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{{quote|'''Callie:''' This dome is a fully sustainable ecosystem!
'''Marie:''' It's about to be a fully stained ink-osystem!}}
{{InfoboxGobbler}}
{{InfoboxGobbler}}
'''Kelp Dome''' is a multiplayer [[stage]] in ''[[Splatoon]]'' and ''[[Splatoon 2]]''.
'''Kelp Dome''' is a greenhouse-themed multiplayer [[stage]] in ''[[Splatoon]]'' and ''[[Splatoon 2]]''.


==''Splatoon''==
Kelp Dome is shaped like a large square with rounded edges. It includes a variety of paths and ramps divided by uninkable glass containers, in which various plants grow. A network of [[grate]]d walkways are also found above the central area and some of its connecting paths, allowing players to [[ink]] turf from above. On the ceiling, there is a glass dome that covers the entire round garden.
 
==Layout==
[[File:S2 Kelp Dome Overview.jpg|thumb|left|250px|Kelp Dome overview]]
 
Unlike conventional stages like [[Urchin Underpass]] and [[Walleye Warehouse]], which have both team's bases at far ends of the stage and players clashing at the midpoint, Kelp Dome is shaped more like a donut. The [[spawn point]]s are situated on the outer rims, which also envelop the central area. They are located on very high pillars with a large [[grate]] extending out from them, and there is a large raised area that players can only reach by dropping down from the spawn point. The large raised area is therefore not accessible to the enemy team. Two paths lead away from the spawn point, one to the left and one to the right, while in [[Ranked Battle]] modes there is also a third, direct path leading to the central area through a newly-added metal box. The area behind the spawn point also has a ramp that leads out into the left path.
 
Going down the left route is a small, square area, with a narrow opening leading into the neutral combat area and a ramp going over the wall and on to the map's network of grates. On the right is an enclosed area with two ramps leading out of it. One connects to the grate passages directly above the central area, while the other is a one-way drop into the corner regions. These two corner regions are where players of both teams meet when they leave their bases without using the grates. It is a simple square area with some simple cover and an inkable wall that allows squids and octopuses to swim up on to the grate network. There is also a wide path leading into the middle region. The grate runs above this path, branching off into either team's inner base.
 
At the center is a wide-open area that is broken into halves by a tall cylinder in the middle, with two arms extending out from it. The entire structure can be inked so that players can get on to the platform from below. It is also where the grates on either side of the map end, making it yet another way to reach them. Two [[bumper]]s are placed in either corner of the area for cover. There is no water, nor an abyss, in this stage.
 
==Ranked Battle terrain==
[[File:Kelp Dome Terrain.png|thumb|250px|Different terrain of Kelp Dome.]]
 
In [[Ranked Battle]]s, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.
 
===[[Splat Zones]]===
The zone is located at the center of the map, surrounding the tall cylinder, and is in the shape of a square. To capture the zone, both the parts on top of and below the tall cylinder must be inked. An inkable block with a ramp has been added just ahead of the [[spawn point]], allowing players to get over the otherwise uninkable glass containers for a shortcut into the center area. In {{S2}}, inkable blocks are added to the left of the spawn point, near the grate network, to get over the uninkable glass containers towards the corner of the dome.
 
===[[Tower Control]] ===
In {{S}}, the Tower starts on top of the tall cylinder at the center of the map. It moves down and to the right of the tall cylinder, towards the corner of the dome. It then goes straight towards the opposing team's spawn point and finishes right below the inaccessible area of the opposing team. An inkable block with a ramp has been added from the left of the spawn point to get over the uninkable glass containers for a shortcut into the center area. Many small objects in the corners of the dome got removed to make way for the path of the tower.
 
In ''Splatoon 2'', the left side of spawn has significantly changed. There is more land on the spawn platform, near the goal, and a new block that can be used as a vantage point. Some of the containers have been moved to allow for easier mobility, more blocks have been added on the grates, and the left side has a bump. A block has been added near the center for cover.
 
