Splatterscope: Difference between revisions
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The '''Splatterscope''' is a [[main weapon]] in ''[[Splatoon]]'' and ''[[Splatoon 2]]''. | The '''Splatterscope''' is a [[main weapon]] in ''[[Splatoon]]'' and ''[[Splatoon 2]]''. | ||
The Splatterscope is [[Splat Charger]] with a scope attached. Compared to the scopeless version it has enhanced range and a zoomed view for greater aiming precision, but players | The Splatterscope is [[Splat Charger]] with a scope attached. Compared to the scopeless version it has enhanced range and a zoomed view for greater aiming precision, but players have their field of vision limited by the scope. The scoped version also loses the ability to store a charge in ''Splatoon 2''. Besides range, all other stats are the same as the [[Splat Charger]]. | ||
== ''Splatoon'' == | ==''Splatoon''== | ||
{{Infobox/Weapon | {{Infobox/Weapon | ||
|game | |game = Splatoon | ||
|category | |category = Main | ||
|class | |class = Charger | ||
|sub | |sub = Splat Bomb | ||
|special | |special = Bomb Rush | ||
|level | |level = 13 | ||
|cost | |cost = 3,500 | ||
|base | |base = 40–80 (Partial charge)<br>160 (Full charge) | ||
|ink | |ink = 2.25% (No charge)<br>18% (Full charge) | ||
|depletion = 75% | |depletion = 75% | ||
|range | |range = 90 | ||
|charge_speed = 50 | |charge_speed = 50 | ||
|mobility | |mobility = 35 | ||
|alt1=Kelp Splatterscope | |alt1 = Kelp Splatterscope | ||
|alt2=Bento Splatterscope | |alt2 = Bento Splatterscope | ||
}} | }} | ||
The Splatterscope comes | The Splatterscope comes with [[Splat Bomb]]s and the [[Bomb Rush]]. | ||
=== Version history === | ===Version history=== | ||
{{version history box|S| | {{version history box|S| | ||
{{version history item|S|2.7.0| | {{version history item|S|2.7.0| | ||
*{{nerf|Special gauge loss|50%|up to 75%}} | * {{nerf|[[Special gauge]] loss|50%|up to 75%.}} | ||
*{{nerf|Range when not fully charged reduced to match that of the Splat Charger.}} | * {{nerf|Range when not fully charged reduced to match that of the [[Splat Charger]].}} | ||
*{{buff|Range when fully charged increased by about 4%.}} | * {{buff|Range when fully charged increased by about 4%.}}}} | ||
}}}} | }} | ||
=== Gallery === | ===Gallery=== | ||
<gallery> | <gallery> | ||
Splatoon Splatterscope promo render.jpg|Promo image. | Splatoon Splatterscope promo render.jpg|Promo image. | ||
Splatoon - Splatterscope.png|3D art. | Splatoon - Splatterscope.png|3D art. | ||
WiiU Splatoon char 04.png|3D art of a female Inkling firing the Splatterscope. | WiiU Splatoon char 04.png|3D art of a female [[Inkling]] firing the Splatterscope. | ||
Splatterscope.png|3D art. | Splatterscope.png|3D art. | ||
Splatterscope1.png|A female | Splatterscope1.png|A female Inkling aiming the Splatterscope in the [[Shooting Range]]. | ||
JPTSplatterscope.png|2D art of an Inkling holding the Splatterscope. | JPTSplatterscope.png|2D art of an Inkling holding the Splatterscope. | ||
