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'''Piranha Pit''' is a multiplayer [[stage]] in ''[[Splatoon]]'' and ''[[Splatoon 2]].'' Piranha Pit is a map located in a quarry. Many conveyor belts are located throughout the stage, speeding players that walk with them, and slowing players that move against them.
'''Piranha Pit''' is a multiplayer [[stage]] in ''[[Splatoon]]'' and ''[[Splatoon 2]]''. Piranha Pit is a stage located in a quarry. Many conveyor belts are located throughout, speeding up players that walk with them and slowing down players that move against them.


==Layout==
==Layout==
Piranha Pit has two defining gameplay features. The first of which is that it's a wide map with a small distance between the two spawn points compared to other maps. The second feature is that it has conveyor belts that will move in most modes.  
Piranha Pit has two defining gameplay features, being wider than it is long and having conveyor belts that move in most modes.


The map itself consists of the spawn areas, the center, and the side areas. The right leads to a pathway that drops down three levels before reaching the center, further right leads to a platform that leads to a smaller section with a ramp and a path leading to the center. The front of the spawn drops down, with a conveyor belt leading directly to the center. The left has a tower that can be walked up via a slope, leading to a grated section. Further left leads to a small inkable platform that leads to the conveyor belt going to the side areas. The side area is a large platform, with a path wrapping the side of the map that leads up to the center using two conveyor belts. The center of the map contains two conveyor belts, separated by a divider, two alleys, and two small areas to the side. This is commonly the area in which most fighting takes place, as players must go through here in order to reach the opposing team's side camp. There is water surrounding the stage as a hazard for players who fall in.
The stage itself consists of the spawn areas, the center, and the side areas. The right side leads to a pathway that drops down three levels before reaching the center, further right leads to a platform that leads to a smaller section with a ramp and a path leading to the center. The front of the [[spawn point]] drops down, with a conveyor belt leading directly to the center. The left has a tower that can be walked up via a slope, leading to a grated section. Further left leads to a small [[ink]]able platform that leads to the conveyor belt going to the side areas. The side area is a large platform, with a path wrapping the side of the map that leads up to the center using two conveyor belts. The center of the map contains two conveyor belts, separated by a divider, two alleys, and two small areas to the side. This is commonly the area in which most fighting takes place, as players must go through here to reach the opposing team's side camp. There is water surrounding the stage as a hazard for players who fall in.


It features ten conveyor belts in total; one is in front of each team's spawn point facing away from it. Two are located in the center, one in front of each spawn and three more to the left of each spawn, near each side area. Ink spread on each conveyor belt counts towards each team's score, and the ink on the conveyor belt will immediately wrap around when it reaches the end of the belt. In [[Turf War]], the percentages are calculated based on the positions of the conveyor belt at the end of the match.
It features ten conveyor belts in total. Two are located in the center, one in front of each spawn and three more to the left of each spawn, near each side area. Ink spread on each conveyor belt counts towards each team's score, and the ink on the conveyor belt immediately wraps around when it reaches the end of the belt. In [[Turf War]], the percentages are calculated based on the positions of the conveyor belt at the end of the match.


In ''Splatoon 2'', the center conveyor belts are no longer touching and there is inkable space between them, with the wall separating them being removed entirely. Sponges have been added at the end of the conveyor belts that are in front of the spawn. In addition, small amounts of turf in the side areas have been removed.
In {{S2}}, the center conveyor belts no longer touch and there is inkable space between them, with the wall separating them being removed entirely. [[Sponge]]s have been added at the end of the conveyor belts that are in front of the spawn. Also, small amounts of turf in the side areas have been removed.


==Ranked Battle Terrain==
==Ranked Battle terrain==
In Ranked Battle, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.
In [[Ranked Battle]]s, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.


=== [[Splat Zones]] ===
===[[Splat Zones]]===
Piranha Pit has two Splat Zones each located in the open space immediately in front of each Team's spawn point by the central conveyor belt ramps. The only way to get between the zones on ground level is through the small alleys in the center, however from spawn or with the use of the conveyor belt ramps players can take the slightly higher ground and have a little more freedom in how to infiltrate the opposite zone. The two conveyor belts in the Side Camps have also been disabled.
Piranha Pit has two Splat Zones each located in the open space immediately in front of each team's [[spawn point]] by the central conveyor belt ramps. The only way to get between the zones on ground level is through the small alleys in the center. However, from spawn or with the use of the conveyor belt ramps, players can take the slightly higher ground and have a little more freedom in how to infiltrate the opposite zone. The two conveyor belts in the side camps have also been disabled.


=== [[Tower Control]] ===
===[[Tower Control]]===
The tower is located at the center of the map between the two conveyor belt ramps where a wall would normally be. The tower will first move towards your team's side before moving through the ground level alley to the enemy's half of the stage. From there the tower will travel to the edge of the middle ground before making a U-turn and reaching its goal.
The Tower is located at the center of the stage between the two conveyor belt ramps where a wall would normally be. The Tower first moves towards the player's side before moving through the ground level alley to the enemy's half of the stage. From there, it travels to the edge of the middle ground before making a U-turn and reaching its goal.