{| class="wikitable sitecolor-s2"
! colspan="6" |In {{S2}}, checkpoints have been added:
|-
! rowspan="2" | Checkpoint
! rowspan="2" |Location
! rowspan="2" |Timer (Seconds)
! colspan="3" |Progress Amount
|-
|Before
|After
|Total
|-
|1
|The first checkpoint is located just off from the central platform in the central area.
| 5
|83
|75
|8
|-
| 2
|The second checkpoint is located at the choke point leading into the enemy's spawn area toward the goal.
|6
|23
|11
|12
|}
 
===[[Rainmaker]]===
The [[Rainmaker (weapon)|Rainmaker]] starts on top of the tall cylinder at the center of the map. The goal is located in front of the spawn point of the opposing team next to the wall. [[Bumper]]s have been added onto the raised walkways so that players cannot take that walkway right after obtaining the Rainmaker, or attack the opposing team before getting the weapon. Inkable blocks have been added to the left of the spawn point near the grate network to get over the uninkable glass containers towards the corner of the dome. Barriers were also added near the spawn point for cover, but got removed in ''Splatoon 2''. Also in ''Splatoon 2'', the left side has been slightly expanded.
 
===[[Clam Blitz]]===
The left side of the map is changed. The ramps are flatter, contain inkable surfaces in front of the containers, and a ramp ahead of it. The basket is located on the new inkable surfaces that is in front of the containers. This map also has 2 bumps: one on the left and one on the right. The object placement on the grates are different, and besides that and the absence of the inkable block and ramp in front of spawn, the layout is the same as Tower Control.
 
== ''Splatoon''==
{{Infobox/Stage
{{Infobox/Stage
|game = Splatoon
|game = Splatoon
|introduced = June 11, 2015
|introduced = {{date|2015-06-11}}
|totalbp = 2,125p
|totalbp = 2,125
}}
}}
[[Octoling Invasion]], an [[Octo Valley (mode)|Octo Valley]] mission, takes place in a modified version of the stage. It [[DLC#Kelp Dome|was made available]] in ''[[Splatoon]]'' on June 11th, 2015 at {{UTC|hour=02|minute=00|year=2015|month=06|day=11}}.
Kelp Dome was released on {{date|2015-06-11}} at {{time|2015-06-11 02:00 UTC}}.<ref>[https://splatoonus.tumblr.com/post/121195523094/a-new-stage-kelp-dome-will-be-added-to-splatoon {{SRL}} Squid Research Lab announcement post]</ref> A modified version of Kelp Dome is playable in [[Octoling Invasion]], an [[Octo Valley (mode)|Octo Valley]] mission.
===Layout===
[[File:KelpDomeMap.jpg|thumb|250px|The map of Kelp Dome during [[Turf War]].]]
Kelp Dome is shaped like a large square with rounded edges. It includes a variety of paths and ramps divided by uninkable glass containers, which are growing various plants. A network of [[grate]]d walkways are also found above the central area and its connecting paths, allowing players to [[ink]] turf from above.
 
=== Notable Locations ===
*'''Raised Walkway''' – There is a grated walkway that runs throughout the entire map and to the tower in the middle. It can be useful for quickly getting to the middle of the map and claiming the area around it, and for looking over the lower walls of the map and surprising enemies. It can also be useful for quickly getting to the opposite side of the dome. The downside to using the elevated walkway to travel is that it will leave the player exposed because if the player's [[Inkling]] turns into a squid while on the walkway, they will fall through the floor and onto ground level.
*'''Central Tower''' – The tower in the middle of the map can be a great vantage point for [[Charger]]s and will likely be sought after throughout an entire battle. The area around it can be easily claimed once a team has claimed the tower. It can also be used to look over walls and fire over them to ink some more turf.
*'''Spawn Platform''' - The platform behind where you spawn is a great spot to cover turf and charge up your [[Special Weapon]]. It is also unreachable to the opposing team, with the exception of platforming from the goal, to a planter, and onto the platform in [[Rainmaker]].
 
===Ranked Battle===
In both Splat Zones and Tower Control, boxes have been added to the right of the ramp directly left of the [[Respawn Point]] and ink-able ones on the Raised Walkways. Boxes close to each team's starting points have also been added to facilitate quick travel to the center of the map in Splat Zones, Tower Control, and Rainmaker.
====[[Splat Zones]]====
In the Kelp Dome, the Splat Zone is located at the center of the map, surrounding the Central Tower, and is in the shape of a square. In order to capture the zone, both the part on the tower and the part below it have to at least be inked.


