Floor: Difference between revisions
Sima nards (talk | contribs) m (Floors are not generated, as that would imply that the floor content is unique every visit. Enemy spawns are consistent with floor layouts, and its more apt to say they are selected instead.) |
(→List of Floors: Organized known floors by spire segment and arranged in order of membux reward, as they appear in the Floor Selection screen (floors with the same membux reward in the segment are currently arranged alphabetically though current evidence indicates this is not adhered to in-game, further investigation is needed on the sort order rules in these instances if any exist); published commented first climb data in a table, noted double chip floors and double chip efficacy in general) |
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==List of Floors== | ==List of Floors== | ||
The floors available to the player during Floor Selection depend on the segment of the tower the player is on, with the available options skewing towards harder floors the more progress is made in the segment. Certain floors in a segment share the same root name and basic geometry, and are differentiated by different difficulty ratings, objectives, or name prefixes describing the floor's particular hazards. | |||
If the player has not played | If the player has not played a floor before, or if the boss is not revealed, the floor's name will display as "???". An "Updated" splash displays next to the player's completion time if they beat their recorded personal best for that floor. | ||
=== | ===1F-9F=== | ||
{| class="wikitable sitecolor-so" | |||
!Floor Name!!Objective!!Base Reward | |||
|- | |||
!colspan="3"|Easy | |||
|- | |||
|[[Bowl.Floor]] | |||
|style="text-align:center;"|[[file:SO Icon Infinity ball.png|50px|center]]''Sink the ∞-balls!'' | |||
|{{Cost|S3|25|mb}} | |||
|- | |||
|[[High-Tower.Floor]] | |||
|style="text-align:center;"|[[file:SO Icon Infinity ball.png|50px|center]]''Sink the ∞-balls!'' | |||
|{{Cost|S3|25|mb}} | |||
|- | |||
|[[Pyramid.Floor]] | |||
|style="text-align:center;"|[[file:SO Icon Infinity ball.png|50px|center]]''Sink the ∞-balls!'' | |||
|{{Cost|S3|25|mb}} | |||
|- | |||
|[[Forward-Momentum.Floor]] | |||
|style="text-align:center;"|[[file:SO Icon Infinity ball.png|50px|center]]''Sink the ∞-balls!'' | |||
|{{Cost|S3|30|mb}} | |||
|- | |||
|[[Rising-Ground.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|30|mb}} | |||
|- | |||
|[[Wide-Open.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Turbine tower.png|50px|center]]''Escort the turbine tower!'' | |||
|{{Cost|S3|30|mb}} | |||
|- | |||
|[[High-Tower.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|35|mb}} | |||
|- | |||
|[[Orbit-Rail.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Panicking Alla Mambo.png|50px|center]]''Defeat the fleeing foes!'' | |||
|{{Cost|S3|35|mb}} | |||
|- | |||
|[[Wide-Open.Floor]] | |||
|style="text-align:center;"|[[file:SO Icon Infinity ball.png|50px|center]]''Sink the ∞-balls!'' | |||
|{{Cost|S3|35|mb}} | |||
|- | |||
|[[Bowl.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Turbine tower.png|50px|center]]''Escort the turbine tower!'' | |||
|{{Cost|S3|40|mb}} | |||
|- | |||
|[[Wide-Open.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|40|mb}} | |||
|- | |||
|[[Rising-Ground.Floor]] | |||
|style="text-align:center;"|[[file:SO Icon Infinity ball.png|50px|center]]''Sink the ∞-balls!'' | |||
|{{Cost|S3|45|mb}} | |||
|- | |||
|[[Steamroller.Floor]] | |||
|style="text-align:center;"|[[file:SO Icon Infinity ball.png|50px|center]]''Sink the ∞-balls!'' | |||
|{{Cost|S3|45|mb}} | |||
|- | |||
|[[Stepping-Stones.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Turbine tower.png|50px|center]]''Escort the turbine tower!'' | |||
|{{Cost|S3|45|mb}} | |||
|- | |||
!colspan="3"|Normal | |||
|- | |||
|[[Bowl.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|100|mb}} | |||
|- | |||
|[[Rising-Ground.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Panicking Alla Mambo.png|50px|center]]''Defeat the fleeing foes!'' | |||
|{{Cost|S3|100|mb}} | |||
|- | |||
|[[High-Tower.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|105|mb}} | |||
|- | |||
|[[Pyramid.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|110|mb}} | |||
|- | |||