In ''Splatoon 2'', The tower will be located at the center of the map in the open space between the two conveyor belt ramps. The tower will travel around the enemy's conveyor belt ramp then travel through the enemy plaza before making U-turn and reaching the goal which is located immediately in front of the conveyor belt leading to the enemy's Spawn Point.
In {{S2}}, the Tower is located at the center of the map in the open space between the two conveyor belt ramps. The tower travels around the enemy's conveyor belt ramp, then travels through the enemy plaza before making U-turn and reaching the goal, which is located immediately in front of the conveyor belt leading to the enemy's spawn point.
 
{| class="wikitable sitecolor-s2"
Checkpoints have been added:
! colspan="6" |In {{S2}}, checkpoints have been added:
*The first checkpoint is located to the left of the opposing team's conveyor belt ramp.
|-
*The second checkpoint is located on the slightly elevated platform next to the decommissioned conveyor belt on the enemy's side of the map.
! rowspan="2" |Checkpoint
 
! rowspan="2" |Location
=== [[Rainmaker]] ===
! rowspan="2" |Timer (Seconds)
The Spawn Point in Rainmaker is moved towards the left next to the tower in front of the team's normal spawn position. The Rainmaker is located at the center of the map between the two conveyor belt ramps where a wall would normally be. The Rainmaker must be taken to a goal on the far opposite side of the map on the small island in the Side Camp. Many of the conveyor belts do not function in this mode, with the exception of the conveyor belt ramps in the center, and the ones next to each goal. Lots of boxes have been added over holes to aid in attacking the enemy team.
! colspan="3" |Progress Amount
|-
|Before
|After
| Total
|-
|1
|The first checkpoint is located to the left of the enemy's conveyor belt ramp.
|5
|80
| 72
|8
|-
|2
|The second checkpoint is located near the bumper in the enemy's base.
|4
|44
|38
|6
|-
|3
|The third checkpoint is located on the slightly elevated platform next to the decommissioned conveyor belt on the enemy's side of the map.  
|4
|20
|12
|8
|}
===[[Rainmaker]]===
The spawn point in Rainmaker is moved towards the left, next to the tower in front of the team's normal spawn position. The [[Rainmaker (weapon)|Rainmaker]] is located at the center of the stage between the two conveyor belt ramps where a wall would normally be. The Rainmaker must be taken to a goal on the far opposite side of the stage on the small island in the side camp. Many of the conveyor belts do not function in this mode, except for the ramps in the center and the ones next to each goal. Lots of boxes have been added over holes to aid in attacking the enemy team.


In ''Splatoon 2'', The layout of Piranha Pit is changed significantly during Rainmaker. Two entirely new elevated structures only accessible from two new conveyor belt ramps, on top of the normally lower area of Piranha Pit. Spawn Points are moved on top of these platforms, as well as the goal immediately in front of spawns. The Rainmaker is located on an uninkable block at the center of the map, and the conveyor belt ramps located around it must be used to grab it. All the flat conveyor belts will not function while the conveyor belt ramps will still be functional.
In ''Splatoon 2'', the layout of Piranha Pit is changed significantly during Rainmaker. Two entirely new elevated structures only accessible from two new conveyor belt ramps have been added on top of the normally lower area. The first conveyer belt moves down while the second one goes up making it easier to get the pedestal. Spawn points are moved on top of these platforms, as well as the goal immediately in front of the spawns. The Rainmaker is located on an uninkable block at the center of the map and the conveyor belt ramps located around it must be used to grab it. All the flat conveyor belts do not function while the conveyor belt ramps are still functional. Inkrails are added to the right to get to the area of the first conveyer belt.


=== [[Clam Blitz]] ===
===[[Clam Blitz]]===
The basket will be located at the edges of the central area just before the conveyor belt ramps which lead to the lower ground and immediately in front of the tower structures located by each team's Spawn Point. Otherwise, the layout is exactly the same as in Turf Wars.
The clam basket is located at the edges of the central area, just before the conveyor belt ramps which lead to the lower ground and immediately in front of the tower structures located by each team's spawn point. Inkrails are added to the right of the conveyor  belt ramps to allow ways to get to the clam basket. The layout looks the same as in [[Splat Zones]].


== ''Splatoon'' ==
==''Splatoon''==
{{Infobox/Stage
{{Infobox/Stage
| game          = Splatoon
|game          = Splatoon
| introduced    = {{date|2015-12-29}}
|introduced    = {{date|2015-12-29}}
| totalbp        = 3,127
|totalbp        = 3,127
| features      = Conveyors
|features      = Conveyors
| haswaterhazard = true
|haswaterhazard = true
| hasabysshazard = true
|hasabysshazard = true
}}
}}
Piranha Pit was announced on {{date|2015-12-16}} along with [[Ancho-V Games]]<ref>[http://splatoonus.tumblr.com/post/135350811664/ {{SRL}} Live from Squid Research Lab: We’ve received these images of Piranha Pit and...]</ref> and released on {{date|2015-12-29}} at [http://www.timeanddate.com/worldclock/fixedtime.html?hour=02&min=0&sec=0&day=29&month=12&year=2015 02:00 UTC]<ref>{{cite web | url = https://twitter.com/nintendoeurope/status/681414715864690688 | title = {{NES}} New map! Piranha Pit will be available for splatting tomorrow morning! | publisher = Nintendo of Europe | date = 2015-12-28 | accessdate= 2015-12-28 }}</ref>.
Piranha Pit was announced on {{date|2015-12-16}} along with [[Ancho-V Games]]<ref>[http://splatoonus.tumblr.com/post/135350811664/ {{SRL}} Live from Squid Research Lab: We've received these images of Piranha Pit and...]</ref> and released on {{date|2015-12-29}} at {{time|2015-12-29 02:00 UTC}}.<ref>{{cite web| url=https://twitter.com/nintendoeurope/status/681414715864690688| title={{NES}} New map! Piranha Pit will be available for splatting tomorrow morning!| publisher=Nintendo of Europe| date=2015-12-28}}</ref>


