Neo Splash-o-matic: Difference between revisions
m (→Countermeasures: replaced Rush with Launcher) |
GloverMist (talk | contribs) (Cleanup.) |
||
Line 1: | Line 1: | ||
{{InfoboxGobbler}} | {{InfoboxGobbler}} | ||
The '''Neo Splash-o-matic''' is a [[ | The '''Neo Splash-o-matic''' is a [[shooter]] [[main weapon]] in ''[[Splatoon]]'' and ''[[Splatoon 2]]''. It is a [[Weapon brand#Neo|Neo]]-branded variant of the the [[Splash-o-matic]] and comes with a different [[sub weapon|sub]] and [[special weapon]]. | ||
== ''Splatoon'' == | ==''Splatoon''== | ||
{{Infobox/Weapon | {{Infobox/Weapon | ||
|game = Splatoon | |game = Splatoon | ||
Line 19: | Line 19: | ||
|alt1 = Splash-o-matic | |alt1 = Splash-o-matic | ||
}} | }} | ||
The Neo Splash-o-matic was released on {{date|2015-07-22}} at {{time|2015-07-22 02:00 UTC}}. <ref>{{cite web | url = https://twitter.com/SplatoonJP | title = {{TWI}} SplatoonJP on Twitter | publisher = ''Splatoon'' Japan | date = 2015-07-21 | accessdate= 2015-07-22 }}</ref> | The Neo Splash-o-matic was released on {{date|2015-07-22}} at {{time|2015-07-22 02:00 UTC}}.<ref>{{cite web| url=https://twitter.com/SplatoonJP| title={{TWI}} SplatoonJP on Twitter| publisher=''Splatoon'' Japan| date=2015-07-21 |accessdate=2015-07-22}}</ref> It comes with [[Burst Bomb]]s and the [[Inkzooka]]. | ||
=== Data === | ===Data=== | ||
{{shooter data | {{shooter data | ||
| weight class = middle | |weight class = middle | ||
| InkConsume = 0.7 | |InkConsume = 0.7 | ||
| initial fire kid = 3 | |initial fire kid = 3 | ||
| initial fire squid = 8 | |initial fire squid = 8 | ||
| RepeatFrame = 5 | |RepeatFrame = 5 | ||
| MoveSpeed = 0.72 | |MoveSpeed = 0.72 | ||
| InkRecoverStop = 20 | |InkRecoverStop = 20 | ||
| ColRadius = 2 | |ColRadius = 2 | ||
| DegRandom = 2.7 | |DegRandom = 2.7 | ||
| DegJumpRandom = 12 | |DegJumpRandom = 12 | ||
| DegBias = 40 | |DegBias = 40 | ||
| DegJumpBias = 40 | |DegJumpBias = 40 | ||
| DegBiasDecrease = | |DegBiasDecrease = | ||
| InitVel = 24 | |InitVel = 24 | ||
| StraightFrame = 3 | |StraightFrame = 3 | ||
| CreateSplashLength = 80 | |CreateSplashLength = 80 | ||
| CreateSplashNum = 1.65 | |CreateSplashNum = 1.65 | ||
| SplashSplitNum = 7 | |SplashSplitNum = 7 | ||
| PaintNearDistance = 11 | |PaintNearDistance = 11 | ||
| PaintNearRadius = 22 | |PaintNearRadius = 22 | ||
| PaintFarDistance = 200 | |PaintFarDistance = 200 | ||
| PaintFarRadius = 19 | |PaintFarRadius = 19 | ||
| SplashPaintRadius = 13.2 | |SplashPaintRadius = 13.2 | ||
}} | }} | ||
Line 51: | Line 51: | ||
{{version history box|S| | {{version history box|S| | ||
{{version history item|S|2.2.0| | {{version history item|S|2.2.0| | ||
*{{buff|Base damage|26.0|28.0}} | * {{buff|Base damage|26.0|28.0.}}}} | ||
{{version history item|S|2.7.0| | |||
* {{buff|Initial velocity of shots increased by about 10%.}} | |||
* {{buff|Spread reduced by about 10%.}} | |||
* {{buff|Range increased by about 10%.}} | |||
* {{buff|[[Special gauge]] loss|50%|as low as 40%.}}}} | |||
}} | }} | ||
===Gallery=== | ===Gallery=== | ||
Line 66: | Line 66: | ||
NeoSplash-o-matic3.jpg|Firing a Neo Splash-o-matic. ''(front)'' | NeoSplash-o-matic3.jpg|Firing a Neo Splash-o-matic. ''(front)'' | ||
NeoSplash-o-matic4.jpg|Firing a Neo Splash-o-matic. ''(behind)'' | NeoSplash-o-matic4.jpg|Firing a Neo Splash-o-matic. ''(behind)'' | ||
Takoroka mesh + squid girl tunic + mawcasins.png|Another Inkling holding the Neo Splash-o-matic with a special weapon ready. | Takoroka mesh + squid girl tunic + mawcasins.png|Another Inkling holding the Neo Splash-o-matic with a [[special weapon]] ready. | ||
Splash-o-Maticrange.jpg|The Neo Splash-o-matic's range. | Splash-o-Maticrange.jpg|The Neo Splash-o-matic's range. | ||
