Saltspray Rig: Difference between revisions

From Inkipedia, the Splatoon wiki
m (→‎Gallery: updated link)
 
(158 intermediate revisions by 65 users not shown)
Line 1: Line 1:
{{Infobox stage
{{Retired}}
| name    = Saltspray Rig
{{InfoboxGobbler}}
| normalimage  = File:Saltspray Rig.png
'''Saltspray Rig''' is a multiplayer [[stage]] in ''[[Splatoon]]''.
| caption = Saltspray Rig
| hazards = [[Water]]/Chasms
}}


'''Saltspray Rig''' is a multiplayer [[stage]] in ''[[Splatoon]]''.
Saltspray Rig is an ocean-based oil rig, with pipes, crates, and suspended platforms resting over a large body of water.


==Layout==
==Layout==
[[File:Saltsprayrigmap.png|thumb|A map of Saltspray Rig.]]
[[File:Saltsprayrigmap.png|thumb|Saltspray Rig overview.]]
Saltspray Rig appears to be an ocean-based oil rig, with pipes, crates, and suspended platforms resting over a large body of water. It is shaped somewhat like a squid, with two Respawn Points leading into a series of pathways and drop-offs. There are two elevators located in the middle of the map to quickly move from the Bottom Area to the Top Area. Pathways stemming from each Respawn Point cannot be accessed by the other team, and branch off into smaller trails that lead to the Top Area and Bottom Area.
 
Unlike most other [[Stage|stages]] in the [[Splatoon (series)|''Splatoon'' series]] that feature rotational symmetry, Saltspray Rig's stage layout is laterally symmetrical, with the exception of the obstacles in the top area. Saltspray Rig is shaped like a squid, with two [[spawn point]]s leading into a series of pathways and drop-offs. The spawn point area is not accessible to the enemy team, except in [[Rainmaker]] mode. There are two elevators located in the middle of the map to quickly move from the bottom area to the top area. Pathways stemming from each spawn point cannot be accessed by the other team, and branch off into smaller trails that lead to the top area and bottom area.
 
The top area is located opposite the teams' spawn points. It is normally the last area to be claimed due to its distance from the spawn points. It features a tall structure in the middle which is heavily contested in the later parts of the game to claim the surrounding turf. There is also a moving platform that a player can use to claim turf quickly, but in turn, exposes the player, as the player will fall through the platform if they turn into a squid.
 
The bottom area is located between the team's spawn points. It is often the first area that is claimed but is typically forgotten towards the end of the game, due to the battle shifting towards the top area. In the last minute, it is easily claimable. The starting areas in Saltspray Rig cannot be reached on foot by the opposing team, so there is a lot of turf that can be easily claimed during the game. A team with a [[charger]], [[splatling]], [[Inkstrike]] or [[Inkzooka]], though, may be able to claim some turf if the opposing team is not paying attention. Both areas contain paths leading to the bottom area and top area. If a team is not careful, the opposing team may launch an Inkstrike in the area near the end of a battle, claiming some turf which the players cannot claim after leaving their starting area. The only way a player can get back up their team's starting area is to [[Super Jump]] to their team's respective spawn or one of their teammates, or a [[Squid Beakon]]. There is an abyss surrounding the stage as a hazard for players who fall in.
 
This stage puts the Alpha team at a slight disadvantage. The Bravo team has more viable right-side peeking points, as [[Inkling]]s are right-handed, so they can peek around a wall and be mostly protected. Peeking to the left, on the other hand, fully exposes them, leaving them open for attack. Additionally, the Bravo team can use the two moving platforms faster at the start of a match.


===Hazards===
==Ranked Battle terrain==
Saltspray Rig's high and low areas are separated by large chasms. Falling into a chasm will kill [[Inkling]]s.
[[File:Saltspray Rig.jpg|thumb|Saltspray Rig in different terrain.]]