====[[Tower Control]]====
===Version history===
In Tower Control, the tower starts on top of the Central Tower. It moves down and to the right of the Central Tower, towards the corner of the dome. It then goes straight towards the opposing team's Spawn Point and finishes right below the inaccessible area. The goals are to the left of the team bases when facing the rest of the stage, over the left wall. The tower also takes on a shorter appearance compared to other stages.
{| class="wikitable sitecolor-s"
!Version!!Adjustments
|-
|'''{{Ver|S|2.0.0}}'''||
*Adjusted stage layout in [[Splat Zones]] and [[Tower Control]].
|-
|'''{{Ver|S|2.2.0}}'''||
*Small adjustments were made for [[Rainmaker]] mode.
|-
|'''{{Ver|S|2.12.0}}'''||
*Fixed an issue in all game modes that allowed players to move inside the raised starting platforms.  
|}


====[[Rainmaker]]====
=== Maps===
The Rainmaker spawns on top of the Central Tower. The goal is located in front of the [[respawn point]] of the opposing team next to the wall. Barriers have been added onto the Raised Walkways so that players cannot take that walkway right after obtaining the Rainmaker, or attack the opposing team before getting the weapon.
<gallery>
<gallery>
KelpDomeMap.jpg|Turf War
Map Kelp Dome Splat Zones Overhead.jpg|Splat Zones
Map Kelp Dome Splat Zones Overhead.jpg|Splat Zones
Map Kelp Dome Tower Control Overhead.jpg|Tower Control
Map Kelp Dome Tower Control Overhead.jpg|Tower Control
Line 36: Line 89:
</gallery>
</gallery>


==''Splatoon 2''==
===Gallery===
Kelp Dome was released on September 16th, 2017 at {{UTC|hour=02|minute=00|year=2017|month=09|day=16}}. returning from the first game, featuring extra grates and turf.
<gallery>
KelpDome.jpg|Kelp Dome without ink.
Kelp Dome Night Splatfest NA Spawn Point.jpg|An [[Inkling]] looking over the field during a [[Splatfest]].
Kelp Dome Night Sky Splatfest NA.jpg|An Inkling in Kelp Dome during a Splatfest.
Kelp Dome Night Splatfest NA Super Jump.jpg|An Inkling [[Super Jump]]ing over the field.
Kelp Dome Night Splatfest NA Super Jump Horizon.jpg|An Inkling falling towards the ground.
Kelp Dome Night Splatfest NA Miiverse.jpg|An Inkling in Kelp Dome during a Splatfest.
Outside kelp d splatfest 1.png|The area outside the boundary of Kelp Dome, with a [[jellyfish]] tending a tree.
Outside kelp d splatfest 2.png|More of the outside area, with another jellyfish walking around.
Kelp dome gulls.png|A group of gulls seen outside Kelp Dome.
Octolings ahead.gif|An [[Octoling (enemy)|Octoling]] at Kelp Dome during [[Octoling Invasion]].
Concept Art - Greenhouse Objects.png|Concept art of various objects at Kelp Dome.
Kelp Dome crop designs.jpg|Concept art of crop designs found in Kelp Dome.
</gallery>
 
===Splatfests===
Kelp Dome was available in the following [[Splatfest]]s in {{S}}:
 
*[[Rice vs. Bread]]
*[[Cats vs. Dogs (July 2015)]]
*[[Eating vs. Sleeping]]
*[[Grasshopper vs. Ant]]
*[[Singing vs. Dancing]]
*[[Cars vs. Planes]]
*[[Land Food vs. Seafood]]
*[[Delicious vs. Disgusting]]
*[[Past vs. Future]]
*[[Tuna & Mayonnaise vs. Red Salmon]]
*[[Callie vs. Marie]]
 
==''Splatoon 2'' ==
{{Infobox/Stage
{{Infobox/Stage
|game = Splatoon 2
|game = Splatoon 2
|introduced = September 16, 2017
|introduced = {{date|2017-09-16}}
|totalbp = 2,316p
|totalbp = 2,147
}}
}}
{{clr}}
Kelp Dome was released on {{date|2017-09-16}} at {{time|2017-09-16 02:00 UTC}}.<ref>[https://splatoonus.tumblr.com/post/165313043264/do-you-have-the-sudden-urge-to-fight-under-a-large {{SRL}} Squid Research Lab announcement post]</ref> Returning from the first game, Kelp Dome changed very slightly to feature extra grates and turf.
== Tips ==
 