|[[Bowl.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Panicking Alla Mambo.png|50px|center]]''Defeat the fleeing foes!'' | |||
|{{Cost|S3|115|mb}} | |||
|- | |||
|[[Pyramid.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|120|mb}} | |||
|- | |||
|[[Wide-Open.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|120|mb}} | |||
|- | |||
|[[High-Tower.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|125|mb}} | |||
|- | |||
|[[Pyramid.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Turbine tower.png|50px|center]]''Escort the turbine tower!'' | |||
|{{Cost|S3|125|mb}} | |||
|- | |||
|[[High-Tower.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Turbine tower.png|50px|center]]''Escort the turbine tower!'' | |||
|{{Cost|S3|130|mb}} | |||
|- | |||
|[[Careful-Aim.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Panicking Alla Mambo.png|50px|center]]''Defeat the fleeing foes!'' | |||
|{{Cost|S3|130|mb}} | |||
|- | |||
|[[Rising-Ground.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Turbine tower.png|50px|center]]''Escort the turbine tower!'' | |||
|{{Cost|S3|135|mb}} | |||
|- | |||
|[[Uphill-Push.Floor]] | |||
|style="text-align:center;"|[[file:SO Icon Infinity ball.png|50px|center]]''Sink the ∞-balls!'' | |||
|{{Cost|S3|140|mb}} | |||
|- | |||
|[[Whirling(Crowd).Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|145|mb}} | |||
|- | |||
!colspan="3"|Hard | |||
|- | |||
|[[Field-Day_Pyramid.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Panicking Alla Mambo.png|50px|center]]''Defeat the fleeing foes!'' | |||
|{{Cost|S3|200|mb}} | |||
|- | |||
|[[Assault(Incoming)_Bowl.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|205|mb}} | |||
|- | |||
|[[Shelterless_Wide-Open.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|210|mb}} | |||
|- | |||
|[[Up-and-Down_High-Tower.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Panicking Alla Mambo.png|50px|center]]''Defeat the fleeing foes!'' | |||
|{{Cost|S3|215|mb}} | |||
|- | |||
|[[Pursuit(All-Out)_Wide-Open.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Panicking Alla Mambo.png|50px|center]]''Defeat the fleeing foes!'' | |||
|{{Cost|S3|220|mb}} | |||
|- | |||
|[[Launching_Pyramid.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|225|mb}} | |||
|- | |||
|[[Danger-Magnet_Bowl.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|230|mb}} | |||
|- | |||
|[[Explosion-Festival.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|235|mb}} | |||
|- | |||
|[[Exposed_Rising-Ground.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|240|mb}} | |||
|- | |||
!colspan="3"|Rigorous | |||
|- | |||
|[[Coverage(Between-Crosshairs).Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|500|mb}} | |||
|- | |||
|[[Acrobatic_Triangular.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|520|mb}} | |||
|- | |||
|[[Bombarded(Relentless)_Rising-Ground.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|540|mb}} | |||
|} | |||
===11F-19F=== | |||
{| class="wikitable sitecolor-so" | |||
!Floor Name!!Objective!!Base Reward | |||
|- | |||
!colspan="3"|Easy | |||
|- | |||
|[[Crisscross.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Panicking Alla Mambo.png|50px|center]]''Defeat the fleeing foes!'' | |||
|{{Cost|S3|35|mb}} | |||
|- | |||
|[[Rotational.Floor]] | |||
|style="text-align:center;"|[[file:SO Icon Infinity ball.png|50px|center]]''Sink the ∞-balls!'' | |||
|{{Cost|S3|40|mb}} | |||
|- | |||
|[[Double-Hill.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Panicking Alla Mambo.png|50px|center]]''Defeat the fleeing foes!'' | |||
|{{Cost|S3|45|mb}} | |||
|- | |||
|[[Fortress.Floor]] | |||
|style="text-align:center;"|[[file:SO Icon Infinity ball.png|50px|center]]''Sink the ∞-balls!'' | |||
|{{Cost|S3|45|mb}} | |||
|- | |||
|[[Crisscross.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|50|mb}} | |||
|- | |||
|[[Switchback.Floor]] | |||
|style="text-align:center;"|[[file:SO Icon Infinity ball.png|50px|center]]''Sink the ∞-balls!'' | |||
|{{Cost|S3|55|mb}} | |||
|- | |||
!colspan="3"|Normal | |||
|- | |||
|[[Danger-Magnet_Uneven.Floor]] | |||
|style="text-align:center;"|[[file:SO Icon Infinity ball.png|50px|center]]''Sink the ∞-balls!'' | |||
|{{Cost|S3|135|mb}} | |||
|- | |||
|[[Rolling_Double-Hill.Floor]] | |||
