Last-Ditch Effort: Difference between revisions
(→Splatoon 2: Clarified the distinction between this ability's effect in Turf War and Ranked Battles (the latter has a counter-based gradual effect that isn't present in the former, according to the 4.7.0 update log). Made the table collapsed by default and removed monospace (it is prettier). Also added S1 to S2 update log.) |
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'''Last-Ditch Effort''' is | '''Last-Ditch Effort''' is a [[gear ability|gear primary ability]] in the {{Ss}}. | ||
==''Splatoon''== | ==''Splatoon''== | ||
Line 17: | Line 17: | ||
===Gear=== | ===Gear=== | ||
Last-Ditch Effort is the | Last-Ditch Effort is the primary ability of: | ||
{{Gear/S Headgear|ability=Last-Ditch Effort|collapsed=true}} | {{Gear/S Headgear|ability=Last-Ditch Effort|collapsed=true}} | ||
Line 29: | Line 29: | ||
* {{buff|While active, Last-Ditch Effort will now also shorten the amount of time players take to respawn after being splatted.}} | * {{buff|While active, Last-Ditch Effort will now also shorten the amount of time players take to respawn after being splatted.}} | ||
|} | |} | ||
===Gallery=== | |||
<gallery> | |||
Ability Last-Ditch Effort.svg | |||
S Ability Last-Ditch Effort.png | |||
</gallery> | |||
==''Splatoon 2''== | ==''Splatoon 2''== | ||
Last-Ditch Effort returns in {{S2}} with increased benefits and a tweaked means of activation: | |||
===Mechanics=== | ===Mechanics=== | ||
Under specific conditions, Last-Ditch Effort now grants its user 1 to 24 [[ability point]]s each of the following abilities:<ref>[https://www.youtube.com/watch?v=3Ygwtq03MrM {{YT}} "''Splatoon 2'' - The Ultimate Gear Guide! (Tips and Tricks + all Abilities explained)"] by [https://www.youtube.com/user/TheWadsm Wadsm], formerly of Ethereal and BackSquids</ref><ref>[https://www.youtube.com/watch?v=Dw1B86DdxLc {{YT}} "The BEST AND WORST Abilities - Headgear Exclusives (''Splatoon 2'' Gear Guide Pt 2)"] by [https://www.youtube.com/channel/UC8oq21InluabCpgfuUg-Gcg Chara], formerly of [https://twitter.com/prophecy_spl Prophecy] and [https://twitter.com/Climb_Spl Climb]</ref> | |||
*{{Ability|S2|Ink Saver (Main)}} | *{{Ability|S2|Ink Saver (Main)}} | ||
*{{Ability|S2|Ink Saver (Sub)}} | *{{Ability|S2|Ink Saver (Sub)}} | ||
*{{Ability|S2|Ink Recovery Up}} | *{{Ability|S2|Ink Recovery Up}} | ||
These abilities only begin to take effect under either of the following conditions: | |||
* There are at most 30 seconds remaining on the game clock, or [[Overtime]] has begun in a [[Ranked Battle]], at which the maximum 24 ability points will be granted for each of the above abilities. | |||
* In a Ranked Battle, the opposing team's countdown has at most 50 points remaining. The effects of Last-Ditch Effort increase as the opposing team's countdown decreases from 50 to 30 points remaining, starting with 1 ability point for each ability and maxing out to 24 ability points: | |||
In | |||
{|class="wikitable sitecolor-s2 mw-collapsible mw-collapsed" | {|class="wikitable sitecolor-s2 mw-collapsible mw-collapsed" | ||
!Opposing<br>team's<br>counter!![[Ability point|AP]] | !Opposing<br>team's<br>counter!![[Ability point|AP]] | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|≥51||00 | |≥51||00 | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|50||01 | |50||01 | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|49||02 | |49||02 | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|48||03 | |48||03 | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|47||04 | |47||04 | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|46||05 | |46||05 | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|45||06 | |45||06 | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|44||08 | |44||08 | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|43||09 | |43||09 | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|42||10 | |42||10 | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|41||11 | |41||11 | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|40||12 | |40||12 | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|39||13 | |39||13 | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|38||14 | |38||14 | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|37||16 | |37||16 | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|36||17 | |36||17 | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|35||18 | |35||18 | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|34||19 | |34||19 | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|33||20 | |33||20 | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|32||21 | |32||21 | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|31||22 | |31||22 | ||
