Power-tone color chips: Difference between revisions
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(Added a note re: the specificity of Ink Damage's conditions, which were lost in the English localization) |
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{{Construction}} | {{Construction}} | ||
{{Infobox/Colorchip | |||
|tone= Power | |||
|abilitiesnumber = 9 | |||
}} | |||
'''Power-tone color chips''' are a type of [[color chip]] in {{SO}}. Power-tone color chips affect [[Agent 8]]'s damage output. | |||
==Description== | ==Description== | ||
Power-tone color chips help you go on the offensive by increasing damage dealt, firing rate, and more. Get them before they get you! | ===Change Palette screen=== | ||
{{Icon|SO|color chip type Power}} '''Power'''<br>''Power-tone color chips help you go on the offensive by increasing damage dealt, firing rate, and more. Get them before they get you!'' | |||
== | ==Abilities== | ||
===Ink Damage=== | |||
{| class="wikitable | {| class="wikitable mw-collapsible sitecolor-so" style="text-align:center" | ||
|- | |- | ||
!rowspan=2 |[[File:SO Icon color chip Power 1.png|64px]] | !rowspan=2 |[[File:SO Icon color chip Power 1.png|64px]] | ||
!colspan=10 |{{Ability|SO|Ink Damage|32}} | !colspan=10 |{{Ability|SO|Ink Damage|32|icononly}} Ink Damage | ||
|- | |- | ||
|colspan=10 |Increases damage from all weapons and the Pearl Drone. | |colspan=10 |Increases damage from all weapons and the Pearl Drone. | ||
Line 28: | Line 33: | ||
!width=50px |9 | !width=50px |9 | ||
|- | |- | ||
! | !Any | ||
|100% | |||
|105% | |||
|110% | |||
|115% | |||
|120% | |||
|150% | |||
|155% | |||
|160% | |||
|165% | |||
|200% | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|} | |} | ||
{| class="wikitable | |||
===Splash Damage=== | |||
{| class="wikitable mw-collapsible sitecolor-so" style="text-align:center" | |||
|- | |- | ||
!rowspan=2 |[[File:SO Icon color chip Power 1.png|64px]] | !rowspan=2 |[[File:SO Icon color chip Power 1.png|64px]] | ||
!colspan=10 |{{Ability|SO|Splash Damage|32}} | !colspan=10 |{{Ability|SO|Splash Damage|32|icononly}} Splash Damage | ||
|- | |- | ||
|colspan=10 |Increases damage dealt by explosives. | |colspan=10 |Increases damage dealt by explosives. | ||
Line 193: | Line 68: | ||
!width=50px |9 | !width=50px |9 | ||
|- | |- | ||
! | !Any | ||
|100% | |||
|130% | |||
|160% | |||
|190% | |||
|210% | |||
|300% | |||
|330% | |||
|360% | |||
|390% | |||
|500% | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|} | |} | ||
{| class="wikitable | |||
===Sound-Wave Damage=== | |||
{| class="wikitable mw-collapsible sitecolor-so" style="text-align:center" | |||
|- | |- | ||
!rowspan=2 |[[File:SO Icon color chip Power 1.png|64px]] | !rowspan=2 |[[File:SO Icon color chip Power 1.png|64px]] | ||
!colspan=6 |{{Ability|SO|Sound-Wave Damage|32}} | !colspan=6 |{{Ability|SO|Sound-Wave Damage|32|icononly}} Sound-Wave Damage | ||
|- | |- | ||
|colspan=6 |Increases damage dealt by sound waves from the [[Killer Wail 5.1]], [[Wave Breaker]], or [[Pearl Drone]]. | |colspan=6 |Increases damage dealt by sound waves from the [[Killer Wail 5.1]], [[Wave Breaker]], or [[Pearl Drone]]. | ||
Line 355: | Line 100: | ||
|- | |- | ||