|style="text-align:center;"|[[file:SO Icon Infinity ball.png|50px|center]]''Sink the ∞-balls!'' | |||
|{{Cost|S3|140|mb}} | |||
|- | |||
|[[Field-Day_Fortress.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Panicking Alla Mambo.png|50px|center]]''Defeat the fleeing foes!'' | |||
|{{Cost|S3|145|mb}} | |||
|- | |||
|[[Open-Season_Fortress.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Turbine tower.png|50px|center]]''Escort the turbine tower!'' | |||
|{{Cost|S3|150|mb}} | |||
|- | |||
|[[Danger-Magnet_Crisscross.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Turbine tower.png|50px|center]]''Escort the turbine tower!'' | |||
|{{Cost|S3|155|mb}} | |||
|- | |||
|[[Springing_Double-Hill.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Turbine tower.png|50px|center]]''Escort the turbine tower!'' | |||
|{{Cost|S3|160|mb}} | |||
|- | |||
|[[Springing_Uneven.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Panicking Alla Mambo.png|50px|center]]''Defeat the fleeing foes!'' | |||
|{{Cost|S3|165|mb}} | |||
|- | |||
|[[Open-Season_Switchback.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Turbine tower.png|50px|center]]''Escort the turbine tower!'' | |||
|{{Cost|S3|170|mb}} | |||
|- | |||
|[[Open-Season_Crisscross.Floor]] | |||
|style="text-align:center;"|[[file:SO Icon Infinity ball.png|50px|center]]''Sink the ∞-balls!'' | |||
|{{Cost|S3|175|mb}} | |||
|- | |||
|[[Reckless_Switchback.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Panicking Alla Mambo.png|50px|center]]''Defeat the fleeing foes!'' | |||
|{{Cost|S3|180|mb}} | |||
|- | |||
|[[Exposed_Switchback.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|185|mb}} | |||
|- | |||
|[[Danger-Magnet_Switchback.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|190|mb}} | |||
|- | |||
|[[Carefully-Aimed-Reversal.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|195|mb}} | |||
|- | |||
!colspan="3"|Hard | |||
|- | |||
|[[Outstretched-Neck_Uneven.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|340|mb}} | |||
|- | |||
|[[Bombarded(Constant)_Exposed.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|345|mb}} | |||
|- | |||
|[[Ceaseless_Open-Season_Uneven.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Turbine tower.png|50px|center]]''Escort the turbine tower!'' | |||
|{{Cost|S3|350|mb}} | |||
|- | |||
|[[Onrushing_Shelterless_Fortress.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|355|mb}} | |||
|- | |||
|[[Projectile-Spam(High)_Uneven.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|360|mb}} | |||
|- | |||
|[[Springing(Swarmed)_Double-Hill.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|365|mb}} | |||
|- | |||
|[[Ping-Ponging_Double-Hill.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|370|mb}} | |||
|- | |||
|[[Springing_Jamboree.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|375|mb}} | |||
|- | |||
|[[Frantic_Double-Decker_Crisscross.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|380|mb}} | |||
|- | |||
!colspan="3"|Rigorous | |||
|- | |||
|[[On-the-Run(Circles)_Eternally-Hunted.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Turbine tower.png|50px|center]]''Escort the turbine tower!'' | |||
|{{Cost|S3|550|mb}} | |||
|- | |||
|[[Ferocious_Invading-Droves_Fortress.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|570|mb}} | |||
|- | |||
|[[Unreasonable_Shelterless_Up-and-Down.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|590|mb}} | |||
|} | |||
===21F-29F=== | |||
{| class="wikitable sitecolor-so" | |||
!Floor Name!!Objective!!Base Reward | |||
|- | |||
!colspan="3"|Easy | |||
|- | |||
|[[Danger-Magnet_Covered.Floor]] | |||
|style="text-align:center;"|[[file:SO Icon Infinity ball.png|50px|center]]''Sink the ∞-balls!'' | |||
|{{Cost|S3|80|mb}} | |||
|- | |||
|[[Springing_Gateway.Floor]] | |||
|style="text-align:center;"|[[file:SO Icon Infinity ball.png|50px|center]]''Sink the ∞-balls!'' | |||
|{{Cost|S3|85|mb}} | |||
|- | |||
|[[Field-of-Explosions.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|90|mb}} | |||
|- | |||
!colspan="3"|Normal | |||
|- | |||
|[[Frantic_Scampering_Two-Bridge.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Panicking Alla Mambo.png|50px|center]]''Defeat the fleeing foes!'' | |||
|{{Cost|S3|250|mb}} | |||
|- | |||
|[[Open-Season_Ink-Spattered_Two-Bridge.Floor]] | |||
