H-3 Nozzlenose: Difference between revisions
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| initial fire kid = 3 | | initial fire kid = 3 | ||
| initial fire squid = 8 | | initial fire squid = 8 | ||
| | | RepeatFrame = 5 | ||
| TripleShotSpan = 20 | |||
| | | MoveSpeed = 0.45 | ||
| | | InkRecoverStop = 30 | ||
| | | DamageReduceStartFrame = | ||
| | | DamageMin = | ||
| DamageReduceEndFrame = | |||
| | | ColRadius = 2 | ||
| | | DegRandom = 1 | ||
| | | DegJumpRandom = 6 | ||
| | | DegBias = 25 | ||
| | | DegBiasMin = | ||
| | | DegBiasKf = | ||
| | | DegJumpBias = 40 | ||
| | | DegBiasDecrease = | ||
| | | InitVel = 22 | ||
| | | StraightFrame = 6 | ||
| | | StraightStateEndSpeed = | ||
| | | CreateSplashLength = 48 | ||
| | | CreateSplashNum = 4 | ||
| SplashSplitNum = 5 | |||
| | | PaintNearDistance = 11 | ||
| | | PaintNearRadius = 22 | ||
| | | NearestSplahSplitLength = | ||
| | | NearestSplashMaxScaleClamp = | ||
| | | SplashMinScaleHighest = | ||
| | | NearestSplashPaintRadiusTimes = | ||
| | | SplashMaxScaleHighest = | ||
| | | PaintFarDistance = 200 | ||
| | | PaintFarRadius = 22 | ||
| | | SplashPaintRadius = 14.5 | ||
| | | SplashMinScaleClamp = | ||
| | | SplashMinScaleHighest = | ||
| | | SplashMaxScaleClamp = | ||
| | | SplashMaxScaleHighest = | ||
| ForceDropNearestSplashAddNum = | |||
| | |||
| | |||
| | |||
| | |||
| paint feet ensure notes = | | paint feet ensure notes = | ||
}} | }} | ||
Line 117: | Line 113: | ||
| initial fire kid = 3 | | initial fire kid = 3 | ||
| initial fire squid = 8 | | initial fire squid = 8 | ||
| | | RepeatFrame = 5 | ||
| TripleShotSpan = 20 | |||
| | | MoveSpeed = 0.6 | ||
| | | InkRecoverStop = 25 | ||
| | | DamageReduceStartFrame = 8 | ||
| | | DamageMin = 20.5 | ||
| | | DamageReduceEndFrame = 24 | ||
| ColRadius = 2 | |||
| | | DegRandom = 1 | ||
| | | DegJumpRandom = 1 | ||
| | | DegBias = 25 | ||
| | | DegBiasMin = 1 | ||
| | | DegBiasKf = 1 | ||
| | | DegJumpBias = 40 | ||
| | | DegBiasDecrease = 0.5 | ||
| | | InitVel = 28.75 | ||
| | | StraightFrame = 4 | ||
| | | StraightStateEndSpeed = 22.698 | ||
| | | CreateSplashLength = 60 | ||
| | | CreateSplashNum = 3 | ||
| | | SplashSplitNum = 5 | ||
| PaintNearDistance = 11 | |||
| | | PaintNearRadius = 21 | ||
| | | NearestSplahSplitLength = 13.5 | ||
| | | NearestSplashMaxScaleClamp = 1.2 | ||
| | | SplashMinScaleHighest = 100 | ||
| | | NearestSplashPaintRadiusTimes = 1.4 | ||
| | | SplashMaxScaleHighest = 30 | ||
| | | PaintFarDistance = 200 | ||
| | | PaintFarRadius = 21 | ||
| | | SplashPaintRadius = 14.2 | ||
| | | SplashMinScaleClamp = 1 | ||
| | | SplashMaxScaleClamp = 1.2 | ||
| | | ForceDropNearestSplashAddNum = 2 | ||
| | |||
| | |||
| | |||
| paint feet ensure notes = This ensures that firing a single burst will always paint the player's feet, so long as they have enough ink to fire all 3 shots. | | paint feet ensure notes = This ensures that firing a single burst will always paint the player's feet, so long as they have enough ink to fire all 3 shots. | ||
}}<ref>[https://pastebin.com/maduKUYc Data parameters for Shooters]</ref> | }}<ref>[https://pastebin.com/maduKUYc Data parameters for Shooters]</ref> |
Revision as of 01:32, 11 August 2018
The H-3 Nozzlenose is main weapon in Splatoon and Splatoon 2. It is the Heavy version of the L-3 Nozzlenose. Unlike most other Shooters, pressing will automatically fire 3 bullets at a time. In comparison to the L-3 Nozzlenose, the bullets have increased attack power, capable of splatting enemies in 1 burst if all 3 bullets land on the target. However, it has a lower fire rate than the L-3 Nozzlenose.
Splatoon
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | Suction Bomb |
Special | Echolocator |
Special depletion | 40% |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 10 |
Cost | 7,500 |
Specifications | |
Base damage | 41 |
Ink consumption | 1.6% (4.8% per ) |
The H-3 Nozzlenose was released on September 12th, 2015 at Template:UTC.
Data
Version history
Version | Adjustments |
---|---|
2.2.0 |
|
2.7.0 |
|
2.8.0 |
|
Gallery
-
Promo image.
-
An Inkling running with the H-3 Nozzlenose equipped.
-
Firing the H-3 Nozzlenose. (front)
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Firing the H-3 Nozzlenose. (behind)
-
Official art of an Inkling holding the H-3 Nozzlenose.
Demonstration
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | Point Sensor |
Special | Tenta Missiles |
Special points | 180p |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 29 |
Cost | 17,200 |
Specifications | |
Base damage | 41 |
Ink consumption | 1.8% (5.4% per ) |
The H-3 Nozzlenose returns in Splatoon 2 looking identical to how it did in the first game. It comes with the Point Sensors and Tenta Missiles.
Data
Version history
Version | Adjustments |
---|---|
Base game |
|
1.4.0 |
|
2.3.0 |
|
3.2.0 |
|
Gallery
Demonstration
Quotes
View the quotation page. |
Trivia
- The Nozzlenose family of weapons are visually designed after garden hose reels. This is also reflected in their names in some other languages.
- The D in the name of the altenrative version likely represents the dolphin sticker on the side.
- The dolphin may be a reference to the codename for the Nintendo GameCube: "Dolphin."
Names in other languages
Translation notes