|- | |- style="font-family: monospace; font-size: 16px;" | ||
|≤30||24 | |≤30||24 | ||
|} | |} | ||
This ability is most beneficial to players whose weapon sets include a reliable lethal bomb (such as a [[Splat Bomb]], [[Suction Bomb]], or a [[Fizzy Bomb]]), but players whose main weapons have low ink efficiency (such as the [[Foil Squeezer]]) can also benefit as well. | |||
===Gear=== | ===Gear=== | ||
Last-Ditch Effort is the | Last-Ditch Effort is the primary ability of: | ||
{{Gear/S2 Headgear|ability=Last-Ditch Effort|collapsed=true}} | {{Gear/S2 Headgear|ability=Last-Ditch Effort|collapsed=true}} | ||
Line 109: | Line 116: | ||
** There are no changes to the benefits this gear ability provides in Turf War matches. | ** There are no changes to the benefits this gear ability provides in Turf War matches. | ||
|} | |} | ||
==Splatoon 3== | |||
Last-Ditch Effort returns in {{S3}}, initially with no changes. In version {{Ver|S3|5.0.0}}, its maximum effectiveness was reduced from 24 AP to 18 AP. | |||
=== Mechanics === | |||
Last-Ditch Effort grants its user 1 to 18 [[ability point]]s each of the following abilities: | |||
*{{Ability|S3|Ink Saver (Main)}} | |||
*{{Ability|S3 | |||
|Ink Saver (Sub)}} | |||
*{{Ability|S3|Ink Recovery Up}} | |||
The activation conditions remain unchanged from ''[[Splatoon 2]]'': | |||
* There are at most 30 seconds remaining on the game clock, or [[Overtime]] has begun in a [[Ranked Battle]], at which the maximum 18 ability points will be granted for each of the above abilities. | |||
* In a Ranked Battle, the opposing team's countdown has at most 50 points remaining. The effects of Last-Ditch Effort increase as the opposing team's countdown decreases from 50 to 30 points remaining, starting with 1 ability point for each ability and maxing out to 18 ability points<ref>[https://sendou.ink/analyzer?weapon=0&build=LDE%2CU%2CU%2CU%2CU%2CU%2CU%2CU%2CU%2CU%2CU%2CU&build2=U%2CU%2CU%2CU%2CU%2CU%2CU%2CU%2CU%2CU%2CU%2CU&lde=0&effect=LDE&effect=TACTICOOLER&focused=1 Sendou.ink] </ref>: | |||
{| class="wikitable sitecolor-s3 mw-collapsible mw-collapsed" | |||
!Opposing<br>team's<br>counter!![[Ability point|AP]] | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|≥51||00 | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|50||00 | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|49||01 | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|48||02 | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|47||03 | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|46||04 | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|45||05 | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|44||06 | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|43||06 | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|42||07 | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|41||08 | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|40||09 | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|39||10 | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|38||11 | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|37||12 | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|36||12 | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|35||13 | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|34||14 | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|33||15 | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|32||16 | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|31||17 | |||
|- style="font-family: monospace; font-size: 16px;" | |||
|≤30||18 | |||
|} | |||
=== Gear === | |||
Last-Ditch Effort is the primary ability of: | |||
{{Gear/S3 Headgear|ability=Last-Ditch Effort|collapsed=true}} | |||
Additionally, [[Murch]] or [[Spyke]] can replace the primary ability on a piece of headgear with Last-Ditch Effort by using 15 of each of the following [[Ability Chunk|ability chunks]]: | |||
*{{Ability|S3|Ink Saver (Main)}} | |||
*{{Ability|S3|Ink Saver (Sub)}} | |||
*{{Ability|S3|Ink Recovery Up}} | |||
===Version history=== | |||
{{Version history box|S3| | |||
{{Version history item|S3|5.0.0| | |||
* {{nerf|Reduced the maximum amount of effect for the ability increase while the conditions are met from the equivalent of 2.4 primary abilities to 1.8 primary abilities. | |||
