Last-Ditch Effort: Difference between revisions

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(→‎Names in other languages: Korean from Splatoon 3 Splatfest World Premiere)
(→‎Splatoon 2: Revised mechanics subsection and added links to sources in Splatoon 2 section. Added Splatoon 3 (inactive) section, including link to source confirming no changes for LDE.)
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==''Splatoon 2''==
==''Splatoon 2''==
Last-Ditch Effort returns in {{S2}} with increased benefits and a tweaked means of activation:
===Mechanics===
===Mechanics===
The number of [[ability point]]s provided by Last-Ditch Effort for each of the following abilities is determined as follows:
Under specific conditions, Last-Ditch Effort now grants its user 1 to 24 [[ability point]]s each of the following abilities:<ref>[https://www.youtube.com/watch?v=3Ygwtq03MrM {{YT}} "''Splatoon 2'' - The Ultimate Gear Guide! (Tips and Tricks + all Abilities explained)"] by [https://www.youtube.com/user/TheWadsm Wadsm], formerly of Ethereal and BackSquids</ref><ref>[https://www.youtube.com/watch?v=Dw1B86DdxLc {{YT}} "The BEST AND WORST Abilities - Headgear Exclusives (''Splatoon 2'' Gear Guide Pt 2)"] by [https://www.youtube.com/channel/UC8oq21InluabCpgfuUg-Gcg Chara], formerly of [https://twitter.com/prophecy_spl Prophecy] and [https://twitter.com/Climb_Spl Climb]</ref>
*{{Ability|S2|Ink Saver (Main)}}
*{{Ability|S2|Ink Saver (Main)}}
*{{Ability|S2|Ink Saver (Sub)}}
*{{Ability|S2|Ink Saver (Sub)}}
*{{Ability|S2|Ink Recovery Up}}
*{{Ability|S2|Ink Recovery Up}}
 
* {{Ability|S2|Ink Saver (Main)}}
In [[Turf War]] matches, if the time remaining on the timer is 30 seconds or less, then 24 AP is provided.
* {{Ability|S2|Ink Saver (Sub)}}
 
* {{Ability|S2|Ink Recovery Up}}
In [[Ranked Battle]]s, when the opposing team's counter is 50 or less, the ability points are provided gradually (which maxes at 24 AP when the counter is 30 or less, including overtime) as detailed by the following table.
These abilities only begin to take effect under either of the following conditions:
 
* There are at most 30 seconds remaining on the game clock, or [[Overtime]] has begun in a [[Ranked Battle]], at which the maximum 24 ability points will be granted for each of the above abilities.
* In a Ranked Battle, the opposing team's countdown has at most 50 points remaining. The effects of Last-Ditch Effort increase as the opposing team's countdown decreases from 50 to 30 points remaining, starting with 1 ability point for each ability and maxing out to 24 ability points:
{|class="wikitable sitecolor-s2 mw-collapsible mw-collapsed"
{|class="wikitable sitecolor-s2 mw-collapsible mw-collapsed"
!Opposing<br>team's<br>counter!![[Ability point|AP]]
!Opposing<br>team's<br>counter!![[Ability point|AP]]
Line 88: Line 91:
|≤30||24
|≤30||24
|}
|}
This ability is most beneficial to players whose weapon sets include a reliable lethal bomb (such as a [[Splat Bomb]], [[Suction Bomb]], or a [[Fizzy Bomb]]), but players whose main weapons have low ink efficiency (such as the [[Foil Squeezer]]) can also benefit as well.


===Gear===
===Gear===
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** There are no changes to the benefits this gear ability provides in Turf War matches.
** There are no changes to the benefits this gear ability provides in Turf War matches.
|}
|}
==Splatoon 3==
Last-Ditch Effort returns in {{S3}} with the same mechanics it had back in ''Splatoon 2'', including the [[Community Glossary#Buff and Nerf|buffs]] it received in Versions {{Ver|S2|1.4.0}} and {{Ver|S2|4.7.0}}.<ref>[https://twitter.com/LeanYoshi/status/1566154884033945605 LDE is unchanged in Splatoon 3] by [https://twitter.com/LeanYoshi LeanYoshi]</ref>


==Names in other languages==
==Names in other languages==
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|KorM=Last Spurt
|KorM=Last Spurt
}}
}}
==References==
<references/>


{{Navbox/S Abilities‎}}
{{Navbox/S Abilities‎}}

Revision as of 18:45, 5 September 2022

Last-Ditch Effort
Last-Ditch EffortLast-Ditch EffortLast-Ditch Effort
Applicable gear

Last-Ditch Effort is an ability in Splatoon and Splatoon 2.

Splatoon

Mechanics

When active, Last-Ditch Effort provides 15 AP each of the following:

Last-Ditch Effort is active when any of the following conditions are met:

  • The time remaining on the timer is 30 seconds or less (overtime included).
  • The opponent team's counter is 30 or less.

Gear

Last-Ditch Effort is the main ability of:

Headgear with Last-Ditch Effort in Splatoon

Version history

Version Adjustments
2.6.0
  • In Ranked Battle, Last-Ditch Effort will activate when the opposing team's counter reaches 30, and remain active until the end of battle.
  • In Ranked Battle, Last-Ditch Effort can now be activated during overtime.
  • While active, Last-Ditch Effort will now also shorten the amount of time players take to respawn after being splatted.

Splatoon 2

Last-Ditch Effort returns in Splatoon 2 with increased benefits and a tweaked means of activation:

Mechanics

Under specific conditions, Last-Ditch Effort now grants its user 1 to 24 ability points each of the following abilities:[1][2]

These abilities only begin to take effect under either of the following conditions:

  • There are at most 30 seconds remaining on the game clock, or Overtime has begun in a Ranked Battle, at which the maximum 24 ability points will be granted for each of the above abilities.
  • In a Ranked Battle, the opposing team's countdown has at most 50 points remaining. The effects of Last-Ditch Effort increase as the opposing team's countdown decreases from 50 to 30 points remaining, starting with 1 ability point for each ability and maxing out to 24 ability points:
Opposing
team's
counter
AP
≥51 00
50 01
49 02
48 03
47 04
46 05
45 06
44 08
43 09
42 10
41 11
40 12
39 13
38 14
37 16
36 17
35 18
34 19
33 20
32 21
31 22
≤30 24

This ability is most beneficial to players whose weapon sets include a reliable lethal bomb (such as a Splat Bomb, Suction Bomb, or a Fizzy Bomb), but players whose main weapons have low ink efficiency (such as the Foil Squeezer) can also benefit as well.

Gear

Last-Ditch Effort is the main ability of:

Headgear with Last-Ditch Effort in Splatoon 2

Version history

Version Adjustments
Base game
1.4.0
  • During its active period, the effect of Last-Ditch Effort is now multiplied by 2.4 times the number of times it is equipped as a main gear ability (was previously multiplied by 1.8).
4.7.0
  • When playing a Ranked Battle match, in addition to the benefits it previously provided, Last-Ditch Effort's benefits will improve when the opposing team's counter is 50 or below, and continue to improve gradually as the counter continues to decrease.
    • This benefit will max out once the counter has reached 30.
    • There are no changes to the benefits this gear ability provides in Turf War matches.

Splatoon 3

Last-Ditch Effort returns in Splatoon 3 with the same mechanics it had back in Splatoon 2, including the buffs it received in Versions 1.4.0 and 4.7.0.[3]

Names in other languages

Template:Foreignname

References