JPTNeoSplashOMatic.png|Official art of an Inkling holding the Neo Splash-o-matic. | JPTNeoSplashOMatic.png|Official art of an Inkling holding the Neo Splash-o-matic. | ||
Line 75: | Line 75: | ||
{{clrns}} | {{clrns}} | ||
== ''Splatoon 2'' == | ==''Splatoon 2''== | ||
{{Infobox/Weapon | {{Infobox/Weapon | ||
|game = Splatoon 2 | |game = Splatoon 2 | ||
Line 92: | Line 92: | ||
|alt1 = Splash-o-matic | |alt1 = Splash-o-matic | ||
}} | }} | ||
The Neo Splash-o-matic was released on | The Neo Splash-o-matic was released on {{date|2018-04-25}} as part of Version {{Ver|S2|3.0.0}}. It comes with [[Burst Bomb]]s and the [[Bomb Launcher|Suction-Bomb Launcher]]. | ||
===Quick | ===Quick facts=== | ||
'''Role:''' [[Community Glossary#Slayer|Slayer]]<ref>[https://www.youtube.com/watch?v=Kwh8m8JSczc "Splatoon 2 - Weapon Roles and Playstyles (Classifying every Weapon)" by Wadsm]</ref> | '''Role:''' [[Community Glossary#Slayer|Slayer]]<ref>[https://www.youtube.com/watch?v=Kwh8m8JSczc "''Splatoon 2'' - Weapon Roles and Playstyles (Classifying every Weapon)" by Wadsm]</ref> | ||
'''Strengths:''' Accuracy, mobility, [[Community Glossary#Turfing|turfing]], Bomb Launcher farming | '''Strengths:''' Accuracy, mobility, [[Community Glossary#Turfing|turfing]], Bomb Launcher farming | ||
Line 101: | Line 101: | ||
'''Weaknesses:''' Weak damage, short range | '''Weaknesses:''' Weak damage, short range | ||
===Recommended | ===Recommended abilities=== | ||
{| class="wikitable sitecolor-s2" | {| class="wikitable sitecolor-s2" | ||
! Ability !! Purpose | ! Ability !! Purpose | ||
Line 113: | Line 113: | ||
===Use=== | ===Use=== | ||
* While its build has some supportive elements, the Neo Splash-o-matic is primarily a slayer's weapon: | * While its build has some supportive elements, the Neo Splash-o-matic is primarily a slayer's weapon: | ||
** Its near-perfect accuracy and high rate of fire | ** Its near-perfect accuracy and high rate of fire make it very efficient at splatting opponents within its range. | ||
** Its lightweight nature and Burst | ** Its lightweight nature and [[Burst Bomb]]s make it very mobile, more so than the [[Splash-o-matic]] in {{S}}. [[Swim Speed Up]] can further help either close the distance towards an opponent or flee from an unfavorable matchup. | ||
** Like most slayer's weapons, it can benefit from abilities that encourage aggressive play, such as [[Comeback]], [[Quick Respawn]], and [[Stealth Jump]]. | ** Like most slayer's weapons, it can benefit from abilities that encourage aggressive play, such as [[Comeback]], [[Quick Respawn]], and [[Stealth Jump]]. | ||
* The rapid firing rate and excellent ink coverage of the Neo Splash-o-matic make it an excellent turfing weapon, allowing it to more easily maintain [[Community Glossary#Map control|map control]], capture [[Splat Zones]], and build up the [[special gauge]]. | * The rapid firing rate and excellent ink coverage of the Neo Splash-o-matic make it an excellent turfing weapon, allowing it to more easily maintain [[Community Glossary#Map control|map control]], capture [[Splat Zones]], and build up the [[special gauge]]. | ||
Line 122: | Line 122: | ||
** [[Community Glossary#Sharking|Sharking]] and [[Ninja Squid]] can help sneak up close to opponents to offset the Neo Splash-o-matic's short range. | ** [[Community Glossary#Sharking|Sharking]] and [[Ninja Squid]] can help sneak up close to opponents to offset the Neo Splash-o-matic's short range. | ||
* The instant explosion and good ink efficiency of Burst Bombs offer plenty of uses: | * The instant explosion and good ink efficiency of Burst Bombs offer plenty of uses: | ||
