Kelp Dome: Difference between revisions

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'''Kelp Dome''' is a multiplayer [[stage]] in ''[[Splatoon]]'' and ''[[Splatoon 2]]''.
'''Kelp Dome''' is a multiplayer [[stage]] in ''[[Splatoon]]'' and ''[[Splatoon 2]]''.


Kelp Dome is shaped like a large square with rounded edges. It includes a variety of paths and ramps divided by uninkable glass containers, which are growing various plants. A network of [[grate]]d walkways are also found above the central area and its connecting paths, allowing players to [[ink]] turf from above.
Kelp Dome is shaped like a large square with rounded edges. It includes a variety of paths and ramps divided by uninkable glass containers, which are growing various plants. A network of [[grate]]d walkways are also found above the central area and its connecting paths, allowing players to [[ink]] turf from above. On the ceiling there is a glass dome that covers the entire round-shaped garden.


=== Notable Locations ===
== Layout ==
*'''Raised Walkway''' – There is a grated walkway that runs throughout the entire map and to the tower in the middle. It can be useful for quickly getting to the middle of the map and claiming the area around it, and for looking over the lower walls of the map and surprising enemies. It can also be useful for quickly getting to the opposite side of the dome. The downside to using the elevated walkway to travel is that it will leave the player exposed because if the player's [[Inkling]] turns into a squid while on the walkway, they will fall through the floor and onto ground level.
[[File:S2 Kelp Dome Overview.jpg|thumb|250px|Kelp Dome Overview.]]
*'''Central Tower''' – The tower in the middle of the map can be a great vantage point for [[Charger]]s and will likely be sought after throughout an entire battle. The area around it can be easily claimed once a team has claimed the tower. It can also be used to look over walls and fire over them to ink some more turf.
Unlike conventional maps like Urchin Underpass and Walleye Warehouse, which has both team's bases at far ends of the map and players clashing at the midpoint, Kelp Dome is shaped more like a donut. Either team's bases are situated on the outer rim of the map, enveloping the central area. The spawn point is located on a very high pillar with a large grate extending out from it, and there's a large raised area that players can only reach by dropping down from the spawn point. There are two paths leading away from the spawn point, left and right, while in Ranked modes there is also a third, direct path leading to the central area through the newly-added metal box. The area behind spawn has a ramp that leads out into the left path.
*'''Spawn Platform''' - The platform behind where you spawn is a great spot to cover turf and charge up your [[Special Weapon]]. It is also unreachable to the opposing team, with the exception of platforming from the goal, to a planter, and onto the platform in [[Rainmaker]].
 
Going down the left route is a small square area, with a narrow opening leading into the neutral combat area and a ramp going over the wall and on to the map's grate network. On the right is an enclosed area with two ramps leading out of it. One connects to the grate passages, while the other is a one way drop into the corner regions. These two corner regions are where players of both team's leaving their base without using the grates meet. It is a simple square area with simple cover and an inkable wall for squids to swim on to the grate network. There is a wide path leading into the middle region. The grate runs above this path, branching off into either team's inner base.
 
At the center is a wide open area that is broken into halves by a tall cylinder in the middle, with two arms extending out from it. The entire structure can be inked so that players can get on to the platform from below. It is also where the grates on either side of the map ends. Two inflatable barriers are placed in either corner of the arena for cover.


==''Splatoon''==
==''Splatoon''==
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Kelp Dome was released on September 16th, 2017 at {{UTC|hour=02|minute=00|year=2017|month=09|day=16}}. returning from the first game, featuring extra grates and turf.
Kelp Dome was released on September 16th, 2017 at {{UTC|hour=02|minute=00|year=2017|month=09|day=16}}. returning from the first game, featuring extra grates and turf.


[[File:S2 Kelp Dome Overview.jpg|thumb|250px|Kelp Dome Overview.]]
===Ranked Battle===
===Ranked Battle===
In both Splat Zones and Tower Control, boxes have been added to the right of the ramp directly left of the [[Respawn Point]] and ink-able ones on the Raised Walkways. Boxes close to each team's starting points have also been added to facilitate quick travel to the center of the map in Splat Zones, Tower Control, and Rainmaker.
In both Splat Zones and Tower Control, boxes have been added to the right of the ramp directly left of the [[Respawn Point]] and ink-able ones on the Raised Walkways. Boxes close to each team's starting points have also been added to facilitate quick travel to the center of the map in Splat Zones, Tower Control, and Rainmaker.

Revision as of 11:24, 27 January 2018

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Kelp Dome

Kelp Dome is a multiplayer stage in Splatoon and Splatoon 2.

Kelp Dome is shaped like a large square with rounded edges. It includes a variety of paths and ramps divided by uninkable glass containers, which are growing various plants. A network of grated walkways are also found above the central area and its connecting paths, allowing players to ink turf from above. On the ceiling there is a glass dome that covers the entire round-shaped garden.

Layout

Kelp Dome Overview.

Unlike conventional maps like Urchin Underpass and Walleye Warehouse, which has both team's bases at far ends of the map and players clashing at the midpoint, Kelp Dome is shaped more like a donut. Either team's bases are situated on the outer rim of the map, enveloping the central area. The spawn point is located on a very high pillar with a large grate extending out from it, and there's a large raised area that players can only reach by dropping down from the spawn point. There are two paths leading away from the spawn point, left and right, while in Ranked modes there is also a third, direct path leading to the central area through the newly-added metal box. The area behind spawn has a ramp that leads out into the left path.

