Special weapon data

From Inkipedia, the Splatoon wiki

Splatoon

Weapon Damage Duration Special points
Bomb Rush {{{id}}} depends on bomb type 6s 180p
Bubbler {{{id}}} 4.5s 180p
Echolocator {{{id}}} 9s 200p
Inkstrike {{{id}}} 2.5-10 per frame aiming: 10s
active: 1.5s
180p
Inkzooka {{{id}}} 150 total: 6.5s
deployment: 0.92s
firing: 5.58s
220p
Killer Wail {{{id}}} 10 per frame aiming: 10s
active: 2s
160p
Kraken {{{id}}} 160 5s 200p

Splatoon 2

Weapon Damage Duration
Baller {{{id}}} contact: 50
splash: 55
direct hit: 180
6s
Bomb Launcher {{{id}}} depends on bomb type 6s
Bubble Blower {{{id}}} contact: 0.5 per frame
min. splash: 50
direct hit: 250
wand: 8 seconds
bubble: 18 seconds
Ink Armor {{{id}}} deployment: 2s
active: 6s
Inkjet {{{id}}} min. splash: 30
splash: 50
direct hit: 120
exhaust: 0.5 per frame
7.5s
Ink Storm {{{id}}} 0.4 per frame 8s
Splashdown {{{id}}} min. splash: 55
splash: 70
direct hit: 180
Sting Ray {{{id}}} 1.8 per frame 7.75s
Tenta Missiles {{{id}}} splash: 30
direct hit: 150
aiming: 10s
To finish firing at...
1 target: 24 frames
2 targets: 56 frames
3 targets: 72 frames
4 targets: 80 frames
5 targets: 100 frames