Haunt: Difference between revisions
m (→Splatoon 2: Added "no line connecting the user to tracked opponent" as nerf as it is now harder to track ambushing opponents who sneak behind the camera. Also, minor rewordings.) |
m (→Splatoon 2: added buff on version history: Haunt in S2 no longer signals the splatter if it gets activated (I asked on ABXY Discord about this very recently and GuyPerfect said about not recalling being notified of being tracked with a silhouette), while the previous Haunt iteration applies a Point Sensor thing, which the splatter could see) |
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| '''Base game''' || | | '''Base game''' || | ||
* '''{{color|—|gray}}''' Haunt now applies the [[Thermal Ink]] effect on the opponent who splatted the user instead of a [[Point Sensor]] tagging. | * '''{{color|—|gray}}''' Haunt now applies the [[Thermal Ink]] effect on the opponent who splatted the user instead of a [[Point Sensor]] tagging. | ||
** {{buff|Haunt no longer signals the splatter when it gets activated.}} | |||
** {{nerf|The silhouette can only be seen by the Haunt user who gets splatted by the tracked opponent.}} | ** {{nerf|The silhouette can only be seen by the Haunt user who gets splatted by the tracked opponent.}} | ||
** {{nerf|The silhouette is only visible if the tracked opponent is at least a certain distance from the Haunt user and not submerged in ink.}} | ** {{nerf|The silhouette is only visible if the tracked opponent is at least a certain distance from the Haunt user and not submerged in ink.}} |
Revision as of 15:41, 23 May 2022
Haunt is an ability in Splatoon and Splatoon 2.
Haunt helps the user track the opponent that splatted them. In Splatoon, Haunt also gives the user Damage Up, Defense Up, and Run Speed Up while certain conditions are met. In Splatoon 2, when the user splats an opponent they are currently tracking, that opponent gets the effects of Respawn Punisher for that splat.
Splatoon
Mechanics
When the user is splatted, the opponent that caused that splat (if any) is marked with a Point Sensor marker which lasts for about 9 seconds by default or about 4.5 seconds with Cold-Blooded.
While the user is marked by a Point Sensor marker through a Point Sensor, an Echolocator, or by splatting another Haunt user, 20 AP[1] of Damage Up and Defense Up and an unknown amount of Run Speed Up is given to the user.
Tactics
Haunt is useful for players who usually flank; and for back liners, since if they are splatted, their team is more likely to notice that an enemy may be coming up from behind.
Gear
Haunt is the main ability of:
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
Forge Octarian Jacket | Forge | 2700 | Haunt | 2.3.0 | ||
Ivory Peaks Tee | Inkline | 400 | Haunt | Initial Release (1.0.0) | ||
Octo Tee | Cuttlegear | Level 45 | Haunt | 2.0.0 | ||
Squidmark LS | SquidForce | 600 | Haunt | Initial Release (1.0.0) | ||
Vintage Check Shirt | Rockenberg | 9000 | Haunt | Initial Release (1.0.0) | ||
Yellow Urban Vest | Firefin | 3000 | Haunt | Initial Release (1.0.0) |
Version history
Version | Adjustments |
---|---|
2.6.0 |
|
2.7.0 |
|
Splatoon 2
“ | Once you've respawned, reveals the position of the player who splatted you. | ” |
— In-game description
|
Mechanics
Haunt now tracks opponents who splatted the user with white silhouettes that can be seen through opaque objects only to the user while at least a certain distance from the opponent (Bomb Defense Up DX increases this minimum distance) and while the opponent is not submerged in ink. Unlike the Thermal Ink, the Haunt effect lasts until the opponent is splatted.
If the Haunt user splats an opponent who they are currently tracking, the victim gets the effects of Respawn Punisher for that splat and the user's Haunt icon will be highlighted by a yellow ring on the victim's splat cam. The Respawn Punisher penalty does not apply if the tracked opponent gets splatted by any other means, but the tracking silhouette still disappears.
There is no limit on how many opponents a Haunt user can track. So even if all four opponents on the enemy team splat the Haunt user, the Haunt user will be tracking four players.
Gear
Haunt is the main ability of:
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
Annaki Red Cuff | Annaki | 4800 | Haunt | 2.0.0 | ||
Forge Octarian Jacket | Forge | 2700 | Haunt | 3.0.0 | ||
Ivory Peaks Tee | Inkline | 400 | Haunt | 3.0.0 | ||
Negative Longcuff Sweater | Toni Kensa | 11800 | Haunt | Initial Release (1.0.0) | ||
Neo Octoling Armor | Cuttlegear | Octo Expansion | Haunt | 3.1.0 | ||
Octo Tee | Cuttlegear | 8888 | Haunt | 3.0.0 | ||
Squidmark LS | SquidForce | 600 | Haunt | 2.0.0 | ||
Varsity Baseball LS | Splash Mob | 700 | Haunt | 2.0.0 | ||
Vintage Check Shirt | Rockenberg | 9000 | Haunt | Initial Release (1.0.0) | ||
White King Tank | Enperry | 600 | Haunt | Initial Release (1.0.0) | ||
Yellow Urban Vest | Firefin | 4100 | Haunt | Initial Release (1.0.0) | ||
Zekko Long Radish Tee | Zekko | 1450 | Haunt | 2.0.0 | ||
Zekko Redleaf Coat | Zekko | 2600 | Haunt | Initial Release (1.0.0) |
Version history
Version | Adjustments |
---|---|
Base game |
|
1.4.0 |
|
3.0.0 |
|
4.6.0 |
|
Names in other languages
See Also
References
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