==Notable Locations==
In [[Ranked Battle]]s, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.
[[File:SaltsprayRigp3.jpg|thumb|An [[Inkling]] in the Top Area, next to the moving grated platform.]]
*'''Top Area''' – Top Area is located opposite from the teams' [[Respawn Point]]s. It is normally the last area to be claimed, due to its distance from the spawnpoints. It features a tall structure in the middle, which is heavily contested in the later parts of the game, in order to claim the surrounding turf. There is also a moving platform that a player can use to claim turf quickly, but in turn, exposes the player, as the player will fall through the platform if they turn into a squid.
*'''Bottom Area''' – The Bottom Area is located between the team's Respawn Points. It is often the first area that is claimed, but is typically forgotten towards the end of the game, due to the battle shifting towards the '''Top Area'''. In the last minute, it is easily claimable.
*'''Starting Areas''' – The Starting Areas in Saltspray Rig cannot be reached on foot by the opposing team, so there's a lot of turf that can be easily claimed during the game. A team with a [[charger]] or [[Inkzooka]], though, may be able to claim some turf if the opposing team is not paying attention. Both areas contain paths leading to the 'Bottom Area and Top Area. If a team is not careful, the opposing team may launch an [[Inkstrike]] in the area near the end of a battle, claiming some turf which the players cannot claim after leaving their '''Starting Area'''. The only way a player can get back up their team's '''Starting Area''' is to Super Jump to their team's respective spawn or to one of their teammates.


==Ranked Battle==
[[File:Map Saltspray Rig Splat Zones Overhead.jpg|thumb|200px|right|Overhead map of Saltspray Rig splat zones.]]
===[[Splat Zones]]===
===[[Splat Zones]]===
The Splat Zone for Saltspray Rig sits just below the top area, just inside the "entrance" and before the ramp. It can be easily taken by players shooting ink on ledges on the opposing sides, but if the front of the zone is not protected, the opposing team can easily take control of the zone.
The Splat Zone for Saltspray Rig sits just below the top area, just inside the "entrance" and before the ramp. It can be easily taken by players shooting [[ink]] on ledges on the opposing sides, but if the front of the zone is not protected, the opposing team can easily take control of the zone.


===[[Tower Control]]===
===[[Tower Control]]===
The tower starts at the bottom of the "T" just before the '''Top Area'''. When taken, the tower briefly travels around the "T" and down the pathway towards the enemy base before turning and going down the side of the map. It then begins traveling on the lower pathways that lead to the bottom area. Each team's goal-zone is directly below the exit opposite from the '''Bottom Area''' when going there. Boxes have been added so that players can easily attack the other team if they've taken the tower or vice versa. This means that the action on this map is condensed to a small area, making the '''Top''' and '''Bottom Areas''' go almost completely unused.
The Tower starts at the bottom of the T-shaped section just before the top area. When taken, the Tower briefly travels around the T and down the pathway towards the enemy base before turning and going down the side of the map. It then begins traveling on the lower pathways that lead to the bottom area. Each team's goal zone is directly below the exit opposite from the bottom area when going there. Boxes have been added so that players can easily attack the other team if they have taken the Tower or vice versa. This means that the action on this stage is condensed to a small area, making the top and bottom areas go almost completely unused.


===[[Rainmaker]]===
===[[Rainmaker]]===
The Rainmaker weapon starts down by where the elevators are, by the Bottom Area. Platforms containing the pedestals are built next to the spawn point. Walls have been added so that a team can reach their opponents' base. Also, walls block off the far side alley, but this alley is a bad strategic point anyway.
The [[Rainmaker (weapon)|Rainmaker]] starts on the middle platform that the elevators rise to. Platforms containing the Rainmaker goal pedestals are built next to the spawn point. Walls have been added so that a team can reach their opponents' base. Walls block off the far side alley, forcing players to leave the spawn area through more direct routes.
 
==''Splatoon''==
{{Infobox/Stage
|game          = Splatoon
|image=S Stage Saltspray Rig.jpg
|introduced    = ''Initial Release'' ({{ver|s|1.0.0}})
|totalbp        = 1,900
|features      = Moving Platforms
|hasabysshazard = true
}}
Saltspray Rig underwent a series of changes between its development period and release.
 
===Pre-release version===
The pre-release version included many differences, such as:
 
* There were much fewer vertical pipes to swim up.
* The [[spawn point]]s were closer together.
* Four small areas were located near teams' bases, accessed by thin, curved walkways.
* The bottom area was not present.
* The routes that currently allow players to access the top area from either side were much less detailed.
* Most edges were secured by presumably [[grate]]d fences.
* The top area had fewer crates than in the final version.