** Secondary abilities are the equivalent effect of 0.3 primary abilities.}}}}}} | |||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{Localized name | ||
|Jap=ラストスパート | |Jap=ラストスパート | ||
|JapR= | |JapR=rasuto supāto | ||
|JapM=Last Spurt | |JapM=Last Spurt | ||
|Dut=Eindsprint | |Dut=Eindsprint | ||
Line 120: | Line 201: | ||
|FreM=Ultimate burst | |FreM=Ultimate burst | ||
|Ger=Endspurt | |Ger=Endspurt | ||
|GerM=Final | |GerM=Final Spurt | ||
|Ita=Splash finale | |Ita=Splash finale | ||
|ItaM=Final splash | |ItaM=Final splash | ||
|Rus=Финишный спурт | |Rus=Финишный спурт | ||
|RusR=Finishnyy spurt | |RusR=Finishnyy spurt | ||
|RusM=Final | |RusM=Final spurt | ||
|SpaA=Último recurso | |SpaA=Último recurso | ||
|SpaAM=Last resort | |SpaAM=Last resort | ||
|SpaE=Sprint Final | |SpaE=Sprint Final | ||
|SpaEM=Final Sprint | |SpaEM=Final Sprint | ||
|ChiS=最后冲刺 | |||
|ChiSR=zuìhòu chōngcì (Mandarin) | |||
|ChiSM=Final Sprint | |||
|ChiT=最後衝刺 | |||
|ChiTR=zuìhòu chōngcì (Mandarin) | |||
|ChiTM=Final Sprint | |||
|Kor=라스트 스퍼트 | |||
|KorR=raseuteu seupeoteu | |||
|KorM=Last Spurt | |||
}} | }} | ||
==References== | |||
<references/> | |||
{{Navbox/S Abilities}} | {{Navbox/S Abilities}} | ||
{{Navbox/S2 Abilities}} | {{Navbox/S2 Abilities}} | ||
{{Navbox/S3 Abilities}} | |||
[[Category:Abilities]] | [[Category:Abilities]] | ||
Latest revision as of 22:05, 12 November 2023
Last-Ditch Effort is a gear primary ability in the Splatoon series.
Splatoon
Mechanics
When active, Last-Ditch Effort provides 15 AP each of the following:
Last-Ditch Effort is active when any of the following conditions are met:
- The time remaining on the timer is 30 seconds or less (overtime included).
- The opponent team's counter is 30 or less.
Gear
Last-Ditch Effort is the primary ability of:
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
18K Aviators | Rockenberg | 12000 | Last-Ditch Effort | 2.0.0 | ||
Octoglasses | Firefin | 8800 | Last-Ditch Effort | 2.3.0 | ||
Safari Hat | Forge | 2300 | Last-Ditch Effort | Initial Release (1.0.0) | ||
Tinted Shades | Zekko | 350 | Last-Ditch Effort | Initial Release (1.0.0) | ||
Visor Skate Helmet | Skalop | 10000 | Last-Ditch Effort | Initial Release (1.0.0) |
Version history
Version | Adjustments |
---|---|
2.6.0 |
|
Gallery
Splatoon 2
Last-Ditch Effort returns in Splatoon 2 with increased benefits and a tweaked means of activation:
Mechanics
Under specific conditions, Last-Ditch Effort now grants its user 1 to 24 ability points each of the following abilities:[1][2]
These abilities only begin to take effect under either of the following conditions:
- There are at most 30 seconds remaining on the game clock, or Overtime has begun in a Ranked Battle, at which the maximum 24 ability points will be granted for each of the above abilities.
- In a Ranked Battle, the opposing team's countdown has at most 50 points remaining. The effects of Last-Ditch Effort increase as the opposing team's countdown decreases from 50 to 30 points remaining, starting with 1 ability point for each ability and maxing out to 24 ability points:
Opposing team's counter |
AP |
---|---|
≥51 | 00 |
50 | 01 |
49 | 02 |
48 | 03 |
47 | 04 |
46 | 05 |
45 | 06 |
44 | 08 |
43 | 09 |
42 | 10 |
41 | 11 |
40 | 12 |
39 | 13 |
38 | 14 |
37 | 16 |
36 | 17 |
35 | 18 |
34 | 19 |
33 | 20 |
32 | 21 |
31 | 22 |
≤30 | 24 |
This ability is most beneficial to players whose weapon sets include a reliable lethal bomb (such as a Splat Bomb, Suction Bomb, or a Fizzy Bomb), but players whose main weapons have low ink efficiency (such as the Foil Squeezer) can also benefit as well.
Gear
Last-Ditch Effort is the primary ability of:
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
18K Aviators | Rockenberg | 12000 | Last-Ditch Effort | Initial Release (1.0.0) | ||
Octoglasses | Firefin | 8800 | Last-Ditch Effort | 3.0.0 | ||
Octoling Shades | Cuttlegear | Octo Expansion | Last-Ditch Effort | 3.1.0 | ||
Orange Novelty Visor | Tentatek | Nintendo Switch News | Last-Ditch Effort | 15 April 2019 | ||
Safari Hat | Forge | 2300 | Last-Ditch Effort | Initial Release (1.0.0) | ||
Swim Goggles | Zink | 100 | Last-Ditch Effort | 3.0.0 | ||
Tinted Shades | Zekko | 350 | Last-Ditch Effort | Initial Release (1.0.0) | ||
Visor Skate Helmet | Skalop | 8000 | Last-Ditch Effort | Initial Release (1.0.0) |
Version history
Version | Adjustments |
---|---|
Base game |
|
1.4.0 |
|
4.7.0 |
|
Splatoon 3
Last-Ditch Effort returns in Splatoon 3, initially with no changes. In version 5.0.0, its maximum effectiveness was reduced from 24 AP to 18 AP.
