Inkrail: Difference between revisions

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[[File:Inkrail.jpg|thumb|An Inkrail.]]
[[File:Inkrail.jpg|thumb|An Inkrail.]]


{{quote|Shoot Inkrails with {{button|ZR}} to activate them!|[[Cap'n Cuttlefish]]}}
{{quote|Shoot Inkrails with {{button|ZR}} to activate them!|[[Cuttlefish|Cap'n Cuttlefish]]}}


'''Inkrails''', written as '''inkrails''' in {{S3}}, are a form of transportation and [[:Category:Mechanics|mechanic]] in the {{Ss}}.
'''Inkrails''', written as '''inkrails''' in {{S3}}, are a form of transportation and [[:Category:Mechanics|mechanic]] in the {{Ss}}.
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===''Splatoon 3''===
===''Splatoon 3''===
Inkrails make a return in ''Splatoon 3'', appearing in [[Return of the Mammalians]] levels such as [[Boxes Locked! Keys, Please!]] and [[Get to Know Alterna, Your Only Choice]]. They are also in certain multiplayer [[stage]]s.
Inkrails make a return in ''Splatoon 3'', appearing in [[Return of the Mammalians]] levels such as [[Boxes Locked! Keys, Please!]] and [[Get to Know Alterna, Your Only Choice]]. They are also in certain multiplayer [[stage]]s and the [[Salmon Run Next Wave]] stage [[Bonerattle Arena]].


==Appearances==
==Appearances==
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===Multiplayer stages===
===Multiplayer stages===
* [[Arowana Mall]] (Tower Control, Rainmaker and Clam Blitz)
* [[Arowana Mall]] ([[Tower Control]], [[Rainmaker]] and [[Clam Blitz]])
* [[Barnacle & Dime]] (Tower Control, Rainmaker and Clam Blitz)
* [[Barnacle & Dime]] (Tower Control, Rainmaker and Clam Blitz)
* [[Blackbelly Skatepark]] (Splat Zones, Tower Control, and Clam Blitz)
* [[Blackbelly Skatepark]] ([[Splat Zones]], Tower Control, and Clam Blitz)
* [[Brinewater Springs]] (Clam Blitz)
* [[Brinewater Springs]] (Clam Blitz)
* [[Camp Triggerfish]]
* [[Camp Triggerfish]]
* [[Crableg Capital]]
* [[Flounder Heights]] (Splat Zones, Tower Control, Rainmaker, and Clam Blitz) ({{S3}} only)
* [[Flounder Heights]] (Splat Zones, Tower Control, Rainmaker, and Clam Blitz) ({{S3}} only)
* [[Goby Arena]]
* [[Goby Arena]]
* [[Hagglefish Market]]
* [[Hagglefish Market]] (Turf War, Splat Zones, Rainmaker, and Clam Blitz)
* [[Humpback Pump Track]] ([[Tower Control]], Rainmaker and Clam Blitz)
* [[Humpback Pump Track]] (Tower Control, Rainmaker and Clam Blitz)
* [[Inkblot Art Academy]] (Tower Control, Rainmaker and Clam Blitz) ({{S3}} only)
* [[Mahi-Mahi Resort]] ({{S3}} only)
* [[MakoMart]]
* [[MakoMart]]
* [[Manta Maria]] ({{S3}} only)
* [[Manta Maria]] ({{S3}} only)
* [[Moray Towers]]
* [[Moray Towers]]
* [[Musselforge Fitness]] ([[Rainmaker]] and [[Clam Blitz]])
* [[Musselforge Fitness]] (Rainmaker and Clam Blitz)
* [[New Albacore Hotel]] (Splat Zones)
* [[New Albacore Hotel]] (Splat Zones)
* [[Piranha Pit]] (Splat Zones, Tower Control, Rainmaker, and Clam Blitz)
* [[Piranha Pit]] (Splat Zones, Tower Control, Rainmaker, and Clam Blitz)
* [[Port Mackerel]] (Clam Blitz)
* [[Port Mackerel]] (Clam Blitz)
* [[Robo ROM-en]] (Tower Control and Rainmaker)
* [[Shellendorf Institute]] (Splat Zones, Rainmaker, and Clam Blitz)
* [[Shellendorf Institute]] (Splat Zones, Rainmaker, and Clam Blitz)
* [[Skipper Pavilion]] ([[Splat Zones]])
* [[Shipshape Cargo Co.]]
* [[Skipper Pavilion]] (Splat Zones)
* [[Snapper Canal]] (Tower Control and Clam Blitz)
* [[Snapper Canal]] (Tower Control and Clam Blitz)
* [[Starfish Mainstage]] (Tower Control, Rainmaker, and Clam Blitz)
* [[Starfish Mainstage]] (Tower Control, Rainmaker, and Clam Blitz)
* [[Um'ami Ruins]]
* [[Um'ami Ruins]]
* [[Undertow Spillway]] (Rainmaker)
* [[Wahoo World]]
* [[Wahoo World]]
 
* [[Marlin Airport]]
====[[Shifty Station]]====
====[[Shifty Station]]====
* Layout 3: [[Goosponge]]
* Layout 3: [[Goosponge]]
====[[Salmon Run: Next Wave]]====
* [[Bonerattle Arena]]


