|
Tags: Blanking Manual revert |
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| <includeonly><div class="list-columns" style="column-width: 25em;">
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| * The {{PAGENAME}} is a [[weight class|{{{weight class}}}weight weapon]].
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| * The {{PAGENAME}}'s shield has {{#expr: {{{CanopyHP}}} / 10 }} HP.
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| ** The shield does {{#expr: {{{CanopyDamage}}} / 10 }} damage to opponents on contact.
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| ** Brella shields have [[Brella#Shield mechanics|different incoming damage multipliers]] for each weapon type.<!--
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| -->{{#ifeq: {{{CanopyType|}}} | 0 |
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| ** After being launched, incoming damage to the shield is multiplied by {{{CanopyAttackedDamageRate}}}.
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| * The shield takes {{#expr: ( {{{CanopyChargeFrame}}} + {{{CanopyOpenFrame}}} + {{{CanopyShotFrame}}} ) / 60 round 2 }} seconds to be launched, and {{#expr: {{{CanopyNakedFrame}}} / 60 round 2 }} seconds to return.
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| ** The launched shield initially travels at a speed of {{{CanopyInitSpeed}}} units per frame. It remains on the stage for {{#expr: {{{CanopyFrame}}} / 60 round 2 }} seconds.
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| }}
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| * Each shot consumes {{#expr: {{{InkConsume}}} * 100 }}% of the ink tank's capacity, allowing the player to fire {{#expr: floor( 1 / {{{InkConsume}}} ) }} shots before needing to refill the ink supply.<!--
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| -->{{#ifeq: {{{CanopyType|}}} | 0 |
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| * Holding {{Button|ZR}} long enough after firing to deploy the shield uses {{#expr: {{{InkConsumeUmbrella}}} * 100 }}% of the ink tank.
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| ** So, {{#expr: ( {{{InkConsume}}} + {{{InkConsumeUmbrella}}} ) * 100 }}% of the ink tank is used in total to release the shield.
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| }}
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| * After firing, there is a {{{InkRecoverStop}}} frame cooldown before the ink tank starts refilling.<!--
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| -->{{#ifeq: {{{CanopyType|}}} | 0 |
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| ** The cooldown after holding but not releasing the shield is {{{InkRecoverStopCharge}}} frames.
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| ** The cooldown after releasing the shield is {{{InkRecoverStopCanopy}}} frames.
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| }}
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| * When firing while moving, the player's movement speed is set to {{{MoveSpeed}}} units per frame. {{#ifeq: {{{MoveSpeed}}} | {{{MoveSpeedCharge}}} | | While holding the brella open, the player's movement speed is set to {{{MoveSpeedCharge}}} units per frame.}}
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| * The {{PAGENAME}} fires {{{CreateSplashNum}}} shots per attack. Each shot {{#ifeq: {{{DamageCenterMin}}} | {{{DamageCenterMax}}} | deals {{#expr: {{{DamageCenterMin}}} / 10 }} damage. | can do between {{#expr: {{{DamageCenterMin}}} / 10 }} and {{#expr: {{{DamageCenterMax}}} / 10 }} damage.}} A maximum of {{{DamageEffectiveDiffusionNum}}} shots per attack will damage the opponent, {{#iferror: {{#expr: {{{DamageEffectiveTotalMax}}} / 10 }} | so the maximum possible damage per attack is {{#expr: {{{DamageEffectiveDiffusionNum}}} * {{{DamageCenterMax}}} / 10 }} | but the maximum possible damage per attack is capped at {{#expr: {{{DamageEffectiveTotalMax}}} / 10 }} }}.<!--
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| ** It could take between {{#expr: ceil( 100 / ( {{{DamageEffectiveDiffusionNum}}} * ( {{{DamageCenterMax}}} / 10 ) ) ) }} and {{#expr: ceil( 100 / ( {{{DamageCenterMin}}} / 10 ) ) }} attacks to splat an opponent, depending on damage falloff and on how many shots connect with the opponent.-->
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| * If a shot is in the air for more than {{{DamageReduceStartFrame}}} frames after being fired, it loses {{#expr: ( {{{DamageCenterMax}}} / 10 - {{{DamageCenterMin}}} / 10 ) / ( {{{DamageReduceEndFrame}}} - {{{DamageReduceStartFrame}}} ) }} damage per frame until it reaches {{#expr: {{{DamageCenterMin}}} / 10 }} damage at frame {{{DamageReduceEndFrame}}}.
| |
| * Shots initially travel at a rate of {{{InitVel}}} units per frame for {{{StraightFrame}}} frames, having an effective range of {{#expr: {{{InitVel}}} * {{{StraightFrame}}} }} units.
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| ** After that, the shot's velocity is set to {{{StraightStateEndSpeed}}} units if the shot's velocity is not already lower than the listed value, and decreases further as it falls to the ground.
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|
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|
| </div></includeonly><noinclude>
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| This template takes [[brella]] weapon parameters as input and generates a list of facts about the weapon.
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|
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| == Template design notes ==
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| The order of information is currently:
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| # Weight
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| # Ink consumption
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| # Fire rate
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| # Player movement speed
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| # Cooldown before ink refill
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| # Damage
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| # Shot radius
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| # Accuracy
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| # Velocity, range
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| # Ink droplet details
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| If the order is changed, make sure to also change the order in other data section templates.