|style="text-align:center;"|[[file:SO Icon Infinity ball.png|50px|center]]''Sink the ∞-balls!'' | |||
|{{Cost|S3|255|mb}} | |||
|- | |||
|[[Projectile-Spam(Med)_Divided.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Panicking Alla Mambo.png|50px|center]]''Defeat the fleeing foes!'' | |||
|{{Cost|S3|260|mb}} | |||
|- | |||
|[[Bombarded_Whirling_Divided.Floor]] | |||
|style="text-align:center;"|[[file:SO Icon Infinity ball.png|50px|center]]''Sink the ∞-balls!'' | |||
|{{Cost|S3|265|mb}} | |||
|- | |||
|[[Surrounded(All-Sides)_Covered.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|270|mb}} | |||
|- | |||
|[[Whirling-Enemies(High)_Two-Bridge.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|275|mb}} | |||
|- | |||
|[[Ink-Drenched_Gateway.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Panicking Alla Mambo.png|50px|center]]''Defeat the fleeing foes!'' | |||
|{{Cost|S3|280|mb}} | |||
|- | |||
|[[Large-Underpass_Covered.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|285|mb}} | |||
|- | |||
!colspan="3"|Hard | |||
|- | |||
|[[Targeted(Giants)_Open-Season_Gateway.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|465|mb}} | |||
|- | |||
|[[Scampering(Between-Crosshairs)_Covered.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Panicking Alla Mambo.png|50px|center]]''Defeat the fleeing foes!'' | |||
|{{Cost|S3|470|mb}} | |||
|- | |||
|[[Intense_Homing(Swarm)_Gateway.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Turbine tower.png|50px|center]]''Escort the turbine tower!'' | |||
|{{Cost|S3|475|mb}} | |||
|- | |||
|[[Shelterless_Swarmed_Two-Bridge.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Turbine tower.png|50px|center]]''Escort the turbine tower!'' | |||
|{{Cost|S3|480|mb}} | |||
|- | |||
|[[Threatened(All-Sides)_Two-Bridge.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|485|mb}} | |||
|- | |||
|[[Extensively-Circuitous_Covered.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Turbine tower.png|50px|center]]''Escort the turbine tower!'' | |||
|{{Cost|S3|490|mb}} | |||
|- | |||
|[[Springing_Open-Season_Divided.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|495|mb}} | |||
|- | |||
|[[All-the-Way-Down(Then-Up-Again).Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Turbine tower.png|50px|center]]''Escort the turbine tower!'' | |||
|{{Cost|S3|500|mb}} | |||
|- | |||
|[[Dizzying_Unstable-Footing(Bounce-Pad).Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|505|mb}} | |||
|- | |||
|[[Eternally-Vigilant_Soaker-Blockade.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|510|mb}} | |||
|- | |||
|[[Powerful_Danger-Magnet_Divided.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|515|mb}} | |||
|- | |||
!colspan="3"|Rigorous | |||
|- | |||
|[[Unreasonable_Mountain_Battlefield(Ascent).Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|720|mb}} | |||
|- | |||
|[[Flying_Springing_Open-Season_Divided.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Turbine tower.png|50px|center]]''Escort the turbine tower!'' | |||
|{{Cost|S3|740|mb}} | |||
|- | |||
|[[Eternally-Shelterless_Nightmare_Gateway.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|760|mb}} | |||
|- | |||
|[[Cruel_Sisyphean_Eight-Shaped.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|780|mb}} | |||
|- | |||
|[[Combined-Forces(Striking-in-Unison).Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|800|mb}} | |||
|} | |||
===Special floors=== | ===Special floors=== | ||
Line 111: | Line 453: | ||
===First climb=== | ===First climb=== | ||
When playing ''Side Order'' for the first time, the player has to go through a 10-floor first climb before they are given access to the full 30 floors of the [[Spire of Order]]. This effectively functions as the tutorial of ''Side Order''. During this first climb, the floors and the [[color chip]]s given are not randomized, and | When playing ''Side Order'' for the first time, the player has to go through a 10-floor first climb before they are given access to the full 30 floors of the [[Spire of Order]]. This effectively functions as the tutorial of ''Side Order''. During this first climb, the floors and the [[color chip]]s given are not randomized, and color chips have double the efficacy that they do on subsequent runs (e.g., two Ink Saver (Main) chips on the first climb reduce ink consumption to 50%, equivalent to four Ink Saver (Main) chips normally). The player can choose to play 7F to 9F in any order. On 10F, the player faces [[Marina Agitando]]. | ||
