Splat Charger
The Splat Charger is a main weapon in the Splatoon series.
The Splat Charger, like other charger-type weapons, can be charged up before firing. The more it is charged, the farther the ink will go and the more damage it will deal. Only a fully charged shot will splat an enemy in one hit. It also creates a thick line of ink, rather than many small blobs like shooter-class weapons do. This weapon is the most basic form of charger in the Splatoon series, with all-around average performance.
Appearance
The Splat Charger, like many other chargers, has an ink tank at the back and a long barrel with the handle and trigger situated at the back end of the barrel. The ink tank changes color to match the user's ink. In Splatoon, the handle is yellow, the trigger, nozzle, and the back part of the barrel are red, and there is a large, dark green block in the middle of the barrel, leaving the rest of the barrel white. In Splatoon 2, the Splat Charger's appearance is less blocky and more stylized to fit the rest of the game. The barrel is completely white with some empty purple and green scope mounts, the handle is mainly blueish purple, and there is a green sight mounted to the end of the barrel.
Splatoon
Basic information | |
---|---|
Category | Main |
Class | Charger |
Sub | ![]() |
Special | ![]() |
Special depletion | ![]() |
Range | |
Charge speed | |
Mobility | |
Acquirement | |
Level | 3 |
Cost | ![]() |
Specifications | |
Base damage | 40–100[a] (Partial charge) 160 (Full charge) |
Ink consumption | 2.25% (No charge) 18% (Full charge) |
Other variants | ![]() ![]() ![]() |
The Splat Charger comes with Splat Bombs and the Bomb Rush.
Data
- The Splat Charger is a middleweight weapon.
- Ink consumption scales from 2.4% to 18% depending on the charge level.
- The full-charge ink consumption of 18% allows players to fire 5 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- The Splat Charger cannot store its charge.
- It takes 1 second to fully charge the weapon.
- When charging a shot with an empty tank, the charge rate is 33.33%, permitting the player to fully charge a shot in 3 seconds.
- Shots cannot pierce through enemies.
- When charging while moving, the player's movement speed is set to 0.2 units per frame.
- Damage scales from 40 to 100 depending on the charge level. At full charge, the damage is 160.
- Shot velocity scales from 12 to 35.29 units per frame depending on the charge level. At full charge, the velocity is 48 units per frame.
- Shot distance scales from 90 to 200 depending on the charge level. At full charge, the distance is 260.
Version history
Version | Adjustments |
---|---|
2.7.0 |
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Quotes
![]() |
Sheldon's Introduction
The Splat Charger is a Charger-type weapon, designed for long-range offense. Hold down |
![]() |
Sheldon's Introduction
The Splat Charger is a Charger-type weapon, designed for long-range offence. Hold down |
“ | Charges up before releasing a concentrated, high-powered burst with excellent range. Charging takes a while, so be careful not to open yourself up to attack! | ” | — In-Game Description
|
“ | News flash! We've just confirmed that this weapon is called a Splat Charger. Apparently ink is pressurized in the tank and then fired off in powerful blasts that are super effective at hitting long-range targets. Sooo sweet! | ” |
Gallery
An Inkling splatting an enemy with the Splat Charger at an early version of Camp Triggerfish.
An Inkling holding the Splat Charger at Blackbelly Skatepark.
Demonstration
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Charger |
Sub | ![]() |
Special | ![]() |
Special points | 220p |
Range | |
Charge speed | |
Mobility | |
Acquirement | |
Level | 3 |
Cost | ![]() |
Specifications | |
Base damage | 40–80 (Partial charge) 160 (Full charge) |
Ink consumption | 2.25% (No charge) 18% (Full charge) |
Other variants | ![]() ![]() ![]() |
The Splat Charger returns for Splatoon 2 with a new visual design and a new charge-holding mechanic. The player can now store a charge for one second. It comes in a set with Splat Bombs and Sting Ray.
- Unlike Damage Up in Splatoon, while Main Power Up increases damage, it does not allow shots below full charge to reach 100.0 damage.
It appears in fourteen Octo Expansion stations:
- C08 Right Round Station
- D04 Mad Props Station
- D05 All That 8-Ball Station
- E10 Cratebuster Station
- F03 Pop Star Station
- F07C12 Matchmaker Station
- G04B10 Ink 'n' Slide Station
- G05 Bustalicious Station
- H01D03 Slap Bracelet Station
- H04 Shooter McStation
- I06 All Eyez Station
- I09B02 Poppin' Fresh Station
- J02 Matchmaster Station
- J03D08 Girl Power Station (Canned)
Data
- The Splat Charger is a middleweight weapon.