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|
| |
| The goal is to turn raw numbers into useful sentences. If a parameter is not notable, or not well understood, this template should not output anything for that parameter.
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|
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| Some info was not found in the game's parameter files, and was measured manually:
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| * <code>weight class</code>
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|
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| == Parameters ==
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| This is a complete list of brella parameters from ''Splatoon 2''.
| |
|
| |
| {| class="wikitable inkipedia"
| |
| |-
| |
| ! Name !! Description
| |
| |-
| |
| | Balance_MassCoef ||
| |
| |-
| |
| | CanopyAirResist || Air Resistance(On the ground)
| |
| |-
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| | CanopyAirResistAir || Air Resistance(Mid-air)
| |
| |-
| |
| | CanopyAttackedDamageRate || Rate of Damage received after firing
| |
| |-
| |
| | CanopyBaseAirSpeedXZ || Basic Movement XZ Speed(Mid-air)
| |
| |-
| |
| | CanopyBaseSpeed || Basic Movement Speed(On the ground)
| |
| |-
| |
| | CanopyBaseSpeedComeOverRate || Rate of speed limitation once basic movement speed is surpassed (Add this value to the difference)
| |
| |-
| |
| | CanopyChargeFrame || Charge frames required to open the umbrella
| |
| |-
| |
| | CanopyColRadius || Hit Colision Radius
| |
| |-
| |
| | CanopyCureHPPerFrame || Damage restoration per frame when closing
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| |-
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| | CanopyCureWaitFrame || Frame with recovery on close
| |
| |-
| |
| | CanopyDamage || Damage when value is hit
| |
| |-
| |
| | CanopyDegree || Angle from the side part
| |
| |-
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| | CanopyDestroyWaitFrame || Destroy Standby Frame
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| |-
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| | CanopyDirXZ_DiffDeg_H || :H
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| |-
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| | CanopyDirXZ_DiffDeg_L || XZAngle:L
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| |-
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| | CanopyDirXZ_OpenBias || Opening Bias
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| |-
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| | CanopyDirXZ_RotDegBias || XZAngle Speed Bias
| |
| |-
| |
| | CanopyDirXZ_RotDeg_H || :H
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| |-
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| | CanopyDirXZ_RotDeg_L || XZAngle Speed:L
| |
| |-
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| | CanopyFrame || Frames of persistence
| |
| |-
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| | CanopyGravity || Gravity
| |
| |-
| |
| | CanopyHP || [#]Health Points
| |
| |-
| |
| | CanopyHP_MWPUG_High ||
| |
| |-
| |
| | CanopyHP_MWPUG_Mid ||
| |
| |-
| |
| | CanopyHeight || Height of long part and diameter of side part
| |
| |-
| |
| | CanopyHitOtherCanopyDamage || When the strength is too weak, apply this damage to the other umbrella
| |
| |-
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| | CanopyHitOtherCanopyVolume || Umbrella strength(If the weak one is the same, it is destroyed)
| |
| |-
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| | CanopyHitShieldAttackDamage || Damage taken by the shield
| |
| |-
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| | CanopyHitShieldReceiveDamage || Damage taken by the umbrella
| |
| |-
| |
| | CanopyHoldKnockBackCoreImpact || Strength(Before moving)
| |
| |-
| |
| | CanopyInitSpeed || Initial Speed
| |
| |-
| |
| | CanopyKeepSpeedFrame || Frame at which Initial Speed is Basic Movement Speed(On ground, Mid-air XZ)
| |
| |-
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| | CanopyModelInvisible || Hide Model