Going down the left route is a small square area, with a narrow opening leading into the neutral combat area and a ramp going over the wall and on to the map's grate network. On the right is an enclosed area with two ramps leading out of it. One connects to the grate passages, while the other is a one way drop into the corner regions. These two corner regions are where players of both team's leaving their base without using the grates meet. It is a simple square area with simple cover and an inkable wall for squids to swim on to the grate network. There is a wide path leading into the middle region. The grate runs above this path, branching off into either team's inner base.

At the center is a wide open area that is broken into halves by a tall cylinder in the middle, with two arms extending out from it. The entire structure can be inked so that players can get on to the platform from below. It is also where the grates on either side of the map ends. Two inflatable barriers are placed in either corner of the arena for cover.

Splatoon

Kelp Dome

Kelp Dome

Added in June 11, 2015
Total area 2,125pp
Features
Hazards

Kelp Dome was released on June 11th, 2015 at Template:UTC, Modified Kelp Dome takes place on Octoling Invasion, an Octo Valley mission.

Ranked Battle

In both Splat Zones and Tower Control, boxes have been added to the right of the ramp directly left of the Respawn Point and ink-able ones on the Raised Walkways. Boxes close to each team's starting points have also been added to facilitate quick travel to the center of the map in Splat Zones, Tower Control, and Rainmaker.

Splat Zones

In the Kelp Dome, the Splat Zone is located at the center of the map, surrounding the Central Tower, and is in the shape of a square. In order to capture the zone, both the part on the tower and the part below it have to at least be inked.

Tower Control

In Tower Control, the tower starts on top of the Central Tower. It moves down and to the right of the Central Tower, towards the corner of the dome. It then goes straight towards the opposing team's Spawn Point and finishes right below the inaccessible area. The goals are to the left of the team bases when facing the rest of the stage, over the left wall. The tower also takes on a shorter appearance compared to other stages.

Rainmaker

The Rainmaker spawns on top of the Central Tower. The goal is located in front of the respawn point of the opposing team next to the wall. Barriers have been added onto the Raised Walkways so that players cannot take that walkway right after obtaining the Rainmaker, or attack the opposing team before getting the weapon.

Gallery

Splatoon 2

Kelp Dome

Kelp Dome

Added in September 16, 2017
Total area 2,316pp
Features
Hazards

Kelp Dome was released on September 16th, 2017 at Template:UTC. returning from the first game, featuring extra grates and turf.

Ranked Battle

In both Splat Zones and Tower Control, boxes have been added to the right of the ramp directly left of the Respawn Point and ink-able ones on the Raised Walkways. Boxes close to each team's starting points have also been added to facilitate quick travel to the center of the map in Splat Zones, Tower Control, and Rainmaker.

Splat Zones

In the Kelp Dome, the Splat Zone is located at the center of the map, surrounding the Central Tower, and is in the shape of a square. In order to capture the zone, both the part on the tower and the part below it have to at least be inked.

Tower Control

In Tower Control, the tower starts on top of the Central Tower. It moves down and to the right of the Central Tower, towards the corner of the dome. It then goes straight towards the opposing team's Spawn Point and finishes right below the inaccessible area. The goals are to the left of the team bases when facing the rest of the stage, over the left wall. The tower also takes on a shorter appearance compared to other stages.

Rainmaker

The Rainmaker spawns on top of the Central Tower. The goal is located in front of the respawn point of the opposing team next to the wall. Barriers have been added onto the Raised Walkways so that players cannot take that walkway right after obtaining the Rainmaker, or attack the opposing team before getting the weapon.

Clam Blitz

The Basket is located on the left side of spawn near the ramp. Barriers have been added near the grates of the sideways.

Gallery

Quotes

Click to view the quotes for Kelp Dome. View the quotation page.

Trivia

  • The Kelp Dome is the second map where the Spawn Point is not accessible on foot; the first being Saltspray Rig and the third Moray Towers.
  • A sunset variant of this map exists in Octo Valley in the mission Octoling Invasion.
    • This was the only way to play on Kelp Dome before the map was added on June 11, 2015 .
  • Regarding the sisters' conversation where Callie states ink is good for plants, Marie responds with "seems legit", an Internet meme used sarcastically by people who don't believe a claim to be true. In reality, cephalopod ink does not contain any compounds that significantly affect plants one way or the other. However, coated leaves may be unable to photosynthesize, making ink potentially bad for plants.
  • When Super Jumping, the glass dome disappears for a brief period.
  • Right before a match ends or Overtime begins, wind chimes can be heard.
  • Kelp Dome, Walleye Warehouse, and Ancho-V Games are the only stages that are not located outdoors.
  • When doing Rainmaker, if you are on the tower in the middle and the Rainmaker expands, you'll get pushed off the tower. To avoid that happening, shoot ink from the grated walkway.
  • This is the third map from Splatoon to return as a stage for Splatoon 2, with the first two being Moray Towers, and Port Mackerel.

Names in other languages

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