Charger: Difference between revisions

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==Tips==
==Tips==
*The reticle will turn into an X when it is over a surface or enemy inside the Charger's range.
*The reticle will turn into an X when it is over a surface or enemy inside the Charger's range.
*If an enemy has taken some damage already, a fully charged shot may not be necessary to splat them.  
*If an enemy has taken some damage already, a fully charged shot may not be necessary to splat them.
*If an enemy is closing in or launches a surprise attack, it is a good idea to run away; Chargers are weak at close-quarters combat. If cornered, attack with uncharged shots, which, with good aim, can splat an enemy in around three hits.
*If an enemy is closing in or launches a surprise attack, it is a good idea to run away; Chargers are weak at close-quarters combat. If cornered, attack with uncharged shots, which, with good aim, can splat an enemy in around three hits.
*Chargers will show a thin glowing line when aiming a charged shot, revealing one's position. This can make it easier for enemies to avoid, so try to limit the amount of time spent aiming.
*Chargers will show a thin glowing line when aiming a charged shot, revealing one's position. This can make it easier for enemies to avoid, so try to limit the amount of time spent aiming.
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==List of Chargers==
==List of Chargers==
* '''Splat Charger''' series
* '''Splat Charger''' series
**[[Splat Charger]] – The base Charger in Splatoon. Comes with [[Splat Bomb]]s to be used in conjunction with a [[Bomb Rush]].
**[[Splat Charger]] – The base Charger in ''[[Splatoon]]''. Comes with [[Splat Bomb]]s to be used in conjunction with a [[Bomb Rush]].
***[[Kelp Splat Charger]] – Has similar stats as the other Chargers in the Splat Charger series, but comes with the [[Sprinkler]] and [[Killer Wail]].
***[[Kelp Splat Charger]] – Has similar stats as the other Chargers in the Splat Charger series, but comes with the [[Sprinkler]] and [[Killer Wail]].
***[[Hero Charger Replica]] – An amiibo-brand Charger based on the [[Octo Valley (mode)|Octo Valley]] Charger with a [[Splat Bomb]]s + [[Bomb Rush]] combo. It is effectively a re-skin of the standard [[Splat Charger]].  
***[[Hero Charger Replica]] – An amiibo-brand Charger based on the [[Octo Valley (mode)|Octo Valley]] Charger with a [[Splat Bomb]]s + [[Bomb Rush]] combo. It is effectively a re-skin of the standard [[Splat Charger]].
**[[Splatterscope]] – Has slightly better range than the Splat Charger and it comes with a special scope that can be zoomed in. [[Splat Bomb]]s and [[Bomb Rush]] are its secondary and special weapons, respectively.
**[[Splatterscope]] – Has slightly better range than the Splat Charger and it comes with a special scope that can be zoomed in. [[Splat Bomb]]s and [[Bomb Rush]] are its secondary and special weapons, respectively.
***[[Kelp Splatterscope]] – Part of the Splatterscope series. Same as the Kelp Splat Charger but comes with a scope when focusing.
***[[Kelp Splatterscope]] – Part of the Splatterscope series. Same as the Kelp Splat Charger but comes with a scope when focusing.


* '''Squiffer''' series  
* '''Squiffer''' series
**[[Classic Squiffer]] – Has a shorter range, but a faster charge and better mobility, with a [[Point Sensor]] for recon and a [[Bubbler]] for defense.
**[[Classic Squiffer]] – Has a shorter range, but a faster charge and better mobility, with a [[Point Sensor]] for recon and a [[Bubbler]] for defense.
***[[New Squiffer]] – Part of the Squiffer series. Has the same stats as the classic, but with [[Ink Mine]]s and an [[Inkzooka]] for a more offensive set.
***[[New Squiffer]] – Part of the Squiffer series. Has the same stats as the classic, but with [[Ink Mine]]s and an [[Inkzooka]] for a more offensive set.


* '''E-liter'''{{NA}}/'''E-Litre'''{{EUOC}} series  
* '''E-liter'''{{NA}}/'''E-Litre'''{{EUOC}} series
**[[E-liter 3K]] – Has one of the longest ranges, but slowest charge times, with [[Burst Bomb]]s and an [[Echolocator]] to find and hunt enemies.
**[[E-liter 3K]] – Has one of the longest ranges, but slowest charge times, with [[Burst Bomb]]s and an [[Echolocator]] to find and hunt enemies.
***[[Custom E-liter 3K]] – The most expensive Charger. Has the same stats as the E-liter 3K, but comes with the [[Squid Beakon]] and [[Kraken]] for a more versatile play style.
***[[Custom E-liter 3K]] – The most expensive Charger. Has the same stats as the E-liter 3K, but comes with the [[Squid Beakon]] and [[Kraken]] for a more versatile play style.

Revision as of 21:47, 30 September 2015

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Chargers are one of the five Main Weapon classifications in Splatoon. The charger has a build-up time to a powerful blast that can take enemies out immediately within a long range. It is an ideal weapon for the Inklings on guard, with the option to fire uncharged shots for quicker turf coverage.

Tips

  • The reticle will turn into an X when it is over a surface or enemy inside the Charger's range.
  • If an enemy has taken some damage already, a fully charged shot may not be necessary to splat them.
  • If an enemy is closing in or launches a surprise attack, it is a good idea to run away; Chargers are weak at close-quarters combat. If cornered, attack with uncharged shots, which, with good aim, can splat an enemy in around three hits.
  • Chargers will show a thin glowing line when aiming a charged shot, revealing one's position. This can make it easier for enemies to avoid, so try to limit the amount of time spent aiming.
  • Keep some distance from the main area where the battle is taking place. Find a comfortable spot to shoot from, and do not join close-quarters combat unless completely necessary.
  • As a Charger user, it is important to have an eye on the surrounding area - sneak attacks are very dangerous.

Countering

  • If targeted by a Charger, moving erratically may cause them to miss.
  • A Charger's weakest spots are behind them and beneath them; surprising them from an unexpected angle is almost a guaranteed splat.
  • Close in on Chargers quickly, giving them as little time as possible to react.
  • Try to force a Charger user out of their chosen position and into one where they are vulnerable. One way to do this is to stay just out of their range or line of sight, forcing them to give chase. Another way is through Special Weapons such as the Inkstrike and the Killer Wail, which, directed at their chosen spot, will either catch them by surprise or make them move out of the way.
  • In the case of attentive Chargers that are good at dodging Special Weapons and foiling sneak attacks, another option is to simply avoid them. Go Ink a different area, one that they are not paying attention to.

List of Chargers

Gallery

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