- The matchmaking range is 260. Splatoon 2 matchmaking looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- Ink consumption scales from 2.25% to 18% depending on the charge level.
- The full-charge ink consumption of 18% allows players to fire 5 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- The Splat Charger can store its charge while submerged in ink.
- A stored charge can be held for up to 1.25 seconds.
- The Splat Charger can only store its charge if the weapon is fully charged.
- The delay between being submerged in ink with a stored charge and being able to fire the charge is 25 frames.
- The delay between being submerged in ink with a stored charge and the laser appearing is 20 frames.
- It takes 1 second to fully charge the weapon.
- When charging a shot with an empty tank, the charge rate is 33.33%, permitting the player to fully charge a shot in 3 seconds.
- When charging a shot while in the air, the charge rate is 33.33%, permitting the player to fully charge a shot in 3 seconds.
- Fully charged shots will pierce opponents.
- When charging while moving, the player's movement speed is set to 0.2 units per frame.
- After firing, there is a 20 frame cooldown before the ink tank starts refilling.
- Damage scales from 40 to 80 depending on the charge level. At full charge, the damage is 160.
- Shot velocity scales from 24 to 48 depending on the charge level.
- Shot distance scales from 90 to 240 depending on the charge level.
Version history
Version | Adjustments |
---|---|
Base game |
|
1.2.0 |
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1.3.0 |
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1.4.0 |
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2.0.0 |
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3.0.0 |
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4.1.0 |
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4.2.0 |
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4.3.0 |
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4.8.0 |
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5.1.0 |
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5.2.0 |
|
Quotes
![]() |
Sheldon's Introduction
The Splat Charger is a charger-type weapon designed for long-range offense. Hold down |
“ | A long-range weapon suited for picking off distant foes. Hold ![]() ![]() ![]() |
” |
Gallery
The select screen from the Switch event demo selecting the Splat Charger.
Demonstration
Splatoon 3
Basic information | |
---|---|
Category | Main |
Class | Charger |
Sub | 24px Splat Bomb |
Special | 24px Ink Vac |
![]() |
Fuuuuuture! This article or section discusses unreleased content. Information is subject to change. |
The Splat Charger returns in Splatoon 3 with a new design. As of the Release Date Revealed trailer, it has Splat Bomb as its sub weapon and the Ink Vac as its special.
Quotes
“ | This is the Splat Charger, a balanced weapon with good range and medium charge time. Our game-theory experts say that if you can attain the high ground with one of these, you're "going to go all splat-a-tat-tat on the other team." Is game theory science? We're no longer sure. | ” | — @SplatoonNA on Twitter[3]
|
“ | The Splat Charger is a balanced weapon with good range and medium charge time. Get one over on your enemies by ensuring you have the high ground! | ” | — @NintendoUKVS on Twitter[4]
|
Gallery
The Splat Charger model rotating (Link to file)
Strategy
For competitive tips about the Splat Charger
![]() |
View the strategy page. |
Trivia
- The Splat Charger in Splatoon 2 looks slightly similar to the real-life rifle M24 Sniper Weapon System, an iconic weapon and the standard for many armies and special forces around the world. However, the M24 has a scope mounted while the Splat Charger does not.
- This weapon is tied with the Hero Charger Replica and Splatterscope for the most expensive Sting Ray in the game with 220p.
Names in other languages
Language | Name | Meaning |
---|---|---|
![]() |
スプラチャージャー supurachājā |
Splacharger, from splat + charger. |
![]() |
Bloplader | Blob Charger, from blob + opladen (“to charge”) + -er. |
![]() |
Concentraceur | Concentrated Tracer |
![]() |
Klecks-Konzentrator | Splat Concentrator |
![]() |
Splatter a carica | Splatter Charger |
![]() |
Сплатган Splatgan |
From splat + gun. |
![]() |
Cargatintas | Ink Charger |
Notes
References
- ↑ Splatoon - ChargeShotNormal.params
- ↑ Splatoon 2 - Parameter Database
- ↑
@SplatoonNA on Twitter
- ↑
@NintendoUKVS on Twitter