Luna Blaster

From Inkipedia, the Splatoon wiki

The Luna Blaster is a main weapon in the Splatoon series, created by Neo.

Like other blasters, the Luna Blaster fires an explosive round that lets it deal damage to opponents hiding behind obstacles or around corners. It takes one direct hit or two indirect hits to splat an opponent, but shooting the opponent directly rather than relying on the blast takes careful and precise aim due to the weapon's low firing rate. However, out of all blasters that can splat opponents in one direct hit, the Luna Blaster actually has the largest blast size and fastest fire rate, but the shortest range.

Appearance

The Luna Blaster's main body is round and smooth with a hole at the end to let out blaster shots. The back half is white, while the front half changes color to match the user's ink in all games. The back half houses a handhold with the trigger on it; the trigger changes to match the user's ink color. Sticking out of the back of the Luna Blaster is a ball on the end of a thin stick (white in Splatoon, matches the user's ink color in Splatoon 2 and Splatoon 3), and an attachment that is similar but bigger (matches the user's ink color in Splatoon, white in Splatoon 2 and Splatoon 3) is placed above the hole in the front. In Splatoon, there is a Neo logo written in Inkling on the back half. In Splatoon 2, the text is replaced by a faint Neo logo icon. In Splatoon 3, the parts of its casing that match the user's ink color are now semi transparent, revealing its internal components. The Neo logo is replaced by small text in gray, and there is a small seam dividing the white part of the casing into two pieces.

Additionally, in Splatoon 3, the Luna Blaster features considerably more detailed effects when firing: the colored parts of the blaster will illuminate, and the casing will split into three parts (the fore colored part, and two white parts divided along the aforementioned seam).

Splatoon

Retired.
This section describes content that may be partly or wholly inaccessible due to its removal or the discontinuation of online services.
Luna Blaster

Luna Blaster

Basic information
Category Main
Class Shooter
Sub Ink Mine
Special Inkzooka
Special points
Special depletion Special gauge 40%
Range
10 / 100
Damage
Impact
80 / 100
Fire rate
30 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 11
Cost Cash 7,700
Requirement
Added in 24 June 2015
Specifications
Weight
Base damage 25–40 (Splash)
50–80 (Blast)
125 (Direct hit)
Base duration
Ink consumption 6%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variant Luna Blaster Neo Luna Blaster Neo

The Luna Blaster was released on 24 June 2015 at 02:00 UTC.[1][2] It comes in a set with Ink Mines and the Inkzooka.

Data

  • The Luna Blaster is a middleweight weapon.
  • Each shot consumes 6% of the ink tank capacity.
  • When firing continuously, it shoots a bullet every 40 frames (1.5 shots per second).
  • When firing while moving, the player's movement speed is set to 0.5 units per frame.
  • After firing, there is a 30 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 125.
  • Shots travel straight for 7 frames.
  • Shots have a radius of 2 units.
  • Shots cannot ever deviate from the inner reticle while on the ground.
  • The angle its shots can deviate while in the air is 10 degrees.
  • The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 60 frames.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Shots initially travel straight at a rate of 8.5 units per frame for 7 frames. Shots travel straight for 59.5 distance units.
  • Ink droplets occur every 13 units.
  • The frequency at which ink drips from a shot occurs at a rate of 6 droplets per shot.
  • There are a total of 1 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 19.2 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 18 units.
  • All other ink droplets have a radius of 14 units.
  • The shot explodes 11 frames after being fired.
  • The far damage radius of the explosion is 40 units.
  • When the shot explodes on the ground or wall, the far damage radius is 20 units.
  • The near damage radius of the explosion is 11 units.
  • Damage from the explosion scales from 50 at the far damage radius to 80 at the near damage radius.
  • When the shot explodes on the ground or wall, the damage scales from 25 at the far damage radius to 40 at the near damage radius.
  • When the shot explodes in the air, it creates a splash of paint with a radius of 40 units.
  • The wall impact painting radius is 20 units.