!Any | !Any | ||
| | |100% | ||
| | |150% | ||
| | |200% | ||
| | |250% | ||
| | |300% | ||
| | |500% | ||
|} | |} | ||
{| class="wikitable | |||
===Main Firing Speed=== | |||
{| class="wikitable mw-collapsible sitecolor-so" style="text-align:center" | |||
|- | |- | ||
!rowspan=2 |[[File:SO Icon color chip Power 2.png|64px]] | !rowspan=2 |[[File:SO Icon color chip Power 2.png|64px]] | ||
!colspan=6 |{{Ability|SO|Main Firing Speed|32}} | !colspan=6 |{{Ability|SO|Main Firing Speed|32|icononly}} Main Firing Speed | ||
|- | |- | ||
|colspan=6 |Increases your main weapon's firing rate. | |colspan=6 |Increases your main weapon's firing rate. | ||
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|- | |- | ||
!style="text-align: left" | {{Weapon|S3|Main|Order Dualies|40px|var=2D Current|icononly}} {{Character|SO|Pearl}} | !style="text-align: left" | {{Weapon|S3|Main|Order Dualies|40px|var=2D Current|icononly}} {{Character|SO|Pearl}} | ||
| | |100% | ||
| | |117% | ||
| | |140% | ||
| | |175% | ||
| | |233% | ||
| | |350% | ||
|- | |- | ||
!style="text-align: left" | {{Weapon|S3|Main|Order Brella|40px|var=2D Current|icononly}} {{Character|SO|Marina}} | !style="text-align: left" | {{Weapon|S3|Main|Order Brella|40px|var=2D Current|icononly}} {{Character|SO|Marina}} | ||
| | |100% | ||
| | |117% | ||
| | |126% | ||
| | |136% | ||
| | |148% | ||
| | |200% | ||
|- | |- | ||
!style="text-align: left" | {{Weapon|S3|Main|Order Shot|40px|var=2D Current|icononly}} {{Character|SO|Agent 4}} | !style="text-align: left" | {{Weapon|S3|Main|Order Shot|40px|var=2D Current|icononly}} {{Character|SO|Agent 4}} | ||
| | |100% | ||
| | |114% | ||
| | |133% | ||
| | |160% | ||
| | |200% | ||
| | |266% | ||
|- | |- | ||
!style="text-align: left" | {{Weapon|S3|Main|Order Roller|40px|var=2D Current|icononly}} {{Character|SO|Callie}} | !style="text-align: left" | {{Weapon|S3|Main|Order Roller|40px|var=2D Current|icononly}} {{Character|SO|Callie}} | ||
| | |100% | ||
| | |121% | ||
| | |144% | ||
| | |177% | ||
| | |209% | ||
| | |328% | ||
|- | |- | ||
!style="text-align: left" | {{Weapon|S3|Main|Order Slosher|40px|var=2D Current|icononly}} {{Character|SO|Big Man}} | !style="text-align: left" | {{Weapon|S3|Main|Order Slosher|40px|var=2D Current|icononly}} {{Character|SO|Big Man}} | ||
| | |100% | ||
| | |117% | ||
| | |131% | ||
| | |148% | ||
| | |170% | ||
| | |227% | ||
|- | |- | ||
!style="text-align: left" | {{Weapon|S3|Main|Order Blaster|40px|var=2D Current|icononly}} {{Character|SO|Murch}} | !style="text-align: left" | {{Weapon|S3|Main|Order Blaster|40px|var=2D Current|icononly}} {{Character|SO|Murch}} | ||
| | |100% | ||
| | |150% | ||
| | |200% | ||
| | |273% | ||
| | |375% | ||
| | |1000% | ||
|- | |- | ||
!style="text-align: left" | {{Weapon|S3|Main|Orderbrush|40px|var=2D Current|icononly}} {{Character|SO|Sheldon}} | !style="text-align: left" | {{Weapon|S3|Main|Orderbrush|40px|var=2D Current|icononly}} {{Character|SO|Sheldon}} | ||
| | |100% | ||
| | |125% | ||
| | |136% | ||
| | |150% | ||
| | |167% | ||
| | |250% | ||
|- | |- | ||
!style="text-align: left" | {{Weapon|S3|Main|Octoshot|40px|var=2D Current|icononly}} {{Character|SO|Eight}} | !style="text-align: left" | {{Weapon|S3|Main|Octoshot|40px|var=2D Current|icononly}} {{Character|SO|Eight}} | ||