| |
| |-
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| | CanopyMoveKnockBackCoreImpact || Strength(While moving)
| |
| |-
| |
| | CanopyMoveKnockBackCoreImpactSideStepRate ||
| |
| |-
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| | CanopyMoveKnockBackDegree || Angle with a straight line(While moving)
| |
| |-
| |
| | CanopyNakedFrame || Frames required to open umbrella again
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| |-
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| | CanopyNakedFrame_MWPUG_High ||
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| |-
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| | CanopyNakedFrame_MWPUG_Mid ||
| |
| |-
| |
| | CanopyOpenEndBias || Defensive wall generation offset bias
| |
| |-
| |
| | CanopyOpenEndOffset || Defensive wall generation End offset
| |
| |-
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| | CanopyOpenFrame || Frames between staring to open the umbrella and finish opening it
| |
| |-
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| | CanopyOpenStartOffset || Defensive Wall Generation Start Offset
| |
| |-
| |
| | CanopyPaintRadius || Paint radius
| |
| |-
| |
| | CanopyReboundBoundAddVel || Added acceleration towards the direction of where a wall leads after hitting it
| |
| |-
| |
| | CanopyReboundBoundRate || Rebound Rate on the direction a wall leads do when hitting it
| |
| |-
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| | CanopyReboundMinSpeed || Minimal Speed in the direction a wall leads when hitting it
| |
| |-
| |
| | CanopyReflectBoundAddVel ||
| |
| |-
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| | CanopyReflectBoundRate ||
| |
| |-
| |
| | CanopyShotFrame || Frames required to shoot(Even when not shooting, use this to calculate ink usage while the umbrella remains open)
| |
| |-
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| | CanopySpeedAirAddScaleXZ || Movement Direction Vector XZ additional speed value(Mid-air)
| |
| |-
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| | CanopySpeedGroundAddScale || Movement Direction Vector Additional Speed Value(On ground)
| |
| |-
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| | CanopyTiltDegree || Tilting angle(Tilt towards the upper part is true)
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| |-
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| | CanopyType ||
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| |-
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| | CanopyWidth || Width of the long part
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| |-
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| | ColCenterRadius || Collision radius
| |
| |-
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| | ColDiffusionRadius || Collision radius
| |
| |-
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| | ContactDashPanelAddSpeed ||
| |
| |-
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| | ContactDashPanelCrossSaveSpeedRate ||
| |
| |-
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| | ContactDashPanelFlySpeedMaxXZ ||
| |
| |-
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| | ContactJumpPanelAddSpeed ||
| |
| |-
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| | ContactJumpPanelAddSpeedOneBoundRate ||
| |
| |-
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| | ContactJumpPanelCrossSaveSpeedRate ||
| |
| |-
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| | ContactJumpPanelMaxNum ||
| |
| |-
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| | CoopCanopyAttackedDamageRate ||
| |
| |-
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| | CoopCanopyDamage || 直にあたった時のダメージ
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| |-
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| | CoopCanopyFrame || 存続フレーム
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| |-
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| | CoopCanopyHP || 体力
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| |-
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| | CoopDamageCenterMax || ダメージ最大量