** Quickly turfing various inkable surfaces for quick maneuvering and building of the | ** Quickly turfing various inkable surfaces for quick maneuvering and building of the special gauge. | ||
** Either leading off attacks before attacking with the main weapon or finishing off damaged opponents who try to flee. | ** Either leading off attacks before attacking with the main weapon or finishing off damaged opponents who try to flee. | ||
* When used at the right time, the Suction-Bomb Launcher can turn the tide of a battle: | * When used at the right time, the Suction-Bomb Launcher can turn the tide of a battle: | ||
Line 132: | Line 132: | ||
* Having shorter range and weaker damage than most slayer's weapons, the Neo Splash-o-matic would be at a disadvantage against most typical slayer's weapons: | * Having shorter range and weaker damage than most slayer's weapons, the Neo Splash-o-matic would be at a disadvantage against most typical slayer's weapons: | ||
** All variants of the [[Splattershot]], the [[L-3 Nozzlenose]], and the [[Splattershot Pro]] outrange the Neo Splash-o-matic. | ** All variants of the [[Splattershot]], the [[L-3 Nozzlenose]], and the [[Splattershot Pro]] outrange the Neo Splash-o-matic. | ||
** Blasters and [[ | ** Blasters and [[roller]]s, while having ranges comparable to the Neo Splash-o-matic, can still overpower it. | ||
* Do not overlook the Burst Bombs from the Neo Splash-o-matic, as they can provide its user more damage and range than expected from the main weapon. | * Do not overlook the Burst Bombs from the Neo Splash-o-matic, as they can provide its user more damage and range than expected from the main weapon. | ||
* Any mid-ranged or long-ranged weapon, such as [[ | * Any mid-ranged or long-ranged weapon, such as [[charger]]s and [[splatling]]s, can fire upon the Neo Splash-o-matic with impunity unless it gets too close. | ||
* To prevent sharking, keep track of all four members of the opposing team – particularly which ones have neither been splatted nor super jumped to their [[spawn point]] – and turf suspicious puddles of enemy ink, preferably with a sub weapon. [[Point Sensor]]s, while unable to turf, expose any sharking opponents and make them easier targets for long-ranged teammates. | * To prevent sharking, keep track of all four members of the opposing team – particularly which ones have neither been splatted nor super jumped to their [[spawn point]] – and turf suspicious puddles of enemy ink, preferably with a sub weapon. [[Point Sensor]]s, while unable to turf, expose any sharking opponents and make them easier targets for long-ranged teammates. | ||
* [[Splashdown]] and [[Booyah Bomb]], if timed properly, can negate the Suction Bombs of a Suction-Bomb Launcher. | * [[Splashdown]] and [[Booyah Bomb]], if timed properly, can negate the Suction Bombs of a Suction-Bomb Launcher. A counter Bomb Launcher can nullify the effects of Suction-Bomb Launcher, preventing its user's team from either capping a zone or continuing a push. | ||
=== Data === | ===Data=== | ||
{{shooter data | {{shooter data | ||
| weight class = light | |weight class = light | ||
| InkConsume = 0.8 | |InkConsume = 0.8 | ||
| initial fire kid = 3 | |initial fire kid = 3 | ||
| initial fire squid = 8 | |initial fire squid = 8 | ||
| RepeatFrame = 5 | |RepeatFrame = 5 | ||
| MoveSpeed = 0.72 | |MoveSpeed = 0.72 | ||
| InkRecoverStop = 20 | |InkRecoverStop = 20 | ||
| DamageReduceStartFrame = 8 | |DamageReduceStartFrame = 8 | ||
| DamageMin = 14 | |DamageMin = 14 | ||
| DamageReduceEndFrame = 24 | |DamageReduceEndFrame = 24 | ||
| ColRadius = 2 | |ColRadius = 2 | ||
| DegRandom = 0 | |DegRandom = 0 | ||
| DegJumpRandom = 0 | |DegJumpRandom = 0 | ||