=== Version history ===
===Version history===
{| class="wikitable sitecolor-s"
{| class="wikitable sitecolor-s"
! Version !! Adjustments
!Version!!Adjustments
|-
|-
| '''{{Ver|S|2.5.0}}''' ||  
|'''{{Ver|S|2.5.0}}'''||
* Adjustments made to prevent players from taking certain shortcuts in Tower Control Mode.
*Adjustments made to prevent players from taking certain shortcuts in [[Tower Control]] Mode.
|-
|-
| '''{{Ver|S|2.8.0}}''' ||  
|'''{{Ver|S|2.8.0}}'''||
* Adjustment made to prevent players from taking unintended shortcuts in all modes.
*Adjustment made to prevent players from taking unintended shortcuts in all modes.
|}
|}


=== Maps ===
===Maps===
<gallery>
<gallery>
Map Piranha Pit Turf War Overhead.jpg|Turf War
Map Piranha Pit Turf War Overhead.jpg|[[Turf War]]
Map Piranha Pit Splat Zones Overhead.jpg|Splat Zones
Map Piranha Pit Splat Zones Overhead.jpg|[[Splat Zones]]
Map Piranha Pit Tower Control Overhead.jpg|Tower Control
Map Piranha Pit Tower Control Overhead.jpg|[[Tower Control]]
Map Piranha Pit Rainmaker Overhead.jpg|Rainmaker  
Map Piranha Pit Rainmaker Overhead.jpg|[[Rainmaker]]
</gallery>
</gallery>


=== Gallery ===
=== Gallery===
<gallery>
<gallery>
Piranhapit1.jpg|Promotional screenshot. It is identical to the stage thumbnail, but without the ink.
Piranhapit2.jpg|An [[Inkling]] aiming a [[Splat Charger]].
Piranhapit2.jpg|An [[Inkling]] aiming a [[Splat Charger]].
Piranhapit3.jpg|Inklings battle on a conveyor belt.
Piranhapit3.jpg|Inklings battle on a conveyor belt.
Piranhapit4.jpg|An Inkling firing a [[Mini Splatling]].
Piranhapit4.jpg|An Inkling firing a [[Mini Splatling]].
Piranhapit5.jpg|A [[Squiffer]] against a [[Blaster]] and a [[Roller]].
Piranhapit5.jpg|A [[Squiffer]] against a [[Blaster]] and a [[Roller]].
PiranhaPitTurfWarMap.jpg|A top-down view of the map in [[Turf War]].
PiranhaPitTurfWarMap.jpg|A top-down view of the map in Turf War.
Piranha squid on bbq.png|A barbecue grill and two chairs set up at one of the side camps.
Piranha squid on bbq.png|A barbecue grill and two chairs set up at one of the side camps.
Piranha empty super sea shell.png|The [[Super Sea Snail]] on the grill is empty.
Piranha empty super sea shell.png|The [[Super Sea Snail]] on the grill is empty.
Piranha rainmaker bbq gone.png|In [[Rainmaker]], the grill and chairs disappear.
Piranha rainmaker bbq gone.png|In Rainmaker, the grill and chairs disappear.
Piranha gear.png|Some [[gear]] behind a [[glass]] wall.
Piranha gear.png|Some [[gear]] behind a [[glass]] wall.
Piranha jelly wave.png|A [[jellyfish]] worker waving.
Piranha jelly wave.png|A [[jellyfish]] worker waving.
Piranha water + great zapfish.png|The [[Great Zapfish]] and a jellyfish in a raft.
S Piranha Pit Great Zapfish.png|The [[Great Zapfish]] and a jellyfish in a raft.
Night sky over piranha.png|The night sky over Piranha Pit during a [[Splatfest]].
Night sky over piranha.png|The night sky over Piranha Pit during a [[Splatfest]].
ForgePromo1.jpg|A [[Forge]] promo at Piranha Pit.
S Forge promo.jpg|A [[Forge]] promo at Piranha Pit.
</gallery>
</gallery>
===Splatfests===
Piranha Pit was available in the following [[Splatfest]]s in {{S}}:
* [[Past vs. Future]]
* [[Perfect Body vs. Perfect Mind]]
* [[Barbarian vs. Ninja]]
*[[SpongeBob vs. Patrick]]
*[[World Tour vs. Space Adventure]]
*[[Chocorooms vs. Chococones (2016)|Chocorooms vs. Chococones]]
*[[Early Bird vs. Night Owl]]
{{clrns}}
{{clrns}}