| | |100% | ||
| | |114% | ||
| | |133% | ||
| | |160% | ||
| | |200% | ||
| | |266% | ||
|} | |} | ||
{| class="wikitable | |||
===Horizontal-Slash Speed=== | |||
{| class="wikitable mw-collapsible sitecolor-so" style="text-align:center" | |||
|- | |- | ||
!rowspan=2 |[[File:SO Icon color chip Power 2.png|64px]] | !rowspan=2 |[[File:SO Icon color chip Power 2.png|64px]] | ||
!colspan=6 |{{Ability|SO|Horizontal-Slash Speed|32}} | !colspan=6 |{{Ability|SO|Horizontal-Slash Speed|32|icononly}} Horizontal-Slash Speed | ||
|- | |- | ||
|colspan=6 |Increases your [[Splatana]]'s horizontal-slash rate. | |colspan=6 |Increases your [[Splatana]]'s horizontal-slash rate. | ||
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|- | |- | ||
!style="text-align: left" | {{Weapon|S3|Main|Order Splatana|40px|var=2D Current|icononly}} {{Character|SO|Frye}} | !style="text-align: left" | {{Weapon|S3|Main|Order Splatana|40px|var=2D Current|icononly}} {{Character|SO|Frye}} | ||
| | |100% | ||
| | |118% | ||
| | |137% | ||
| | |162% | ||
| | |200% | ||
| | |260% | ||
|} | |} | ||
{| class="wikitable | |||
===Splatling Barrage=== | |||
{| class="wikitable mw-collapsible sitecolor-so" style="text-align:center" | |||
|- | |- | ||
!rowspan=2 |[[File:SO Icon color chip Power 2.png|64px]] | !rowspan=2 |[[File:SO Icon color chip Power 2.png|64px]] | ||
!colspan=6 |{{Ability|SO|Splatling Barrage|32}} | !colspan=6 |{{Ability|SO|Splatling Barrage|32|icononly}} Splatling Barrage | ||
|- | |- | ||
|colspan=6 |Increases the number of shots fired from a single charge with a [[splatling]]. | |colspan=6 |Increases the number of shots fired from a single charge with a [[splatling]]. | ||
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|- | |- | ||
!style="text-align: left" | {{Weapon|S3|Main|Order Splatling|40px|var=2D Current|icononly}} {{Character|SO|DJ Octavio}} | !style="text-align: left" | {{Weapon|S3|Main|Order Splatling|40px|var=2D Current|icononly}} {{Character|SO|DJ Octavio}} | ||
| | |100% | ||
| | |121% | ||
| | |133% | ||
| | |145% | ||
| | |154% | ||
| | |200% | ||
|} | |} | ||
{| class="wikitable | |||
===Main Damage (Close)=== | |||
{| class="wikitable mw-collapsible sitecolor-so" style="text-align:center" | |||
|- | |- | ||
!rowspan=2 |[[File:SO Icon color chip Power 3.png|64px]] | !rowspan=2 |[[File:SO Icon color chip Power 3.png|64px]] | ||
!colspan=6 |{{Ability|SO|Main Damage (Close)|32}} | !colspan=6 |{{Ability|SO|Main Damage (Close)|32|icononly}} Main Damage (Close) | ||
|- | |- | ||
|colspan=6 |Increases damage dealt with your main weapon's shots to close targets. | |colspan=6 |Increases damage dealt with your main weapon's shots to close targets. | ||
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!width=50px |5 | !width=50px |5 | ||
|- | |- | ||
! | !Any | ||
|100% | |||
|115% | |||
|130% | |||
|145% | |||
|160% | |||
|200% | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|} | |} | ||
{| class="wikitable | |||
===Main Damage (Distant)=== | |||
{| class="wikitable mw-collapsible sitecolor-so" style="text-align:center" | |||
|- | |- | ||
!rowspan=2 |[[File:SO Icon color chip Power 3.png|64px]] | !rowspan=2 |[[File:SO Icon color chip Power 3.png|64px]] | ||
