Splatling

From Inkipedia, the Splatoon wiki
A male Inkling holding a Heavy Splatling.

Splatlings are one of the main weapon classifications in the Splatoon series. These gatling gun or rotary cannon-style weapons are somewhat similar to chargers in that they must charge for a short time to increase effectiveness. However, unlike chargers, all splatlings have two levels of charge. The first level increases the range and firing duration, while the second level is faster to charge and increases the firing duration even further but has no effect on range. While their stats do vary, they all have a high fire rate (equal to the Aerosprays), low damage (equal to that of the Splattershot Jr.), and impressive range. Additionally, the Nautilus has the ability to store a charge similarly to most chargers.

The first weapon in this class, the Heavy Splatling, was released in Version 2.0.0 of Splatoon.

List of splatlings

Series Description Variants Games
Splatoon "S" icon.svg Splatoon 2 "2" icon.svg Splatoon 3 "3" icon.svg
S3 Weapon Main Mini Splatling.png
Mini Splatling
A light splatling with a short charge time but shorter range. It allows users to strafe quickly while charging and firing. S3 Weapon Main Mini Splatling.png Mini Splatling
S2 Weapon Main Zink Mini Splatling.png Zink Mini Splatling
S Weapon Main Refurbished Mini Splatling.png Refurbished Mini Splatling
S2 Weapon Main Kensa Mini Splatling.png Kensa Mini Splatling
S3 Weapon Main Heavy Splatling.png
Heavy Splatling
The standard splatling. Its performance is balanced right between the Mini Splatling and Hydra Splatling, having no glaring strength or weakness. S3 Weapon Main Heavy Splatling.png Heavy Splatling
S2 Weapon Main Heavy Splatling Deco.png Heavy Splatling Deco
S2 Weapon Main Heavy Splatling Remix.png Heavy Splatling Remix
S2 Weapon Main Hero Splatling Replica.png Hero Splatling Replica
S3 Weapon Main Hydra Splatling.png
Hydra Splatling
This splatling has the longest range in its class and can fire continuously for a lengthy period of time, with the drawback being its ink hunger. When fully charged, a high-damage feature activates, allowing users to splat opponents with three hits. S3 Weapon Main Hydra Splatling.png Hydra Splatling
S2 Weapon Main Custom Hydra Splatling.png Custom Hydra Splatling
S3 Weapon Main Ballpoint Splatling.png
Ballpoint Splatling
The Ballpoint Splatling has two different firing modes, an initial short ranged firing mode with a high fire rate and a secondary firing mode that has a slower fire rate but longer range and perfect accuracy. Unlike most other splatlings, it can interrupt its fire to charge. Upon completing a full charge, subsequent charges will retain the secondary mode attributes until the charge is entirely expended. S3 Weapon Main Ballpoint Splatling.png Ballpoint Splatling
S2 Weapon Main Ballpoint Splatling Nouveau.png Ballpoint Splatling Nouveau
S3 Weapon Main Nautilus 47.png
Nautilus
The Nautilus is a shorter ranged splatling with a medium charge rate. The weapon boasts the ability to store its charge much like some chargers and can interrupt its fire to charge in the same manner as the Ballpoint Splatling. Unlike other splatlings, its accuracy does not decrease if fired in mid-jump. S3 Weapon Main Nautilus 47.png Nautilus 47
S2 Weapon Main Nautilus 79.png Nautilus 79

Sets

Splatlings in Splatoon 3
Main Sort by main Sub Special Points for Special Level Price Class

S3 Weapon Main Ballpoint Splatling Flat.png Ballpoint Splatling 4030 S3 Weapon Sub Fizzy Bomb Flat.png Fizzy Bomb S3 Weapon Special Inkjet.png Inkjet 200p 30 Sheldon License 1 Splatling
S3 Weapon Main Heavy Splatling Flat.png Heavy Splatling 4010 S3 Weapon Sub Sprinkler Flat.png Sprinkler S3 Weapon Special Wave Breaker.png Wave Breaker 200p 4 Sheldon License 1 Splatling
S3 Weapon Main Hydra Splatling Flat.png Hydra Splatling 4020 S3 Weapon Sub Autobomb Flat.png Autobomb S3 Weapon Special Booyah Bomb.png Booyah Bomb 190p 20 Sheldon License 1 Splatling
S3 Weapon Main Mini Splatling Flat.png Mini Splatling 4000 S3 Weapon Sub Burst Bomb Flat.png Burst Bomb S3 Weapon Special Ultra Stamp.png Ultra Stamp 180p 12 Sheldon License 1 Splatling
S3 Weapon Main Nautilus 47 Flat.png Nautilus 47 4040 S3 Weapon Sub Point Sensor Flat.png Point Sensor S3 Weapon Special Ink Storm.png Ink Storm 190p 28 Sheldon License 1 Splatling

Animations

Splatoon

Victory:

  • Inkling Girl: Hops from foot to foot while smiling and swinging their weapon from side to side, jumps twice, then hugs their weapon.
  • Inkling Boy: Same as Inkling Girl.

Defeat:

  • Both genders rest their weapon on the ground before they move their head and left hand in a disappointingly dumbfounded way.

In Ammo Knights (Clicking Right Stick):

  • Inklings: Same as Splatoon 2.

Splatoon 2

Spawning in before a match starts:

  • Both Inklings and Octolings raise their weapon a bit after shaking off their excess ink.