The first 9 floors in the first climb are unique to the tutorial and do not appear in subsequent runs. | The first 9 floors in the first climb are unique to the tutorial and do not appear in subsequent runs. | ||
{| class="wikitable sitecolor-so" | |||
!Floor No.!!Difficulty!!Floor Name!!Objective!!Reward!!Color Chip | |||
|- | |||
|1F | |||
|Easy | |||
|[[First.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|10|mb}} | |||
|{{Color chip|Main Damage (Distant)}} | |||
|- | |||
|2F | |||
|Normal | |||
|[[Home-Turf.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|60|mb}} | |||
|{{Color chip|Poison Ink}} | |||
|- | |||
|3F | |||
|Hard | |||
|[[Special-Surprise.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|120|mb}} | |||
|{{Color chip|Lucky Bomb Drop}} | |||
|- | |||
|4F | |||
|Easy | |||
|[[Gliding.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|20|mb}} | |||
|{{Color chip|Ink Saver (Main)}} x2 | |||
|- | |||
|5F | |||
|Normal | |||
|[[Springing.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Turbine tower.png|50px|center]]''Escort the turbine tower!'' | |||
|{{Cost|S3|80|mb}} | |||
|{{Color chip|Drone Killer Wail}} | |||
|- | |||
|6F | |||
|Normal | |||
|[[Double-Zoned.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Zone.png|50px|center]]''Protect the zones!'' | |||
|{{Cost|S3|80|mb}} | |||
|{{Color chip|Main Range}} x2 | |||
|- | |||
|rowspan=3|7F-9F | |||
|Easy | |||
|[[Rolling.Floor]] | |||
|style="text-align:center;"|[[file:SO Icon Infinity ball.png|50px|center]]''Sink the ∞-balls!'' | |||
|{{Cost|S3|30|mb}} | |||
|{{Color chip|Dodge Roll Attack}} | |||
|- | |||
|Normal | |||
|[[Escape-Artist.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon Panicking Alla Mambo.png|50px|center]]''Defeat the fleeing foes!'' | |||
|{{Cost|S3|90|mb}} | |||
|{{Color chip|Main Ink Coverage}} | |||
|- | |||
|Hard | |||
|[[Whirling-Shell.Floor]] | |||
|style="text-align:center;"|[[File:SO Icon portal.png|50px|center]]''Destroy the portals!'' | |||
|{{Cost|S3|130|mb}} | |||
|{{Color chip|Max Lucky Chain}} | |||
|- | |||
|10F | |||
|N/A | |||
|[[Control Room]] | |||
|style="text-align:center;"|''Liberate Marina!'' | |||
|N/A | |||
|N/A | |||
|} | |||
==Floor selection== | ==Floor selection== |
Revision as of 13:46, 6 March 2024
Can you help us get it done?
- For the terrain, see Ground.
Floors are levels in Side Order. The level system of Side Order consists of individual floors in the Spire of Order, which are randomly selected on each run, except for the first climb.
List of Floors
The floors available to the player during Floor Selection depend on the segment of the tower the player is on, with the available options skewing towards harder floors the more progress is made in the segment. Certain floors in a segment share the same root name and basic geometry, and are differentiated by different difficulty ratings, objectives, or name prefixes describing the floor's particular hazards.
If the player has not played a floor before, or if the boss is not revealed, the floor's name will display as "???". An "Updated" splash displays next to the player's completion time if they beat their recorded personal best for that floor.
1F-9F
Floor Name | Objective | Base Reward |
---|---|---|
Easy | ||
Bowl.Floor | Sink the ∞-balls! | 25 |
High-Tower.Floor | Sink the ∞-balls! | 25 |
Pyramid.Floor | Sink the ∞-balls! | 25 |
Forward-Momentum.Floor | Sink the ∞-balls! | 30 |
Rising-Ground.Floor | Destroy the portals! | 30 |
Wide-Open.Floor | Escort the turbine tower! | 30 |
High-Tower.Floor | Destroy the portals! | 35 |
Orbit-Rail.Floor | Defeat the fleeing foes! | 35 |
Wide-Open.Floor | Sink the ∞-balls! | 35 |
Bowl.Floor | Escort the turbine tower! | 40 |
Wide-Open.Floor | Destroy the portals! | 40 |
Rising-Ground.Floor | Sink the ∞-balls! | 45 |
Steamroller.Floor | Sink the ∞-balls! | 45 |
Stepping-Stones.Floor | Escort the turbine tower! | 45 |
Normal | ||
Bowl.Floor | Destroy the portals! | 100 |
Rising-Ground.Floor | Defeat the fleeing foes! | 100 |
