Memory cube: Difference between revisions
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{{Construction}} | {{Construction}} | ||
[[File:Memory Cubes.png|thumb|Memory cubes on a conveyer belt]][[File:Memory Cubes Background Example.jpg|thumb|Memory cubes seen in the background of a Side Order stage]] | [[File:Memory Cubes.png|thumb|Memory cubes on a conveyer belt]][[File:SO Memory Cubes Background Example.jpg|thumb|Memory cubes seen in the background of a Side Order stage]] | ||
'''Memory cubes''' are a concept introduced in {{S3SO}}. They are the physical manifestation of memories extracted from a host. | '''Memory cubes''' are a concept introduced in {{S3SO}}. They are the physical manifestation of memories extracted from a host. | ||
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Memory cubes can also be bought from [[Cipher]] as [[Locker room|locker]] decorations. | Memory cubes can also be bought from [[Cipher]] as [[Locker room|locker]] decorations. | ||
On the Ground Floor of the Spire, the player can interact with two memory cubes in order to play past events of the DLC. The memory cube on the left of the elevator depicts a [[Controller VM]], and allows the Player to ''Remember First Climb'' or ''Remember Saving Marina''. The former option allows | On the Ground Floor of the Spire, the player can interact with two memory cubes in order to play past events of the DLC. The memory cube on the left of the elevator depicts a [[Controller VM]], and allows the Player to ''Remember First Climb'' or ''Remember Saving Marina''. The former option allows the player to climb the spire with Pearl's Palette in the same manner of the first playthrough, and the latter allows the player to replay Pearl's Palette when fighting [[Marina Agitando]]. The memory cube on the right of the elevator depicts a rainbow-colored [[Killer Wail]] megaphone. Interacting provides the options to select ''Remember Epic, Vibrant Battle'', as well as ''Remember Elevator to the Skies'' and ''Remember Entering Inkopolis Square''. These options respectively allow the player to either replay their first battle with Order, replay their second climb of the Spire, or transport them back to Inkopolis. | ||
== Appearance == | == Appearance == | ||
Memory cubes are translucent, bluish-green cubes with a unique object inside, of which represents a memory of the host. | Memory cubes are translucent, bluish-green cubes with a unique object inside, of which represents a memory of the host. | ||
Below is a gallery of objects that can be found inside a memory cube.<gallery> | Below is a gallery of objects that can be found inside a memory cube.<gallery> | ||
SO Memory cube phonograph.jpg|Portable Phonograph (similar to the Realtone Model 6201) | |||
SO Memory cube roller skates.jpg|Roller Skates | |||
SO Memory cube puzzle.jpg|Puzzle | |||
SO Memory cube security camera.jpg|Security Camera | |||
SO Memory cube lamp.jpg|Lamp | |||
SO Memory cube pancakes.jpg|Pancakes | |||
SO Memory cube tower of cards.jpg|Tower of cards | |||
SO Memory cube balloon fish.jpg|Fish made from balloons | |||
SO Memory cube cereal.jpg|Bowl and cereal box with the 'Monkey Crab' mascot | |||
SO Memory cube xylophone.jpg|Fish-shaped xylophone | |||
SO Memory cube ring rattle.jpg|Baby rattle/teething ring | |||
SO Memory cube blank picture frame.jpg|Blank picture frame | |||
SO Memory cube cuckoo clock.jpg|Cuckoo clock | |||
SO Memory cube wooden angler fish.jpg|Wheeled toy of an angler fish | |||
SO Memory cube baby rattle.jpg|Baby rattle | |||
</gallery> | </gallery> | ||
==References== | ==References== |
Latest revision as of 19:12, 5 April 2024
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Memory cubes are a concept introduced in Splatoon 3: Side Order. They are the physical manifestation of memories extracted from a host.
These cubes can be found as a background element in certain stages of the Spire of Order - the Spire functions as a factory where memory cubes are generated, decolored, and incinerated.[1]
Memory cubes can also be bought from Cipher as locker decorations.
On the Ground Floor of the Spire, the player can interact with two memory cubes in order to play past events of the DLC. The memory cube on the left of the elevator depicts a Controller VM, and allows the Player to Remember First Climb or Remember Saving Marina. The former option allows the player to climb the spire with Pearl's Palette in the same manner of the first playthrough, and the latter allows the player to replay Pearl's Palette when fighting Marina Agitando. The memory cube on the right of the elevator depicts a rainbow-colored Killer Wail megaphone. Interacting provides the options to select Remember Epic, Vibrant Battle, as well as Remember Elevator to the Skies and Remember Entering Inkopolis Square. These options respectively allow the player to either replay their first battle with Order, replay their second climb of the Spire, or transport them back to Inkopolis.
Appearance
Memory cubes are translucent, bluish-green cubes with a unique object inside, of which represents a memory of the host.
Below is a gallery of objects that can be found inside a memory cube.
-
Portable Phonograph (similar to the Realtone Model 6201)
-
Roller Skates
-
Puzzle
-
Security Camera
-
Lamp
-
Pancakes
-
Tower of cards
-
Fish made from balloons
-
Bowl and cereal box with the 'Monkey Crab' mascot
-
Fish-shaped xylophone
-
Baby rattle/teething ring
-
Blank picture frame
-
Cuckoo clock
-
Wheeled toy of an angler fish
-
Baby rattle
References
|