*The [[grate]]d catwalks can be used to counter the effects from [[Kraken]] users, making them unable to pursue players past that point.
=== Version 1.3.0 to 4.3.1===
*The low walls that surround the center can have things thrown over them, allowing players with the [[Bomb Rush]] [[Special Weapon]] to throw bombs over them and quickly cover turf on the other side.
Kelp Dome appears relatively unchanged to its appearance in {{S}}, but some changes made include expansions to the grated walkways to the side of the stage, a ramp in front of the base, and some small boxes added as obstacles.
*[[Run Speed Up]] is useful for decreasing travel time over grated walkways and speeding up player movement while using a [[Main Weapon]].
 
*Kelp Dome's large size makes [[Ink Saver (Main)]] and/or [[Ink Recovery Up]] particularly useful. [[Swim Speed Up]] or [[Quick Super Jump]] are also good options to allow for quick movement across the map.
===Version 4.4.0 onwards===
Kelp Dome underwent renovation, with small changes in each mode to prevent camping.


== Strategy ==
*Terrain adjustments made in all modes.
[[strategywiki:Splatoon/Kelp Dome|StrategyWiki]]
*Changed specific terrain in [[Splat Zones]] mode.
**Added a slope to the box-shaped feature directly in front of the [[spawn point]]s.
* Changed specific terrain in [[Tower Control]], [[Rainmaker]], and [[Clam Blitz]] [[Ranked Battle]] modes.
**Changed terrain to the left of the spawn points.
**Added a second bump to the basket in Clam Blitz.


== Trivia ==
=== Version history===
*The Kelp Dome is the second map where the Spawn Point is not accessible on foot; the first being [[Saltspray Rig]] and the third [[Moray Towers]].
{| class="wikitable sitecolor-s2"
*A sunset variant of this map exists in [[Octo Valley (mode)|Octo Valley]] in the mission [[Octoling Invasion]].
!Version!!Adjustments
**This was the only way to play on Kelp Dome before the map was added on June 11, 2015 .
|-
*Regarding the sisters' conversation where Callie states ink is good for plants, Marie responds with "[http://knowyourmeme.com/memes/seems-legit-sounds-legit seems legit]", an Internet meme used sarcastically by people who don't believe a claim to be true. In reality, cephalopod ink does not contain any compounds that significantly affect plants one way or the other. However, coated leaves may be unable to photosynthesize, making ink potentially bad for plants.
|'''{{Ver|S2|2.0.0}}'''||
*When [[Super Jump]]ing, the glass dome disappears for a brief period.
*Fixed an issue on Kelp Dome making it possible to [[ink]] the ground beneath the un-inkable structures on the stage, and include these areas in the final score.
*Right before a match ends or [[Overtime]] begins, wind chimes can be heard.
*Fixed an issue on Kelp Dome causing [[Ink Storm]]s to disappear rather than explode when hitting the underside of certain grates.
*Kelp Dome, [[Walleye Warehouse]], and [[Ancho-V Games]] are the only stages that are not located outdoors.
|-
* When doing [[Rainmaker]], if you are on the tower in the middle and the [[Rainmaker]] expands, you'll get pushed off the tower. To avoid that happening, shoot ink from the grated walkway.
|'''{{Ver|S2|2.1.0}}'''||
*This is the third map from [[Splatoon]] to return as a stage for [[Splatoon 2]], with the first two being [[Moray Towers]], and [[Port Mackerel]].
*Fixed an issue in which the camera would abruptly move if the player did a [[Splashdown]] near some fences in places like Kelp Dome.
*Unified the direction of the top-down camera and turf map on Kelp Dome.
|-
|'''{{Ver|S2|4.4.0}}'''||
*Changes made to object placement in all modes.
**Added a slope near the box in front of the spawn point in [[Splat Zones]]
** Changed the terrain on the left of the spawn point in [[Tower Control]], [[Rainmaker]] and [[Clam Blitz]].
|-
|'''{{Ver|S2|4.5.0}}''' ||
*Fixed an issue causing players who performed a dodge roll in specific locations during [[Tower Control]] or [[Clam Blitz]] matches to be treated as if they had fallen out of bounds.
|-
|'''{{Ver|S2|4.7.0}}'''||
*Fixed an issue in [[Tower Control]] or [[Clam Blitz]] matches, where dodge rolling in a specific location would cause the player to appear to fall [[out-of-bounds]] and then be splatted.
|-
|'''{{Ver|S2|4.9.0}}'''||
*Fixed an issue during certain modes, allowing players to cross over certain barriers to gain access to the area around the opponent's spawn point.
|-
|'''{{Ver|S2|5.4.0}}'''||
*Fixed an issue in which it was possible to enter the opposing team's base by jumping from certain walls.
|}