High-Tower.Floor | Destroy the portals! | 105 |
Pyramid.Floor | Destroy the portals! | 110 |
Bowl.Floor | Defeat the fleeing foes! | 115 |
Pyramid.Floor | Protect the zones! | 120 |
Wide-Open.Floor | Protect the zones! | 120 |
High-Tower.Floor | Protect the zones! | 125 |
Pyramid.Floor | Escort the turbine tower! | 125 |
High-Tower.Floor | Escort the turbine tower! | 130 |
Careful-Aim.Floor | Defeat the fleeing foes! | 130 |
Rising-Ground.Floor | Escort the turbine tower! | 135 |
Uphill-Push.Floor | Sink the ∞-balls! | 140 |
Whirling(Crowd).Floor | Protect the zones! | 145 |
Hard | ||
Field-Day_Pyramid.Floor | Defeat the fleeing foes! | 200 |
Assault(Incoming)_Bowl.Floor | Protect the zones! | 205 |
Shelterless_Wide-Open.Floor | Destroy the portals! | 210 |
Up-and-Down_High-Tower.Floor | Defeat the fleeing foes! | 215 |
Pursuit(All-Out)_Wide-Open.Floor | Defeat the fleeing foes! | 220 |
Launching_Pyramid.Floor | Destroy the portals! | 225 |
Danger-Magnet_Bowl.Floor | Destroy the portals! | 230 |
Explosion-Festival.Floor | Destroy the portals! | 235 |
Exposed_Rising-Ground.Floor | Protect the zones! | 240 |
Rigorous | ||
Coverage(Between-Crosshairs).Floor | Protect the zones! | 500 |
Acrobatic_Triangular.Floor | Destroy the portals! | 520 |
Bombarded(Relentless)_Rising-Ground.Floor | Destroy the portals! | 540 |
11F-19F
Floor Name | Objective | Base Reward |
---|---|---|
Easy | ||
Crisscross.Floor | Defeat the fleeing foes! | 35 |
Rotational.Floor | Sink the ∞-balls! | 40 |
Double-Hill.Floor | Defeat the fleeing foes! | 45 |
Fortress.Floor | Sink the ∞-balls! | 45 |
Crisscross.Floor | Destroy the portals! | 50 |
Switchback.Floor | Sink the ∞-balls! | 55 |
Normal | ||
Danger-Magnet_Uneven.Floor | Sink the ∞-balls! | 135 |
Rolling_Double-Hill.Floor | Sink the ∞-balls! | 140 |
Field-Day_Fortress.Floor | Defeat the fleeing foes! | 145 |
Open-Season_Fortress.Floor | Escort the turbine tower! | 150 |
Danger-Magnet_Crisscross.Floor | Escort the turbine tower! | 155 |
Springing_Double-Hill.Floor | Escort the turbine tower! | 160 |
Springing_Uneven.Floor | Defeat the fleeing foes! | 165 |
Open-Season_Switchback.Floor | Escort the turbine tower! | 170 |
Open-Season_Crisscross.Floor | Sink the ∞-balls! | 175 |
Reckless_Switchback.Floor | Defeat the fleeing foes! | 180 |
Exposed_Switchback.Floor | Protect the zones! | 185 |
Danger-Magnet_Switchback.Floor | Destroy the portals! | 190 |
Carefully-Aimed-Reversal.Floor | Destroy the portals! | 195 |
Hard | ||
Outstretched-Neck_Uneven.Floor | Destroy the portals! | 340 |
Bombarded(Constant)_Exposed.Floor | Protect the zones! | 345 |
Ceaseless_Open-Season_Uneven.Floor | Escort the turbine tower! | 350 |
Onrushing_Shelterless_Fortress.Floor | Destroy the portals! | 355 |
Projectile-Spam(High)_Uneven.Floor | Protect the zones! | 360 |
Springing(Swarmed)_Double-Hill.Floor | Destroy the portals! | 365 |
Ping-Ponging_Double-Hill.Floor | Protect the zones! | 370 |
Springing_Jamboree.Floor | Protect the zones! | 375 |
Frantic_Double-Decker_Crisscross.Floor | Protect the zones! | 380 |
Rigorous | ||
On-the-Run(Circles)_Eternally-Hunted.Floor | Escort the turbine tower! | 550 |
Ferocious_Invading-Droves_Fortress.Floor | Protect the zones! | 570 |
Unreasonable_Shelterless_Up-and-Down.Floor | Destroy the portals! | 590 |
21F-29F
Special floors
- This is the floor to fight Marina Agitando and Overlorder
- This is the floor to fight Pinging Marciale
- This is the floor to fight Parallel Canon
- This is the floor to fight Asynchronous Rondo
- This is the floor for the Vending Machine
First climb
When playing Side Order for the first time, the player has to go through a 10-floor first climb before they are given access to the full 30 floors of the Spire of Order. This effectively functions as the tutorial of Side Order. During this first climb, the floors and the color chips given are not randomized, and color chips have double the efficacy that they do on subsequent runs (e.g., two Ink Saver (Main) chips on the first climb reduce ink consumption to 50%, equivalent to four Ink Saver (Main) chips normally). The player can choose to play 7F to 9F in any order. On 10F, the player faces Marina Agitando.
The first 9 floors in the first climb are unique to the tutorial and do not appear in subsequent runs.
