Inkipedia:Policy/Audio

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< Inkipedia:Policy(Redirected from INK:AUDIO)
Shortcut:
INK:AUDIO

These audio guidelines aim to standardize audio uploads on Inkipedia by creating requirements for sourcing, converting, and naming audio files on the wiki.

Guidelines

To ensure consistent quality and compatibility across all devices, audio uploads on Inkipedia should follow these guidelines:

Origin
  • In-game audio must be converted directly from the game files. Avoid sources like YouTube, Splatune, or the lossy files already present on the site. For audio not directly present in the game files, use the highest quality source available. Audio extracted from user-made recordings of gameplay should be avoided in cases where alternative sources are present.
Conversion
  • The audio should be converted with two loops and a 10 second fade-out. Not all files will have loop data.
  • Most audio should be normalized to a peak volume of -1 dB. If a certain track is significantly louder than the rest, reduce the peak volume to match it with the others.
Format
  • The audio must be in MP3 format with a bitrate of 160 kbps. Use of the LAME MP3 encoder is recommended.
  • The files must contain no metadata.
Naming
  • The files should be named as: game abbreviation (or origin) + title, e.g. "S3 Big Betrayal.mp3" and "RotM Seep & Destroy.mp3". If there is no official title for the track, use of a conjectural name is allowed. If a track is split into multiple phases (pairs of channels), the phase number should be added to the name, e.g. "OC Octarmaments Phase 1.mp3" or "RotM Sandcastles Phase 3.mp3".

A detailed guide on how to convert the game files to MP3 can be found here.

Example of an MP3 file that meets the guidelines:

(link to file)