==Gallery==
===Maps===
===Splatoon===
<gallery>
<gallery>
Kelp Dome Night Splatfest NA Spawn Point.jpg|An [[Inkling]] looking over the field during [[Splatfest]].
S2 Map Kelp Dome Turf War.png|Turf War
Kelp Dome Night Sky Splatfest NA.jpg|An [[Inkling]] in Kelp Dome during [[Splatfest]].
Kelp Dome Splat Zones.jpg|Splat Zones
Kelp Dome Night Splatfest NA Super Jump.jpg|An [[Inkling]] launching over the field.
S2 Kelp Dome Tower Control Minimap.jpg|Tower Control
Kelp Dome Night Splatfest NA Super Jump Horizon.jpg|An [[Inkling]] falling towards the ground.
Kelp Dome Rainmaker.jpg|Rainmaker
Kelp Dome Night Splatfest NA Miiverse.jpg|An [[Inkling]] in Kelp Dome during Splatfest.
S2 Map Kelp Dome Clam Blitz Post 4.4.0.jpg|Clam Blitz
Outside kelp d splatfest 1.png|The area outside the boundary of Kelp Dome, with a [[jellyfish]] tending a tree.
</gallery>
Outside kelp d splatfest 2.png|More of the outside area, with another jellyfish walking around.
 
Kelp dome gulls.png|A group of [[gull]]s seen outside Kelp Dome.
=== Prior to 4.4.0===
Octolings ahead.gif|An [[Octoling]] at Kelp Dome during the [[Octoling Invasion]] mission.
<gallery>
Concept Art - Greenhouse Objects.png|Concept art of various objects at Kelp Dome.
S2 Map Kelp Dome Splat Zones.png|Splat Zones
S2 Map Kelp Dome Tower Control.png|Tower Control
S2 Map Kelp Dome Rainmaker.png|Rainmaker
S2 Map Kelp Dome Clam Blitz.png|Clam Blitz
</gallery>
</gallery>
===Splatoon 2===
 
===Gallery ===
<gallery>
<gallery>
S2_Kelp_Dome_Twitter_SplatoonJP_Image1.jpg
S2 Kelp Dome promo 1.jpg|View from spawn at the center.
S2_Kelp_Dome_Twitter_SplatoonJP_Image2.jpg
S2 Kelp Dome promo 2.jpg|Grates from the right side of the [[spawn point]] to the center.
S2_Kelp_Dome_Twitter_SplatoonJP_Image3.jpg
S2 Kelp Dome promo 3.jpg|The center of Kelp Dome.
S2 Kelp Dome Splatfest.jpg|Kelp Dome during a Splatfest.
Splatfest Stage Kelp Dome.png|Turf War (Splatfest) icon for Kelp Dome.
Kelp Dome 2 Thumbnail.jpg|The area near the spawn point without any ink.
</gallery>
</gallery>