| InitVel = 39.2 | |InitVel = 39.2 | ||
| StraightFrame = 2 | |StraightFrame = 2 | ||
| StraightStateEndSpeed = 15.815 | |StraightStateEndSpeed = 15.815 | ||
| CreateSplashLength = 95 | |CreateSplashLength = 95 | ||
| CreateSplashNum = 1.5 | |CreateSplashNum = 1.5 | ||
| SplashSplitNum = 6 | |SplashSplitNum = 6 | ||
| PaintNearDistance = 11 | |PaintNearDistance = 11 | ||
| PaintNearRadius = 20.5 | |PaintNearRadius = 20.5 | ||
| NearestSplahSplitLength = 11.5 | |NearestSplahSplitLength = 11.5 | ||
| NearestSplashMaxScaleClamp = 1.2 | |NearestSplashMaxScaleClamp = 1.2 | ||
| SplashMinScaleHighest = 100 | |SplashMinScaleHighest = 100 | ||
| NearestSplashPaintRadiusTimes = 1.4 | |NearestSplashPaintRadiusTimes = 1.4 | ||
| SplashMaxScaleHighest = 30 | |SplashMaxScaleHighest = 30 | ||
| PaintFarDistance = 200 | |PaintFarDistance = 200 | ||
| PaintFarRadius = 16.5 | |PaintFarRadius = 16.5 | ||
| SplashPaintRadius = 12.8 | |SplashPaintRadius = 12.8 | ||
| SplashMinScaleClamp = 1 | |SplashMinScaleClamp = 1 | ||
| SplashMaxScaleClamp = 1.2 | |SplashMaxScaleClamp = 1.2 | ||
}}<ref>[https://pastebin.com/maduKUYc Data parameters for | }}<ref>[https://pastebin.com/maduKUYc Data parameters for shooters]</ref> | ||
===Version history=== | ===Version history=== | ||
Line 215: | Line 215: | ||
}} | }} | ||
=== Gallery === | ===Gallery=== | ||
<gallery> | <gallery> | ||
S2 Neo Splash-o-matic Promo Image1.jpg|Promo image. | S2 Neo Splash-o-matic Promo Image1.jpg|Promo image. | ||
Line 222: | Line 222: | ||
</gallery> | </gallery> | ||
=== Demonstration === | ===Demonstration=== | ||
<embedvideo service="youtube">https://youtu.be/BgQAEEFuQfE</embedvideo> | <embedvideo service="youtube">https://youtu.be/BgQAEEFuQfE</embedvideo> | ||
{{clrns}} | {{clrns}} | ||
== Quotes == | ==Quotes== | ||
{{Quotes}} | {{Quotes}} | ||
Line 259: | Line 259: | ||
}} | }} | ||
== References == | ==References== | ||
<references /> | <references/> | ||
{{Navbox/S Weapons}} | {{Navbox/S Weapons}} | ||
{{Navbox/S2 Weapons}} | {{Navbox/S2 Weapons}} | ||
[[Category:Post-release content]] | [[Category:Post-release content]] | ||
[[Category:Splatoon 2 Version 3.0.0]] | [[Category:Splatoon 2 Version 3.0.0]] | ||
[[fr:Marqueur Léger Néo]] |
Revision as of 15:16, 27 January 2020
The Neo Splash-o-matic is a shooter main weapon in Splatoon and Splatoon 2. It is a Neo-branded variant of the the Splash-o-matic and comes with a different sub and special weapon.
Splatoon
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | Burst Bomb |
Special | Inkzooka |
Special depletion | 40% |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 9 |
Cost | 6,200 |
Specifications | |
Base damage | 28 |
Ink consumption | 0.7% |
Other variant | Splash-o-matic |
The Neo Splash-o-matic was released on 22 July 2015 at 02:00 UTC.[1] It comes with Burst Bombs and the Inkzooka.
Data
Version history
Version | Adjustments |
---|---|
2.2.0 |
|
2.7.0 |
|
Gallery
-
Promo image.
-
An Inkling running with the Neo Splash-o-matic equipped.
-
Firing a Neo Splash-o-matic. (front)
-
Firing a Neo Splash-o-matic. (behind)
-
Another Inkling holding the Neo Splash-o-matic with a special weapon ready.
-
The Neo Splash-o-matic's range.
-
Official art of an Inkling holding the Neo Splash-o-matic.
Demonstration
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | Burst Bomb |
Special | Suction-Bomb Launcher |
Special points | 210p |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 27 |
Cost | 16,800 |
Specifications | |
Base damage | 28 |
Ink consumption | 0.8% |
Other variant | Splash-o-matic |
The Neo Splash-o-matic was released on 25 April 2018 as part of Version 3.0.0. It comes with Burst Bombs and the Suction-Bomb Launcher.