===''Octo Expansion''===
===''Octo Expansion''===
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* {{OctoExpansionStation|E|08}} [[Da Bomb Station]]
* {{OctoExpansionStation|E|08}} [[Da Bomb Station]]
* {{OctoExpansionStation|G|08}} [[Freakazoid Station]]
* {{OctoExpansionStation|G|08}} [[Freakazoid Station]]
* {{OctoExpansionStation|G|09}}{{OctoExpansionStation|B|05}} [[Wack 8-Ball Station]]
* {{OctoExpansionStation|I|02}} [[Dinky Ink Station]]
* {{OctoExpansionStation|I|02}} [[Dinky Ink Station]]
* {{OctoExpansionStation|I|06}} [[All Eyez Station]]
* {{OctoExpansionStation|I|06}} [[All Eyez Station]]
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* {{RotMMission|Crater|3}} [[Boxes Locked! Keys, Please!]]
* {{RotMMission|Crater|3}} [[Boxes Locked! Keys, Please!]]
* {{RotMMission|00|00}} [[After Alterna]]
* {{RotMMission|00|00}} [[After Alterna]]
* {{RotMMission|01|01}} [[Get to Know Alterna, Your Only Choice]]
* [[Cozy & Safe Factory]]
* [[Cozy & Safe Factory]]
* {{RotMMission|03|07}} [[Rail Pass]]
* {{RotMMission|03|07}} [[Rail Pass]]
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== Trivia ==
== Trivia ==


* A glitch exists where a player with an active [[Inkjet]] or [[Zipcaster]] can hop on an Inkrail. Their landing spot as well as that for anyone who [[Super Jump|Super Jumps]] to them will be moved to the start of the Inkrail, allowing them to reach otherwise inaccessible ground.
* In {{S3}}, a glitch existed where when a player with an active [[Inkjet]] or [[Zipcaster]] entered an Inkrail, their landing spot as well as that for anyone who [[Super Jump|Super Jumps]] to them would be moved to the start of the Inkrail, allowing them to reach otherwise inaccessible ground. This was patched out in [[Version 1.2.1 (Splatoon 3)|Version 1.2.1]].


==Names in other languages==
==Names in other languages==
{{Translation needed|Add/complete German, and Chinese (Traditional and Simplified) translations. }}
{{Translation needed|Add/complete Chinese (Traditional and Simplified) translations. }}
{{Localized name
{{Localized name
|Jap=インクレール
|Jap=インクレール
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|FreAM=
|FreAM=
|Ger=Sepiadukt
|Ger=Sepiadukt
|GerM=
|GerM=From ''sepia'' (Latin for "cuttlefish" and still used for their scientific names) and ''Aquädukt'' ("aqueduct")
|Ita=Colorotaia
|Ita=Colorotaia
|ItaM=From ''colore'' ("color") and ''rotaia'' ("rail")
|ItaM=From ''colore'' ("color") and ''rotaia'' ("rail")

Revision as of 15:10, 20 February 2024

An Inkrail.
Shoot Inkrails with ZR to activate them!

Inkrails, written as inkrails in Splatoon 3, are a form of transportation and mechanic in the Splatoon series.

Description

Splatoon

Inkrails appear to be long, thin ropes of ink that connect various platforms in Octo Valley. They are tethered to such platforms by slightly larger bulbs that serve as entry points for Agent 3. The bulbs must be activated by hitting them with ink before the player can use the rail. When in squid form, Agent 3 is able to travel back and forth along Inkrails as they please; however, if they jump off or use their humanoid form while on an Inkrail, they fall to their death. Agent 3 can jump higher than otherwise possible whilst moving across an Inkrail.

Splatoon 2

No Inkrails are found in Octo Canyon, due to being replaced by ride rails, and they are now used on certain multiplayer stages. They work similarly to how they did in the first game, but after the bulb has been activated, the ink capacity visually decreases until it empties. Once empty, players cannot use the rail again until they hit the bulb with more ink, which refills it. While active, the Inkrail can only be used by players of the same ink color, and opposing players can hit it to more quickly decrease the length of activity. Inkrails are active for around fifteen seconds without anyone shooting the bulb.

Octo Expansion

Inkrails make a return in the Octo Expansion and perform similar functions to the original game. They have a more prominent use and help Agent 8 get around more easily and find better ways to splat Sanitized Octarians.

Splatoon 3

Inkrails make a return in Splatoon 3, appearing in Return of the Mammalians levels such as Boxes Locked! Keys, Please! and Get to Know Alterna, Your Only Choice. They are also in certain multiplayer stages and the Salmon Run Next Wave stage Bonerattle Arena.

Appearances

Octo Valley

Multiplayer stages

Shifty Station

Salmon Run: Next Wave

Octo Expansion

Return of the Mammalians

Gallery

Splatoon

Splatoon 2

Trivia

  • In Splatoon 3, a glitch existed where when a player with an active Inkjet or Zipcaster entered an Inkrail, their landing spot as well as that for anyone who Super Jumps to them would be moved to the start of the Inkrail, allowing them to reach otherwise inaccessible ground. This was patched out in Version 1.2.1.

Names in other languages

RotM clean room label 1.png
Translation needed
Add/complete Chinese (Traditional and Simplified) translations. edit
Language Name Meaning
Japan Japanese インクレール
inku rēru
Inkrail
Netherlands Dutch Inktrail Inkrail
CanadaFrance French Fil d'encre Wire of ink
Germany German Sepiadukt From sepia (Latin for "cuttlefish" and still used for their scientific names) and Aquädukt ("aqueduct")
Italy Italian Colorotaia From colore ("color") and rotaia ("rail")
Russia Russian Краскорельс
Kraskorel's
Inkrail
Mexico Spanish (NOA) Tintarriel From tinta ("ink") and riel ("rail")
Spain Spanish (NOE) Tintransportador From tinta ("ink") and transportador ("transporter")
China Chinese (Simplified) 墨汁轨道
Hong Kong Chinese (Traditional) 墨汁軌道
South Korea Korean 잉크 레일 Inkrail
Translate logo.svg Internal Msn_CourseObj_13 [1]

References

See also