shaped charm attached to the top lights up when the equipped sub weapon is ready to be used.
* After losing their Hero Suit when entering [[Alterna]], Agent 3 wears a crude brown cloth backpack with a disposable plastic bottle tied on its back as the ink tank. There is a red badge that has the [[Tri-Squid Tee]] logo that lights up when a sub weapon is ready to be used.
* After losing their Hero Suit when entering [[Alterna]], Agent 3 wears a crude brown cloth backpack with a disposable plastic bottle tied on its back as the ink tank. There is a red badge that has the [[Tri-Squid Tee]] logo that lights up when a sub weapon is ready to be used.
Agent 3's ink tank may be upgraded similar to the Captain and Agent 4's, though the upgrades only take affect in missions where the Hear Gear is worn.


==Abilities==
==Abilities==
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S2 Octo Canyon ink tank level 1.png|The ink tank upgraded once.
S2 Octo Canyon ink tank level 1.png|The ink tank upgraded once.
S2 Octo Canyon ink tank level 2.png|The ink tank upgraded twice.
S2 Octo Canyon ink tank level 2.png|The ink tank upgraded twice.
Agent 8 Octo Expansion poster version.jpg|[[Agent 8]]'s unique ink tank worn in the ''[[Octo Expansion]]''.
Octo Expansion - Agent 8.png|[[Agent 8]] wearing their unique ink tank in the ''[[Octo Expansion]]''.
Octo Expansion ink tank.jpg|Agent 8's ink tank and the liquid bag that explodes whenever they fail a test.
Octo Expansion ink tank.jpg|Agent 8's ink tank and the liquid bag that explodes whenever they fail a test.
S2 Splattershot Jr. 1.1 ink tank promo.jpg|A preview of the new ink tank used on the [[Splattershot Jr.]] and its variants.
S2 Splattershot Jr. 1.1 ink tank promo.jpg|A preview of the new ink tank used on the [[Splattershot Jr.]] and its variants.
SalmonRunEggNet.jpg|The [[lifesaver]] ink tank used in [[Salmon Run]].
SalmonRunEggNet.jpg|Players wearing the [[lifesaver]] ink tank used in [[Salmon Run]], wielding Golden Eggs.
</gallery>
</gallery>


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==Trivia==
==Trivia==
* The regular ink tanks for multiplayer modes in {{S}} and {{S2}} resemble sports bottles with a plastic cap at the top. ''Splatoon 2'' makes a closer resemblance with a curved indent in it and a plastic latch on top of the [[sub weapon]] light.
* Due to the Splattershot Jr. having a 110% ink tank instead of the usual 100% in {{S2}} and {{S3}}, the [[Custom Splattershot Jr.]] can throw two [[Autobomb]]s even without [[Ink Saver (Sub)]].
** The larger-capacity ink tank exclusive to the [[Splattershot Jr.]] and its variants introduced in ''Splatoon 2'' has a baby bottle-like shape, referencing the fact that the Splattershot Jr. is the starting weapon for beginners.
* Due to the Splattershot Jr. having a 110% ink tank instead of the usual 100%, the [[Custom Splattershot Jr.]] can throw two [[Autobomb]]s even without [[Ink Saver (Sub)]].
* The cloth backpack (without its ink bottle) in {{S3}}{{'s}} [[Return of the Mammalians]] mode can be seen on the [[Agent 3 (Splatoon 3)|new Agent 3]]'s lap when they ride a train with [[Smallfry (character)|Smallfry]] to [[Splatsville]].<ref>[https://youtu.be/GUYDXVDLmns?t=82 {{YT}} ''Splatoon 3'' - Announcement Trailer - Nintendo Switch]</ref>
* The cloth backpack (without its ink bottle) in {{S3}}{{'s}} [[Return of the Mammalians]] mode can be seen on the [[Agent 3 (Splatoon 3)|new Agent 3]]'s lap when they ride a train with [[Smallfry (character)|Smallfry]] to [[Splatsville]].<ref>[https://youtu.be/GUYDXVDLmns?t=82 {{YT}} ''Splatoon 3'' - Announcement Trailer - Nintendo Switch]</ref>


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<references/>


{{Navbox/Mechanics}}
[[Category:Equipment]]
[[Category:Equipment]]
[[Category:Mechanics]]
[[Category:Mechanics]]
[[Category:Mario Kart 8 Deluxe]]
[[Category:Mario Kart 8 Deluxe]]
[[Category:Super Smash Bros. Ultimate]]
[[Category:Super Smash Bros. Ultimate]]

Revision as of 01:11, 23 February 2023

File:Ink tank transparent.png
An ink tank from Splatoon

The ink tank is a piece of equipment that serves as a mechanic in Splatoon. Inklings and Octolings use ink tanks to store ink during battles.