== ''Splatoon 2'' ==
==''Splatoon 2''==
{{Infobox/Stage
{{Infobox/Stage
| game          = Splatoon 2
|game          = Splatoon 2
| introduced    = {{date|2018-03-31}}
|introduced    = {{date|2018-03-31}}
| totalbp        = 3,081
|totalbp        = 3,081
| features      = Conveyors & [[Sponge]]s
|features      = Conveyors, [[sponge]]s, and [[Inkrails]]<sup>(Except [[Turf War|TW]])</sup>
| spawn          = Inaccessible <sup>(Except {{explain|Rainmaker|RM}})</sup>
|haswaterhazard = true
| haswaterhazard = true
|hasabysshazard = true
| hasabysshazard = true
}}
}}
The return of Piranha Pit in ''Splatoon 2'' was announced on {{date|2018-03-08}} in the Nintendo Direct, along with [[Camp Triggerfish]] and a new stage called [[Wahoo World]].<ref>[https://twitter.com/SplatoonJP/status/973846936611508224 {{TWI}} SplatoonJP Twitter]</ref>
The return of Piranha Pit in {{S2}} was announced on {{date|2018-03-08}} in the [[Nintendo Direct]], along with [[Camp Triggerfish]] and the introduction of [[Wahoo World]].<ref>[https://twitter.com/SplatoonJP/status/973846936611508224 {{TWI}} SplatoonJP Twitter]</ref>


=== Version history ===
===Version history ===
{| class="wikitable sitecolor-s2"
{| class="wikitable sitecolor-s2"
! Version !! Adjustments
!Version!!Adjustments
|-
|-
| '''{{Ver|S2|3.0.0}}''' ||  
|'''{{Ver|S2|3.0.0}}'''||
* Fixed an issue in Piranha Pit allowing players to make their way deep into enemy turf by using slightly sloped surfaces and the corner of certain stage features.
*Fixed an issue in Piranha Pit allowing players to make their way deep into enemy turf by using slightly sloped surfaces and the corner of certain stage features.
* Fixed an issue in Piranha Pit causing the ripples created by moving through ink while swimming on conveyor belts to appear in the wrong location.
*Fixed an issue in Piranha Pit causing the ripples created by moving through ink while swimming on conveyor belts to appear in the wrong location.
* Fixed an issue in Piranha Pit allowing players to move inside certain stage features from specific corners on those stage features.
*Fixed an issue in Piranha Pit allowing players to move inside certain stage features from specific corners on those stage features.
* Fixed an issue in Piranha Pit causing Splash Walls and {{Weapon|S2|Sub|Sprinkler}}s to break immediately when placed at the base of a conveyor belt.
*Fixed an issue in Piranha Pit causing [[Splash Wall]]s and [[Sprinkler]]s to break immediately when placed at the base of a conveyor belt.
* Fixed an issue in Piranha Pit causing Splash Walls and Sprinklers placed on specific conveyor belts to break when they reached the end of the belt.
*Fixed an issue in Piranha Pit causing Splash Walls and Sprinklers placed on specific conveyor belts to break when they reached the end of the belt.
* Fixed an issue in Piranha Pit during Tower Control matches allowing players to jump off the tower in the area of the 3rd checkpoint, reach an Inkrail, and make their way deep into enemy turf.
* Fixed an issue in Piranha Pit during [[Tower Control]] matches allowing players to jump off the tower in the area of the 3rd checkpoint, reach an [[Inkrail]], and make their way deep into enemy turf.
|-
|-
| '''{{Ver|S2|3.1.0}}''' ||  
|'''{{Ver|S2|3.1.0}}'''||  
* Fixed an issue in Piranha Pit causing players moving across certain sloped surfaces to suffer a slight drag on their movement.
*Fixed an issue in Piranha Pit causing players moving across certain sloped surfaces to suffer a slight drag on their movement.
* Fixed an issue in Piranha Pit causing bombs thrown or brellas launched onto certain surfaces to disappear.
*Fixed an issue in Piranha Pit causing [[bomb]]s thrown or [[brella]]s launched onto certain surfaces to disappear.
* Fixed an issue in Piranha Pit during modes other than Rainmaker, allowing players in the lower portion of the stage's outer areas to clip into stage features.
*Fixed an issue in Piranha Pit during modes other than [[Rainmaker]], allowing players in the lower portion of the stage's outer areas to clip into stage features.
* Reduced the space between certain crates and stage terrain in Piranha Pit during Turf War, Splat Zones, and Clam Blitz matches.
*Reduced the space between certain crates and stage terrain in Piranha Pit during [[Turf War]], [[Splat Zones]], and [[Clam Blitz]] matches.
* Fixed an issue in Piranha Pit during Tower Control matches causing Splash Walls that bounce off the tower when thrown and then land on a conveyor belt to continue moving as if on the tower.
*Fixed an issue in Piranha Pit during Tower Control matches causing Splash Walls that bounce off the tower when thrown and then land on a conveyor belt to continue moving as if on the tower.
|-
|-
| '''{{Ver|S2|4.0.0}}''' ||
|'''{{Ver|S2|4.0.0}}'''||  
* Changed terrain placement in Rainmaker.
*Changed terrain placement in Rainmaker.
** Added obstacles and changed placement of terrain throughout the stage.
**Added obstacles and changed placement of terrain throughout the stage.
|-
|'''{{Ver|S2|4.2.0}}'''||
*Fixed an issue causing a Booyah Bomb not to properly explode when hitting a conveyor belt.
*Fixed an issue allowing players that climbed over a certain un-inkable wall to access the area around their opponent's spawn point.
|-
| '''{{Ver|S2|4.4.0}}'''||
* Fixed an issue where the floor might not be [[ink]]ed when throwing a [[Booyah Bomb]] between a conveyor belt and the terrain.
|-
| '''{{Ver|S2|4.5.0}}'''||
* Fixed an issue during Tower Control matches, allowing players riding the moving tower to take a shortcut into the opposing team's base via an elevated platform.
**As a result of the above fix, the route taken by the tower in Tower Control matches has been altered slightly.
|-
|'''{{Ver|S2|4.5.1}}'''||
*Fixed an issue during [[Clam Blitz]] matches where clams on the ground that touched a specific piece of stage terrain were causing the game to crash.
|-
|'''{{Ver|S2|5.0.0}}'''||
*Fixed an issue causing player movement to be held up slightly when walking off a specific conveyor belt.
*Fixed an issue occurring in Rainmaker mode allowing players to gain access to the opponent's base via a specific Inkrail.
|}
|}