Floor No. | Difficulty | Floor Name | Objective | Reward | Color Chip |
---|---|---|---|---|---|
1F | Easy | First.Floor | Destroy the portals! | 10 | Main Damage (Distant) |
2F | Normal | Home-Turf.Floor | Destroy the portals! | 60 | Poison Ink |
3F | Hard | Special-Surprise.Floor | Destroy the portals! | 120 | Lucky Bomb Drop |
4F | Easy | Gliding.Floor | Protect the zones! | 20 | Ink Saver (Main) x2 |
5F | Normal | Springing.Floor | Escort the turbine tower! | 80 | Drone Killer Wail |
6F | Normal | Double-Zoned.Floor | Protect the zones! | 80 | Main Range x2 |
7F-9F | Easy | Rolling.Floor | Sink the ∞-balls! | 30 | Dodge Roll Attack |
Normal | Escape-Artist.Floor | Defeat the fleeing foes! | 90 | Main Ink Coverage | |
Hard | Whirling-Shell.Floor | Destroy the portals! | 130 | Max Lucky Chain | |
10F | N/A | Control Room | Liberate Marina! | N/A | N/A |
Floor selection
During a 30-floor run, the player will be given the option of three floors with varying difficulty, objectives, and rewards. Each selection has a difficulty, objective, and color chip reward, with a small chance of awarding two instances of the given color chip. Membux will be earned based on the difficulty of the floor the player selects; bonus floors offer the chance to gain additional Membux by imposing optional restrictions or fill the player's empty Palette slots with temporary Color Chips of a random color. The color chip is applied before the start of a floor.
Upon selection of a floor, the player will spawn onto a starting platform while the objective text will be displayed to the player. The cage will spawn at the end of this starting platform, where the player can ride the cage above the main platform, which will allow players to strategically plan where they will land on the floor platform using Pearl Drone to glide down. After landing, the player can glide using the drone by pressing while in midair.
Spire of Order map
After finishing a floor, the Spire's map will appear and show a few completed floors below the player, future floors above the player, and what floor the player is currently on.
The background of the Spire map will change colors depending on what third of the spire has been reached. The first ten floors have a dark grey background, 11F through 20F have a dark turquoise background, and 21F through 30F have a dark purple background.
11F and 21F are always guaranteed to have a Vending Machine as an option, while 5F is guaranteed to have a Vending Machine if the last run made it past 5F, and a guaranteed Vending Machine can be unlocked on 15F and 25F using Marina's Hacks.
Spire map icons
-
A key icon
-
A vending machine icon located next to one of the floors of the spire map
-
A Player icon indicating what floor a player is located on within the spire map
-
A (hidden) boss icon indicating a boss floor on the spire map
Floor objectives
Floors can have one of five different objective types, although some floors are limited as to which objectives they can have due to being designed with a specific objective in mind.
Objective | Icon | Description |
---|---|---|
Destroy the portals! | File:SO Icon portal.png | Agent 8 must destroy all Jelleton portals found on a given floor. |
Defeat the fleeing foes! | Agent 8 must pursue and defeat Panicking Alla Mambos that flee from them. | |
Sink the ∞-balls! | Agent 8 must guide one or more ∞-balls; this mode is similar to Octo Expansion's 8-ball stations. | |
Protect the zones! | Agent 8 must keep one or two Splat Zones inked for a timed duration while Jelletons attempt to attack and claim the Zone. | |
Escort the turbine tower! | Agent 8 must ink a turbine tower to move it along its fixed path; this mode is similar to Tower Control. |
Boss floors
Boss | Icon | Description |
---|---|---|
Pinging Marciale | The Pinging Marciale is a large Jelleton similar to both the Rampaging Octowhirl and an 8-ball. Its arena has bumpers at the edges; if the Pinging Marciale hits them, a Wave Breaker-like shockwave will spawn when it hits the ground, many Jelletons are summoned, and the Pinging Marciale will periodically lose its outer shell, exposing weak points that the player can hit to deal more damage. | |
Asynchronous Rondo | The Asynchronous Rondo has layers that rotate around itself, with rectangular weak points that slightly protrude from each layer. The player must defeat it by knocking down each glowing layer, while avoiding floodlights, Jelletons, and bombs summoned by the boss. | |
Parallel Canon | Parallel Canon takes the form of Jelleton-like ink blobs in the shape of Inklings and Octolings that attack using weapons, resembling Splatoon's playable characters. The boss is fought in three waves of one to five such creatures at a time. Its appearance can be influenced by the player's Splatoon 2 save data previously imported, specifically the appearance of their Agent 4. |
Floor features
Features that can appear on a floor within the Spire.