== Quotes ==
==Quotes==
{{Quotes}}
{{Quotes}}


==Names in other languages==
==Trivia==
{{Foreignname
*A sunset variant of this map exists in [[Octo Valley (mode)|Octo Valley]] in the mission [[Octoling Invasion]].
**This was the only way to play on Kelp Dome before the map was added on {{date|2015-06-11}}. Alongside [[Bluefin Depot]], these are the two stages to have appeared in an Octo Valley mission without being available in multiplayer battles at launch.
*In a piece of dialogue, [[Callie]] states that [[ink]] is good for plants, to which Marie responds with "[http://knowyourmeme.com/memes/seems-legit-sounds-legit seems legit]", an Internet meme used sarcastically by people who do not believe a claim to be true. In reality, cephalopod ink does not contain any compounds that significantly affect plants one way or the other. However, coated leaves may be unable to photosynthesize, making ink potentially bad for plants.
*Dialogue for this stage with [[Off the Hook]] shows that [[Marina]] asked [[Pearl]] if the Kelp Dome grows wasabi, a reference to how [[DJ Octavio]] uses wasabi stalks during the battle with him in both games' single-player modes.
*According to ''[[The Art of Splatoon]]'', Kelp Dome mainly grows fruits and vegetables.
*The {{S2}} image for this stage depicts an inkable block of turf between spawn and center that is only visible in [[Splat Zones]], [[Tower Control]], and [[Rainmaker]]. This block, however, is not seen in [[Turf War]], which the stage image represents.
*Kelp Dome is the only stage that has 2 bumps in [[Clam Blitz]].
*Kelp Dome is one of the two stages that is not truly symmetrical in the ''[[Splatoon (series)|Splatoon]]'' series, preceded by [[Saltspray Rig]]; the obstacles behind the both of the spawn points and the bumpers in the middle area are not arranged symmetrically.
 
==Etymology==
Kelp Dome is derived from the nouns 'kelp' and 'dome'. Kelp is a large brown algae seaweed and a dome is an architectural element that resembles the hollow upper half of a sphere.
 
モズク農園 ''Mozuku Nōen'' is derived from 'Mozuku' and 'plantation'. Mozuku is a type of edible seaweed and a plantation is a field to grow crops.
 
===Names in other languages===
{{Localized name
|Jap=モズク農園
|Jap=モズク農園
|JapR=Mozuku Nōen
|JapR=Mozuku Nōen
|JapM=[[Wikipedia:Cladosiphon okamuranus|Mozuku]] Plantation
|JapM=[[Wikipedia:Cladosiphon okamuranus|Mozuku]] Plantation
|Dut=Kelpwierkas
|Dut=Kelpwierkas
|DutM=Kelp Greenhouse  
|DutM=Kelp Greenhouse
|Fre=Serre Goémon
|Fre=Serre Goémon
|FreM=Seaweed Greenhouse
|FreM=Seaweed Greenhouse
Line 102: Line 230:
|ItaM=Greenhouse of seaweeds
|ItaM=Greenhouse of seaweeds
|Rus=Ферма ламинарии
|Rus=Ферма ламинарии
|RusR=
|RusR=Ferma laminarii
|RusM=
|RusM=[[Wikipedia:Laminaria|Laminaria]]  farm
|Spa=Jardín botánico
|Spa=Jardín botánico
|SpaM=Botanic Garden
|SpaM=Botanic Garden
|Internal=Maze
}}
}}


{{-}}
==References==
<references />
 
==External links==
*[[strategywiki:Splatoon/Kelp Dome|Kelp Dome on StrategyWiki]]
 
{{Navbox/S Locations}}
{{Navbox/S Locations}}
{{Navbox/S2 Locations}}
{{Navbox/S2 Locations}}
[[Category:Stages]]
 
[[Category:Downloadable Content]]
[[Category:Splatoon stages]]
[[Category:Splatoon 2 stages]]
[[Category:Splatoon Version 1.0.0]]
[[Category:Post-release content]]
 
[[es:Jardín Botánico]]
[[fr:Serre Goémon]]
[[fr:Serre Goémon]]

Revision as of 12:15, 2 January 2024

Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
Splatoon 3 "3" icon.svg

Kelp Dome is a greenhouse-themed multiplayer stage in Splatoon and Splatoon 2.

Kelp Dome is shaped like a large square with rounded edges. It includes a variety of paths and ramps divided by uninkable glass containers, in which various plants grow. A network of grated walkways are also found above the central area and some of its connecting paths, allowing players to ink turf from above. On the ceiling, there is a glass dome that covers the entire round garden.

Layout

Kelp Dome overview

Unlike conventional stages like Urchin Underpass and Walleye Warehouse, which have both team's bases at far ends of the stage and players clashing at the midpoint, Kelp Dome is shaped more like a donut. The spawn points are situated on the outer rims, which also envelop the central area. They are located on very high pillars with a large grate extending out from them, and there is a large raised area that players can only reach by dropping down from the spawn point. The large raised area is therefore not accessible to the enemy team. Two paths lead away from the spawn point, one to the left and one to the right, while in Ranked Battle modes there is also a third, direct path leading to the central area through a newly-added metal box. The area behind the spawn point also has a ramp that leads out into the left path.

