Carbon Roller

From Inkipedia, the Splatoon wiki
Jump to navigation Jump to search

The Carbon Roller is a main weapon in Splatoon and Splatoon 2.

Compared to the basic Splat Roller, the Carbon Roller is the lighter and more mobile roller. It has an incredibly fast flick that still splats opponents in one hit. However, its attack power and range is weaker, and it is unable to squish Inklings in one hit.

Splatoon

Carbon Roller

Carbon Roller

Category Main
Class Roller
Sub S Weapon Sub Burst Bomb.png Burst Bomb
Special S Weapon Special Inkzooka.png Inkzooka
Level 10
Cost Cash 6,600
Availability
Base damage 25–125 (Splash)
70 (Roll)
Base duration
Ink consumption 3.5% (Splash)
0.1% per frame (Roll)
Special points
Special depletion Specdep icon.png 60%
Range
20 / 100
Damage
Impact
Fire rate
Charge speed
Ink speed
65 / 100
Mobility
Durability
Handling
60 / 100
Other variant Carbon Roller Deco Carbon Roller Deco

The Carbon Roller was released on 27 June 2015 at 02:00 UTC. It comes in a set with Burst Bombs and the Inkzooka.

Each flick consumes 3.5% of the ink tank capacity, allowing players to fling 28 times before needing to refill.

Data

  • The Carbon Roller is a middleweight weapon.
  • Ink consumption while rolling is 6% per second.
  • Ink consumption per attack is 3.5%.
    • This allows players to attack 28 times before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • The weapon can attack with a depleted ink tank, but the damage of that attack is reduced to 40% of the normal amount.
  • Rolling with a depleted ink tank will not leave a trail or damage opponents.
  • When attacking, it takes 9 frames to lift the roller (0.15 seconds).
  • When rolling, the player's movement speed is set to 1.44 units per frame.
  • When rolling on an uninkable surface or with a depleted ink tank, the player's movement speed is set to 0.96 units per frame.
  • After rolling, there is a 0.33 second cooldown before the ink tank starts refilling.
  • After swinging, there is a 0.67 second cooldown before the ink tank starts refilling.
  • Hitting an opponent while rolling deals 70 damage.
  • Attacks have a base damage of 125.
  • For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 45 units and stops losing damage at 80 units. The minimum damage is 25.
  • Ink globs travel straight for 3 frames.
  • Ink flung from the center of the roller does the greatest damage. Ink that flies to the left or right will have lower damage. This low-damage ink starts losing damage after traveling a distance of 71 units and stops losing damage at 80 units. The maximum damage is 50 and the minimum damage is 25.
  • When rolling, the Carbon Roller leaves an ink trail that is 44 units wide.

[1]

Version history

Version Adjustments
2.2.0
  • Players can only splat their opponents in one hit with the center of the roller.
  • Opponents cannot be splatted in one hit when the player is out of ink.
  • Amount of damage given when the roller is repeatedly swung balanced.
2.7.0
  • Special gauge loss: 50% → up to 60%
  • Ink consumption per flick: 5% → 3.5%

Quotes

Sheldont.png
Sheldon's Introduction

The Carbon Roller is a lightweight roller built with low-density parts for increased handling! Soften up the foe with S Weapon Sub Burst Bomb.png Burst Bombs while you ink the ground and prepare to unleash the S Weapon Special Inkzooka.png Inkzooka! Want to use a roller but don't like feeling weighed down? Now you can have your cake and eat it too!

