Dual Squelcher: Difference between revisions
(This is the name of the Dualie Squelcher, not the Dual Squelcher. Although this is wrong, the weapon is named in a Dutch article.) |
(Undo revision 241165 by Islar74 (talk) Removed a lot of sections. Including Sheldon’s quotes, data) Tag: Undo |
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The '''Dual Squelcher''' is a [[main weapon]] in ''[[Splatoon]]''. In ''[[Splatoon 2]]'', it was converted into [[Dualie Squelchers]]. | The '''Dual Squelcher''' is a [[main weapon]] in ''[[Splatoon]]''. In ''[[Splatoon 2]]'', it was converted into [[Dualie Squelchers]]. | ||
It is similar to the [[Jet Squelcher]], but has a higher rate of fire at the cost of range and power. | It is similar to the [[Jet Squelcher]], but has a higher rate of fire at the cost of range and power. The fire rate is faster than the [[Splattershot Pro]] and slower than the [[Splash-o-matic]]. | ||
==''Splatoon''== | ==''Splatoon''== | ||
Line 14: | Line 14: | ||
|cost = 9,800 | |cost = 9,800 | ||
|base = 28 | |base = 28 | ||
|ink = 1.2% | |||
|depletion = 40% | |depletion = 40% | ||
|range = 68 | |range = 68 | ||
|damage = 27 | |damage = 27 | ||
|fire_rate = 55 | |fire_rate = 55 | ||
|alt1 = Custom Dual Squelcher | |||
}} | }} | ||
The Dual Squelcher comes in a set with | The Dual Squelcher comes in a set with [[Splat Bomb]] and [[Echolocator]]. | ||
===Data=== | |||
<section begin=data1 />{{shooter data s | |||
| mobility class = middle | |||
| mRepeatFrame = 6 | |||
| mTripleShotSpan = 0 | |||
| mInitVel = 22.00000000 | |||
| mDegRandom = 4.00000000 | |||
| mDegJumpRandom = 12.00000000 | |||
| mSplashSplitNum = 8 | |||
| mKnockBack = 0.00000000 | |||
| mInkConsume = 0.01200000 | |||
| mInkRecoverStop = 20 | |||
| mMoveSpeed = 0.60000002 | |||
| mDamageMax = 0.28000000 | |||
| mDamageMin = 0.14000000 | |||
| mDamageMinFrame = 18 | |||
| mStraightFrame = 6 | |||
| mGuideCheckCollisionFrame = 9 | |||
| mCreateSplashNum = 2.00000000 | |||
| mCreateSplashLength = 105.00000000 | |||
| mDrawRadius = 2.50000000 | |||
| mColRadius = 2.00000000 | |||
| mPaintNearDistance = 11.00000000 | |||
| mPaintFarDistance = 200.00000000 | |||
| mPaintNearRadius = 21.00000000 | |||
| mPaintFarRadius = 18.50000000 | |||
| mSplashDrawRadius = 3.00000000 | |||
| mSplashColRadius = 1.50000000 | |||
| mSplashPaintRadius = 13.00000000 | |||
| mDegBias = 0.25000000 | |||
| mDegBiasKf = 0.02000000 | |||
| mDegJumpBias = 0.40000001 | |||
| mDegJumpBiasFrame = 60 | |||
}}<ref>''Splatoon'' - NormalShotQuickLong.params</ref><section end=data1 /> | |||
===Version history=== | ===Version history=== | ||
{{version history box|S| | |||
*{{buff|Walk speed while firing increased by 20%.}} | {{version history item|S|2.2.0| | ||
* {{buff|Walk speed while firing increased by 20%.}}}} | |||
*{{buff|Special gauge loss|50%|as low as 40%}} | |||
{{version history item|S|2.7.0| | |||
* {{buff|[[Special gauge]] loss|50%|as low as 40%.}}}} | |||
}} | |||
=== Quotes === | |||
{{SheldonsIntroduction|game=Splatoon|The '''Dual Squelcher''' adds a manifold mechanism to the {{Weapon|S|Main|Jet Squelcher}} for extreme range and firing rate. | |||
Claim turf, fire out those {{Weapon|S|Special|Echolocator}}s, and then attack the opponents' position with {{Weapon|S|Sub|Splat Bomb}}s! | |||
So I'd recommend it if those kinds of tricksy tactics happen to be your style! | |||
{{NA}}}} | |||
{{QuoteW|A double-barreled {{Weapon|S|Main|Jet Squelcher}} with a much higher rate of fire. The power of each shot is low, but the ample range and firing rate make up for it.|In-Game Description}} | |||
{{QuoteW|Compared to the {{Weapon|S|Main|Jet Squelcher}}, the '''Dual Squelcher''' has a little less range, but makes up for it with a slightly faster fire rate. The Dual Squelcher comes with {{Weapon|S|Sub|Splat Bomb}}s and {{Weapon|S|Special|Echolocator}}. This is really nice for supporting your teammates and giving them cover fire. Selecting the {{Ability|S|Ink Saver (Sub)}} ability over {{Ability|S|Ink Saver (Main)}} is best due to the amount of ink the Splat Bomb needs. Another ability to strive for is {{Ability|S|Bomb Range Up}}, so you can throw those Splat Bombs at a greater distance, eschewing the need to get close to your opponents.|Splatoon Prima Guide}} | |||
;Notes | |||
{{note list}} | |||
===Gallery=== | ===Gallery=== | ||
<gallery> | <gallery> | ||
S Dual Squelcher promo render.jpg|Promo image. | |||
DualSquelcher1.jpg|An image of a male [[Inkling]] with a Dual Squelcher. | DualSquelcher1.jpg|An image of a male [[Inkling]] with a Dual Squelcher. | ||