Floor Feature | Description |
---|---|
Inkrail | An Inkrail found within the Spire of Order |
Dash Track | A dash track within the Spire of Order |
Balloon Fish | A balloon fish within the Spire of Order |
Crates | A crate within the Spire of Order |
Armor | A case of Armor within the Spire of Order |
Ink refiller | A Ink refiller within the Spire of Order, which refills 50% of the player's ink when collected. |
Canned Special | A can, featuring Marina's poster, that fills up 50% of the player's special gauge within the Spire of Order |
Disc Piece | A piece of an audio disc within the Spire of Order. Collecting three allows Pearl to play her "Step-Off Song", which temporarily disables portals, knocks back enemies, and stuns bosses. |
Drone Batteries | A battery pack within the Spire of Order that partially fills up the drone gauge by 100p. |
Whirling Accelerando shell | A type of top-shaped mechanism found within the Spire of Order that when attacked, rapidly pierces through nearby enemies for high damage and can bounce off walls. Dropped by defeated Whirling Accelerandos. |
Bonus effects
Bonus effects are special events that can occur on any given floor, and are marked as such inside the floor selection screen. A bonus event can consist of one of two potential options: Color Chip Saturation and Bonus Objective
Color Chip Saturation
If a Bonus Event is a Color Chip Saturation, any empty slots in the Palette will be filled with random chips from the same tone.
If it is a Drone Chip Saturation, these chips can bypass any limits on the Drone, granting them up to a full suite of five Drone skills even if the hack for drone slots isn't maxed out, and including all potential Drone skills, even those which are currently not brought or active.
Note that if the Palette is completely filled, a Color Chip Saturation event can not happen.
Bonus Objective
If a Bonus Event is a Bonus Objective, an objective will be chosen to act as a limitation. However, these Objectives do not prevent you from breaking the objective, instead cutting the potential Membux reward for completing the stage.
Bonus Objective | Information |
---|---|
Don't fire your Main Weapon! | This objective will have the Membux reward be tied to using the main weapon - using sub weapons, specials and the Pearl Drone will not reduce the reward, but each shot of the main weapon will reduce the reward accordingly. |
Don't use your Sub Weapon! | This objective will tell you how many times you could use the Sub equipped before forfeiting the reward fully, and each use of one will reduce the reward accordingly. |
Don't use your Special! | This objective is akin to the Sub Weapon one as it'll tell you how many times you can use the Special equipped before forfeiting the reward fully, and using one will reduce the reward accordingly. |
Don't take damage! | If you take damage with this objective, the Membux reward will decrease. |
Don't move in Octoling Form! | Moving around in Octoling form reduces the reward, including hovering with the drone. You are not penalised if you use a weapon that doesn't make you move. |
Don't move in Swim Form! | Like above, but this time moving in Swim Form reduces the reward. You can turn into swim form on an ink patch of your color and stay still without losing any Membux. |
Don't Glide! | The reward is tied to how long you glide around. |
Don't Jump! | The reward is tied to how many times you jump - however, this only counts jumping from the ground. |
Danger effects
Danger effects are debuff events that can occur on any given floor, and are marked as such inside the floor selection screen. Danger level floors will contain an augmentation similar to Salmon Run Next Wave's Known Occurrences. If a player decides to avoid a floor marked with danger upon its initial appearance, the danger augmentation is more likely to re-appear over more floors in the player's floor selection screen over the course of the run until a floor with the danger effect is selected. It is possible for a danger effect to become unavoidable and persist for the rest of a run. Additionally, multiple danger effects can appear on the same floor, such as Lights Out + Ink Coating, No Drone + No Item Drops or Stronger Jelletons + Arpeggio Barrage.
Danger augment | Description |
---|---|
Lights Out | The stage is dark, making it difficult to see the terrain and enemies. |
Ink Coating | Agent 8 must fight on a main platform that is fully covered in enemy ink (excluding Splat Zones if applicable). |
No Pearl Drone | Agent 8 must fight without the help of the Pearl Drone (this includes gliding and the Step-Off song). |
No Item Drops | Enemies do not drop items when killed. Crates still drop items, and the Drone Items chips still work as well. |
Stronger Jelletons | Agent 8 must battle Jelletons that are in their tougher form right off the bat, rather than after some time left alive. |
Arpeggio Barrage | Homing Arpeggios will continuously spawn and attack at unpredictable intervals. |
Trivia
- In the September 2023 Nintendo Direct trailer of Side Order, the names of the floors do not have their formatting seen in the final game, now being shown to be written plainly rather than being formatted similar to a computer file.
- Upon clearing a non-boss floor, a clip from the beginning of the song Spectrum Obligato ~ Ebb & Flow (Out of Order) plays as Eight and Pearl walk back to the elevator.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | フロア Furoa |
Floor |
Dutch | Etage | Floor |
German | Etage | Floor |
Italian | Piano | Floor |
Russian | Этаж Etazh |
Floor |
Spanish | Piso | Floor |
Korean | 플로어 peullo-eo |
Floor |
Notes
References
|