Last-Ditch Effort
Last-Ditch Effort is an ability in Splatoon and Splatoon 2.
Last-Ditch Effort boosts ink recovery rate and weapon ink efficiency for the last 30 seconds of battle or if the enemy team's score drops below 30 in ranked mode. This ability is restricted to headgear as a main ability.
The player is much less likely to run out of ink, ideal for making aggressive last-second pushes. Last-Ditch Effort is especially useful for getting an advantage in ranked battles where overtime is expected, as the effect of this ability lasts the whole overtime duration or when the opposing team has 30 seconds or less before winning.
Mutual exclusivity
This ability is found as the main ability only on headgear, so other abilities found only on headgear are mutually exclusive with it; in other words players cannot have them together. These abilities are Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value)., Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value)., and Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value)..
Splatoon
As of Version 2.6.0, the ability also decreases respawn time when active. In Ranked Battles, Last-Ditch Effort will also be applied during Overtime, or if the other team's score reaches 30 or less.
Gear
Last-Ditch Effort is the main ability of:
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
18K Aviators | Rockenberg | 12000 | Last-Ditch Effort | 2.0.0 | ||
Octoglasses | Firefin | 8800 | Last-Ditch Effort | 2.3.0 | ||
Safari Hat | Forge | 2300 | Last-Ditch Effort | Initial Release (1.0.0) | ||
Tinted Shades | Zekko | 350 | Last-Ditch Effort | Initial Release (1.0.0) | ||
Visor Skate Helmet | Skalop | 10000 | Last-Ditch Effort | Initial Release (1.0.0) |
Data
Last-Ditch Effort gives an effect equal to wearing five subs of Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value)., Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value)., Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value)., and Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value)..
Version history
2.6.0
- ▲ In Ranked Battle, Last-Ditch Effort will activate when the opposing team’s counter reaches 30, and remain active until the end of battle.
- ▲ In Ranked Battle, Last-Ditch Effort can now be activated during overtime.
- ▲ While active, Last-Ditch Effort will now also shorten the amount of time players take to respawn after being splatted.
Splatoon 2
Gear
Last-Ditch Effort is the main ability of:
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
18K Aviators | Rockenberg | 12000 | Last-Ditch Effort | Initial Release (1.0.0) | ||
Octoglasses | Firefin | 8800 | Last-Ditch Effort | 3.0.0 | ||
Octoling Shades | Cuttlegear | Octo Expansion | Last-Ditch Effort | 3.1.0 | ||
Orange Novelty Visor | Tentatek | Nintendo Switch News | Last-Ditch Effort | 15 April 2019 | ||
Safari Hat | Forge | 2300 | Last-Ditch Effort | Initial Release (1.0.0) | ||
Swim Goggles | Zink | 100 | Last-Ditch Effort | 3.0.0 | ||
Tinted Shades | Zekko | 350 | Last-Ditch Effort | Initial Release (1.0.0) | ||
Visor Skate Helmet | Skalop | 8000 | Last-Ditch Effort | Initial Release (1.0.0) |
Data
Last-Ditch Effort gives an effect equal to wearing eight subs of Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value)., Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value)., Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value)., and Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value)..
Version history
1.4.0
- ▲ During its active period, the effect of Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). is now multiplied by 2.4 times the number of times it is equipped as a main gear ability (was previously multiplied by 1.8).