==Development==
Saltspray Rig underwent a series of changes between its development period and release. The pre-release version included many differences, such as:
*There were much fewer vertical pipes to swim up.
*The [[Spawn Point]]s were closer together.
*Four small areas were located near teams' bases, accessed by thin, curved walkways.
*The Bottom Area was not present.
*The routes that currently allow players to access the Top Area from either side were much less detailed.
*Most edges were secured by presumably [[grate]]d fences.
*The top area had less crates than in the final version.
<gallery>
<gallery>
PreSR1.png|The Top Area and connecting walkways.
Saltsprag Rig (Beta).png|A pre-release version of Saltspray Rig.
PreSR1.png|The top area and connecting walkways.
PreSR2.png|The four smaller areas and their connecting walkways.
PreSR2.png|The four smaller areas and their connecting walkways.
PreSR3.png|The [[Wii U GamePad]] map of Saltspray Rig.
PreSR3.png|The {{GP}} map of Saltspray Rig.
PreSR4.png|The Top Area and moving grates platform.
PreSR4.png|The top area and moving grates platform.
PreSR5.png|One of the four smaller areas and the platforms that lead to it.
PreSR5.png|One of the four smaller areas and the platforms that lead to it.
PreSR6.png|Another view of one of the four smaller areas.
PreSR6.png|Another view of one of the four smaller areas.
Line 51: Line 63:
</gallery>
</gallery>


==Tips==
===Release version===
*It is impossible to reach the spawn point of the opposing team, and the only way to ink those areas is to spray up at the tips of the walkways, throw bombs, use a [[charger]] or [[Inkzooka]], or call in an [[Inkstrike]]. That means wasting time claiming that turf at the beginning is not as important as other contested area. Wait until the action heats and claim it after a respawn.
Saltspray Rig was released with the launch of {{S}}.
*Since the top area is so contested in [[Turf War]]s, getting into it can be difficult once a team has control. However, on the far left and right sides outside the area are inkable walls that can can climbed for sniping or for easy entry into the area.
*At the top of the aforementioned walls, there are also small inkable walkways that are often overlooked. Hiding in these walkways on the opposing team's side can prove to be a strategic move, allowing players to attack approaching enemies.
*Towards the back of the map, there is a platform attached to a crane. If a player climbs the tallest stack of boxes in this area, it is possible for them to get on said platform. This is a useful sniping spot for chargers, and it can also be a good location to put a [[sprinkler]]. However, this platform is a [[grate]] and players who turn into a squid will fall through.


==Trivia==
===Maps===
*Saltspray Rig was one of the two playable maps during the [[Splatoon Global Testfire]], alongside [[Walleye Warehouse]].
<gallery>
*Unlike every other [[stage]], Saltspray Rig does not feature both X and Z axis symmetry; for this reason, teams have different views of the map from their [[Spawn Point]]s. Because of this layout, the [[Wii U GamePad]]'s map does not look the same for both teams, like it does in other stages.
Map Saltspray Rig Turf War Overhead.png|[[Turf War]] (alpha)
*An evening variant of this map exists in [[Octo Valley (mode)|Octo Valley]] in the mission [[Octoling Onslaught]].
Map Saltspray Rig Splat Zones Overhead.jpg|[[Splat Zones]] (alpha)
*Saltspray Rig is currently the only map whose name is not related to a marine organism.
Map Saltspray Rig Tower Control Overhead Right.jpg|[[Tower Control]] (alpha)
Map Saltspray Rig Rainmaker Overhead Right.jpg|[[Rainmaker]] (alpha)
Map Saltspray Rig Turf War Overhead Left.jpg|Turf War (bravo)
Map Saltspray Rig Splat Zones Overhead Left.jpg|Splat Zones (bravo)
Map Saltspray Rig Tower Control Overhead Left.jpg|Tower Control (bravo)
Map Saltspray Rig Rainmaker Overhead Left.jpg|Rainmaker (bravo)
</gallery>


== [[Squid Sisters]] quotes ==
===Gallery===
=== English quotes ===
<gallery>
Splat Zones Saltspray Rig.jpg|A match of Splat Zones on Saltspray Rig.
Splat roller pushing.gif|An [[Inkling]] running with the [[Splat Roller]] on one of the small pathways.
SaltsprayRigp2.jpg|Far in the background of Saltspray Rig, a large bridge can be seen. There are also a few [[Animal#Seagulls|seagulls]] flying around.
Saltspray jellies.png|[[Jellyfish]] on a tower at Saltspray Rig.
SaltspraySplatfest.jpg|An isometric view of the north of Saltspray Rig, during a [[Splatfest]].
Saltspray view during splatfest.png|The view from Saltspray Rig during a Splatfest.
S Zink promo 1.jpg|Promo for [[Zink]] at Saltspray Rig.
S Saltspray Rig Top Area.png|An Inkling in the top area, next to the moving grated platform.
Custom E-Liter 3K.jpg|A Inkling Girl fires a [[Custom E-liter 3K]] in the top middle of Saltspray Rig.
</gallery>