=== Maps ===
===Maps===
<gallery>
<gallery>
S2 Map Piranha Pit Turf War.png|Turf War
S2 Map Piranha Pit Turf War.png|Turf War
Line 126: Line 183:
S2 Map Piranha Pit Clam Blitz.png|Clam Blitz
S2 Map Piranha Pit Clam Blitz.png|Clam Blitz
</gallery>
</gallery>
==== Old ====
 
====Old====
<gallery>
<gallery>
S2 Map Piranha Pit Rainmaker.png|Rainmaker (prior to Version 4.0.0)
S2 Map Piranha Pit Rainmaker.png|Rainmaker (prior to Version {{Ver|S2|4.0.0}}).
</gallery>
</gallery>


===Gallery===
===Gallery===
<gallery mode="packed">
<gallery>
S2 Stage Piranha Pit Promo Image1.jpg|Promo image
S2 Stage Piranha Pit Promo Image1.jpg|Promotional image
S2 Stage Piranha Pit Promo Image2.jpg|Promo image
S2 Stage Piranha Pit Promo Image2.jpg|Promotional image
S2 Stage Piranha Pit Promo Image3.jpg|Promo image
S2 Stage Piranha Pit Promo Image3.jpg|Promotional image
S2 Stage Piranha Pit Promo Image4.jpg|Promo image
S2 Stage Piranha Pit Promo Image4.jpg|Promotional image
S2 Stage Piranha Pit Promo Image5.jpg|Promo image
S2 Stage Piranha Pit Promo Image5.jpg|Promotional image
Mikey vs Donnie Promo 2.jpeg|Team Donnie on Piranha Pit.
Donnie Inkling.jpg|[[Mikey vs. Donnie|Team Donnie]] on Piranha Pit.
Splatfest Stage Piranha Pit.png|Turf War (Splatfest) icon for Piranha Pit
S2 Piranha Pit Splatfest.jpg|Piranha Pit during a Splatfest.
Splatfest Stage Piranha Pit.png|Turf War (Splatfest) icon for Piranha Pit.
Blooper in Piranha Pit.jpg|Blooper found in Piranha Pit on Rainmaker Mode.
</gallery>
</gallery>
{{clrns}}
{{clrns}}


== Quotes ==
==Quotes ==
{{Quotes}}
{{Quotes}}


==Trivia==
== Trivia==
[[File:Boneless inklings glitches.jpg|thumb|Boneless [[Inkling]]s with their roller-type weapons.]]
[[File:Boneless inklings glitches.jpg|thumb|Boneless [[Inkling]]s with their [[roller]]-type weapons.]]


* The machine in the distance is a [[wikipedia:bucket-wheel excavator|bucket-wheel excavator]], used for continuous digging in large-scale open-pit mining.
*The machine in the distance is a [[wikipedia:bucket-wheel excavator|bucket-wheel excavator]], used for continuous digging in large-scale open-pit mining.
* The [[Great Zapfish]] swims in the water off to the side of Piranha Pit by a raft, and can be seen coming up to the surface occasionally.
*The [[Great Zapfish]] swims in the water off to the side of Piranha Pit by a raft, and can be seen coming up to the surface occasionally.
* The internal codename for this stage in the game files is "Quarry".
*Partially due to its conveyor belts, Piranha Pit has the largest inkable area of any stage in the series.
* Partially due to its conveyor belts, Piranha Pit has the largest inkable area of any stage in the series.
* [[Callie]] worked part-time here before hosting [[Inkopolis News]].
*According to a real-life Shibuya Tower exhibit on 2018, the Piranha Pit is the home to an unseen gang called "No. 9" who use yellow and black ink. They are led by a nine-limbed [[Inkling]] who is sympathetic to [[Zapfish]] and [[Octarian]]s while hating Inklings.<ref>[https://youtu.be/28nixZ4DLKg {{YT}} The Mysterious Gang Leader of Piranha Pit]</ref>
**Despite being unseen, flags bearing their emblem and octopus graffiti with "no. 9" text can be seen across the Piranha Pit.
*Excavated fossils can be found in the map, which include dinosaur bones and human equipment.