Description

An Inkling runs out of ink while using a Splat Roller

Ink tanks are a cylindrical containers resembling large insulated sports water bottles filled with ink. Each tank is made primarily of clear plastic, with green caps on its top and bottom, and is worn by players via two short backpack-like straps attached to the top area of the tank. Players typically wear ink tanks on their back during battle as a way to store ink.

The ink tank on the back of the player indicates the amount of ink available in real-time, which flashes red when a player is out of ink. When out of ink, weapons can no longer be used in their regular state, and a notification appears, stating "low ink!" with a small red X upon an ink tank icon. Ink tanks can be refilled slowly by ceasing to use a weapon, or quickly via entering swim form in similarly-colored ink. While submerged, an ink tank icon appears, displaying the current capacity of the ink tank, which disappears once full. Upon using a weapon, the ink tank temporarily stops recharging ink, showing a white space where the ink was used until the player finishes. A red LED light on top of the ink tank accompanied by a sound effect lights up when there is enough ink to deploy the player's currently equipped sub weapon, and a small red arrow indicates how much ink is necessary to use it. Using a special weapon immediately refills the ink tank.

Splatoon

In Octo Valley, Agent 3 is given a unique ink tank from Cap'n Cuttlefish as part of the Hero Suit. It can be upgraded via the Power Up menu by pressing X when in Octo Valley.

Ink Tank Upgrades
Level 1 2 3 4
Capacity ×1.0 ×1.3 ×1.6 ×2.0
Cost N/A Power Eggs 100 Power Eggs 300 Power Eggs 800

Using the Inkling Squid amiibo allows the player to unlock limited-ink challenges for Gusher Gauntlet, Floating Sponge Garden, Inkvisible Avenues and Spongy Observatory in which the player has to complete the levels without running out of ink. Agent 3 is given extra ink tanks in addition to the regular ink tank, represented by a large indicator that appears on the left side of the screen, showing how much ink is left. Whenever Agent 3 refills ink for their regular ink tank (submerged or not), it consumes ink from the extra ink tanks. If the extra tanks are used up, Agent 3 can no longer refill ink for the regular ink tank, even when submerged. Using up all ink causes the mission to fail. The player is given one extra ink tank in Gusher Gauntlet, one and a half in Floating Sponge Garden and two in Inkvisible Avenues and Spongy Observatory.

S Judd Artwork.png
Judd's Advice
Meow! (Did you ever notice that light on your Ink Tank? It tells you when you've got enough ink to use your sub weapon!)

Splatoon 2

In Splatoon 2, the ink tank functions identically to its Splatoon counterpart, though its design is now more stylized, as a plastic latch resembling a sports bottle cap has been added. The indicator to show how much ink is needed to use a sub weapon now appears as part of the icon that appears when submerged in ink.

In Version 3.2.0, a new version of the ink tank with 10% more ink capacity than the normal version exclusive to the Splattershot Jr. and its variants was introduced. This special ink tank is wider, with a rounded cap resembling a baby bottle, referencing the fact that the Splattershot Jr. is the starting weapon for beginner players.

In Salmon Run, players have a lifesaver which also functions as an ink tank. The ink capacity and current ink level is displayed via the lifesaver's circular shape, filling up counter-clockwise and depleting clockwise.

In Octo Canyon, Agent 4 is also given a unique ink tank from Marie as part of the Hero Suit. This version of the ink tank can be upgraded similar to Agent 3's via the Ammo Knights Enhancifier.