{{StageQuotes
===Splatfests===
Saltspray Rig was available in the following [[Splatfest]]s in {{S}}:


|C1A=Blech, the salt spray here really gets in my eyes!
* [[Red Kitsune Udon vs. Green Tanuki Soba (July 2015)]]
|M1A=It makes my skin totally dry as well...
* [[Roller Coasters vs. Water Slides]]
|R1A=NOE
* [[Eating vs. Sleeping]]
|V1=1
* [[Autobots vs. Decepticons]]
* [[Airhead vs. Wisecracker (2015)|Airhead vs. Wisecracker]]
* [[Cats vs. Dogs (October 2015)]]
* [[Love vs. Money]]
* [[Burgers vs. Pizza]]
* [[Hoverboard vs. Jet Pack]]


|C1B=Blech, the salt spray here really gets in my eyes!
==Quotes==
|M1B=You know, salted squid is a delicacy in some places.
{{Quotes}}
|R1B=NOA


|C2face=Normal
==Trivia==
|M2face=Normal
* Saltspray Rig was one of the two playable maps during the ''[[Splatoon Global Testfire]]'', alongside [[Walleye Warehouse]].
|C2A=The thing about this stage is it's covered in seagulls! It's too easy to splash ink on them by accident!
* Saltspray Rig, [[Skipper Pavilion]], [[Zappy Longshocking]], and [[Bridge to Tentaswitchia]] are the only stages that have lateral symmetry.
|M2A=So you're the reason they seem so angry sometimes...
** Saltspray Rig is one of the three stages that is not truly symmetrical in the ''[[Splatoon (series)|Splatoon]]'' series, followed by [[Kelp Dome]] and [[Port Mackerel]]; the obstacles in the top area are not arranged symmetrically.
|R2A=NOE
* An evening variant of this map exists in [[Octo Valley (mode)|Octo Valley]] in the mission [[Octoling Onslaught]].
|V2=1
* Saltspray Rig is the only stage in {{S}} whose name is not related to an aquatic organism.
 
* Saltspray Rig and [[Urchin Underpass]] are the only stages in ''Splatoon'' to not return in a sequel.
|C2B=I hope those poor seagulls don't get all inked up!
|M2B=Well, seagulls are natural predators of squid, so...
|R2B=NOA
 
|C3A=The lift here is so much fun to ride! Exciting stuff!
|M3A=Exciting? Don't you mean scary?
|R3A=NOE
|V3=1
 
|C3face=Happy
|M3face=Normal
|C3B=I love riding the elevators here! SO MUCH FUN!
|M3B=Sure. If by 'fun' you mean ABSOLUTELY TERRIFYING!
|R3B=NOA
 
|C4A=Just take the high ground and it'll be an easy win! ...Is what amateurs think. Then they get splatted.
|M4A=But don't just stick to the low ground, either!
|R4A=NOE
|V4=1
 
|C4B='Just grab the high ground and it'll be an easy win!' ...Is what amateurs say. Then they get splatted.
|M4B=But don't just stick to the low ground, either!
|R4B=NOA
 
|C5face=Normal
|M5face=Normal
|C5A=Hey Marie, what's the best way to attack here?
|M5A=Uhhhh... Shoot lots of ink?
|R5A=NOE
|V5=1
 
|C5B=So, Marie, how would you plan your attack here?
|M5B=Uhhhh...shoot lots of ink?
|R5B=NOA
 
|C6face=Shocked
|M6face=Normal
|C6A=There's an oil field here, right?! Should we really be throwing bombs around?
|M6A=They're only ink bombs! It's totally safe.
|R6A=NOE
|V6=1
 
|C6B=Uhh... This is, like, an oil field, right? Should we really be tossing explosives around?
|M6B=They're ink bombs! Not TNT! It's totally safe.
|R6B=NOA
 
|C7A=Where does Judd go while the battle's going on?
|M7A=Dunno... Probably eating fish. Doing cat stuff.
|R7A=NOE, NOA
|V7=1
 
|C8face=Happy
|M8face=Normal
|C8A=I remember learning about this place in school!
|M8A=Yeah, we studied it in Ink Battles 101!
|R8A=NOE, NOA
|V8=2
 
|C9face=Normal
|M9face=Shocked
|C9A=Hey Marie, can you think of any good puns?
|M9A=You know how much I hate puns.  They're punbearable!
|R9A=NOE
|V9=2
 