Art book cover scan.jpg|A female Inkling holding the Splatterscope (upper left) on the cover of | Art book cover scan.jpg|A female Inkling holding the Splatterscope (upper left) on the cover of ''[[The Art of Splatoon]]''. | ||
</gallery> | </gallery> | ||
=== Demonstration === | ===Demonstration=== | ||
<embedvideo service="youtube">https://www.youtube.com/watch?v=DpRj04mdFw8</embedvideo> | <embedvideo service="youtube">https://www.youtube.com/watch?v=DpRj04mdFw8</embedvideo> | ||
{{clrns}} | {{clrns}} | ||
== ''Splatoon 2'' == | ==''Splatoon 2''== | ||
{{Infobox/Weapon | {{Infobox/Weapon | ||
|game | |game = Splatoon 2 | ||
|category | |category = Main | ||
|class | |class = Charger | ||
|sub | |sub = Splat Bomb | ||
|special | |special = Sting Ray | ||
|level | |level = 15 | ||
|cost | |cost = 11,400 | ||
|base | |base = 40–80 (Partial charge)<br>160 (Full charge) | ||
|ink | |ink = 2.25% (No charge)<br>18% (Full charge) | ||
|points | |points = 220 | ||
|range | |range = 91 | ||
|charge_speed = 50 | |charge_speed = 50 | ||
|mobility | |mobility = 30 | ||
|alt1=Firefin Splatterscope | |alt1 = Firefin Splatterscope | ||
|alt2=Kensa Splatterscope | |alt2 = Kensa Splatterscope | ||
}} | }} | ||
The Splatterscope returns for ''Splatoon 2'', with visual changes. It was not given the charge holding feature that the [[Splat Charger]] and other [[ | The Splatterscope returns for ''Splatoon 2'', with visual changes. It was not given the charge holding feature that the [[Splat Charger]] and other [[charger]]s were given. It comes with [[Splat Bomb]]s and the [[Sting Ray]]. | ||
===Data=== | ===Data=== | ||
{{charger data | {{charger data | ||
| weight class = middle | |weight class = middle | ||
| AirChargeRateByEmpty = 1 | |AirChargeRateByEmpty = 1 | ||
| ChargeKeepAnytime = FALSE | |ChargeKeepAnytime = FALSE | ||
| ChargeKeepSniperCameraMoveFrm = 15 | |ChargeKeepSniperCameraMoveFrm = 15 | ||
| ChargeKeepSniperCameraMoveStartFrm = 5 | |ChargeKeepSniperCameraMoveStartFrm = 5 | ||
| ChargeKeepSquideMuzzleOffset = -3.5,1.6,19.45 | |ChargeKeepSquideMuzzleOffset = -3.5,1.6,19.45 | ||
| CoopFullChargeDamage = 3000 | |CoopFullChargeDamage = 3000 | ||
| CoopFullChargeInkConsume = 0.18 | |CoopFullChargeInkConsume = 0.18 | ||
| CoopFullChargeSplashPaintRadius = 18.5 | |CoopFullChargeSplashPaintRadius = 18.5 | ||
| CoopMaxChargeDamage = 1500 | |CoopMaxChargeDamage = 1500 | ||
| CoopMaxChargeInkConsume = 0.18 | |CoopMaxChargeInkConsume = 0.18 | ||
| CoopMinChargeDamage = 500 | |CoopMinChargeDamage = 500 | ||
| CoopMinChargeInkConsume = 0.0225 | |CoopMinChargeInkConsume = 0.0225 | ||
| EmptyChargeTimes = 3 | |EmptyChargeTimes = 3 | ||
| FreezeFrmFullCharge = 1 | |FreezeFrmFullCharge = 1 | ||
| FreezeFrmMinCharge = 1 | |FreezeFrmMinCharge = 1 | ||
| FullChargeDamage = 1600 | |FullChargeDamage = 1600 | ||
| FullChargeDamageRate_MWPUG_High = 1.2 | |FullChargeDamageRate_MWPUG_High = 1.2 | ||
| FullChargeDamageRate_MWPUG_Mid = 1.1 | |FullChargeDamageRate_MWPUG_Mid = 1.1 | ||
