User talk:ShrimpPin/Fan modes: Difference between revisions

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Latest comment: 17 January 2016 by SploonySquid in topic Mini Splatfest
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== Permasplat!!! ==
== Permasplat!!! ==
Similar to the other one, however each Inkling has 3 lives!. Try not to ink turf. Any stage. Any mode.  
Similar to the other one, however each Inkling has 3 lives!. Try not to ink turf. Any stage. Any mode.
Weapon Availability
Weapon Availability
Shooter = YES
*Shooter = YES
Blaster = NO
*Blaster = NO
Roller = YES
*Roller = YES
Brush = YES
*Brush = YES
Charger = NO
*Charger = NO
SPLATLING = NO
*Splatling = NO


== Free for all!!! ==
== Free for all!!! ==

Revision as of 18:08, 16 February 2016

Add mode suggestions below. Please include information such as what in-game modes they can be played on, allowed weapons, and the number of players required.

Hide n' Squid

Rules:

-This game can be played in any mode of Splatoon.

-Any number of players can join, up to eight.

-As of now, all weapons are allowed, unless a flaw is seen.

-Make small dots around the playing field, not huge ones where people can't find you.

-No gear with Ninja Squid on, as that makes you harder to find.

-Whoever is hiding/seeking is that way for the whole round.


How to Play:

-As a hider, your goal is to make dots around the playing field without getting caught. However, you have to hide in one of them. (The reason I say dots is because you can switch between them to be evasive, or remain stationary if that's your thing). You are allowed to defend yourself while you're hiding.

-As a seeker, your goal is to obviously splat the enemy. You can set a limit before you win, but it's fine either way. Follow the enemy's dot trail until you find the enemy and splat them. Simple as that.


Optional rules:

-Hiders use no ink, just hides around the map.

-Seeker uses paintbrushes to find the hiders.

SkittlesBeats 22:49, 5 September 2015 (UTC)

Splattag!

Rules:

-This game can be played in any mode of Splatoon.

-This game is hard to play with a full lobby, so one person should be focused on another person for that whole round.

-If a person is it and can't get out of a place, they are allowed to spray a wall to get out. (ie. Bluefin Depot's two lower sections).


HTP:

-If you're it, all you can do it run or turn into a squid. No spraying ink.

-If you're the chaser, you can spray ink, turn into a squid or run to splat whoever's it. Once the person who's it gets splatted, they become the chaser and whoever was the chaser becomes it, (role reversal, long story short).

Beacon Defense

Rules:

-This game can be played with any ranked mode, no turf war

-The maximum is 6 people in a lobby

-Placing Beacons in Unreachable places (I.e. Spawn) is not allowed

How to Play:

-Two players must roam around the map, placing three beacons around. The two players have 1 minute to do this.

-The four at spawn must stay at spawn for one minute while the two Inklings place Squid Beakons around the map.

-Once the one minute is up, the four Inklings come out of Spawn and look everyone for Squid Beacons. Once a person finds one, he/she must destroy it.

-The two Inklings can guard the squid Beacons, so it's better to place your three Beacons close to each other.

-The four Inklings have two lives each. Once they get Splatted twice they must stay at spawn point. The other two Inklings however have three lives.

-The game ends when all four Inklings lose all of their lives, all squid Beacons are destroyed or you run out of time.

-The two Inklings can only use a type of Inkbrush, the four other Inklings have to use the Splattershot Jr. The four Inklings also can't use Specials, but the other two Inklings can.

Optional rules:

-you can have three Inklings that place Squid Beacons, or two.

Squid Tag

-2 Or more players -Any weapon that you are good at not inking with -Any mode(perferably splat zones) -No inking unless nessersary -Rules- There will be 2 teams as usuall.You have to go tag the other team's members.If you ink when its not nesasary,you are out.The team at the end with the most tags wins.

SquidKid149--SquidKid149 (talk) 12:03, 2 October 2015 (UTC)Reply[reply]

Team Uniforms!

Say for example there are 4boy/4girl inklings going head to head in any type of rank/turf battle...does not require actual players to be half and half just the character.

-Specific clothing could be picked to represent teams. Eg. - Rockenburg guys and Rockenburg girls.

        Weapon specific to chosen group:

Eg- Baseball kit= Nzap

        Skate kit      = Roller
     

-Battle ground could also be chosen to match theme. Eg- Blackbelly Skatepark for skate clothing.

-Team co-ordenation so as to make your opponents stand out more and add a lil' bit of fun!

Bumper Brushes

Rules:

-Everybody has to use the same Inkbrush

-Teams have to be equal (preferably)

-NO SWATTING THE BRUSH

-Only Turf Wars

How to Play:

-Hold the ZR Button to trail a line of ink and only bump into your enemies. (No swatting at enemies allowed)

-You can swat only to climb up walls, nothing else.

Four Squids And A Kraken

Rules:

Kraken Player:

-That Player Must Have A Weapon With The Kraken

-He/She Must Not Use Their Weapon And Have The Tentacity Ability

-They also need to squid around while the Kraken isn't charged.

Squid Players:

-They Must Use A Gun, Roller, Charger, Blaster or Slosher. SPLATLINGS AND BRUSHES ARE NOT ALLOWED.