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| |-
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| | CoopDamageCenterMin || ダメージ最小量
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| |-
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| | CoopDamageDiffusionMax || ダメージ最大量
| |
| |-
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| | CoopDamageDiffusionMin || ダメージ最小量
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| |-
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| | CoopDamageEffectiveDiffusionNum || ダメージ最大弾数
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| |-
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| | CoopDamageEffectiveTotalMax ||
| |
| |-
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| | CoopInkConsume || Ink consumption (Salmon Run)
| |
| |-
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| | CoopInkConsumeUmbrella || インク消費量
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| |-
| |
| | CreateSplashLength || Splash movement distance
| |
| |-
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| | CreateSplashLengthFirstRandom || 最初の飛沫発生移動ランダム最大距離
| |
| |-
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| | CreateSplashNum || しぶき発生数
| |
| |-
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| | DamageCenterMax || [#]ダメージ最大量
| |
| |-
| |
| | DamageCenterMin || [#]ダメージ最小量
| |
| |-
| |
| | DamageDiffusionMax || [#]ダメージ最大量
| |
| |-
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| | DamageDiffusionMin || [#]ダメージ最小量
| |
| |-
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| | DamageEffectiveDiffusionNum || [#]ダメージ最大弾数
| |
| |-
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| | DamageEffectiveTotalMax ||
| |
| |-
| |
| | DamageReduceEndFrame || Frame after shooting with minimum damage amount
| |
| |-
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| | DamageReduceStartFrame || Frame after launch (-1 is the same as guide cursor)
| |
| |-
| |
| | Diffusion0HorizontalDegree || 拡散弾初速角度横(0禁止 ただし縦も0なら可)
| |
| |-
| |
| | Diffusion0HorizontalOffset || 拡散弾発生位置オフセット横(0禁止 ただし縦も0なら可)
| |
| |-
| |
| | Diffusion0Num || 拡散弾個数
| |
| |-
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| | Diffusion0VerticalDegree || 拡散弾初速角度縦(0禁止 ただし横も0なら可)
| |
| |-
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| | Diffusion0VerticalOffset || 拡散弾発生位置オフセット縦(0禁止 ただし横も0なら可)
| |
| |-
| |
| | Diffusion1AddDegree || 発射追加角度(時計回りが正)
| |
| |-
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| | Diffusion1HorizontalDegree || 拡散弾初速角度横(0禁止 ただし縦も0なら可)
| |
| |-
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| | Diffusion1HorizontalOffset || 拡散弾発生位置オフセット横(0禁止 ただし縦も0なら可)
| |
| |-
| |
| | Diffusion1Num || 拡散弾個数
| |
| |-
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| | Diffusion1VerticalDegree || 拡散弾初速角度縦(0禁止 ただし横も0なら可)
| |
| |-
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| | Diffusion1VerticalOffset || 拡散弾発生位置オフセット縦(0禁止 ただし横も0なら可)
| |
| |-
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| | DiffusionInitVelRandom || 拡散弾初速差ランダム
| |
| |-
| |
| | DrawCenterRadius || 描画サイズ
| |
| |-
| |
| | DrawDiffusionRadius || 描画サイズ
| |
| |-
| |
| | FootSplashOffset || 発生位置 軸方向オフセット
| |
| |-
| |
| | FootSplashPaintRadius || 塗り半径
| |
| |-
| |
| | FootSplashSpanFrame || 発生スパン(0ならOFF)
| |
| |-
| |
| | FootSplashWaitFrame || 最初の発生フレーム
| |
| |-
| |
| | GuideCheckCollisionFrame || Guide collision check frame (Guide cursor display frame when not hit)
| |
| |-
| |
| | InitVel || Initial Velocity Z (Unused for Splatlings)
| |
| |-
| |
| | InkConsume || Ink consumption (maximum charge for splatlings)
| |
| |-
| |
| | InkConsumeUmbrella || [#]インク消費量
| |
| |-
| |
| | InkRecoverStop || Ink recovery restart frame
| |
| |-
| |
| | InkRecoverStopCanopy || インク回復再開フレーム(傘射出)
| |
| |-
| |
| | InkRecoverStopCharge || インク回復再開フレーム(チャージ)
| |
| |-
| |
| | JumpGndCharge || チャージ中ジャンプ値
| |
| |-
| |
| | KnockBack || Knockback
| |
| |-
| |
| | MoveSpeed || Movement speed while charging
| |
| |-
| |
| | MoveSpeedCharge || チャージ中の移動速度
| |
| |-
| |
| | PaintFarCenterDistance || 遠方塗り距離
