Template:Splatling data S: Difference between revisions

From Inkipedia, the Splatoon wiki
(Making changes to prevent confusion regarding effective range, which should be defined as "the distance where damage starts to decrease", not "the distance where the shot starts falling".)
(Better wording to avoid misunderstandings, see here: https://splatoonwiki.org/wiki/Template_talk:Splatling_data)
Line 9: Line 9:
* With a single ring charged, it will have a firing duration of {{{mFirstPeriodMaxChargeShootingFrame}}} frames. With a full charge, it will have a firing duration of {{{mSecondPeriodMaxChargeShootingFrame}}} frames.
* With a single ring charged, it will have a firing duration of {{{mFirstPeriodMaxChargeShootingFrame}}} frames. With a full charge, it will have a firing duration of {{{mSecondPeriodMaxChargeShootingFrame}}} frames.
* When charging with an empty tank, the charge time is multiplied by {{{mEmptyChargeTimes}}}.
* When charging with an empty tank, the charge time is multiplied by {{{mEmptyChargeTimes}}}.
* When firing, it has a fire rate of {{{mRepeatFrame}}} frames between shots.
* When firing, it shoots a bullet every {{{mRepeatFrame}}} frames.
* When firing, the player's movement speed is set to {{#expr: {{{mMoveSpeed}}} round 2 }} units per frame.
* When firing, the player's movement speed is set to {{#expr: {{{mMoveSpeed}}} round 2 }} units per frame.
** When charging, the player's movement speed is set to {{#expr: {{{mMoveSpeed_Charge}}} round 2 }} units per frame.
** When charging, the player's movement speed is set to {{#expr: {{{mMoveSpeed_Charge}}} round 2 }} units per frame.

Revision as of 11:09, 7 February 2022

This template takes splatling weapon parameters as input and generates a list of facts about the weapon.

Parameters

This is a complete list of splatling parameters from Splatoon.

Name Description
mRepeatFrame
mTripleShotSpan
mInitVel
mDegRandom
mDegJumpRandom
mSplashSplitNum
mKnockBack
mInkConsume
mInkRecoverStop
mMoveSpeed
mDamageMax
mDamageMin
mDamageMinFrame
mStraightFrame
mGuideCheckCollisionFrame
mCreateSplashNum
mCreateSplashLength
mDrawRadius
mColRadius
mPaintNearDistance
mPaintFarDistance
mPaintNearRadius
mPaintFarRadius
mSplashDrawRadius
mSplashColRadius
mSplashPaintRadius
mDegBias
mDegBiasKf
mDegJumpBias
mDegJumpBiasFrame
mMinChargeFrame
mFirstPeriodMaxChargeFrame
mSecondPeriodMaxChargeFrame
mFirstPeriodMaxChargeShootingFrame
mSecondPeriodMaxChargeShootingFrame
mWaitShootingFrame
mEmptyChargeTimes
mInitVelMinCharge
mInitVelFirstPeriodMaxCharge
mInitVelSecondPeriodMinCharge
mInitVelSecondPeriodMaxCharge
mDamageMaxMaxCharge
mMoveSpeed_Charge
mVelGnd_DownRt_Charge
mVelGnd_Bias_Charge
mJumpGnd_Charge
mInitVelSpeedRateRandom
mInitVelSpeedBias
mInitVelDegRandom
mInitVelDegBias
mPaintDepthScaleRate

Example

Template:Splatling data s