-Don't Kill The Kraken Player While He/She's Squidding Around.

-Don't Go Hiding Back In Your Base.

-No Super Jumping.

-No Use Of Specials, The Sprinkler, The Disruptor and the Ink Mine.

-Squid Around And Spectate After Being Killed.

-No More Than 2 Swim Speed Up Main Abilities.

-ONLY INK SMALL DOTS UNLESS THE KRAKEN PLAYER'S KRAKEN IS ACTIVE!

Mode and Stage Rules:

-The Following Stages are banned due to Grates Being used on the floors:

Bluefin Depot, Kelp Dome and Hammerhead Bridge.

-If the stage is Flounder Heights or Camp Triggerfish, DO NOT STAND ON THE GRATES.

-Because Of That, You Can't Use the Random option.

-You Must Only Play On Turf War (2 Squids) or Splat Zones. (2-4 Squids)

-If the mode Is Splat Zones, Don't Ink The Zones That Much.

How To Play:

-The Kraken Must Travel The Map, Near Other Squids.

-The Squids Must Ink small dots around the map, So The Kraken player can travel through.

-When The Kraken Player turns into a Kraken, You Can Ink However Big, But when it's back to a squid.

-When The Kraken Kills You, Yell Nice/Booyah to your team.

- If everyone gets killed by the kraken, Rapidly change between human and squid in front of the Kraken to let him/her know that the game is over.

THERE CANNOT BE ONLY ONE SQUID PLAYER. ONLY TWO - FOUR.

Race 'n' Ink

Rules:

  • 2-4 Players
  • Must be played on Turf War
  • All weapons are available, unless a flaw is discovered.

How To Play:

  • 2 players (1 off each team), must run to a specified point.
  • Arowana Mall = Centre Area
  • Blackbelly Skatepark = Raised Tower (Centre)
  • Museum d'Alfonsino = The Centre Rotator
  • Moray Towers = Centre Area
  • Camp Triggerfish = Before the gap
  • Whoever reaches the point first splats the other player, the player who is still alive gets to ink as much turf as they can in 5 seconds, and when this time is up, they must super jump back, and the race starts again.
  • The team who get the most turf win!

--Adster1005 (talk) 18:09, 15 December 2015 (UTC)Reply[reply]


Going Up In The World

Rules:

  • 4-6 Players
  • Any mode (always do that criteria)
  • All weapons are available, unless a flaw is discovered

How To Play:

  • Choose starting stage and mode, make sure to change these every match
  • Split the teams into: 2vs2, 2vs3, 3vs2, 3vs3, 2vs4 or 4vs2
  • After this, play the match.
  • The strongest player on the LOSING team, will move up to the WINNING team for the next match. However, if the team is full, then the weakest member on the WINNERS team will move down and the strongest on the LOSERS side will take their place.

Example:

  • Team Alpha - Player 1, Player 2, Player 3
  • Team Bravo - Player 4, Player 5, Player 6
  • Team Alpha win. Player 4 is the strongest so moves up to Team Alpha.
  • Match 2 - Team Bravo Win. Player 5 is the strongest so moves up to Team Alpha. The weakest member of Team Alpha is Player 2, so therefore 2 and 5 switch places, so Players 1,3,4 and 5 vs Players 2 and 6

--Adster1005 (talk) 22:41, 19 December 2015 (UTC)Reply[reply]

Permasplat!!!

Similar to the other one, however each Inkling has 3 lives!. Try not to ink turf. Any stage. Any mode. Weapon Availability

  • Shooter = YES
  • Blaster = NO
  • Roller = YES
  • Brush = YES
  • Charger = NO
  • Splatling = NO

Free for all!!!

Mini Spawn points are spread out across the map equaly, whoever gets the most kills by the end of the round wins!

--PlatinumLink (talk) 9:36, 12 January 2016 (UTC)

Mini Splatfest

Players:

2v2 4v4

The host decides the theme, such as Black Cats vs. White Cats. Rules: -The mode can only be Turf War -Every player can choose the weapon, hat and shoes they want, but the shirt has to have the same main ability as other players, but doesn't have to be the same shirt -Goes on for 2 days each Mini Splatfest -The day before the Mini Splatfest the host will host a practice splatfest -(If it's a 4v4 battle) On the second day the winning team goes through a 2v2 battle with everyone else spectating -If you are spectating, you can change your shirt to something else, just to distinguish between 2v2 players and spectators and spectators can only use brushes, splatlings, sloshers, and the 2 variants of the Splattershot Pro. No spectators may splat the 2v2 players, except when the nearby spectator notices the 2v2 player cheating. -(Optional) The 2v2 players in the second day cannot use the brushes, splatings, sloshers and the 2 variants of the Splattershot Pro. -(Longer splatfest variant) The winning 2v2 team will battle in a 1v1 match and the winner is called the MVS (Most Valuable Squid) of the winning team. All past rules apply to the longer splatfest variant. -The winning team can join the other team in a Squid Party, where everyone doesn't battle and when someone splats another player, they must splat themselves with the nearest hazard. I know it may seem long and not even remotely cool, but it's a good thing to try. SploonySquid (talk) 21:51, 17 January 2016 (UTC)Reply[reply]