| |
| |-
| |
| | PaintFarCenterRadius || 遠方塗り半径
| |
| |-
| |
| | PaintFarDiffusionDistance || 遠方塗り距離
| |
| |-
| |
| | PaintFarDiffusionRadius || 遠方塗り半径
| |
| |-
| |
| | PaintNearCenterDistance || 手前塗り距離
| |
| |-
| |
| | PaintNearCenterRadius || 手前塗り半径
| |
| |-
| |
| | PaintNearDiffusionDistance || 手前塗り距離
| |
| |-
| |
| | PaintNearDiffusionRadius || 手前塗り半径
| |
| |-
| |
| | PostDelayFrm_Main || 攻撃後:硬直F
| |
| |-
| |
| | PostDelayFrm_MoveLmt || 攻撃後:移動制限F
| |
| |-
| |
| | PostNoShotReqFrm || 攻撃後:ショット予約禁止F
| |
| |-
| |
| | PreDelayFrm_HumanMain || 攻撃前:遅延追加F(ヒト中)
| |
| |-
| |
| | PreDelayFrm_SquidMain || 攻撃前:遅延追加F(イカ中)
| |
| |-
| |
| | RepeatFrame || Synchronize frames (see "Charging" at Splatling page)
| |
| |-
| |
| | SplashColRadius || Splash collision radius
| |
| |-
| |
| | SplashDrawRadius || Splash drawing size
| |
| |-
| |
| | SplashPaintLength || 塗り縦長さ
| |
| |-
| |
| | SplashPaintWidthFullActive || 全弾生存しているときの塗り幅
| |
| |-
| |
| | SplashPaintWidthOneActive || 一つだけ弾が生存しているときの塗り幅
| |
| |-
| |
| | StraightFrame || Number of rectilinear frames of a bullet
| |
| |-
| |
| | StraightStateEndSpeed || Forced speed at end of straightforward frame (does no change when initial speed is smaller than this value)
| |
| |}
| |
|
| |
| ==Example==
| |
| [[Splat Brella]]:
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|
| |
| {{User:Heddy/Test/1
| |
| | weight class = middle
| |
| | Balance_MassCoef = 0.6
| |
| | CanopyAirResist = 0.05
| |
| | CanopyAirResistAir = 0.01
| |
| | CanopyAttackedDamageRate = 0.5
| |
| | CanopyBaseAirSpeedXZ = 1.32
| |
| | CanopyBaseSpeed = 1.32
| |
| | CanopyBaseSpeedComeOverRate = 0.92
| |
| | CanopyChargeFrame = 12
| |
| | CanopyColRadius = 5
| |
| | CanopyCureHPPerFrame = 25
| |
| | CanopyCureWaitFrame = 0
| |
| | CanopyDamage = 300
| |
| | CanopyDegree = 10
| |
| | CanopyDestroyWaitFrame = 15
| |
| | CanopyDirXZ_DiffDeg_H = 30
| |
| | CanopyDirXZ_DiffDeg_L = 1
| |
| | CanopyDirXZ_OpenBias = 0.925
| |
| | CanopyDirXZ_RotDegBias = 0.5
| |
| | CanopyDirXZ_RotDeg_H = 2
| |
| | CanopyDirXZ_RotDeg_L = 1
| |
| | CanopyFrame = 300
| |
| | CanopyGravity = 0.03
| |
| | CanopyHP = 5000
| |
| | CanopyHP_MWPUG_High = 0
| |
| | CanopyHP_MWPUG_Mid = 0
| |
| | CanopyHeight = 25
| |
| | CanopyHitOtherCanopyDamage = 5000
| |
| | CanopyHitOtherCanopyVolume = 8
| |
| | CanopyHitShieldAttackDamage = 1500
| |
| | CanopyHitShieldReceiveDamage = 10000
| |
| | CanopyHoldKnockBackCoreImpact = 2.4
| |
| | CanopyInitSpeed = 1.32
| |
| | CanopyKeepSpeedFrame = 0
| |
| | CanopyModelInvisible = FALSE
| |
| | CanopyMoveKnockBackCoreImpact = 2.4
| |
| | CanopyMoveKnockBackCoreImpactSideStepRate = 1.333
| |
| | CanopyMoveKnockBackDegree = 60
| |
| | CanopyNakedFrame = 390
| |
| | CanopyNakedFrame_MWPUG_High = 210
| |
| | CanopyNakedFrame_MWPUG_Mid = 280
| |
| | CanopyOpenEndBias = 0.7
| |
| | CanopyOpenEndOffset = 15
| |
| | CanopyOpenFrame = 20
| |
| | CanopyOpenStartOffset = 9
| |
| | CanopyPaintRadius = 10
| |
| | CanopyReboundBoundAddVel = 0.3
| |
| | CanopyReboundBoundRate = 0.9
| |
| | CanopyReboundMinSpeed = 0.5
| |
| | CanopyReflectBoundAddVel_SettingOcta_ = 0
| |
| | CanopyReflectBoundRate_SettingOcta_ = 0
| |
| | CanopyShotFrame = 90
| |
| | CanopySpeedAirAddScaleXZ = 0.12
| |
| | CanopySpeedGroundAddScale = 0.08
| |
| | CanopyTiltDegree = 10
| |
| | CanopyType = 0
| |
| | CanopyWidth = 7
| |
| | ColCenterRadius = 2
| |
| | ColDiffusionRadius = 1
| |
| | ContactDashPanelAddSpeed_SettingOcta_ = 20
| |
| | ContactDashPanelCrossSaveSpeedRate_SettingOcta_ = 1
| |
| | ContactDashPanelFlySpeedMaxXZ_SettingOcta_ = 3.3
| |
| | ContactJumpPanelAddSpeedOneBoundRate_SettingOcta_ = 1
| |
| | ContactJumpPanelAddSpeed_SettingOcta_ = 0
| |
| | ContactJumpPanelCrossSaveSpeedRate_SettingOcta_ = 1
| |
| | ContactJumpPanelMaxNum_SettingOcta_ = 2
| |
| | CoopCanopyAttackedDamageRate = 0.5
| |
| | CoopCanopyDamage = 1000
| |
| | CoopCanopyFrame = 300
| |
| | CoopCanopyHP = 5000
| |
| | CoopDamageCenterMax = 360
| |
| | CoopDamageCenterMin = 300
| |
| | CoopDamageDiffusionMax = 360
| |
| | CoopDamageDiffusionMin = 300
| |
| | CoopDamageEffectiveDiffusionNum = 5
