Talk:Tower Control: Difference between revisions

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Latest comment: 11 July 2015 by Chapter Serf in topic Victory/Overtime
(Created page with "==Victory/Overtime== Pretty sure overtime is actually achieved if the losing team is in control of the tower when time runs out, and overtime ends if the losing team manages...")
 
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Pretty sure overtime is actually achieved if the losing team is in control of the tower when time runs out, and overtime ends if the losing team manages to get ahead (one point) of the other team, or the other team gets control of the tower (not just neutralized, the other team MUST control the tower to end overtime). [[User:Chapter Serf|Chapter Serf]] ([[User talk:Chapter Serf|talk]]) 15:19, 11 July 2015 (UTC)
Pretty sure overtime is actually achieved if the losing team is in control of the tower when time runs out, and overtime ends if the losing team manages to get ahead (one point) of the other team, or the other team gets control of the tower (not just neutralized, the other team MUST control the tower to end overtime). [[User:Chapter Serf|Chapter Serf]] ([[User talk:Chapter Serf|talk]]) 15:19, 11 July 2015 (UTC)
== To do ==
*[[Tower Control#Splatoon 2|Splatoon 2]]: Add chart showing the boost of teammates to checkpoint clear speed.

Latest revision as of 16:26, 28 September 2022

Victory/Overtime

Pretty sure overtime is actually achieved if the losing team is in control of the tower when time runs out, and overtime ends if the losing team manages to get ahead (one point) of the other team, or the other team gets control of the tower (not just neutralized, the other team MUST control the tower to end overtime). Chapter Serf (talk) 15:19, 11 July 2015 (UTC)Reply[reply]

To do

  • Splatoon 2: Add chart showing the boost of teammates to checkpoint clear speed.