|C9B=Hey, Marie.  Can you think of any good puns?
|M9B=You know how much I hate puns.  They're punbearable!
|R9B=NOA
 
|C10face=Happy
|M10face=Normal
|C10A=Let's dive off of the rig!  CANNONBALL!
|M10A=But you can't swim!  None of us can!
|R10A=NOE, NOA
|V10=2
 
|C11face=Sad
|M11face=Normal
|C11A=They should totally open a cute coffee shop here!
|M11A=On an oil rig? Not exactly the greatest business plan.
|R11A=NOE
|V11=2
 
|C11B=They should totally open a relaxing day spa here!
|M11B=Uh...  On an oil rig?  Great business plan, Callie.
|R11B=NOA


|C12A=I love to come and spend hours staring at the sea.
==Etymology==
|M12A=You mean spend hours catching a cold...
Saltspray Rig is derived from the nouns 'saltspray' and 'rig'. Saltspray is salt that comes from the ocean waves, and a rig is a structure housing equipment used to drill or extract oil from underground.
|R12A=NOE
|V12=2


|C2face=Normal
シオノメ油田 ''Shionome Yuden'' is derived from 'Shionome' (the point where two ocean currents meet) and 'oil field', an area deep underground in the ocean for oil to be drilled or extracted.
|M2face=Normal
|C12B=Ah, staring at the ocean is so therapautic.
|M12B=So is therapy.
|R12B=NOA


}}
===Names in other languages===
 
{{Localized name
=== Japanese quotes ===
|color=Splatoon
 
{{StageQuotes
|C=アオリ
|M=ホタル
|:=:
|Qopen=「
|Qclose=」
 
|C1A=ここのバトルは、しお風が目にしみて 苦手だわ~
|M1A=バトル後は シオカラ寸前だよね~
|C1Aeng=I hate it when the salt sprays in my eyes when I'm battling here~
|M1Aeng=After the battle, you could almost call us the Salted Squids~
|R1A=NOJ
|V=1
 
|C2A=ここ カモメ多いから、インクが 当たっちゃうんだよね…
|M2A=たまに おそわれるの、アンタのせいか…
|C2Aeng=There's so many seagulls here, it's easy to ink them...
|M2Aeng=So you're the reason they attack us every now and then...
|R2A=NOJ
|V2=1
 
|C3face=Happy
|M3face=Normal
 
|C3A=ここのエレベーター、乗るの楽しいよね! ワクワク♪
|M3A=え? こわくね?
|C3Aeng=It's fun to ride the elevators here! So exciting♪
|M3Aeng=Eh? It's not scary?
|R3A=NOJ
|V3=1
 
|C4A=ここは、高い所を制すと有利! …とも限らないのが ポイント!
|M4A=低い所ばっかでも ダメ~
|C4Aeng=Controlling the high spots here will give you an advantage! ...But don't limit yourself to just that!
|M4Aeng=The low spots are bad, though~
|R4A=NOJ
|V4=1
 
|C5A=ねえねえ、ホタルちゃんなら ここは どう攻める?
|M5A=ガンガン攻める
|C5Aeng=Hey, hey, Marie, what's your attack here?
|M5Aeng=A pounding attack.
|R5A=NOJ
|V5=1
 
|C6A=ここって 油田があるんだよね? ボムとか投げたら 危なくない?
|M6A=インクだからダイジョブ、ダイジョブ
|C6Aeng=This is an oil field, right? Isn't it dangerous be throwing bombs and stuff?
|M6Aeng=It's ink, so it's fine, it's fine.
|R6A=NOJ
|V6=1
 
|C7A=バトル後に出て来る ジャッジくんって、バトル中は どこで待ってるんだろ?
|M7A=魚 食べてるの、見かけた事あるけどな~
|C7Aeng=Judd shows up after the battle, but where is he waiting during it?
|M7Aeng=I happened to see him eating fish~
|R7A=NOJ
|V7=1
 
|C9A=ホタルちゃん、なんかダジャレ考えてー
|M9A=えっ、無茶振りせんで
|C9Aeng=Marie, tell me a bad joke.
|M9Aeng=
|R9A=NOJ
|V9=2
 
|C11B=この辺、何も無いから不便だわー コンビニできないかなー?
|M11B=海の上じゃ 採算取れんっしょ
|C11Beng=This place is so empty. Can't they build a convenience store or something?
|M11Beng=I don't think they'd turn much of a profit above the ocean.
|R11B=NOJ
|V11=2
 
|C12B=失恋したら冬の海 見に来たりしちゃうのかな?
|M12B=カゼ引かんようにね~
|C12Beng=If your heart gets broken, should you come look at the winter sea?
|M12Beng=You'd just catch a cold~
|R12B=NOJ
|V12=2
 
