.52 Gal: Difference between revisions
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{{version history box|S2| | {{version history box|S2| | ||
{{version history item|S2|base| | {{version history item|S2|base| | ||
* {{buff|Angle of shot deviation while jumping|15 degrees|12 degrees}} | * {{buff|Angle of shot deviation while jumping|15 degrees|12 degrees.}} | ||
* {{buff|Increase in chance to shoot towards the outer reticle per shot|12%|6%}} | * {{buff|Increase in chance to shoot towards the outer reticle per shot|12%|6%.}} | ||
* {{nerf|[[Ink]] consumption|1.2%|1.3%}} | * {{nerf|[[Ink]] consumption|1.2%|1.3%.}} | ||
* {{nerf|Droplet rate|3|2.4}} | * {{nerf|Droplet rate|3|2.4.}} | ||
* {{nerf|Distance between | * {{nerf|Distance between ink droplets|50 units|55 units.}} | ||
* {{nerf|Radius of | * {{nerf|Radius of ink droplets near the player|21 units|19.7 units.}} | ||
* {{nerf|Radius of | * {{nerf|Radius of ink droplets far from the player|18.5 units|16.5 units.}} | ||
* {{nerf|Radius of standard | * {{nerf|Radius of standard ink droplets|13.5 units|13 units.}}}} | ||
{{version history item|S2|1.4.0| | {{version history item|S2|1.4.0| | ||
* {{buff|Increased firing range by roughly 6% while not changing the range at which each shot deals more than 50 damage.}} | * {{buff|Increased firing range by roughly 6% while not changing the range at which each shot deals more than 50 damage.}} | ||
** {{buff|Bullet velocity after flying straight|14.495 units|18.472 units}} | ** {{buff|Bullet velocity after flying straight|14.495 units|18.472 units.}} | ||
*** {{buff|Total range|116.99 units|124.944 units}} | *** {{buff|Total range|116.99 units|124.944 units.}} | ||
** {{nerf|Frames in the air before a bullet's damage starts decreasing|9|7}} | ** {{nerf|Frames in the air before a bullet's damage starts decreasing|9|7.}} | ||
** {{nerf|Frames in the air where a bullet reaches minimum damage|25|23}} | ** {{nerf|Frames in the air where a bullet reaches minimum damage|25|23.}} | ||
* {{nerf|Points to fill [[special gauge]]|180|190}}}} | * {{nerf|Points to fill [[special gauge]]|180|190.}}}} | ||
{{version history item|S2|2.2.0| | {{version history item|S2|2.2.0| | ||
* {{buff|Points to fill special gauge|190|180}}}} | * {{buff|Points to fill special gauge|190|180.}}}} | ||
{{version history item|S2|2.3.0| | {{version history item|S2|2.3.0| | ||
* {{Buff|Increased the accuracy of the first shot and extended the time that it takes to reach minimum accuracy when continuing to shoot.}} | * {{Buff|Increased the accuracy of the first shot and extended the time that it takes to reach minimum accuracy when continuing to shoot.}} | ||
** {{Buff|Minimum frequency at which bullets shoot towards the outer reticle|6%|2%}} | ** {{Buff|Minimum frequency at which bullets shoot towards the outer reticle|6%|2%.}} | ||
** {{Buff|Increase in chance to shoot towards the outer reticle per shot|6%|4%}} | ** {{Buff|Increase in chance to shoot towards the outer reticle per shot|6%|4%.}} | ||
*** {{Buff|Shots required to reach maximum frequency|4|6}}}} | *** {{Buff|Shots required to reach maximum frequency|4|6.}}}} | ||
{{version history item|S2|3.1.0| | {{version history item|S2|3.1.0| | ||
* {{buff|Points to fill special gauge|180|170}}}} | * {{buff|Points to fill special gauge|180|170.}}}} | ||
{{version history item|S2|4.0.0| | {{version history item|S2|4.0.0| | ||
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{{version history item|S2|4.6.0| | {{version history item|S2|4.6.0| | ||
* {{buff|Minimum damage|26|30}}}} | * {{buff|Minimum damage|26|30.}}}} | ||
{{version history item|S2|4.7.0| | {{version history item|S2|4.7.0| | ||
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{{version history item|S2|5.0.0| | {{version history item|S2|5.0.0| | ||
* {{buff|Increased damage dealt to the [[Booyah Bomb]] armor by roughly 17%.}}}} | * {{buff|Increased damage dealt to the [[Booyah Bomb]] armor by roughly 17%.}}}} | ||
{{version history item|S2|5.2.0| | |||
* {{buff|Increased the likelihood the turf around your feet will be inked when firing.}}}} | |||
}} | }} | ||
Revision as of 12:33, 22 April 2020
The .52 Gal is a main weapon in Splatoon and Splatoon 2.