Mechanics
Last-Ditch Effort grants its user 1 to 18 ability points each of the following abilities:
The activation conditions remain unchanged from Splatoon 2:
- There are at most 30 seconds remaining on the game clock, or Overtime has begun in a Ranked Battle, at which the maximum 18 ability points will be granted for each of the above abilities.
- In a Ranked Battle, the opposing team's countdown has at most 50 points remaining. The effects of Last-Ditch Effort increase as the opposing team's countdown decreases from 50 to 30 points remaining, starting with 1 ability point for each ability and maxing out to 18 ability points[3]:
Opposing team's counter |
AP |
---|---|
≥51 | 00 |
50 | 00 |
49 | 01 |
48 | 02 |
47 | 03 |
46 | 04 |
45 | 05 |
44 | 06 |
43 | 06 |
42 | 07 |
41 | 08 |
40 | 09 |
39 | 10 |
38 | 11 |
37 | 12 |
36 | 12 |
35 | 13 |
34 | 14 |
33 | 15 |
32 | 16 |
31 | 17 |
≤30 | 18 |
Gear
Last-Ditch Effort is the primary ability of:
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
18K Aviators | Rockenberg | 12,000 | Last-Ditch Effort | Drizzle Season 2022 (1.1.0) | ||
Away-Team Catcher | Forge | 7,700 | Last-Ditch Effort | Drizzle Season 2023 (5.0.0) | ||
Cap of Legend | Grizzco | 30 | Last-Ditch Effort | Drizzle Season 2023 (5.0.0) | ||
Manta Mask | amiibo | Big Man | Last-Ditch Effort | 17 November 2023 | ||
Moto Shades | Barazushi | 10,200 | Last-Ditch Effort | Drizzle Season 2022 (1.1.0) | ||
Octoglasses | Firefin | 8,800 | Last-Ditch Effort | Fresh Season 2023 (3.0.0) | ||
Safari Hat | Forge | 2,300 | Last-Ditch Effort | Fresh Season 2023 (3.0.0) | ||
Swim Goggles | Zink | 100 | Last-Ditch Effort | Drizzle Season 2022 (1.1.0) | ||
The Plankton Walker | SquidForce | Switch News Channel | Last-Ditch Effort | 20 October 2023 | ||
Tinted Shades | Zekko | 350 | Last-Ditch Effort | Drizzle Season 2022 (1.1.0) | ||
Visor Skate Helmet | Skalop | 8,000 | Last-Ditch Effort | Fresh Season 2023 (3.0.0) | ||
ZedFry Helmet | Z+F | 8,000 | Last-Ditch Effort | Fresh Season 2023 (3.0.0) |
Additionally, Murch or Spyke can replace the primary ability on a piece of headgear with Last-Ditch Effort by using 15 of each of the following ability chunks:
Version history
Version | Adjustments |
---|---|
5.0.0 |
|
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ラストスパート rasuto supāto |
Last Spurt |
Dutch | Eindsprint | Final sprint |
French | Ultime sursaut | Ultimate burst |
German | Endspurt | Final Spurt |
Italian | Splash finale | Final splash |
Russian | Финишный спурт Finishnyy spurt |
Final spurt |
Spanish (NOA) | Último recurso | Last resort |
Spanish (NOE) | Sprint Final | Final Sprint |
Chinese (Simplified) | 最后冲刺 zuìhòu chōngcì (Mandarin) |
Final Sprint |
Chinese (Traditional) | 最後衝刺 zuìhòu chōngcì (Mandarin) |
Final Sprint |
Korean | 라스트 스퍼트 raseuteu seupeoteu |
Last Spurt |
References
- ↑ "Splatoon 2 - The Ultimate Gear Guide! (Tips and Tricks + all Abilities explained)" by Wadsm, formerly of Ethereal and BackSquids
- ↑ "The BEST AND WORST Abilities - Headgear Exclusives (Splatoon 2 Gear Guide Pt 2)" by Chara, formerly of Prophecy and Climb
- ↑ Sendou.ink
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