Going down the left route is a small, square area, with a narrow opening leading into the neutral combat area and a ramp going over the wall and on to the map's network of grates. On the right is an enclosed area with two ramps leading out of it. One connects to the grate passages directly above the central area, while the other is a one-way drop into the corner regions. These two corner regions are where players of both teams meet when they leave their bases without using the grates. It is a simple square area with some simple cover and an inkable wall that allows squids and octopuses to swim up on to the grate network. There is also a wide path leading into the middle region. The grate runs above this path, branching off into either team's inner base.

At the center is a wide-open area that is broken into halves by a tall cylinder in the middle, with two arms extending out from it. The entire structure can be inked so that players can get on to the platform from below. It is also where the grates on either side of the map end, making it yet another way to reach them. Two bumpers are placed in either corner of the area for cover. There is no water, nor an abyss, in this stage.

Ranked Battle terrain

Different terrain of Kelp Dome.

In Ranked Battles, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.

Splat Zones

The zone is located at the center of the map, surrounding the tall cylinder, and is in the shape of a square. To capture the zone, both the parts on top of and below the tall cylinder must be inked. An inkable block with a ramp has been added just ahead of the spawn point, allowing players to get over the otherwise uninkable glass containers for a shortcut into the center area. In Splatoon 2, inkable blocks are added to the left of the spawn point, near the grate network, to get over the uninkable glass containers towards the corner of the dome.

Tower Control

In Splatoon, the Tower starts on top of the tall cylinder at the center of the map. It moves down and to the right of the tall cylinder, towards the corner of the dome. It then goes straight towards the opposing team's spawn point and finishes right below the inaccessible area of the opposing team. An inkable block with a ramp has been added from the left of the spawn point to get over the uninkable glass containers for a shortcut into the center area. Many small objects in the corners of the dome got removed to make way for the path of the tower.

In Splatoon 2, the left side of spawn has significantly changed. There is more land on the spawn platform, near the goal, and a new block that can be used as a vantage point. Some of the containers have been moved to allow for easier mobility, more blocks have been added on the grates, and the left side has a bump. A block has been added near the center for cover.

In Splatoon 2, checkpoints have been added:
Checkpoint Location Timer (Seconds) Progress Amount
Before After Total
1 The first checkpoint is located just off from the central platform in the central area. 5 83 75 8
2 The second checkpoint is located at the choke point leading into the enemy's spawn area toward the goal. 6 23 11 12

Rainmaker

The Rainmaker starts on top of the tall cylinder at the center of the map. The goal is located in front of the spawn point of the opposing team next to the wall. Bumpers have been added onto the raised walkways so that players cannot take that walkway right after obtaining the Rainmaker, or attack the opposing team before getting the weapon. Inkable blocks have been added to the left of the spawn point near the grate network to get over the uninkable glass containers towards the corner of the dome. Barriers were also added near the spawn point for cover, but got removed in Splatoon 2. Also in Splatoon 2, the left side has been slightly expanded.

Clam Blitz

The left side of the map is changed. The ramps are flatter, contain inkable surfaces in front of the containers, and a ramp ahead of it. The basket is located on the new inkable surfaces that is in front of the containers. This map also has 2 bumps: one on the left and one on the right. The object placement on the grates are different, and besides that and the absence of the inkable block and ramp in front of spawn, the layout is the same as Tower Control.

Splatoon

Kelp Dome

Kelp Dome

Added in 11 June 2015
Total area 2,125p
Features
Hazards

Kelp Dome was released on 11 June 2015 at 02:00 UTC.[1] A modified version of Kelp Dome is playable in Octoling Invasion, an Octo Valley mission.

Version history

Version Adjustments
2.0.0
2.2.0
  • Small adjustments were made for Rainmaker mode.
2.12.0
  • Fixed an issue in all game modes that allowed players to move inside the raised starting platforms.

Maps

Gallery

Splatfests

Kelp Dome was available in the following Splatfests in Splatoon:

Splatoon 2

Kelp Dome

Kelp Dome

Added in 16 September 2017
Total area 2,147p
Features
Hazards

Kelp Dome was released on 16 September 2017 at 02:00 UTC.[2] Returning from the first game, Kelp Dome changed very slightly to feature extra grates and turf.