!colspan=6 |{{Ability|SO|Main Damage (Distant)|32}} | !colspan=6 |{{Ability|SO|Main Damage (Distant)|32|icononly}} Main Damage (Distant) | ||
|- | |- | ||
|colspan=6 |Increases damage dealt with your main weapon's shots to far-off targets. | |colspan=6 |Increases damage dealt with your main weapon's shots to far-off targets. | ||
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!width=50px |5 | !width=50px |5 | ||
|- | |- | ||
! | !Any | ||
|100% | |||
|115% | |||
|130% | |||
|145% | |||
|160% | |||
|200% | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|} | |} | ||
{| class="wikitable | |||
===Poison Ink=== | |||
{| class="wikitable mw-collapsible sitecolor-so" style="text-align:center" | |||
|- | |- | ||
!rowspan=2 |[[File:SO Icon color chip Power 3.png|64px]] | !rowspan=2 |[[File:SO Icon color chip Power 3.png|64px]] | ||
!colspan=6 |{{Ability|SO|Poison Ink|32}} | !colspan=6 |{{Ability|SO|Poison Ink|32|icononly}} Poison Ink | ||
|- | |- | ||
|colspan=6 |Increases the damage enemies take when they're on your ink. | |colspan=6 |Increases the damage enemies take when they're on your ink. | ||
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|- | |- | ||
!Any | !Any | ||
| | |100% | ||
| | |300% | ||
| | |400% | ||
| | |500% | ||
| | |600% | ||
| | |800% | ||
|} | |} | ||
<!-- | <!-- | ||
==Quotes== --> | ==Quotes== | ||
--> | |||
==Notes== | |||
* The Ink Damage chip specifically boosts damage for attacks of the ink projectile damage type, in the same way Splash Damage boosts all sources of friendly splash damage, Sound-Wave Damage boosts all friendly sound-wave attacks, and Rush Attack boosts all friendly contact damage. There is no overlap between these damage classifications; attacks which benefit from one of the other three damage type chips do not benefit from Ink Damage, and vice versa. Notably, the only Pearl Drone weapon which benefits from Ink Damage is the Drone Sprinkler. Though the English localization of the Ink Damage chip's description erroneously implies it is a universal damage boost, the original Japanese script accurately specifies that the boost applies to damage dealt by ink shots. | |||
==Names in other languages== | ==Names in other languages== | ||
Line 787: | Line 337: | ||
|JapR=Pawā | |JapR=Pawā | ||
|JapM=Power | |JapM=Power | ||
|Dut=Kracht | |||
|DutM=Strength | |||
|Fre=Puissance | |||
|FreM=Power | |||
|Ger=Kraft | |||
|GerM=Power | |||
|Ita=Potenza | |||
|ItaM=Power | |||
|Rus=Сила | |||
|RusR=Sila | |||
|RusM=Power, strength | |||
|ChiS=力量 | |||
|ChiSR=Lì liàng | |||
|ChiSM=Power | |||
|ChiT= | |||
|ChiTR= | |||
|ChiTM= | |||
|Kor=파워 | |||
|KorR=pawuh | |||
|KorM=Power | |||
|Spa=Potencia | |||
|SpaM=Power | |||
}} | }} | ||
{{Navbox/Side Order}} | |||
[[Category:Side Order]] | [[Category:Side Order]] |
Latest revision as of 22:32, 29 March 2024
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Power-tone color chips are a type of color chip in Side Order. Power-tone color chips affect Agent 8's damage output.
Description
Change Palette screen
Power
Power-tone color chips help you go on the offensive by increasing damage dealt, firing rate, and more. Get them before they get you!