Ink Tank Upgrades
Level 1 2 3
Capacity ×1.0 ×1.25 ×1.5
Cost N/A Sardinium Shadow 2 Power Eggs 1000 Sardinium Shadow 2 Power Eggs 1500

In the Octo Expansion, Agent 8 wakes up with a uniquely designed ink tank on their back, resembling more of a backpack than a water bottle. It has a hook which is used to hold a liquid bag that fills up and explodes, splatting Agent 8 whenever they fail a test. These bags are detonated by C.Q. Cumber.[1] Agent 8 still wears the ink tank even during unarmed missions.

Octo Expansion introduces ink refillers, which are smaller bottles of ink that instantly refill Agent 8's ink tank to full when picked up. Ink refillers appear alongside the return of limited-ink challenges from Splatoon's Octo Valley in the form of mission objectives. These missions are C02 Shrinky Ink Station, D05 All That 8-Ball Station, I02 Dinky Ink Station, and J06D11 Ink & Watch Station. Ink refillers are the only way to refill ink in these stations, as the ability to passively regenerate ink (submerged or not) is disabled altogether; submerging in ink displays a no symbol to signify this. Depleting the ink tank leaves Agent 8 with a few seconds to collect an ink refiller, signified by electronic alarm sounds and their tank's liquid bag pulsating. Failure to do so causes the ink tank's liquid bag to detonate, failing the mission. The ink refillers replace the additional ink tank mechanic found in Octo Valley's limited-ink challenges.

Splatoon 3

In Splatoon 3, the ink tank functions identically to its predecessors, featuring a new, slimmer design, resembling a drinking pouch or hydration pack. Each ink tank has an internal dip tube that connects the cap of the ink tank to the bottom of its basin. The red arrow which indicates how much ink is needed to deploy the sub weapon is replaced by a thick, red, horizontal line.

The Splattershot Jr. and its variant retain their higher ink capacity from Splatoon 2, but no longer give players a unique ink tank.

In Salmon Run Next Wave, lifesavers return as an equivalent to ink tanks, with a slightly altered design. Players are now able to throw Golden Eggs, which depletes the lifesaver's ink levels identically to throwing a Splat Bomb.

In Return of the Mammalians, the new Agent 3 has a backpack to carry their Smallfry companion with an ink tank. There are two designs for the backpack and ink tank.

  • As a part of their Hero Gear given to them by Cuttlefish, Agent 3 wears a black rubber backpack with a built-in transparent ink pocket on the front. A small squid-shaped charm attached to the top lights up when the equipped sub weapon is ready to be used.
  • After losing their Hero Suit when entering Alterna, Agent 3 wears a crude brown cloth backpack with a disposable plastic bottle tied on its back as the ink tank. There is a red badge that has the Tri-Squid Tee logo that lights up when a sub weapon is ready to be used.

Agent 3's ink tank may be upgraded similar to the Captain and Agent 4's, though the upgrades only take affect in missions where the Hear Gear is worn.

Abilities

Abilities on a player's gear can affect usage of the ink tank:

Ability Effect Games
Splatoon "S" icon.svg Splatoon 2 "2" icon.svg Splatoon 3 "3" icon.svg
S2 Ability Ink Saver (Main).png Ink Saver (Main) Decreases main weapons' ink usage. Template:Ya Template:Ya Template:Ya
S2 Ability Ink Saver (Sub).png Ink Saver (Sub) Decreases sub weapons' ink usage. Template:Ya Template:Ya Template:Ya
S2 Ability Ink Recovery Up.png Ink Recovery Up Increases the ink tank's refill rate when submerged. Since Splatoon 2, also increases refill rate when not submerged. Template:Ya Template:Ya Template:Ya
S2 Ability Last-Ditch Effort.png Last-Ditch Effort Decreases ink usage for both main weapons and sub weapons as well as speeding up ink recovery during the last thirty seconds of a battle. Template:Ya Template:Ya Template:Ya
S2 Ability Comeback.png Comeback Has an effect equal to four subs in Splatoon or one main in Splatoon 2 of Ink Saver (Main), Ink Saver (Sub) and Ink Recovery Up lasting twenty seconds upon respawning. Template:Ya Template:Ya Template:Ya

Gallery

Splatoon

Splatoon 2

Splatoon 3

Trivia

Names in other languages

Template:Foreignname

References