| |
| | CoopDamageEffectiveTotalMax = 10000
| |
| | CoopInkConsume = 0.025
| |
| | CoopInkConsumeUmbrella = 0.2
| |
| | CreateSplashLength = 30
| |
| | CreateSplashLengthFirstRandom = 0
| |
| | CreateSplashNum = 6
| |
| | DamageCenterMax = 180
| |
| | DamageCenterMin = 120
| |
| | DamageDiffusionMax = 180
| |
| | DamageDiffusionMin = 120
| |
| | DamageEffectiveDiffusionNum = 5
| |
| | DamageEffectiveTotalMax = 10000
| |
| | DamageReduceEndFrame = 24
| |
| | DamageReduceStartFrame = 8
| |
| | Diffusion0HorizontalDegree = 6
| |
| | Diffusion0HorizontalOffset = 1.2
| |
| | Diffusion0Num = 6
| |
| | Diffusion0VerticalDegree = 4
| |
| | Diffusion0VerticalOffset = 1
| |
| | Diffusion1AddDegree = 0
| |
| | Diffusion1HorizontalDegree = 2
| |
| | Diffusion1HorizontalOffset = 0.5
| |
| | Diffusion1Num = 4
| |
| | Diffusion1VerticalDegree = 3
| |
| | Diffusion1VerticalOffset = 0.5
| |
| | DiffusionInitVelRandom = 4
| |
| | DrawCenterRadius = 13.25
| |
| | DrawDiffusionRadius = 13.25
| |
| | FootSplashOffset = 12
| |
| | FootSplashPaintRadius = 13
| |
| | FootSplashSpanFrame = 4
| |
| | FootSplashWaitFrame = 20
| |
| | GuideCheckCollisionFrame = 8
| |
| | InitVel = 26
| |
| | InkConsume = 0.06325
| |
| | InkConsumeUmbrella = 0.3
| |
| | InkRecoverStop = 60
| |
| | InkRecoverStopCanopy = 120
| |
| | InkRecoverStopCharge = 20
| |
| | JumpGndCharge = 0.7
| |
| | KnockBack = 0
| |
| | MoveSpeed = 0.65
| |
| | MoveSpeedCharge = 0.55
| |
| | PaintFarCenterDistance = 200
| |
| | PaintFarCenterRadius = 14
| |
| | PaintFarDiffusionDistance = 200
| |
| | PaintFarDiffusionRadius = 14
| |
| | PaintNearCenterDistance = 20
| |
| | PaintNearCenterRadius = 18
| |
| | PaintNearDiffusionDistance = 20
| |
| | PaintNearDiffusionRadius = 14
| |
| | PostDelayFrm_Main = 20
| |
| | PostDelayFrm_MoveLmt = 20
| |
| | PostNoShotReqFrm = 16
| |
| | PreDelayFrm_HumanMain = 8
| |
| | PreDelayFrm_SquidMain = 15
| |
| | RepeatFrame = 0
| |
| | SplashColRadius = 1.5
| |
| | SplashDrawRadius = 3
| |
| | SplashPaintLength = 23.5
| |
| | SplashPaintWidthFullActive = 12.7
| |
| | SplashPaintWidthOneActive = 5
| |
| | StraightFrame = 3
| |
| | StraightStateEndSpeed = 16.52
| |
| }}
| |
|
| |
| [[Undercover Brella]]:
| |
| {{User:Heddy/Test/1
| |
| | weight class = light
| |
| | Balance_MassCoef = 0.4
| |
| | CanopyAirResist = 0.05
| |
| | CanopyAirResistAir = 0.01
| |
| | CanopyAttackedDamageRate = 0.5
| |
| | CanopyBaseAirSpeedXZ = 1.32
| |
| | CanopyBaseSpeed = 1.32
| |
| | CanopyBaseSpeedComeOverRate = 0.92
| |
| | CanopyChargeFrame = 10
| |
| | CanopyColRadius = 5
| |
| | CanopyCureHPPerFrame = 5
| |
| | CanopyCureWaitFrame = 0
| |
| | CanopyDamage = 150
| |
| | CanopyDegree = 10
| |
| | CanopyDestroyWaitFrame = 15
| |
| | CanopyDirXZ_DiffDeg_H = 50
| |
| | CanopyDirXZ_DiffDeg_L = 30
| |
| | CanopyDirXZ_OpenBias = 0.925
| |
| | CanopyDirXZ_RotDegBias = 0.5
| |
| | CanopyDirXZ_RotDeg_H = 20
| |
| | CanopyDirXZ_RotDeg_L = 15
| |
| | CanopyFrame = 100
| |
| | CanopyGravity = 0.03
| |
| | CanopyHP = 2000
| |
| | CanopyHP_MWPUG_High = 0
| |
| | CanopyHP_MWPUG_Mid = 0
| |
| | CanopyHeight = 18
| |
| | CanopyHitOtherCanopyDamage = 2000
| |
| | CanopyHitOtherCanopyVolume = 3
| |
| | CanopyHitShieldAttackDamage = 750
| |
| | CanopyHitShieldReceiveDamage = 10000
| |
| | CanopyHoldKnockBackCoreImpact = 2.4
| |
| | CanopyInitSpeed = 1.32
| |
| | CanopyKeepSpeedFrame = 0
| |
| | CanopyModelInvisible = FALSE
| |
| | CanopyMoveKnockBackCoreImpact = 2.4
| |
| | CanopyMoveKnockBackCoreImpactSideStepRate = 1
| |
| | CanopyMoveKnockBackDegree = 60
| |
| | CanopyNakedFrame = 270
| |
| | CanopyNakedFrame_MWPUG_High = 150
| |
| | CanopyNakedFrame_MWPUG_Mid = 180
| |
| | CanopyOpenEndBias = 0.7
| |
| | CanopyOpenEndOffset = 15
| |
| | CanopyOpenFrame = 10
| |
| | CanopyOpenStartOffset = 9
| |
| | CanopyPaintRadius = 10
| |
| | CanopyReboundBoundAddVel = 0.3
| |
| | CanopyReboundBoundRate = 0.9
| |
| | CanopyReboundMinSpeed = 0.5
| |
| | CanopyReflectBoundAddVel_SettingOcta_ = 0
| |
| | CanopyReflectBoundRate_SettingOcta_ = 0
| |
| | CanopyShotFrame = 90
| |
| | CanopySpeedAirAddScaleXZ = 0.12
| |