Quick facts
Strengths: Accuracy, mobility, turfing, Bomb Launcher farming
Weaknesses: Weak damage, short range
Recommended abilities
Ability | Purpose |
---|---|
Ink Saver (Sub) | Allows more frequent use of Burst Bombs |
Main Power Up | Increases main weapon damage up to 33.3 |
Use
- While its build has some supportive elements, the Neo Splash-o-matic is primarily a slayer's weapon:
- Its near-perfect accuracy and high rate of fire make it very efficient at splatting opponents within its range.
- Its lightweight nature and Burst Bombs make it very mobile, more so than the Splash-o-matic in Splatoon. Swim Speed Up can further help either close the distance towards an opponent or flee from an unfavorable matchup.
- Like most slayer's weapons, it can benefit from abilities that encourage aggressive play, such as Comeback, Quick Respawn, and Stealth Jump.
- The rapid firing rate and excellent ink coverage of the Neo Splash-o-matic make it an excellent turfing weapon, allowing it to more easily maintain map control, capture Splat Zones, and build up the special gauge.
- The primary weaknesses of the Neo Splash-o-matic is its lack of both damage and range.
- Main Power Up can increase the damage of the Neo Splash-o-matic, capping off at 33.3 with 31 ability points — reached with either one main and seven subs or two mains and four subs. If this is too high an investment, 10 ability points, or one main, are enough to exceed 30 damage.
- Sub Power Up can increase the throwing range of Burst Bombs, compensating for the short range of the Neo Splash-o-matic.
- Sharking and Ninja Squid can help sneak up close to opponents to offset the Neo Splash-o-matic's short range.
- The instant explosion and good ink efficiency of Burst Bombs offer plenty of uses:
- Quickly turfing various inkable surfaces for quick maneuvering and building of the special gauge.
- Either leading off attacks before attacking with the main weapon or finishing off damaged opponents who try to flee.
- When used at the right time, the Suction-Bomb Launcher can turn the tide of a battle:
- Either capturing or holding onto a zone while forcing opponents away from the zone.
- Either leading or stopping a Tower, Rainmaker, or Power Clam push by clearing opponents out of the way.
- Quickly popping the Rainmaker's shield to instantly start or restart a Rainmaker push.
Countermeasures
- Having shorter range and weaker damage than most slayer's weapons, the Neo Splash-o-matic would be at a disadvantage against most typical slayer's weapons:
- All variants of the Splattershot, the L-3 Nozzlenose, and the Splattershot Pro outrange the Neo Splash-o-matic.
- Blasters and rollers, while having ranges comparable to the Neo Splash-o-matic, can still overpower it.
- Do not overlook the Burst Bombs from the Neo Splash-o-matic, as they can provide its user more damage and range than expected from the main weapon.
- Any mid-ranged or long-ranged weapon, such as chargers and splatlings, can fire upon the Neo Splash-o-matic with impunity unless it gets too close.
- To prevent sharking, keep track of all four members of the opposing team – particularly which ones have neither been splatted nor super jumped to their spawn point – and turf suspicious puddles of enemy ink, preferably with a sub weapon. Point Sensors, while unable to turf, expose any sharking opponents and make them easier targets for long-ranged teammates.
- Splashdown and Booyah Bomb, if timed properly, can negate the Suction Bombs of a Suction-Bomb Launcher. A counter Bomb Launcher can nullify the effects of Suction-Bomb Launcher, preventing its user's team from either capping a zone or continuing a push.
Data
Version history
Version | Adjustments |
---|---|
Base game |
|
3.2.0 |
|
4.0.0 |
|
4.2.0 |
|
4.4.0 |
|
4.9.0 |
|
5.0.0 |
|
Gallery
-
Promo image.
-
An Inkling girl firing the Neo Splash-o-matic while jumping in Musselforge Fitness.
-
Posing with Neo Splash-o-matic.
Demonstration
Quotes
View the quotation page. |
Etymology
Neo Splash-o-matic is derived from Splash and Automatic, plus the prefix Neo, Ancient Greek for new. The prefix Neo is also used to differentiate it from the Splash-o-matic. This trait is shared among the other alternate sets of the Neo brand. The -o-matic suffix is also a common, cliché naming convention for technological gadgets.
シャープマーカーネオ shāpu mākā neo references the pen-based appearance of the Neo Splash-o-matic. Like the English name, Neo is also used to differentiate it from Sharp Marker.
Names in other languages
References
- ↑ SplatoonJP on Twitter. Splatoon Japan (2015-07-21). Retrieved on 2015 July 22.
- ↑ "Splatoon 2 - Weapon Roles and Playstyles (Classifying every Weapon)" by Wadsm
- ↑ Sendou.ink Neo Splash-o-matic Builds
- ↑ Data parameters for shooters