Wave Breaker

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Revision as of 05:11, 24 February 2023 by Jer455 (talk | contribs) (oops)

The Wave Breaker is a special weapon in Splatoon 3. It is a device that releases up to three expanding shockwaves that damage and track opponents that touch them.

Appearance

The Wave Breaker consists of a conical device resembling a pop and catch toy. The sphere rests in an indentation in the cone and is connected to it via a wire. After being thrown, the sphere will start bouncing up and down, releasing circular shockwaves of black squids.

Wave Breaker

Wave Breaker

Category Special
Class
Sub
Special
Special points
Special depletion
Range
Damage
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
Level
Cost
Requirement
Added in Specifications
Weight
Base damage 30 per half second (Device)
45 per wave (Wave)
Base duration Wave: 6 sec
Track: 7 sec
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

Splatoon 3

When activated, the user will hold the Wave Breaker above their head, which can then be thrown with . It can be held for an unlimited amount of time. Once the device lands, the sphere starts bouncing up and down, releasing damaging shockwaves that expand from the base of the cone. These shockwaves follow the ground and go through walls including barriers such as Big Bubbler. Over its duration, the Wave Breaker will unleash a total of three shockwaves before breaking. Opponents the come into contact with the shockwave are dealt damage and tagged with a circling squid marker that can be seen through walls (like opponents tagged with Point Sensor or Angle Shooter). Shockwaves can be avoided by jumping over them, and opponents can only be hurt by each shockwave once. The Wave Breaker can be destroyed by taking too much damage or by getting crushed by moving platforms such as the tower in Tower Control or the rotating platforms on Museum d'Alfonsino.

The waves emitted can revive downed players in Salmon Run Next Wave, and with precise timing, it's possible to use one to avoid a loss if the last player alive throws one before being splatted.

It appears in 2 Return of the Mammalians missions:

Version history

Version Adjustments
1.2.0
  • Fixed an issue where its waves would not be visible if placed in a location with a height difference, even in the area of effect.
  • Fixed an issue where it would not activate when placed on terrain at a certain angle, rather than catching and falling.
  • Fixed an issue where placing a Wave Breaker overlapping an opponent's Splash Wall would cause the Wave Breaker to disappear on the opponent's screen.
2.1.0
  • Fixed an issue where it immediately vanishes from other players' screens if the elevation of its placement is close to the waterline.
  • Fixed an issue where if it is placed at a specific elevation, its waves do not display in adjacent lower spaces within the area of effect.
  • Fixed an issue where if it is placed at a specific elevation, adjacent lower spaces may or may not come within the area of effect due to slight differences in position by slightly increasing the area of effect in the lower area.
2.1.1
  • Fixed an issue where there could be a delay in recovering from existing damage if you were within range of an attack from a Wave Breaker or Big Shot and avoided taking damage by jumping or other means.

Quotes

Deploys a device that generates sonic waves to drive hidden opponents out into the open. Waves expand along the ground, marking and dealing damage to any opponents they touch. To avoid damage, simply jump over reach wave.
— In-game description
SRL here with breaking news about the Wave Breaker, a new special weapon! This tactical marvel sends out a fast-moving shock wave that both marks opponents' positions and deals a bit of damage too. Try tossing it into a spot with lots of traffic, and watch chaos theory in action!

Of course, no special weapon is perfect, and the Wave Breaker can be "defeated" by the advanced strategy of… rechecking video… jumping over the waves it sends out? Huh. Still, making an opponent jump from a hidden position could lead to a win. And that makes it win adjacent!

— @SplatoonNA on Twitter[1][2]

Sets

Weapons with Wave Breaker in Splatoon 3
Main #ID Sub Special Special Points Level Price Class Introduced​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​
Custom Splattershot Jr. 11 Torpedo Wave Breaker 190p 6 Sheldon License 1 Shooter Version 2.0.0 (Chill Season 2022)
Custom Wellstring V 7031 Point Sensor Wave Breaker 200p 24 Sheldon License 1 Stringer Version 8.0.0 (Sizzle Season 2024)​​​​​
Dread Wringer D 3051 Squid Beakon Wave Breaker 190p 18 Sheldon License 1 Slosher Version 7.0.0 (Fresh Season 2024)
Dualie Squelchers 5030 Splat Bomb Wave Breaker 200p 8 Sheldon License 1 Dualie Version 1.0.0 (Drizzle Season 2022)​
E-liter 4K 2030 Ink Mine Wave Breaker 210p 18 Sheldon License 1 Charger Version 1.0.0 (Drizzle Season 2022)
E-liter 4K Scope 2040 Ink Mine Wave Breaker 210p 27 Sheldon License 1 Charger Version 1.0.0 (Drizzle Season 2022)​​​​​​​​​​​​​​
Heavy Splatling 4010 Sprinkler Wave Breaker 200p 4 Sheldon License 1 Splatling Version 1.0.0 (Drizzle Season 2022)​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​
Order Splatling Replica 4015 Sprinkler Wave Breaker 200p 1 Splatling Version 7.0.0 (Side Order)​​
Painbrush 1120 Curling Bomb Wave Breaker 190p 14 Sheldon License 1 Brush Version 4.0.0 (Sizzle Season 2023)​
Range Blaster 220 Suction Bomb Wave Breaker 210p 11 Sheldon License 1 Blaster Version 1.0.0 (Drizzle Season 2022)​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​

Badges

Main article: Badge#Special Weapon Wins

Wining a certain number of battles with the Wave Breaker will reward the player with special badges that they can use on their Splashtag.

Wave Breaker Badges
30 wins with Wave Breaker
180 wins with Wave Breaker
1,200 wins with Wave Breaker

Gallery

Strategy

For competitive tips about the Wave Breaker

Click to view the strategy for Wave Breaker. View the strategy page.

Names in other languages

Template:Foreignname

See also

References