Version 1.3.0 to 4.3.1

Kelp Dome appears relatively unchanged to its appearance in Splatoon, but some changes made include expansions to the grated walkways to the side of the stage, a ramp in front of the base, and some small boxes added as obstacles.

Version 4.4.0 onwards

Kelp Dome underwent renovation, with small changes in each mode to prevent camping.

  • Terrain adjustments made in all modes.
  • Changed specific terrain in Splat Zones mode.
    • Added a slope to the box-shaped feature directly in front of the spawn points.
  • Changed specific terrain in Tower Control, Rainmaker, and Clam Blitz Ranked Battle modes.
    • Changed terrain to the left of the spawn points.
    • Added a second bump to the basket in Clam Blitz.

Version history

Version Adjustments
2.0.0
  • Fixed an issue on Kelp Dome making it possible to ink the ground beneath the un-inkable structures on the stage, and include these areas in the final score.
  • Fixed an issue on Kelp Dome causing Ink Storms to disappear rather than explode when hitting the underside of certain grates.
2.1.0
  • Fixed an issue in which the camera would abruptly move if the player did a Splashdown near some fences in places like Kelp Dome.
  • Unified the direction of the top-down camera and turf map on Kelp Dome.
4.4.0
4.5.0
  • Fixed an issue causing players who performed a dodge roll in specific locations during Tower Control or Clam Blitz matches to be treated as if they had fallen out of bounds.
4.7.0
4.9.0
  • Fixed an issue during certain modes, allowing players to cross over certain barriers to gain access to the area around the opponent's spawn point.
5.4.0
  • Fixed an issue in which it was possible to enter the opposing team's base by jumping from certain walls.

Maps

Prior to 4.4.0

Gallery

Quotes

Click to view the quotes for Kelp Dome. View the quotation page.

Trivia

  • A sunset variant of this map exists in Octo Valley in the mission Octoling Invasion.
    • This was the only way to play on Kelp Dome before the map was added on 11 June 2015. Alongside Bluefin Depot, these are the two stages to have appeared in an Octo Valley mission without being available in multiplayer battles at launch.
  • In a piece of dialogue, Callie states that ink is good for plants, to which Marie responds with "seems legit", an Internet meme used sarcastically by people who do not believe a claim to be true. In reality, cephalopod ink does not contain any compounds that significantly affect plants one way or the other. However, coated leaves may be unable to photosynthesize, making ink potentially bad for plants.
  • Dialogue for this stage with Off the Hook shows that Marina asked Pearl if the Kelp Dome grows wasabi, a reference to how DJ Octavio uses wasabi stalks during the battle with him in both games' single-player modes.
  • According to The Art of Splatoon, Kelp Dome mainly grows fruits and vegetables.
  • The Splatoon 2 image for this stage depicts an inkable block of turf between spawn and center that is only visible in Splat Zones, Tower Control, and Rainmaker. This block, however, is not seen in Turf War, which the stage image represents.
  • Kelp Dome is the only stage that has 2 bumps in Clam Blitz.
  • Kelp Dome is one of the two stages that is not truly symmetrical in the Splatoon series, preceded by Saltspray Rig; the obstacles behind the both of the spawn points and the bumpers in the middle area are not arranged symmetrically.

Etymology

Kelp Dome is derived from the nouns 'kelp' and 'dome'. Kelp is a large brown algae seaweed and a dome is an architectural element that resembles the hollow upper half of a sphere.

モズク農園 Mozuku Nōen is derived from 'Mozuku' and 'plantation'. Mozuku is a type of edible seaweed and a plantation is a field to grow crops.

Names in other languages

Language Name Meaning
Japan Japanese モズク農園
Mozuku Nōen
Mozuku Plantation
Netherlands Dutch Kelpwierkas Kelp Greenhouse
CanadaFrance French Serre Goémon Seaweed Greenhouse
Germany German Tümmlerkuppel Porpoise Dome
Italy Italian Serra di alghe Greenhouse of seaweeds
Russia Russian Ферма ламинарии
Ferma laminarii
Laminaria farm
SpainMexico Spanish Jardín botánico Botanic Garden
Translate logo.svg Internal Maze

References

External links