Abilities
Ink Damage
Ink Damage | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Increases damage from all weapons and the Pearl Drone. | ||||||||||
Palette | Color Chips | |||||||||
0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |
Any | 100% | 105% | 110% | 115% | 120% | 150% | 155% | 160% | 165% | 200% |
Splash Damage
Splash Damage | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Increases damage dealt by explosives. | ||||||||||
Palette | Color Chips | |||||||||
0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |
Any | 100% | 130% | 160% | 190% | 210% | 300% | 330% | 360% | 390% | 500% |
Sound-Wave Damage
Sound-Wave Damage | ||||||
---|---|---|---|---|---|---|
Increases damage dealt by sound waves from the Killer Wail 5.1, Wave Breaker, or Pearl Drone. | ||||||
Palette | Color Chips | |||||
0 | 1 | 2 | 3 | 4 | 5 | |
Any | 100% | 150% | 200% | 250% | 300% | 500% |
Main Firing Speed
Main Firing Speed | ||||||
---|---|---|---|---|---|---|
Increases your main weapon's firing rate. | ||||||
Palette | Color Chips | |||||
0 | 1 | 2 | 3 | 4 | 5 | |
Pearl | 100% | 117% | 140% | 175% | 233% | 350% |
Marina | 100% | 117% | 126% | 136% | 148% | 200% |
Agent 4 | 100% | 114% | 133% | 160% | 200% | 266% |
Callie | 100% | 121% | 144% | 177% | 209% | 328% |
Big Man | 100% | 117% | 131% | 148% | 170% | 227% |
Murch | 100% | 150% | 200% | 273% | 375% | 1000% |
Sheldon | 100% | 125% | 136% | 150% | 167% | 250% |
Eight | 100% | 114% | 133% | 160% | 200% | 266% |
Horizontal-Slash Speed
Horizontal-Slash Speed | ||||||
---|---|---|---|---|---|---|
Increases your Splatana's horizontal-slash rate. | ||||||
Palette | Color Chips | |||||
0 | 1 | 2 | 3 | 4 | 5 | |
Frye | 100% | 118% | 137% | 162% | 200% | 260% |
Splatling Barrage
Splatling Barrage | ||||||
---|---|---|---|---|---|---|
Increases the number of shots fired from a single charge with a splatling. | ||||||
Palette | Color Chips | |||||
0 | 1 | 2 | 3 | 4 | 5 | |
DJ Octavio | 100% | 121% | 133% | 145% | 154% | 200% |
Main Damage (Close)
Main Damage (Close) | ||||||
---|---|---|---|---|---|---|
Increases damage dealt with your main weapon's shots to close targets. | ||||||
Palette | Color Chips | |||||
0 | 1 | 2 | 3 | 4 | 5 | |
Any | 100% | 115% | 130% | 145% | 160% | 200% |
Main Damage (Distant)
Main Damage (Distant) | ||||||
---|---|---|---|---|---|---|
Increases damage dealt with your main weapon's shots to far-off targets. | ||||||
Palette | Color Chips | |||||
0 | 1 | 2 | 3 | 4 | 5 | |
Any | 100% | 115% | 130% | 145% | 160% | 200% |
Poison Ink
Poison Ink | ||||||
---|---|---|---|---|---|---|
Increases the damage enemies take when they're on your ink. | ||||||
Palette | Color Chips | |||||
0 | 1 | 2 | 3 | 4 | 5 | |
Any | 100% | 300% | 400% | 500% | 600% | 800% |
Notes
- The Ink Damage chip specifically boosts damage for attacks of the ink projectile damage type, in the same way Splash Damage boosts all sources of friendly splash damage, Sound-Wave Damage boosts all friendly sound-wave attacks, and Rush Attack boosts all friendly contact damage. There is no overlap between these damage classifications; attacks which benefit from one of the other three damage type chips do not benefit from Ink Damage, and vice versa. Notably, the only Pearl Drone weapon which benefits from Ink Damage is the Drone Sprinkler. Though the English localization of the Ink Damage chip's description erroneously implies it is a universal damage boost, the original Japanese script accurately specifies that the boost applies to damage dealt by ink shots.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | パワー Pawā |
Power |
Dutch | Kracht | Strength |
French | Puissance | Power |
German | Kraft | Power |
Italian | Potenza | Power |
Russian | Сила Sila |
Power, strength |
Spanish | Potencia | Power |
Chinese (Simplified) | 力量 Lì liàng |
Power |
Korean | 파워 pawuh |
Power |
|