Template:Stacking: Difference between revisions

From Inkipedia, the Splatoon wiki
(Adding game parameter and working into bubble box)
(Updated table style to inktable.)
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<includeonly>{{BubbleBox|open|border={{SiteColor|{{{game|Splatoon}}}}}|style=border-width: 6px 1px 6px 1px; display: inline-block;}}
<includeonly>
{| class="mw-collapsible mw-collapsed" border="1" style="border-collapse: collapse; background-color: #ffffff; box-shadow: 0 0 8px white, 0 0 8px white;"
{| class="inktable tablecolor-{{#switch: {{{game}}}
!colspan="4"|Abilities
| Splatoon  = s1
!{{{bonustitle|Bonus}}}
| Splatoon 2 = s2
| #default = generic
}} mw-collapsible mw-collapsed"
! colspan="4" | Abilities
! {{{bonustitle|Change}}}
|-
|-
| None
| None
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| {{{main3sub9}}}
| {{{main3sub9}}}
|-
|-
|}
|}</includeonly><noinclude>
</div></includeonly><noinclude>
This table will help document the effects of stacking [[abilities]] on [[gear]].
This table will help document the effects of stacking [[abilities]] on [[gear]].
Use {{t|stacking}} with the parameters:
Use {{t|stacking}} with the parameters:
* <code>game=</code> ''the game'' (optional - uses the generic blue color scheme if no game is specified)
** Games are <code>Splatoon</code> and <code>Splatoon 2</code>.
* <code>ability=</code> ''the ability'' (optional - uses the ? ability by default)
* <code>ability=</code> ''the ability'' (optional - uses the ? ability by default)
* <code>bonustitle=</code> ''the bonus title'' (optional - uses Bonus by default)
* <code>bonustitle=</code> ''the bonus title'' (optional - uses Change by default)
* <code>main0sub0=</code> ''the value''
* <code>main0sub0=</code> ''the value''
* <code>main0sub1=</code> ''the value''
* <code>main0sub1=</code> ''the value''
etc.
etc.
</noinclude>
</noinclude>

Revision as of 22:56, 21 January 2018

This table will help document the effects of stacking abilities on gear. Use {{stacking}} with the parameters:

  • game= the game (optional - uses the generic blue color scheme if no game is specified)
    • Games are Splatoon and Splatoon 2.
  • ability= the ability (optional - uses the ? ability by default)
  • bonustitle= the bonus title (optional - uses Change by default)
  • main0sub0= the value
  • main0sub1= the value

etc.