In ''Splatoon'':
===''Splatoon''===
* Prior to [[Version 2.5.0 (Splatoon)|Version 2.5.0]], it was possible for a player to perform a glitch in Piranha Pit in Tower Control game mode. the player was able to make their inkling body boneless with the roller type weapon by moving the roller in the conveyor belt and sticking it to the tower.
*Before Version {{Ver|S|2.5.0}}, players could perform a glitch in Piranha Pit in [[Tower Control]]. The player was able to make their Inkling's body boneless with a [[roller]]-type weapon by moving it on a conveyor belt and sticking it to the Tower.
* When forced to load in [[Battle Dojo]], Piranha Pit lacks the conveyor belts entirely. It is unknown what causes this.
*When hacked to load in [[Battle Dojo]], Piranha Pit lacks the conveyor belts entirely. It is unknown what causes this.


[[File:S2 Stage Piranha Pit No Conveyor Belts.png|thumb|Piranha Pit without the conveyor belts.]]
[[File:S2 Stage Piranha Pit No Conveyor Belts.png|thumb|Piranha Pit without the conveyor belts.]]
[[File:Post behind spawn point.jpg|thumb|Post behind Spawn Point that has weapons from the first game.]]


In ''Splatoon 2'':
===''Splatoon 2''===
* Prior to [[Version 3.1.0 (Splatoon 2)|Version 3.1.0]], the preview image for Piranha Pit in-game and on [[SplatNet 2]] lacked the conveyor belts, leaving only empty spots where they should have been. It was likely to be an oversight.
*Before Version {{Ver|S2|3.1.0}}, the preview image for Piranha Pit in-game and on [[SplatNet 2]] lacked the conveyor belts, leaving only empty spots where they should have been. It was likely to be an oversight.
** The image was fixed starting with June 2018's [[Ranked Battle]] stages Twitter announcement, and then later in-game and on SplatNet 2 after the release of 3.1.0.
**The image was fixed starting with June 2018's [[Ranked Battle]] stages Twitter announcement, and then later in-game and on SplatNet 2 after the release of Version 3.1.0.
* It is the only stage returning from ''[[Splatoon]]'' with a smaller total point count than in its first appearance.
*It is the only stage returning from ''Splatoon'' with a smaller total point count than in its first appearance.
*The owner of Piranha Pit is known as the 'Lord of The Lake', and apparently meeting him is a huge honor, as evidenced by [[Pearl]]'s confession of meeting him, surprising [[Marina]].
*There is a post behind the [[Spawn Point]] that have a [[Splat Roller]] and a weapon that look similar to a [[Splat Charger]] with their first game appearances.


==Names in other languages==
==Names in other languages==
{{Foreignname
{{Localized name
|Jap=ショッツル鉱山
|Jap=ショッツル鉱山
|JapR=Shottsuru Kōzan
|JapR=Shottsuru Kōzan
Line 183: Line 249:
|Spa=Cantera Tintorera
|Spa=Cantera Tintorera
|SpaM=Blue Shark Quarry. ''Tintorera'' is also a pun on ''tinta'' (ink)
|SpaM=Blue Shark Quarry. ''Tintorera'' is also a pun on ''tinta'' (ink)
|Internal=Quarry
}}
}}


== References ==
==References==
<references />
<references />


== External links ==
==External links==
* [[strategywiki:Splatoon/Piranha Pit|Piranha Pit on StrategyWiki]]
*[[strategywiki:Splatoon/Piranha Pit|Piranha Pit on StrategyWiki]]
{{-}}
 
{{Navbox/S Locations}}
{{Navbox/S Locations}}
{{Navbox/S2 Locations}}
{{Navbox/S2 Locations}}
[[Category:Stages]]
 
[[Category:Locations]]
[[Category:Splatoon stages]]
[[Category:Splatoon 2 stages]]
[[Category:Post-release content]]
 
[[fr:Carrière Caviar]]
[[fr:Carrière Caviar]]
[[Category:Post-release content]]
[[es:Cantera Tintorera]]

Latest revision as of 20:29, 4 November 2023

Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
Splatoon 3 "3" icon.svg

Piranha Pit is a multiplayer stage in Splatoon and Splatoon 2. Piranha Pit is a stage located in a quarry. Many conveyor belts are located throughout, speeding up players that walk with them and slowing down players that move against them.

Layout

Piranha Pit has two defining gameplay features, being wider than it is long and having conveyor belts that move in most modes.