}}
 
=== French quotes ===
 
{{StageQuotes
|C=Ayo
|M=Oly
|Qopen=«
|Qclose=»
 
<!--
|C1A=Blech, the salt spray here really gets in my eyes!
|M1A=You know, salted squid is a delicacy in some places.
|R1A=NOE
|V1=1
-->
 
<!--
|C2A=I hope those poor seagulls don't get all inked up!
|M2A=Well, seagulls are natural predators of squid, so...
|R2A=NOE
|V2=1
-->
 
<!--
|C3A=I love riding the elevators here! SO MUCH FUN!
|M3A=Sure. If by 'fun' you mean ABSOLUTELY TERRIFYING!
|R3A=NOE
|V3=1
-->
 
<!--
|C4A='Just grab the high ground and it'll be an easy win!' ...Is what amateurs say. Then they get splatted.
|M4A=But don't just stick to the low ground, either!
|R4A=NOE
|V4=1
-->
 
|C5A=T'as des conseils pour ce stage, Oly?
|M5A=Hmmmm... Tirer de l'encre, plein d'encre?
|R5A=NOE
|V5=1
 
<!--
|C6A=Uhh... This is, like, an oil field, right? Should we really be tossing explosives around?
|M6A=They're ink bombs! Not TNT! It's totally safe.
|R6A=NOE
|V6=1
-->
 
<!--
|C7A=Where does Judd go while the battle's going on?
|M7A=Dunno... Probably eating fish. Doing cat stuff.
|R7A=NOE
|V7=1
-->
 
}}
 
===Italian quotes===
 
{{StageQuotes
|C=Stella
|M=Marina
|Qopen=«
|Qclose=»
 
|C1face=Sad
|M1face=Sad
|C1A=L'aria di mare è così salata che mi irrita gli occhi!
|C1Aeng=The salt spray is so salty that it irritates my eyes!
|M1A=Dopo la battaglia, un bel branzino in crosta di sale...
|M1Aeng=After the fight, a nice salt-crusted sea bass...
|R1A=NOE
|V1=1
 
|C2face=Normal
|M2face=Normal
|C2A=Qui è pieno di gabbiani, è impossibile evitarli tutti!
|C2Aeng=There are so many seagulls here, it's impossible to avoid them all!
|M2A=Potresti cominciare almeno a non prenderli di mira!
|M2Aeng=You could at least try to by not aiming at them!
|R2A=NOE
|V2=1
 
|C3A=Adoro fare su e giù con i montacarichi!
|C3Aeng=I love going up and down on the lift!
|M3A=Mmmh... a me invece fanno un po' paura...
|M3Aeng=Hmmm... they're a bit scary to me...
|R3A=NOE
|V3=1
 
|C4A=Non sempre stare in zone alte è sinonimo di vittoria.
|C4Aeng=Sticking on upper levels doesn't always mean winning.
|M4A=In ogni caso non conviene stare nelle zone basse.
|M4Aeng=In any case, you shouldn't stick on lower grounds.
|R4A=NOE
|V4=1
 
|C5face=Normal
|M5face=Normal
|C5A=Marina, che tipo di attacco sarebbe meglio usare qui?
|C5Aeng=Marie, what kind of attack strategy would suit better here?
|M5A=Devastante, distruttivo, totale... reso il concetto?
|M5Aeng=Devastating, destructive, full-scale... got my drift?
|R5A=NOE
|V5=1
 
|C7A=Chissà cosa fa Giudigatto nei giorni senza battaglie...
|C7Aeng=Who knows what Judd does in battle-free days...
|M7A=Una volta l'ho visto che mangiava un pesciolino!
|M7Aeng=I saw him once eating a small fish!
|R7A=NOE
|V7=1
 
|C8face=Happy
|M8face=Normal
|C8A=Questo posto l'ho studiato a scuola!
|C8Aeng=I've studied this place in school!
|M8A=Già, è piuttosto famoso.
|M8Aeng=Yeah, it's rather notorious.
|R8A=NOE
|V8=1
 
|C9face=Normal
|M9face=Shocked
|C9A=Marina, fai una battuta!
|C9Aeng=Marina, make a pun!
|M9A=Non mi viene nessuna battuta... sono abbattuta!
|M9Aeng=I can't think of any pun... I'm down!
|R9A=NOE
|V9=2
<!--battuta (pun), abbattuta (being down) -->
 