| | CanopySpeedGroundAddScale = 0.08
| |
| | CanopyTiltDegree = 10
| |
| | CanopyType = 2
| |
| | CanopyWidth = 8
| |
| | ColCenterRadius = 2.5
| |
| | ColDiffusionRadius = 1.6
| |
| | ContactDashPanelAddSpeed_SettingOcta_ = 20
| |
| | ContactDashPanelCrossSaveSpeedRate_SettingOcta_ = 1
| |
| | ContactDashPanelFlySpeedMaxXZ_SettingOcta_ = 50
| |
| | ContactJumpPanelAddSpeedOneBoundRate_SettingOcta_ = 1
| |
| | ContactJumpPanelAddSpeed_SettingOcta_ = 0
| |
| | ContactJumpPanelCrossSaveSpeedRate_SettingOcta_ = 1
| |
| | ContactJumpPanelMaxNum_SettingOcta_ = 2
| |
| | CoopCanopyAttackedDamageRate = 0.5
| |
| | CoopCanopyDamage = 400
| |
| | CoopCanopyFrame = 100
| |
| | CoopCanopyHP = 2000
| |
| | CoopDamageCenterMax = 300
| |
| | CoopDamageCenterMin = 250
| |
| | CoopDamageDiffusionMax = 300
| |
| | CoopDamageDiffusionMin = 250
| |
| | CoopDamageEffectiveDiffusionNum = 4
| |
| | CoopDamageEffectiveTotalMax = 10000
| |
| | CoopInkConsume = 0.03
| |
| | CoopInkConsumeUmbrella = 0
| |
| | CreateSplashLength = 35
| |
| | CreateSplashLengthFirstRandom = 0
| |
| | CreateSplashNum = 4
| |
| | DamageCenterMax = 120
| |
| | DamageCenterMin = 90
| |
| | DamageDiffusionMax = 120
| |
| | DamageDiffusionMin = 90
| |
| | DamageEffectiveDiffusionNum = 4
| |
| | DamageEffectiveTotalMax = 400
| |
| | DamageReduceEndFrame = 24
| |
| | DamageReduceStartFrame = 8
| |
| | Diffusion0HorizontalDegree = 4
| |
| | Diffusion0HorizontalOffset = 1.2
| |
| | Diffusion0Num = 2
| |
| | Diffusion0VerticalDegree = 2.7
| |
| | Diffusion0VerticalOffset = 1
| |
| | Diffusion1AddDegree = 45
| |
| | Diffusion1HorizontalDegree = 2
| |
| | Diffusion1HorizontalOffset = 0.5
| |
| | Diffusion1Num = 4
| |
| | Diffusion1VerticalDegree = 2.6
| |
| | Diffusion1VerticalOffset = 0.5
| |
| | DiffusionInitVelRandom = 2
| |
| | DrawCenterRadius = 13.25
| |
| | DrawDiffusionRadius = 13.25
| |
| | FootSplashOffset = 12
| |
| | FootSplashPaintRadius = 10
| |
| | FootSplashSpanFrame = 0
| |
| | FootSplashWaitFrame = 5
| |
| | GuideCheckCollisionFrame = 8
| |
| | InitVel = 20
| |
| | InkConsume = 0.04
| |
| | InkConsumeUmbrella = 0
| |
| | InkRecoverStop = 40
| |
| | InkRecoverStopCanopy = 120
| |
| | InkRecoverStopCharge = 30
| |
| | JumpGndCharge = 0.8
| |
| | KnockBack = 0
| |
| | MoveSpeed = 0.72
| |
| | MoveSpeedCharge = 0.72
| |
| | PaintFarCenterDistance = 200
| |
| | PaintFarCenterRadius = 16.2
| |
| | PaintFarDiffusionDistance = 200
| |
| | PaintFarDiffusionRadius = 16.2
| |
| | PaintNearCenterDistance = 20
| |
| | PaintNearCenterRadius = 19
| |
| | PaintNearDiffusionDistance = 20
| |
| | PaintNearDiffusionRadius = 16.2
| |
| | PostDelayFrm_Main = 20
| |
| | PostDelayFrm_MoveLmt = 20
| |
| | PostNoShotReqFrm = 16
| |
| | PreDelayFrm_HumanMain = 8
| |
| | PreDelayFrm_SquidMain = 15
| |
| | RepeatFrame = 26
| |
| | SplashColRadius = 1.5
| |
| | SplashDrawRadius = 3
| |
| | SplashPaintLength = 28
| |
| | SplashPaintWidthFullActive = 14.5
| |
| | SplashPaintWidthOneActive = 5
| |
| | StraightFrame = 4
| |
| | StraightStateEndSpeed = 19.085
| |
| }}
| |
|
| |
| [[Tenta Brella]]:
| |
| {{User:Heddy/Test/1
| |
| | weight class = heavy
| |
| | Balance_MassCoef = 0.8
| |
| | CanopyAirResist = 0.05
| |
| | CanopyAirResistAir = 0.01
| |
| | CanopyAttackedDamageRate = 0.6
| |
| | CanopyBaseAirSpeedXZ = 0.8
| |
| | CanopyBaseSpeed = 0.8
| |
| | CanopyBaseSpeedComeOverRate = 0.92
| |
| | CanopyChargeFrame = 45
| |
| | CanopyColRadius = 10
| |
| | CanopyCureHPPerFrame = 5
| |
| | CanopyCureWaitFrame = 0
| |
| | CanopyDamage = 300
| |
| | CanopyDegree = 40
| |
| | CanopyDestroyWaitFrame = 15
| |
| | CanopyDirXZ_DiffDeg_H = 30
| |
| | CanopyDirXZ_DiffDeg_L = 1
| |
| | CanopyDirXZ_OpenBias = 0.925
| |
| | CanopyDirXZ_RotDegBias = 0.5
| |
| | CanopyDirXZ_RotDeg_H = 1.6
| |
| | CanopyDirXZ_RotDeg_L = 0.8
| |
| | CanopyFrame = 360
| |
| | CanopyGravity = 0.03
| |
| | CanopyHP = 7000
| |
| | CanopyHP_MWPUG_High = 10000
| |
| | CanopyHP_MWPUG_Mid = 8500
| |
| | CanopyHeight = 28
| |
| | CanopyHitOtherCanopyDamage = 8000
| |
| | CanopyHitOtherCanopyVolume = 13
| |
| | CanopyHitShieldAttackDamage = 4000
| |
