Hydra Splatling

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The Hydra Splatling is a main weapon in Splatoon and Splatoon 2.

The Hydra Splatling must be charged up to fire a continuous spray of ink, like all splatlings. It distinguishes itself from the others by having the longest range and slowest charge time. It is the only splatling capable of splatting opponents with three ink bullets, as it has an exclusive high-damage feature that activates when the weapon is fully charged. The Hydra Splatling's weight class is heavyweight, so mobility will be impaired when it is equipped, even when not attacking with the weapon. Each full charge consumes 35% of the ink tank capacity, allowing players to fire only two full charges (or five half charges) before needing to refill their ink supply.

Splatoon

Hydra Splatling

Hydra Splatling

Category Main
Class Splatling
Sub S Weapon Sub Splat Bomb.png Splat Bomb
Special S Weapon Special Echolocator.png Echolocator
Level 11
Cost Cash 11,600
Availability
Base Damage 28
35 (Full charge)
Base Duration
Ink Consumption 35% (Full charge)
Special Points
Sp. Depletion Specdep icon.png 40%
Range
87 / 100
Damage
Impact
Fire Rate
Charge Speed
10 / 100
Ink Speed
Mobility
18 / 100
Durability
Handling

The Hydra Splatling was released on 21 November 2015 at 02:00 UTC.[1] It comes in a set with S Weapon Sub Splat Bomb.png Splat Bombs and S Weapon Special Echolocator.png Echolocator.

Data

The Hydra Splatling take 1.8 seconds to reach the first level of charge, and 2.25 seconds in total to reach the second level of charge. Once the first level of charge is reached, the Hydra Splatling will fire for 1.6 seconds, and once the second level of charge is reached, it will fire for 3.2 seconds.

Version history

Version Adjustments
2.7.0
  • Swim speed decreased by about 10%.
  • Increased the damage per shot when fully charged: 28 → 35
  • Special gauge loss: 50% → as low as 40%

Gallery

Demonstration

Splatoon 2

Hydra Splatling

Hydra Splatling

Category Main
Class Splatling
Sub S2 Weapon Sub Autobomb.png Autobomb
Special S2 Weapon Special Splashdown.png Splashdown
Level 27
Cost Cash 18,500
Availability
Base Damage 32
40 (Full charge)
Base Duration
Ink Consumption 35% (Full charge)
Special Points 170p
Sp. Depletion
Range
85 / 100
Damage
Impact
Fire Rate
Charge Speed
10 / 100
Ink Speed
Mobility
20 / 100
Durability
Handling

The Hydra Splatling was released on 25 November 2017 at 02:00 UTC[2][3]. It comes as a set with S2 Weapon Sub Autobomb.png Autobombs and S2 Weapon Special Splashdown.png Splashdown.

Data

  • The Hydra Splatling is a heavyweight weapon.
  • The full charge ink consumption of 35% allows players to fully charge 2 times before needing to refill the ink supply.
  • When charging the weapon on the group, it will take 120 frames in order to charge its first ring and 150 frames in total for a full charge.
  • With a single ring charged, it will have a firing duration of 120 frames. With a full charge, it will have a firing duration of 240 frames.
  • When firing, it has a fire rate of 4 frames between bullets.
  • When firing, the player's movement speed is set to 0.6 units per frame.
    • When charging, the player's movement speed is set to 0.4 units per frame.
  • After firing, there is a 40 frame cooldown before the ink tank starts refilling.
  • If a bullet is in the air for more than 11 frames after being fired, it loses 2 damage per frame until it reaches 16 damage at frame 19.
  • Bullets have a radius of 2 units.
  • The angle its shots can deviate while on the ground is 3 degrees.
  • The angle its shots can deviate while in the air is 6 degrees.
  • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
  • The Hydra Splatling has a 0.3% chance to shoot towards the outer reticle instead of the inner reticle.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 0.3%.
  • The bullet's velocity is set to 19.4 units, and decreases further as it falls to the ground.
  • Paint droplets occur every 235 units.
  • The frequency at which paint drips from a bullet occurs at a rate of 1 droplets per shot.
  • There are a total of 8 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 17.5 units.
  • Droplets that occur when they travel past 250 units of the player have a radius of 16 units.
  • All other paint droplets have a radius of 11.2 units.
  • Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1.5 if they fell from a height above 100 units to 1.5 if they fell from a height below 30 units.

Version history

Version Adjustments
Base game
  • Movement speed while not charging or firing is reduced by 8.3%
  • Charge time increased: 2.25s → 2.5s
  • Firing time at max charge decreased: 3.6s → 3.2s
  • Radius of paint droplets near the player: 19.2 units → 17.5 units
  • Radius of paint droplets far from the player: 18 units → 16 units
  • Radius of standard paint droplets: 12 units → 11.2 units
2.3.0
  • Firing time at max charge increased by 25%: 3.2s → 4s
3.2.0
  • Damage increased when not fully charged: 28 → 32
  • Damage increased when fully charged: 35 → 40
4.1.0
  • Points to fill special gauge: 190 → 170

Gallery

Demonstration

Quotes

Click to view the quotes for Hydra Splatling. View the quotation page.

Trivia

  • At 35% of the ink capacity for full charges, the Hydra Splatling is the most ink-hungry weapon in both games.

Etymology

Hydra Splatling is derived from Hydra, a mythological multi-headed water monster, and a portmanteau of Splat and Gatling. Hydra may also be short for Hydrant, since the Hydra Splatling is based on a fire hydrant in design.

ハイドラント Haidoranto is derived from Hydrant and refers to a fire hydrant.

Trivia

  • A fully charged Hydra Splatling has enough power to shoot down somebody using the Booyah Bomb and still have some ink left to spare. unfortunately, by the time the Hydra targets and attempts to take down the enemy, the bomb will have been thrown...
    • the exact number of bullets is unknown, but it appears that the indicator depletes about halfway before the enemy is defeated.



Names in other languages

Language Name Meaning
FlagJapan.svg Japanese ハイドラント
Haidoranto
Hydrant
FlagNetherlands.svg Dutch Blusling Portmanteau of blussen (to extinguish) and gatling
FlagFrance.svg French Exteinteur From "extintor"
FlagGermany.svg German Hydrant Hydrant
FlagItaly.svg Italian Idrante Hydrant
FlagRussia.svg Russian Брызгомет «Горыныч»
Bryzgomyot «Gorinitch»
From Горыныч Gorinitch, legendary three headed dragon
FlagMexico.svg Spanish (NOA) Garabateador HD
FlagSpain.svg Spanish (NOE) Extintador From Entintador (Inker) and extintor (fire extinguisher)

References


Main Shooters
Rollers
Chargers
Sloshers
Splatlings
Sub
Special
Main Shooters

Rollers
Chargers
Sloshers
Splatlings
Dualies
Brellas
Rares
Sub
Special