Victory:

  • Inklings: Holds their weapon along their right shoulder while whinking and giving a related hand gesture before placing their weapon to their left, with their hand positioned on top of the barrels.
  • Octoling Girl: Has her weapon at an angle, barrel down before striking a pose and doing a jazzy gesture with her left hand.
  • Octoling Boy: Similar to the Octoling Girl's, but instead holds his neck while moving his head before doing jazz hands but standing straight.

Defeat:

  • Inklings: Rests their weapon on the ground and shakes their head in disappointment.
  • Octoling Girl: Similar to her Victory animation but reacts in a frustrated manner before proceeding to poke at her weapon.
  • Octoling Boy: Leans on and stares at weapon while pointing at it, as if blaming it.

In Ammo Knights (Clicking Right Stick):

  • Inklings: Picks weapon up to look at it. It seems as though they are surprised by its weight.
  • Octolings: Looks down at weapon, then poses as if firing it. After this they go back to standing normally and looking at it again.

Splatoon 3

Spawner Drone pose:

  • All styles: Stands perpendicular to their weapon.

Victory (Flip Out):

  • All styles: Closes eyes and spins weapon around their body three times before opening eyes and throwing their weapon in the air to catch it.

Strategy

The long range and high rate of fire make splatlings great at turfing and providing support fire from a distance. They turf more quickly compared to other long-range weapons, such as chargers, Dynamo Roller and the Jet Squelcher. This makes them a popular weapon of choice for backline anchor players.

Countermeasures

  • Chargers generally defeat Splatlings in 1v1 situations; they both outrange and overpower Splatlings with a one-shot splat.
    • Something to watch for is the sheer strength of the Mini Splatlings, as even a quick charger can get pulverized in range.
    • The Splatterscope only barely outranges the Hydra Splatling in Splatoon, while the former and the latter both have the same range in Splatoon 2. This means there must be caution taken when dealing with Hydra Splatlings, especially when using chargers with a lower range than the Splatterscope. E-liters have no problem, however, due to them having a longer range.
  • The Jet Squelcher and Custom Jet Squelcher both outrange most splatlings and tend to be more mobile.
    • However, given the slow rate of fire of the far-reaching Squelchers, quickly extinguishing the splatling wielder is instrumental to avoid being splatted mid-chase.
  • Any mobile frontline slayer weapon, such as the Enperry Splat Dualies, can harass a splatling user as long as the user avoids running head-on into the barrel of the splatling. Try to catch the splatling player when they are busy charging their next shot.
    • Short range can be any newcomer's issue, however, as more experienced splatling users will see a player coming to the aid of their fallen comrades. A Heavy Splatling user visibly Super Jumping to their aid does not work without Drop Roller or a Splashdown ready - a splatling user is more aggressive against a spawn jumper than a charger user.
  • An aggressive brella user can make quick work of any splatling handler. An Undercover Brella is even better at this than a Splat Brella, as a rapid-fire with a shield can decimate a splatling user who did not see the brella user swimming fast into battle.
    • However, any brella user is very exposed to those they do not see coming. Utilize sub and special weapons before ending up on the other end of the counterattack, even with a Tenta Brella.
  • Bombs are a handicap to the slow-moving and heavier splatlings, so a quiet bomb like a strategically placed Suction Bomb or an Autobomb where there is no room to climb can prove to be harassment to a splatling user, as bombs are not hard to master.
    • Open-eared splatling users are not easy to fool, however. They also know that they are open to sub assaults. One example is that the sheer sound of a Bomb Launcher makes most players swim away, so try to employ entrapment.
  • Splatling users are their own worst nightmare. Using either Nautilus gives the player several legs up on other splatlings, granted that they slip in quickly.
    • This can result in the splatling equivalent of a Splat Roller collision. However, note that the Nautilus weapon family fires very loudly and metallically for a close-range weapon.
  • Ninja Squid and Stealth Jump can leave any charging weapon shaking in their boots. Using this tactic is one for speedy players who can outspeed the charge time, as an unfinished charge does not hit hard.
    • However, they can do the same, and moving silently is not new to players with bulky weapons. Another thing to note is that these buffs do not hide the player in squid or octopus form, so do not get overconfident.

Quotes

Squid Research Lab Weapons Division here, checking in with our latest findings on splatlings. These heavy-duty weapons are designed to charge up and then unleash a torrent of rapid-fire ink. They usually don't offer much in the way of mobility, but when they hit, they hit.
— @SplatoonNA on Twitter[1]
Splatlings are heavy-duty weapons designed to charge up and then unleash a torrent of rapid-fire ink. They usually don't offer much in the way of mobility, but when they hit, they hit.
— @NintendoUKVS on Twitter[2]

Gallery

SplatNet icons

In-game

Art

Promotional renders for Splatoon 2

Promotional renders for Splatoon 3

Trivia

Splatoon

Splatoon 2

Etymology

The Splatling is a portmanteau of 'splat' and 'gatling'.

Names in other languages

Language Name Meaning
Japan Japanese スピナー
Supinā
Spinner
Netherlands Dutch Spetling Splatling
Germany German Splatling Splatling
Italy Italian Splatling Splatling
Russia Russian Брызгомет
Bryzgomyot
Spray thrower
China Chinese 转枪[a]
Zhuǎn qiāng
Spinning Gun
South Korea Korean 스피너 Spinner

Translation notes

  1. From the official Chinese release of The Art of Splatoon

References