Module:GameFromAbbreviation: Difference between revisions
From Inkipedia, the Splatoon wiki
m (added string.upper (so duplicate entries for lowercase abbreviations are no longer necessary)) |
(removing "Splatoon" placeholder (I'd rather it errors out) and renamed variables) |
||
Line 1: | Line 1: | ||
local p = {} | local p = {} | ||
function p.getFullName( | function p.getFullName(abbr, default) | ||
abbr = string.upper(abbr) | |||
local | local fullName = { | ||
['OE'] = "Octo Expansion", | ['OE'] = "Octo Expansion", | ||
['SR'] = "Salmon Run", | ['SR'] = "Salmon Run", | ||
Line 14: | Line 14: | ||
} | } | ||
-- | -- If abbr is nil: | ||
-- If | -- If default is defined, then it will be used. | ||
return | -- If default is also nil, it errors out (I guess) | ||
return fullName[abbr] or default | |||
end | end | ||
Line 22: | Line 23: | ||
function p.main(frame) | function p.main(frame) | ||
local args = frame:getParent().args | local args = frame:getParent().args | ||
local | local game = args['game'] or args[1] | ||
local default = args['default'] or args[2] | local default = args['default'] or args[2] | ||
return p.getFullName( | return p.getFullName(game, default) | ||
end | end | ||
return p | return p | ||
--Forked from Module:GameShortened (by Slate) | --Forked from Module:GameShortened (by Slate) |
Revision as of 12:15, 2 February 2024
Usage
{{GameFromAbbreviation|<game>|<default>}}
game
|
Named or first positional, required | The game's abbreviation (case insensitive). The following abbreviations are handled:
If an invalid abbreviation is used, the | |||
default
|
Named or second positional, optional | If the game argument was not matched, uses this instead. |
See Also
- Module:GameShortened (whom this is a fork of)
local p = {} function p.getFullName(abbr, default) abbr = string.upper(abbr) local fullName = { ['OE'] = "Octo Expansion", ['SR'] = "Salmon Run", ['SO'] = "Side Order", ['S'] = "Splatoon", ['S1'] = "Splatoon", ['S2'] = "Splatoon 2", ['S3'] = "Splatoon 3", } -- If abbr is nil: -- If default is defined, then it will be used. -- If default is also nil, it errors out (I guess) return fullName[abbr] or default end -- main to extract arg from frame function p.main(frame) local args = frame:getParent().args local game = args['game'] or args[1] local default = args['default'] or args[2] return p.getFullName(game, default) end return p --Forked from Module:GameShortened (by Slate)