Template:Splatling data S2
From Inkipedia, the Splatoon wiki
This template will do most of the work when making data sections for shooters.
Parameters
Nearly all of these parameters are optional.
{{splatling data | weight class = | InkConsume = | ChargeTime = | ChargeTime2 = | InkMagazineRatio = | RepeatFrame = | VariableShotFrame = | MoveSpeed = | InkRecoverStop = | DamageReduceStartFrame = | DamageMin = | DamageReduceEndFrame = | ColRadius = | DegRandom = | DegJumpRandom = | DegJumpBiasStartFrame = | DegJumpBiasFrame = | DegBiasMin = | DegBiasKf = | DegBias = | DegJumpBias = | DegBiasDecrease = | InitVel = | StraightFrame = | StraightStateEndSpeed = | CreateSplashLength = | CreateSplashNum = | SplashSplitNum = | PaintNearDistance = | PaintNearRadius = | NearestSplahSplitLength = | NearestSplashMaxScaleClamp = | SplashMinScaleHighest = | NearestSplashPaintRadiusTimes = | SplashMaxScaleHighest = | PaintFarDistance = | PaintFarRadius = | SplashPaintRadius = | SplashMinScaleClamp = | SplashMaxScaleClamp = | ForceDropNearestSplashAddNum = | paint feet ensure notes = }}
Notes
weight class
, initial fire kid
, and initial fire squid
are manually measured. They cannot be found in the game's parameter files.
Example
This example is for the Heavy Splatling in Splatoon 2. Template:Splatling data