DualSquelcher2.jpg|Another image of the Inkling wielding a Dual Squelcher. | DualSquelcher2.jpg|Another image of the Inkling wielding a Dual Squelcher. | ||
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<embedvideo service="youtube">https://www.youtube.com/watch?v=MHKx6UdfYes</embedvideo> | <embedvideo service="youtube">https://www.youtube.com/watch?v=MHKx6UdfYes</embedvideo> | ||
== | ==Trivia== | ||
*{{ | * Not counting the transition from [[E-liter 3K]] to [[E-liter 4K]], the Dual Squelcher is the only main weapon to not return in {{S2}}. Instead, it was mechanically changed and converted into the [[Dualie Squelchers]]. | ||
* | * The Dual Squelcher only fires through the top barrel. The bottom barrel is simply cosmetic. | ||
* | *There is an unused model and weapon parameters for the Dual Squelcher in ''Splatoon 2'', but it was replaced by the [[Dualie Squelchers]]. | ||
==Names in other languages== | ==Names in other languages== | ||
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|JapR=duaru suīpā | |JapR=duaru suīpā | ||
|JapM=Dual Sweeper | |JapM=Dual Sweeper | ||
|Dut= | |Dut=Dubbelplonzers | ||
|DutM | |DutM=Double Splashers | ||
|FreE=Nettoyeur duo | |FreE=Nettoyeur duo | ||
|FreEM=Dual Cleaner | |FreEM=Dual Cleaner | ||
|FreA=Nettoyeur double | |FreA=Nettoyeur double | ||
|FreAM=Double Cleaner | |FreAM=Double Cleaner | ||
|Ger=Dual-Platscher | |||
|GerM=Dual Splasher | |||
|Ita=Sweeper duo | |Ita=Sweeper duo | ||
|ItaM=Sweeper duo | |ItaM=Sweeper duo | ||
| | |Rus=Сдвоенный Плескарь | ||
| | |RusR=Sdvoyennyy pleskar' | ||
|RusM=Dual Splasher | |||
|SpaA=Soplador doble | |||
|SpaAM=Double Blower | |||
|SpaE=Barredora Doble | |||
|SpaEM=Double Sweeper | |||
}} | }} | ||
{{Navbox/ | ==References== | ||
<references/> | |||
{{Navbox/S Weapons}} | |||
[[fr:Nettoyeur duo]] | [[fr:Nettoyeur duo]] |
Revision as of 15:42, 10 May 2021
The Dual Squelcher is a main weapon in Splatoon. In Splatoon 2, it was converted into Dualie Squelchers.
It is similar to the Jet Squelcher, but has a higher rate of fire at the cost of range and power. The fire rate is faster than the Splattershot Pro and slower than the Splash-o-matic.
Splatoon
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | Splat Bomb |
Special | Echolocator |
Special depletion | 40% |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 16 |
Cost | 9,800 |
Specifications | |
Base damage | 28 |
Ink consumption | 1.2% |
Other variant | Custom Dual Squelcher |
The Dual Squelcher comes in a set with Splat Bomb and Echolocator.
Data
Version history
Version | Adjustments |
---|---|
2.2.0 |
|
2.7.0 |
|
Quotes
Sheldon's Introduction
The Dual Squelcher adds a manifold mechanism to the Jet Squelcher for extreme range and firing rate.
Claim turf, fire out those Echolocators, and then attack the opponents' position with Splat Bombs!
So I'd recommend it if those kinds of tricksy tactics happen to be your style!
(NA)[a] |
“ | A double-barreled Jet Squelcher with a much higher rate of fire. The power of each shot is low, but the ample range and firing rate make up for it. | ” | — In-Game Description
|
“ | Compared to the Jet Squelcher, the Dual Squelcher has a little less range, but makes up for it with a slightly faster fire rate. The Dual Squelcher comes with Splat Bombs and Echolocator. This is really nice for supporting your teammates and giving them cover fire. Selecting the Ink Saver (Sub) ability over Ink Saver (Main) is best due to the amount of ink the Splat Bomb needs. Another ability to strive for is Bomb Range Up, so you can throw those Splat Bombs at a greater distance, eschewing the need to get close to your opponents. | ” | — Splatoon Prima Guide
|
- Notes
- ↑ North America
Gallery
-
Promo image.
-
An image of a male Inkling with a Dual Squelcher.
-
Another image of the Inkling wielding a Dual Squelcher.
-
Official art of an Inkling holding the Dual Squelcher.
Demonstration
Trivia
- Not counting the transition from E-liter 3K to E-liter 4K, the Dual Squelcher is the only main weapon to not return in Splatoon 2. Instead, it was mechanically changed and converted into the Dualie Squelchers.
- The Dual Squelcher only fires through the top barrel. The bottom barrel is simply cosmetic.
- There is an unused model and weapon parameters for the Dual Squelcher in Splatoon 2, but it was replaced by the Dualie Squelchers.
Names in other languages
References
- ↑ Splatoon - NormalShotQuickLong.params