| | CanopyHitShieldReceiveDamage = 5000
| |
| | CanopyHoldKnockBackCoreImpact = 2.4
| |
| | CanopyInitSpeed = 0.8
| |
| | CanopyKeepSpeedFrame = 0
| |
| | CanopyModelInvisible = FALSE
| |
| | CanopyMoveKnockBackCoreImpact = 2.4
| |
| | CanopyMoveKnockBackCoreImpactSideStepRate = 1
| |
| | CanopyMoveKnockBackDegree = 60
| |
| | CanopyNakedFrame = 340
| |
| | CanopyNakedFrame_MWPUG_High = 0
| |
| | CanopyNakedFrame_MWPUG_Mid = 0
| |
| | CanopyOpenEndBias = 0.7
| |
| | CanopyOpenEndOffset = 15
| |
| | CanopyOpenFrame = 30
| |
| | CanopyOpenStartOffset = 9
| |
| | CanopyPaintRadius = 24
| |
| | CanopyReboundBoundAddVel = 0.3
| |
| | CanopyReboundBoundRate = 0.9
| |
| | CanopyReboundMinSpeed = 0.5
| |
| | CanopyReflectBoundAddVel_SettingOcta_ = 0
| |
| | CanopyReflectBoundRate_SettingOcta_ = 0
| |
| | CanopyShotFrame = 30
| |
| | CanopySpeedAirAddScaleXZ = 0.12
| |
| | CanopySpeedGroundAddScale = 0.08
| |
| | CanopyTiltDegree = 10
| |
| | CanopyType = 0
| |
| | CanopyWidth = 30
| |
| | ColCenterRadius = 2
| |
| | ColDiffusionRadius = 1
| |
| | ContactDashPanelAddSpeed_SettingOcta_ = 13.5
| |
| | ContactDashPanelCrossSaveSpeedRate_SettingOcta_ = 1
| |
| | ContactDashPanelFlySpeedMaxXZ_SettingOcta_ = 4.1
| |
| | ContactJumpPanelAddSpeedOneBoundRate_SettingOcta_ = 1
| |
| | ContactJumpPanelAddSpeed_SettingOcta_ = 0
| |
| | ContactJumpPanelCrossSaveSpeedRate_SettingOcta_ = 1
| |
| | ContactJumpPanelMaxNum_SettingOcta_ = 2
| |
| | CoopCanopyAttackedDamageRate = 0.5
| |
| | CoopCanopyDamage = 1000
| |
| | CoopCanopyFrame = 360
| |
| | CoopCanopyHP = 8000
| |
| | CoopDamageCenterMax = 350
| |
| | CoopDamageCenterMin = 300
| |
| | CoopDamageDiffusionMax = 350
| |
| | CoopDamageDiffusionMin = 300
| |
| | CoopDamageEffectiveDiffusionNum = 7
| |
| | CoopDamageEffectiveTotalMax = 10000
| |
| | CoopInkConsume = 0.05
| |
| | CoopInkConsumeUmbrella = 0.3
| |
| | CreateSplashLength = 30
| |
| | CreateSplashLengthFirstRandom = 0
| |
| | CreateSplashNum = 7
| |
| | DamageCenterMax = 170
| |
| | DamageCenterMin = 170
| |
| | DamageDiffusionMax = 170
| |
| | DamageDiffusionMin = 170
| |
| | DamageEffectiveDiffusionNum = 7
| |
| | DamageEffectiveTotalMax = 10000
| |
| | DamageReduceEndFrame = 25
| |
| | DamageReduceStartFrame = 9
| |
| | Diffusion0HorizontalDegree = 7
| |
| | Diffusion0HorizontalOffset = 1.2
| |
| | Diffusion0Num = 6
| |
| | Diffusion0VerticalDegree = 4.5
| |
| | Diffusion0VerticalOffset = 1
| |
| | Diffusion1AddDegree = 0
| |
| | Diffusion1HorizontalDegree = 2.5
| |
| | Diffusion1HorizontalOffset = 0.5
| |
| | Diffusion1Num = 6
| |
| | Diffusion1VerticalDegree = 3
| |
| | Diffusion1VerticalOffset = 0.5
| |
| | DiffusionInitVelRandom = 3.5
| |
| | DrawCenterRadius = 13.25
| |
| | DrawDiffusionRadius = 13.25
| |
| | FootSplashOffset = 12
| |
| | FootSplashPaintRadius = 18
| |
| | FootSplashSpanFrame = 4
| |
| | FootSplashWaitFrame = 20
| |
| | GuideCheckCollisionFrame = 9
| |
| | InitVel = 24
| |
| | InkConsume = 0.11
| |
| | InkConsumeUmbrella = 0.3
| |
| | InkRecoverStop = 70
| |
| | InkRecoverStopCanopy = 120
| |
| | InkRecoverStopCharge = 30
| |
| | JumpGndCharge = 0.6
| |
| | KnockBack = 0
| |
| | MoveSpeed = 0.5
| |
| | MoveSpeedCharge = 0.4
| |
| | PaintFarCenterDistance = 200
| |
| | PaintFarCenterRadius = 15
| |
| | PaintFarDiffusionDistance = 200
| |
| | PaintFarDiffusionRadius = 15
| |
| | PaintNearCenterDistance = 20
| |
| | PaintNearCenterRadius = 22
| |
| | PaintNearDiffusionDistance = 20
| |
| | PaintNearDiffusionRadius = 15
| |
| | PostDelayFrm_Main = 40
| |
| | PostDelayFrm_MoveLmt = 30
| |
| | PostNoShotReqFrm = 35
| |
| | PreDelayFrm_HumanMain = 10
| |
| | PreDelayFrm_SquidMain = 20
| |
| | RepeatFrame = 0
| |
| | SplashColRadius = 1.5
| |
| | SplashDrawRadius = 3
| |
| | SplashPaintLength = 24
| |
| | SplashPaintWidthFullActive = 16
| |
| | SplashPaintWidthOneActive = 7
| |
| | StraightFrame = 4
| |
| | StraightStateEndSpeed = 23.135
| |
| }}
| |
|
| |
| == References ==
| |
| * https://leanny.github.io/param/parameter_umbrella_en.html
| |
| * https://leanny.github.io/splat2new/parameters.html
| |
| [[Category:Data templates]]
| |