The stage itself consists of the spawn areas, the center, and the side areas. The right side leads to a pathway that drops down three levels before reaching the center, further right leads to a platform that leads to a smaller section with a ramp and a path leading to the center. The front of the spawn point drops down, with a conveyor belt leading directly to the center. The left has a tower that can be walked up via a slope, leading to a grated section. Further left leads to a small inkable platform that leads to the conveyor belt going to the side areas. The side area is a large platform, with a path wrapping the side of the map that leads up to the center using two conveyor belts. The center of the map contains two conveyor belts, separated by a divider, two alleys, and two small areas to the side. This is commonly the area in which most fighting takes place, as players must go through here to reach the opposing team's side camp. There is water surrounding the stage as a hazard for players who fall in.

It features ten conveyor belts in total. Two are located in the center, one in front of each spawn and three more to the left of each spawn, near each side area. Ink spread on each conveyor belt counts towards each team's score, and the ink on the conveyor belt immediately wraps around when it reaches the end of the belt. In Turf War, the percentages are calculated based on the positions of the conveyor belt at the end of the match.

In Splatoon 2, the center conveyor belts no longer touch and there is inkable space between them, with the wall separating them being removed entirely. Sponges have been added at the end of the conveyor belts that are in front of the spawn. Also, small amounts of turf in the side areas have been removed.

Ranked Battle terrain

In Ranked Battles, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.

Splat Zones

Piranha Pit has two Splat Zones each located in the open space immediately in front of each team's spawn point by the central conveyor belt ramps. The only way to get between the zones on ground level is through the small alleys in the center. However, from spawn or with the use of the conveyor belt ramps, players can take the slightly higher ground and have a little more freedom in how to infiltrate the opposite zone. The two conveyor belts in the side camps have also been disabled.

Tower Control

The Tower is located at the center of the stage between the two conveyor belt ramps where a wall would normally be. The Tower first moves towards the player's side before moving through the ground level alley to the enemy's half of the stage. From there, it travels to the edge of the middle ground before making a U-turn and reaching its goal.

In Splatoon 2, the Tower is located at the center of the map in the open space between the two conveyor belt ramps. The tower travels around the enemy's conveyor belt ramp, then travels through the enemy plaza before making U-turn and reaching the goal, which is located immediately in front of the conveyor belt leading to the enemy's spawn point.

In Splatoon 2, checkpoints have been added:
Checkpoint Location Timer (Seconds) Progress Amount
Before After Total
1 The first checkpoint is located to the left of the enemy's conveyor belt ramp. 5 80 72 8
2 The second checkpoint is located near the bumper in the enemy's base. 4 44 38 6
3 The third checkpoint is located on the slightly elevated platform next to the decommissioned conveyor belt on the enemy's side of the map. 4 20 12 8

Rainmaker

The spawn point in Rainmaker is moved towards the left, next to the tower in front of the team's normal spawn position. The Rainmaker is located at the center of the stage between the two conveyor belt ramps where a wall would normally be. The Rainmaker must be taken to a goal on the far opposite side of the stage on the small island in the side camp. Many of the conveyor belts do not function in this mode, except for the ramps in the center and the ones next to each goal. Lots of boxes have been added over holes to aid in attacking the enemy team.

In Splatoon 2, the layout of Piranha Pit is changed significantly during Rainmaker. Two entirely new elevated structures only accessible from two new conveyor belt ramps have been added on top of the normally lower area. The first conveyer belt moves down while the second one goes up making it easier to get the pedestal. Spawn points are moved on top of these platforms, as well as the goal immediately in front of the spawns. The Rainmaker is located on an uninkable block at the center of the map and the conveyor belt ramps located around it must be used to grab it. All the flat conveyor belts do not function while the conveyor belt ramps are still functional. Inkrails are added to the right to get to the area of the first conveyer belt.

Clam Blitz

The clam basket is located at the edges of the central area, just before the conveyor belt ramps which lead to the lower ground and immediately in front of the tower structures located by each team's spawn point. Inkrails are added to the right of the conveyor belt ramps to allow ways to get to the clam basket. The layout looks the same as in Splat Zones.

Splatoon

Piranha Pit

Piranha Pit

Added in 29 December 2015
Total area 3,127p
Features Conveyors
Hazards Water, Abyss

Piranha Pit was announced on 16 December 2015 along with Ancho-V Games[1] and released on 29 December 2015 at 02:00 UTC.[2]

Version history

Version Adjustments
2.5.0
  • Adjustments made to prevent players from taking certain shortcuts in Tower Control Mode.
2.8.0
  • Adjustment made to prevent players from taking unintended shortcuts in all modes.

Maps

Gallery

Splatfests

Piranha Pit was available in the following Splatfests in Splatoon:

Splatoon 2

Piranha Pit

Piranha Pit

Added in 31 March 2018
Total area 3,081p
Features Conveyors, sponges, and Inkrails(Except TW)
Hazards Water, Abyss

The return of Piranha Pit in Splatoon 2 was announced on 8 March 2018 in the Nintendo Direct, along with Camp Triggerfish and the introduction of Wahoo World.[3]