|C10face=Happy
|M10face=Normal
|C10A=Riesco a sentire le onde che mi cullano...
|C10Aeng=I can hear the waves lulling me to sleep...
|M10A=Attenta a non farti portare via dalla corrente!
|M10Aeng=Be careful not to get dragged away by the sea current!
|R10A=NOE
|V10=2
 
|C11face=Sad
|M11face=Normal
|C11A=È un po' deserto da queste parti... un bel bar magari...
|C11Aeng=It's kinda deserted around here... maybe a nice bar...
|M11A=Non credo che avrebbe molti clienti...
|M11Aeng=I don't think it would get many customers...
|R11A=NOE
|V12=2
 
|C12face=Normal
|M12face=Normal
|C12A=Adoro passare ore e ore a guardare il mare.
|C12Aeng=I love to spend hours and hours to look at the sea.
|M12A=Vuoi dire passare ore e ore a prenderti il raffreddore...
|M12Aeng=You mean spend hours and hours catching a cold...
|R12A=NOE
|V12=2
 
}}
 
===Spanish quotes===
 
{{StageQuotes
|C=Mar
|M=Tina
|Qopen=«
|Qclose=»
 
|C5face=Normal
|M5face=Normal
|C5A=¿Qué opinas, Tina?  ¿Alguna sugerencia?
|M5A=Yo iría a por todas.
|C5Aeng=What do you think, Marie?  Any suggestions?
|M5Aeng=I would go for it.
|R5A=NOE
|V5=1
 
|C5B=
|M5B=
|R5B=NOA
 
|C9face=Normal
|M9face=Shocked
|C9A=
|M9A=
|C9Aeng=
|M9Aeng=
|R9A=NOE
|V9=2
 
|C9B=Oye, Tina, ¿te cuento un chiste?
|M9B=¡No!  ¡El de las gaviotas no se puede contar en la tele!
|C9Beng=
|M9Beng=
|R9B=NOA
 
}}
 
==Gallery==
<gallery>
WiiU Splatoon 20 SplatZones SaltsprayRig00.jpg|A match of [[Splat Zones]] on Saltspray Rig.
</gallery>
 
==Names in other languages==
{{Foreignname
|Jap=シオノメ油田
|Jap=シオノメ油田
|JapR=Shionome Yuden
|JapR=Shionome Yuden
|JapM=Shionome (point where two ocean currents meet) Oil Field
|JapM=Shionome Oil Field
|SpaA=Plataforma Gaviota
|Spa=Plataforma Gaviota
|SpaAM=Seagull Rig
|SpaM=Seagull Rig
|FreE=Station Doucebrise
|FreE=Station Doucebrise
|FreEM=Fresh Breeze Station
|FreEM=Fresh Breeze Station
|FreA=Plate-forme Mouette
|FreA=Plate-forme Mouette
|FreAM=Seagull Rig
|FreAM=Seagull Rig
|Ger=Bohrinsel Nautilus
|GerM=Nautilus Oil Rig
|Ita=Raffineria
|Ita=Raffineria
|ItaM=Refinery
|ItaM=Refinery
|Internal=Seaplant
}}
}}


{{-}}
==External links==
{{LocationsPro}}
{{External links
[[Category:Stages]]
|twitch=no
[[Category:Locations]]
|speedrun=no
|youtube=no
|strategywiki=Splatoon/Saltspray Rig
}}
 
{{Navbox/S Locations}}
 
[[Category:Splatoon stages]]
 
[[es:Plataforma Gaviota]]
[[fr:Station Doucebrise]]

Latest revision as of 03:54, 13 April 2024

RotM Icon Cuttlefish square.png
Retired.
This article or section describes content that may be partly or wholly inaccessible due to its removal or the discontinuation of online services.
Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
Splatoon 3 "3" icon.svg

Saltspray Rig is a multiplayer stage in Splatoon.

Saltspray Rig is an ocean-based oil rig, with pipes, crates, and suspended platforms resting over a large body of water.

Layout

Saltspray Rig overview.

Unlike most other stages in the Splatoon series that feature rotational symmetry, Saltspray Rig's stage layout is laterally symmetrical, with the exception of the obstacles in the top area. Saltspray Rig is shaped like a squid, with two spawn points leading into a series of pathways and drop-offs. The spawn point area is not accessible to the enemy team, except in Rainmaker mode. There are two elevators located in the middle of the map to quickly move from the bottom area to the top area. Pathways stemming from each spawn point cannot be accessed by the other team, and branch off into smaller trails that lead to the top area and bottom area.