A member of the shooter class, this weapon distinguishes itself by outputting enough ink in each shot to splat opponents in two hits, while still having a decent rate of fire. The weapon's fire rate is lesser than the Splattershot Pro and greater than the .96 Gal. Its only major drawback is its poor accuracy; many shots deviate far enough to the left or right that they miss the target. The .52 Gal and its close relative the .96 Gal share their visual design and high-damage, low-accuracy performance.
The weapon is designed with a water cooler bottle as a base. A grip, sight, and high-caliber gun barrel are clamped to the bottle. The parts surrounding the bottle are black plastic with pink accents, while the bottle matches the player's ink color.
Splatoon
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | Splash Wall |
Special | Killer Wail |
Special depletion | 60% |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 5 |
Cost | 3,000 |
Specifications | |
Base damage | 52 |
Ink consumption | 1.2% |
Other variant | .52 Gal Deco |
The .52 Gal comes in a set with the Splash Wall and Killer Wail.
Data
Version history
Version | Adjustments |
---|---|
2.7.0 |
|
Gallery
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Promo image.
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The .52 Gal's range.
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A male Inkling firing the .52 Gal.
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Another male Inkling (far left) firing the .52 Gal.
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A prerelease screenshot with the original name and special weapon of the .52 Gal.
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Official art of an Inkling holding the .52 Gal.
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Art of a team of Inklings - the farthest is holding the .52 Gal.
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Art of a female Inkling holding the .52 Gal.
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Art of a male Inkling (upper left) holding a .52 Gal inside a bouquet.
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A female Inkling brandishes the .52 Gal on the cover of The Art of Splatoon.
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Concept art of the .52 Gal.
Demonstration
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | Point Sensor |
Special | Baller |
Special points | 170p |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 14 |
Cost | 9,500 |
Specifications | |
Base damage | 52 |
Ink consumption | 1.3% |
Other variants | .52 Gal Deco Kensa .52 Gal |
The .52 Gal returns in Splatoon 2, with an identical appearance but slightly changed performance. It comes with the Point Sensor and Baller.
Data
Version history
Version | Adjustments |
---|---|
Base game |
|
1.4.0 |
|
2.2.0 |
|
2.3.0 |
|
3.1.0 |
|
4.0.0 |
|
4.2.0 |
|
4.4.0 |
|
4.5.0 |
|
4.6.0 |
|
4.7.0 |
|
4.9.0 |
|
5.0.0 |
|
5.2.0 |
|
Gallery
-
Promo image.
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A male Octoling wielding a .52 Gal.
Demonstration
Quotes
View the quotation page. |
Trivia
- The .52 Gal's name may be a reference to its base damage per shot of 52. The .96 Gal's damage per shot is not 96, however.
- The .52 Gal was originally called the "5.2 Gallon" came with the Inkstrike instead of the Killer Wail. This can be seen in an image from before Splatoon's release.
Etymology
.52 Gal is short for .52 Gallon. "Gal" is also a play on Cal, short form of Caliber, a term commonly used when describing the diameter of bullets for fire-arms.
.52ガロン .52 Garon has the same origin as the English name, but without Gallon shortened to Gal.