| FullChargeDamage_MWPUG_Max = 3000 | |FullChargeDamage_MWPUG_Max = 3000 | ||
| FullChargeDistance = 260.37 | |FullChargeDistance = 260.37 | ||
| FullChargeDistance_MWPUG_High = 0 | |FullChargeDistance_MWPUG_High = 0 | ||
| FullChargeDistance_MWPUG_Mid = 0 | |FullChargeDistance_MWPUG_Mid = 0 | ||
| FullChargeFrame = 60 | |FullChargeFrame = 60 | ||
| FullChargeInkConsume = 0.18 | |FullChargeInkConsume = 0.18 | ||
| FullChargePaintRadiusRateGroundToOther = 1.8 | |FullChargePaintRadiusRateGroundToOther = 1.8 | ||
| FullChargePaintRadiusRateLastSplashToOther = 1.5 | |FullChargePaintRadiusRateLastSplashToOther = 1.5 | ||
| FullChargePierce = TRUE | |FullChargePierce = TRUE | ||
| FullChargeSplashPaintRadius = 17.5 | |FullChargeSplashPaintRadius = 17.5 | ||
| InitVelFullCharge = 48 | |InitVelFullCharge = 48 | ||
| InitVelMaxCharge = 48 | |InitVelMaxCharge = 48 | ||
| InitVelMinCharge = 24 | |InitVelMinCharge = 24 | ||
| JumpGnd = 0.7 | |JumpGnd = 0.7 | ||
| MaxChargeColRadiusForPlayer = 1 | |MaxChargeColRadiusForPlayer = 1 | ||
| MaxChargeDamage = 800 | |MaxChargeDamage = 800 | ||
| MaxChargeHitSplashNum = 8 | |MaxChargeHitSplashNum = 8 | ||
| MaxChargeInkConsume = 0.18 | |MaxChargeInkConsume = 0.18 | ||
| MaxChargePaintRadiusRateGroundToOther = 1.5 | |MaxChargePaintRadiusRateGroundToOther = 1.5 | ||
| MaxChargePaintRadiusRateLastSplashToOther = 1.5 | |MaxChargePaintRadiusRateLastSplashToOther = 1.5 | ||
| MaxChargePaintRadiusRateToFull = 1 | |MaxChargePaintRadiusRateToFull = 1 | ||
| MaxDistance = 240.37 | |MaxDistance = 240.37 | ||
| MaxDistance_MWPUG_High = 0 | |MaxDistance_MWPUG_High = 0 | ||
| MaxDistance_MWPUG_Mid = 0 | |MaxDistance_MWPUG_Mid = 0 | ||
| MaxHitSplashNumFrame = 32 | |MaxHitSplashNumFrame = 32 | ||
| MinChargeColRadiusForPlayer = 1 | |MinChargeColRadiusForPlayer = 1 | ||
| MinChargeDamage = 400 | |MinChargeDamage = 400 | ||
| MinChargeFrame = 8 | |MinChargeFrame = 8 | ||
| MinChargeHitSplashNum = 0 | |MinChargeHitSplashNum = 0 | ||
| MinChargeInkConsume = 0.0225 | |MinChargeInkConsume = 0.0225 | ||
| MinChargePaintRadiusRateGroundToOther = 1 | |MinChargePaintRadiusRateGroundToOther = 1 | ||
| MinChargePaintRadiusRateLastSplashToOther = 1.5 | |MinChargePaintRadiusRateLastSplashToOther = 1.5 | ||
| MinChargePaintRadiusRateToFull = 0.5 | |MinChargePaintRadiusRateToFull = 0.5 | ||
| MinDistance = 90.33 | |MinDistance = 90.33 | ||
| MinMaxChargeDamageRate_MWPUG_High = 1.2 | |MinMaxChargeDamageRate_MWPUG_High = 1.2 | ||
| MinMaxChargeDamageRate_MWPUG_Mid = 1.1 | |MinMaxChargeDamageRate_MWPUG_Mid = 1.1 | ||
| MinMaxChargeDamage_MWPUG_Max = 999 | |MinMaxChargeDamage_MWPUG_Max = 999 | ||
| MoveSpeed = 0.2 | |MoveSpeed = 0.2 | ||
| PreDelayFrm_KeepCharge = 25 | |PreDelayFrm_KeepCharge = 25 | ||
| PreDelayFrm_KeepChargePre = 20 | |PreDelayFrm_KeepChargePre = 20 | ||
| SniperCameraFovy = 28 | |SniperCameraFovy = 28 | ||
| SniperCameraMoveEndChargeRate = 1 | |SniperCameraMoveEndChargeRate = 1 | ||
| SniperCameraMoveStartChargeRate = 0.5 | |SniperCameraMoveStartChargeRate = 0.5 | ||