A strong, lightweight roller made from carbon fiber. Superb mobility means it spreads ink and delivers attacks with unparalleled speed.
— In-Game Description(NA)[a]
A strong, lightweight Roller made from carbon fibre. Superb mobility means it spreads ink and delivers attacks with unparalleled speed.
— In-Game Description(EU/OC)[b]
This lightweight roller excels in the mobility department. Its fling attack doesn’t toss a ton of ink, but it’s coupled with S Weapon Sub Burst Bomb.png Burst Bombs for ranged splattage. Throw an S Weapon Special Inkzooka.png Inkzooka in the mix and it’s on like Crusty Sean!
Notes
  1. North America
  2. Europe and Oceania

Gallery

Demonstration

Splatoon 2

Carbon Roller

Carbon Roller

Category Main
Class Roller
Sub S2 Weapon Sub Autobomb.png Autobomb
Special S2 Weapon Special Ink Storm.png Ink Storm
Level 7
Cost Cash 6,200
Availability
Base damage 25–100 (Ground)
40–120 (Midair)
70 (Roll)
Base duration
Ink consumption 4% (Splash)
0.1% per frame (Roll)
Special points 160p
Special depletion
Range
20 / 100
Damage
Impact
Fire rate
Charge speed
Ink speed
63 / 100
Mobility
Durability
Handling
65 / 100
Other variant Carbon Roller Deco Carbon Roller Deco

The Carbon Roller comes in a set with Autobombs and the Ink Storm.

Each flick consumes 4% of the ink tank capacity, allowing players to fling 25 times before needing to refill.

The Carbon Roller is much faster than almost any other Roller in the game, and is very ink-efficient, allowing you to cover large amounts of turf quickly. This is slightly impaired by the fact that it will cover a little bit less surface area than most Rollers, even though it’s very quick. It is very useful to cover ground quickly, but is lacking in middle-to long range combat.

Data

  • The Carbon Roller is a lightweight weapon.
  • Ink consumption per second while rolling scales from 1.2% to 6% depending on the rolling speed.
  • When rolling, the player's movement speed is set to 1.28 units per frame.
  • After rolling for 0.5 seconds, the player begins to dash.
  • When dashing, the player's movement speed is set to 1.52 units per frame.
  • After rolling, there is a 0.33 second cooldown before the ink tank starts refilling.
  • Hitting an opponent while rolling deals 70 damage. Main Power Up increases rolling contact damage up to 80.5.
  • When rolling, the Carbon Roller leaves an ink trail that is 44 units wide.

Horizontal swing (from ground)

  • The ink consumption of 3.96% allows players to attack 25 times before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • When attacking with a nearly depleted ink tank, the ink consumption of that attack is reduced to 1.98%. The damage of that attack is reduced to 25% of the normal amount.
  • When attacking while moving, the player's movement speed is set to 0.6 units per frame.
  • After swinging, there is a 0.67 second cooldown before the ink tank starts refilling.
  • Attacks have a base damage of 100. Main Power Up increases damage up to 115.
  • For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 50 units and stops losing damage at 90 units. The minimum damage is 25. Main Power Up increases minimum damage up to 28.75.
  • The lethal range is 50 units, as this is the farthest distance where ink deals 100 damage.
  • In situations where ink falls down, the ink will lose damage as it falls. The minimum damage for falling ink is 12.5.
  • Ink flung from the center of the roller does the greatest damage. Ink that is flung at an angle greater than 25 degrees to the left or right will have lower damage. This low-damage ink starts losing damage after traveling a distance of 35 units and stops losing damage at 75 units. The maximum damage is 100 and the minimum damage is 25. Main Power Up increases maximum damage up to 115 and increases minimum damage up to 28.75.

Vertical swing (while jumping)

  • The ink consumption of 3.96% allows players to attack 25 times before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • When attacking with a nearly depleted ink tank, the ink consumption of that attack is reduced to 1.98%. The damage of that attack is reduced to 50% of the normal amount.
  • When attacking while moving, the player's movement speed is set to 0.48 units per frame.
  • After swinging, there is a 0.75 second cooldown before the ink tank starts refilling.
  • Attacks have a base damage of 120. Main Power Up increases damage up to 138.
  • For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 50 units and stops losing damage at 150 units. The minimum damage is 35. Main Power Up increases minimum damage up to 40.25.
  • In situations where ink falls down, the ink will lose damage as it falls. The minimum damage for falling ink is 17.5.
  • Damage does not change based on the angle of the ink.[2]