Version history

Version Adjustments
3.0.0
  • Fixed an issue in Piranha Pit allowing players to make their way deep into enemy turf by using slightly sloped surfaces and the corner of certain stage features.
  • Fixed an issue in Piranha Pit causing the ripples created by moving through ink while swimming on conveyor belts to appear in the wrong location.
  • Fixed an issue in Piranha Pit allowing players to move inside certain stage features from specific corners on those stage features.
  • Fixed an issue in Piranha Pit causing Splash Walls and Sprinklers to break immediately when placed at the base of a conveyor belt.
  • Fixed an issue in Piranha Pit causing Splash Walls and Sprinklers placed on specific conveyor belts to break when they reached the end of the belt.
  • Fixed an issue in Piranha Pit during Tower Control matches allowing players to jump off the tower in the area of the 3rd checkpoint, reach an Inkrail, and make their way deep into enemy turf.
3.1.0
  • Fixed an issue in Piranha Pit causing players moving across certain sloped surfaces to suffer a slight drag on their movement.
  • Fixed an issue in Piranha Pit causing bombs thrown or brellas launched onto certain surfaces to disappear.
  • Fixed an issue in Piranha Pit during modes other than Rainmaker, allowing players in the lower portion of the stage's outer areas to clip into stage features.
  • Reduced the space between certain crates and stage terrain in Piranha Pit during Turf War, Splat Zones, and Clam Blitz matches.
  • Fixed an issue in Piranha Pit during Tower Control matches causing Splash Walls that bounce off the tower when thrown and then land on a conveyor belt to continue moving as if on the tower.
4.0.0
  • Changed terrain placement in Rainmaker.
    • Added obstacles and changed placement of terrain throughout the stage.
4.2.0
  • Fixed an issue causing a Booyah Bomb not to properly explode when hitting a conveyor belt.
  • Fixed an issue allowing players that climbed over a certain un-inkable wall to access the area around their opponent's spawn point.
4.4.0
  • Fixed an issue where the floor might not be inked when throwing a Booyah Bomb between a conveyor belt and the terrain.
4.5.0
  • Fixed an issue during Tower Control matches, allowing players riding the moving tower to take a shortcut into the opposing team's base via an elevated platform.
    • As a result of the above fix, the route taken by the tower in Tower Control matches has been altered slightly.
4.5.1
  • Fixed an issue during Clam Blitz matches where clams on the ground that touched a specific piece of stage terrain were causing the game to crash.
5.0.0
  • Fixed an issue causing player movement to be held up slightly when walking off a specific conveyor belt.
  • Fixed an issue occurring in Rainmaker mode allowing players to gain access to the opponent's base via a specific Inkrail.

Maps

Old

Gallery

Quotes

Click to view the quotes for Piranha Pit. View the quotation page.

Trivia

Boneless Inklings with their roller-type weapons.
  • The machine in the distance is a bucket-wheel excavator, used for continuous digging in large-scale open-pit mining.
  • The Great Zapfish swims in the water off to the side of Piranha Pit by a raft, and can be seen coming up to the surface occasionally.
  • Partially due to its conveyor belts, Piranha Pit has the largest inkable area of any stage in the series.
  • Callie worked part-time here before hosting Inkopolis News.
  • According to a real-life Shibuya Tower exhibit on 2018, the Piranha Pit is the home to an unseen gang called "No. 9" who use yellow and black ink. They are led by a nine-limbed Inkling who is sympathetic to Zapfish and Octarians while hating Inklings.[4]
    • Despite being unseen, flags bearing their emblem and octopus graffiti with "no. 9" text can be seen across the Piranha Pit.
  • Excavated fossils can be found in the map, which include dinosaur bones and human equipment.

Splatoon

  • Before Version 2.5.0, players could perform a glitch in Piranha Pit in Tower Control. The player was able to make their Inkling's body boneless with a roller-type weapon by moving it on a conveyor belt and sticking it to the Tower.
  • When hacked to load in Battle Dojo, Piranha Pit lacks the conveyor belts entirely. It is unknown what causes this.
Piranha Pit without the conveyor belts.
Post behind Spawn Point that has weapons from the first game.

Splatoon 2

  • Before Version 3.1.0, the preview image for Piranha Pit in-game and on SplatNet 2 lacked the conveyor belts, leaving only empty spots where they should have been. It was likely to be an oversight.
    • The image was fixed starting with June 2018's Ranked Battle stages Twitter announcement, and then later in-game and on SplatNet 2 after the release of Version 3.1.0.
  • It is the only stage returning from Splatoon with a smaller total point count than in its first appearance.
  • The owner of Piranha Pit is known as the 'Lord of The Lake', and apparently meeting him is a huge honor, as evidenced by Pearl's confession of meeting him, surprising Marina.
  • There is a post behind the Spawn Point that have a Splat Roller and a weapon that look similar to a Splat Charger with their first game appearances.

Names in other languages

Language Name Meaning
Japan Japanese ショッツル鉱山
Shottsuru Kōzan
Shottsuru (A Japanese fish sauce) Mine
Netherlands Dutch Grondelgroeve Goby pit
CanadaFrance French Carrières Caviar Caviar pits
Germany German Steinköhler-Grube Pollock Mine
Italy Italian Miniera d'Orata Sea Bream Mine. A pun on "Miniera d'oro" (Gold Mine)
Russia Russian Пираньев карьер
Piran'yev kar'yer
Piranhy career
SpainMexico Spanish Cantera Tintorera Blue Shark Quarry. Tintorera is also a pun on tinta (ink)
Translate logo.svg Internal Quarry

References

External links