| SniperCameraPlayerAlphaChargeRate = 0.5 | |SniperCameraPlayerAlphaChargeRate = 0.5 | ||
| SniperCameraPlayerInvisibleChargeRate = 0.85 | |SniperCameraPlayerInvisibleChargeRate = 0.85 | ||
| SplashBetweenFullChargePaintRadiusRate = 1.32 | |SplashBetweenFullChargePaintRadiusRate = 1.32 | ||
| SplashBetweenMaxChargePaintRadiusRate = 1.5 | |SplashBetweenMaxChargePaintRadiusRate = 1.5 | ||
| SplashBetweenMinChargePaintRadiusRate = 1.75 | |SplashBetweenMinChargePaintRadiusRate = 1.75 | ||
| SplashDepthFullChargeScaleRateByWidth = 1 | |SplashDepthFullChargeScaleRateByWidth = 1 | ||
| SplashDepthMaxChargeScaleRateByWidth = 1 | |SplashDepthMaxChargeScaleRateByWidth = 1 | ||
| SplashDepthMinChargeScaleRateByWidth = 3.5 | |SplashDepthMinChargeScaleRateByWidth = 3.5 | ||
| SplashNearFootMaxDistanceXZ = 23 | |SplashNearFootMaxDistanceXZ = 23 | ||
| SplashNearFootOccurChargeRate = 0 | |SplashNearFootOccurChargeRate = 0 | ||
| SplashPaintRadiusRate_MWPUG_High = 1 | |SplashPaintRadiusRate_MWPUG_High = 1 | ||
| SplashPaintRadiusRate_MWPUG_Mid = 1 | |SplashPaintRadiusRate_MWPUG_Mid = 1 | ||
| SplashSplitNum = 1 | |SplashSplitNum = 1 | ||
| SquidChangeReduceWaitFullFrame = 0 | |SquidChangeReduceWaitFullFrame = 0 | ||
| VelGnd_Bias = 0.5 | |VelGnd_Bias = 0.5 | ||
| VelGnd_DownRt = 0.2 | |VelGnd_DownRt = 0.2 | ||
}}<ref>[https://leanny.github.io/splat2new/parameters.html Splatoon 2 - Parameter Database]</ref> | }}<ref>[https://leanny.github.io/splat2new/parameters.html ''Splatoon 2'' - Parameter Database]</ref> | ||
===Version history=== | ===Version history=== | ||
Line 199: | Line 199: | ||
}} | }} | ||
=== Gallery === | ===Gallery=== | ||
<gallery> | <gallery> | ||
S2 purple Inkling boy with Splatterscope.png | S2 purple Inkling boy with Splatterscope.png | ||
S2 Splatterscope Twitter SplatoonJP Image1.jpg|Promo image. | |||
S2 Splatterscope Twitter SplatoonJP Image2.jpg|Holding the Splatterscope. | |||
S2 Splatterscope Twitter SplatoonJP Image3.jpg|Shooting [[ink]]. | |||
</gallery> | </gallery> | ||
=== Demonstration === | ===Demonstration=== | ||
<embedvideo service="youtube">https://www.youtube.com/watch?v=usIMkcTjiJ4</embedvideo> | <embedvideo service="youtube">https://www.youtube.com/watch?v=usIMkcTjiJ4</embedvideo> | ||
{{clrns}} | {{clrns}} | ||
==Details== | ==Details== | ||
*Unlike [[Damage Up]] in | * Unlike [[Damage Up]] in {{S}}, while [[Main Power Up]] increases damage, it does not allow shots below full charge to reach 100.0 damage. | ||
== Quotes == | ==Quotes== | ||
{{Quotes}} | {{Quotes}} | ||
== Trivia == | ==Trivia== | ||
* The Splatterscope in ''[[Splatoon 2]]'' somewhat resembles the real-life rifle M24 Sniper Weapon System, an iconic weapon and the standard for many armies and special forces around the world. | |||
The Splatterscope in ''[[Splatoon 2]]'' somewhat resembles the real-life rifle M24 Sniper Weapon System, an iconic weapon and the standard for many armies and special forces around the world. | |||