Version history

Version Adjustments
Base game
  • Splash attacks in midair changed to slower vertical swings that are narrow and have increased range.
  • Ground splash range decreased by about 19%.
  • Max ground damage: 125 → 100
  • Ink consumption per flick: 3.5% → 6.0%
  • Movement speed while rolling increased: 1.45 → 1.52
  • When rolling you need to accelerate to max rolling speed: 1.28 → 1.52
1.2.0
  • Decreased amount of ink consumed by a horizontal or vertical swing by 25%: 6.0% → 4.5%
  • Salmon Run worker's Carbon Roller:
    • Decreased ink consumed by horizontal and vertical swings by approximately 30%.
1.3.0
1.4.0
  • When inking ground continuously by holding Button1 ZR.png, the player will now reach maximum movement speed one second faster.
  • Made it easier to ink the ground in front of you when using a horizontal swing.
  • Increased damage dealt to opposing Ballers with either a vertical or horizontal swing by roughly 40%.
  • Decreased the knock back distance when coming into contact with a roller that has run out of ink or is in mid-air.
  • Fixed an issue causing the aiming reticule to display outside the center of the screen when moving the camera and using a roller or brella-type weapon.
2.3.0
  • Extended the distance at which maximum damage is dealt when landing an attack at the extent of a horizontal swing by roughly 35%.
3.2.0
  • Decreased ink consumption when inking the ground with the roller while moving at top speed by roughly 33%.
4.2.0
  • Horizontal swing now inks more area in front of the player.
4.5.0
  • Decreased time after making a horizontal swing before you can switch into squid or octo form or use a sub weapon by roughly 2/60 of a second.
  • Increased damage dealt to opponent Splat Brellas increased by 13%.
4.8.0
  • Ink consumption per flick: 4.5% → 4%
4.9.0
5.0.0
  • Increased damage dealt to the Booyah Bomb armor by roughly 2%.
  • Salmon Run worker's Carbon Roller:
    • Increased the maximum damage dealt by a horizontal swing by roughly 33%.
    • Increased the maximum damage dealt by a vertical swing by roughly 14%.

Quotes

Sheldont.png
Sheldon's Introduction

The Carbon Roller is a lightweight roller built using low-density parts for increased handling! You can't fling a whole lot of ink with this one, so use an S2 Weapon Sub Autobomb.png Autobomb to check if the area's safe before you ink ahead! A well-placed S2 Weapon Special Ink Storm.png Ink Storm over an enemy's hiding place will send them running. Little do they know that you're waiting to splat them!

Gallery

Demonstration

Trivia

  • Out of all main and sub weapons, the Carbon Roller has the fastest one-hit-splat time, going through the motion of a single flick in 11 frames (less than a quarter a second).
  • The Carbon Roller is the only non-brush roller weapon that does not crush with a single hit while rolling over the opponent.
  • The Carbon Roller is designed after a bicycle's bottle cage, with the water bottle used as the weapon's reservoir.
  • This weapon is used on the following Octo Expansion levels:

Etymology

Carbon refers to Carbon fiber, a very light material from which the Carbon Roller is made. Many bicycle frames are made of carbon fiber, which alludes to the possibility that the Carbon Roller was made from salvaged bicycle parts.

Names in other languages

Language Name Meaning
FlagJapan.svg Japanese カーボンローラー
kābon rōrā
Carbon Roller
FlagNetherlands.svg Dutch Carbonroller Carbon roller
FlagFrance.svg French Rouleau carbone Carbon Roller
FlagGermany.svg German Karbonroller Carbon Roller
FlagItaly.svg Italian Rullo di carbonio Carbon Roller
FlagRussia.svg Russian Валик ЛАЙТ
Valik LAYT
Light roller
FlagSpain.svg Spanish Rodillo de carbono Carbon Roller

References

  1. Splatoon - RollerCompact.params
  2. Splatoon 2 - Parameter Database