The top area is located opposite the teams' spawn points. It is normally the last area to be claimed due to its distance from the spawn points. It features a tall structure in the middle which is heavily contested in the later parts of the game to claim the surrounding turf. There is also a moving platform that a player can use to claim turf quickly, but in turn, exposes the player, as the player will fall through the platform if they turn into a squid.

The bottom area is located between the team's spawn points. It is often the first area that is claimed but is typically forgotten towards the end of the game, due to the battle shifting towards the top area. In the last minute, it is easily claimable. The starting areas in Saltspray Rig cannot be reached on foot by the opposing team, so there is a lot of turf that can be easily claimed during the game. A team with a charger, splatling, Inkstrike or Inkzooka, though, may be able to claim some turf if the opposing team is not paying attention. Both areas contain paths leading to the bottom area and top area. If a team is not careful, the opposing team may launch an Inkstrike in the area near the end of a battle, claiming some turf which the players cannot claim after leaving their starting area. The only way a player can get back up their team's starting area is to Super Jump to their team's respective spawn or one of their teammates, or a Squid Beakon. There is an abyss surrounding the stage as a hazard for players who fall in.

This stage puts the Alpha team at a slight disadvantage. The Bravo team has more viable right-side peeking points, as Inklings are right-handed, so they can peek around a wall and be mostly protected. Peeking to the left, on the other hand, fully exposes them, leaving them open for attack. Additionally, the Bravo team can use the two moving platforms faster at the start of a match.

Ranked Battle terrain

Saltspray Rig in different terrain.

In Ranked Battles, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.

Splat Zones

The Splat Zone for Saltspray Rig sits just below the top area, just inside the "entrance" and before the ramp. It can be easily taken by players shooting ink on ledges on the opposing sides, but if the front of the zone is not protected, the opposing team can easily take control of the zone.

Tower Control

The Tower starts at the bottom of the T-shaped section just before the top area. When taken, the Tower briefly travels around the T and down the pathway towards the enemy base before turning and going down the side of the map. It then begins traveling on the lower pathways that lead to the bottom area. Each team's goal zone is directly below the exit opposite from the bottom area when going there. Boxes have been added so that players can easily attack the other team if they have taken the Tower or vice versa. This means that the action on this stage is condensed to a small area, making the top and bottom areas go almost completely unused.

Rainmaker

The Rainmaker starts on the middle platform that the elevators rise to. Platforms containing the Rainmaker goal pedestals are built next to the spawn point. Walls have been added so that a team can reach their opponents' base. Walls block off the far side alley, forcing players to leave the spawn area through more direct routes.

Splatoon

Saltspray Rig

Saltspray Rig

Added in Initial Release (1.0.0)
Total area 1,900p
Features Moving Platforms
Hazards Abyss

Saltspray Rig underwent a series of changes between its development period and release.

Pre-release version

The pre-release version included many differences, such as:

  • There were much fewer vertical pipes to swim up.
  • The spawn points were closer together.
  • Four small areas were located near teams' bases, accessed by thin, curved walkways.
  • The bottom area was not present.
  • The routes that currently allow players to access the top area from either side were much less detailed.
  • Most edges were secured by presumably grated fences.
  • The top area had fewer crates than in the final version.

Release version

Saltspray Rig was released with the launch of Splatoon.

Maps

Gallery

Splatfests

Saltspray Rig was available in the following Splatfests in Splatoon:

Quotes

Click to view the quotes for Saltspray Rig. View the quotation page.

Trivia

Etymology

Saltspray Rig is derived from the nouns 'saltspray' and 'rig'. Saltspray is salt that comes from the ocean waves, and a rig is a structure housing equipment used to drill or extract oil from underground.

シオノメ油田 Shionome Yuden is derived from 'Shionome' (the point where two ocean currents meet) and 'oil field', an area deep underground in the ocean for oil to be drilled or extracted.

Names in other languages

Language Name Meaning
Japan Japanese シオノメ油田
Shionome Yuden
Shionome Oil Field
Canada French (NOA) Plate-forme Mouette Seagull Rig
France French (NOE) Station Doucebrise Fresh Breeze Station
Germany German Bohrinsel Nautilus Nautilus Oil Rig
Italy Italian Raffineria Refinery
SpainMexico Spanish Plataforma Gaviota Seagull Rig
Translate logo.svg Internal Seaplant

External links

External links:
  StrategyWiki Icon.svg