== Names in other languages == | ==Names in other languages== | ||
{{Foreignname | {{Foreignname | ||
|Jap=スプラスコープ | |Jap=スプラスコープ | ||
Line 243: | Line 242: | ||
}} | }} | ||
{{Navbox/ | ==References== | ||
{{Navbox/ | <references/> | ||
{{Navbox/S Weapons}} | |||
{{Navbox/S2 Weapons}} | |||
[[Category:Splatoon Version 1.0.0]] | [[Category:Splatoon Version 1.0.0]] | ||
[[Category:Splatoon 2 Version 1.0.0]] | [[Category:Splatoon 2 Version 1.0.0]] |
Revision as of 12:42, 22 May 2020
The Splatterscope is a main weapon in Splatoon and Splatoon 2.
The Splatterscope is Splat Charger with a scope attached. Compared to the scopeless version it has enhanced range and a zoomed view for greater aiming precision, but players have their field of vision limited by the scope. The scoped version also loses the ability to store a charge in Splatoon 2. Besides range, all other stats are the same as the Splat Charger.
Splatoon
Basic information | |
---|---|
Category | Main |
Class | Charger |
Sub | Splat Bomb |
Special | Bomb Rush |
Special depletion | 75% |
Range | |
Charge speed | |
Mobility | |
Obtainable at | |
Level | 13 |
Cost | 3,500 |
Specifications | |
Base damage | 40–80 (Partial charge) 160 (Full charge) |
Ink consumption | 2.25% (No charge) 18% (Full charge) |
Other variants | Kelp Splatterscope Bento Splatterscope |
The Splatterscope comes with Splat Bombs and the Bomb Rush.
Version history
Version | Adjustments |
---|---|
2.7.0 |
|
Gallery
-
Promo image.
-
3D art.
-
3D art of a female Inkling firing the Splatterscope.
-
3D art.
-
A female Inkling aiming the Splatterscope in the Shooting Range.
-
2D art of an Inkling holding the Splatterscope.
-
A female Inkling holding the Splatterscope (upper left) on the cover of The Art of Splatoon.
Demonstration
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Charger |
Sub | Splat Bomb |
Special | Sting Ray |
Special points | 220p |
Range | |
Charge speed | |
Mobility | |
Obtainable at | |
Level | 15 |
Cost | 11,400 |
Specifications | |
Base damage | 40–80 (Partial charge) 160 (Full charge) |
Ink consumption | 2.25% (No charge) 18% (Full charge) |
Other variants | Firefin Splatterscope Kensa Splatterscope |
The Splatterscope returns for Splatoon 2, with visual changes. It was not given the charge holding feature that the Splat Charger and other chargers were given. It comes with Splat Bombs and the Sting Ray.
Data
Version history
Version | Adjustments |
---|---|
Base game |
|
1.2.0 |
|
1.3.0 |
|
1.4.0 | |
2.0.0 |
|
3.0.0 |
|
4.1.0 |
|
4.2.0 |
|
4.3.0 |
|
4.8.0 |
|
5.1.0 |
|
5.2.0 |
|
Gallery
-
-
Promo image.
-
Holding the Splatterscope.
-
Shooting ink.
Demonstration
Details
- Unlike Damage Up in Splatoon, while Main Power Up increases damage, it does not allow shots below full charge to reach 100.0 damage.
Quotes
View the quotation page. |
Trivia
- The Splatterscope in Splatoon 2 somewhat resembles the real-life rifle M24 Sniper Weapon System, an iconic weapon and the standard for many armies and special forces around the world.