[3]

Version history

Version Adjustments
2.2.0
  • Blast wave maximum damage: 125.0 → 80.0 (100.0 with Damage Up)
2.7.0
  • Special gauge loss: 50% → up to 60%
2.8.0
  • Special gauge loss: 60% → down to 40%

Quotes

Sheldon's Introduction

The Luna Blaster is a specialized shooter that can unleash explosive power at close range! Its rate of fire is good, and its blasts cover a wide area, but you'll need the Inkzooka to hit far-off foes. Oh, and the Ink Mines can really make a difference in the right hands, so this set is perfect for veterans!(NA)[a]

A blaster tailored to close-quarters combat. It fires a shot that detonates powerfully at close range, and the Inkzooka special can help handle opponents who are farther away.
— In-game Description(NA)[a]
A Blaster tailored to close-quarters combat. It fires a shot that detonates powerfully at close range. The Inkzooka can be used to handle opponents who are further away.
— In-game Description(EU/OC)[b]
What it lacks in range, it more than makes up for in fire rate and explosive impact. This blaster-type weapon is perfect for getting up close and personal. For far away foes, build up that special gauge and blast 'em with an Inkzooka, or ruin their day with a surprise Ink Mine!
Notes
  1. 1.0 1.1 North America
  2. Europe and Oceania

Gallery

Demonstration

Splatoon 2

Luna Blaster
Basic information
Category Main
Class Shooter
Sub Splat Bomb
Special Baller
Special points 170p
Special depletion
Range
9 / 100
Damage
Impact
70 / 100
Fire rate
30 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 19
Cost Cash 12,100
Requirement
Added in Initial Release (1.0.0)
Specifications
Weight
Base damage 25–35 (Splash)
50–70 (Blast)
125 (Direct hit)
Base duration
Ink consumption 7.5%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Luna Blaster Neo Luna Blaster Neo
Kensa Luna Blaster Kensa Luna Blaster

The Luna Blaster returns in Splatoon 2 with a modified color scheme and slightly tweaked performance. It comes with Splat Bombs and Baller.

It appears in two Octo Expansion Stations:

Data

  • The Luna Blaster is a lightweight weapon.
  • The matchmaking range is 110. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The ink consumption of 7.5% and ink tank capacity of 100% allows players to fire 13 shots before needing to refill the ink supply.
  • When initially firing the weapon in humanoid form, the first shot takes 14 frames to come out.
  • When firing from swim form, the first shot takes 24 frames to come out.
  • The interval between firing and when the player is able to enter swim form or use a sub weapon is 26 frames.
  • When firing continuously, it shoots a bullet every 40 frames (1.5 shots per second).
  • When firing while moving, the player's movement speed is set to 0.5 units per frame.
  • After firing, there is a 55 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 125.
  • The bullet hitbox has a radius of 2 units.
  • Shots cannot ever deviate from the inner reticle while on the ground.
  • The angle its shots can deviate while in the air is 8 degrees.
  • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 50%.
  • Shots initially travel straight at a rate of 8.7 units per frame for 7 frames. Shots travel straight for 60.9 distance units.
    • After that, the shot's velocity is set to 8.484 units per frame if it is not already lower than the listed value, and decreases further as it travels.
  • Ink droplets occur every 15 units.
  • The frequency at which ink drips from a shot occurs at a rate of 6 droplets per shot.
  • There are a total of 1 different droplet patterns that can be created while firing this weapon.
  • Ink droplets have a radius of 13 units.
  • Droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
  • The shot explodes 11 frames after being fired.
  • The far damage radius of the explosion is 35.7 units.
  • When the shot explodes on the ground or wall, the far damage radius is 17.85 units.
  • The near damage radius of the explosion is 10 units.
    • Main Power Up increases the near damage radius up to 30 units.
  • Damage from the explosion scales from 50 at the far damage radius to 70 at the near damage radius.
  • When the shot explodes on the ground or wall, the damage scales from 25 at the far damage radius to 35 at the near damage radius.
  • When the shot explodes in the air, it creates a splash of paint with a radius of 32 units.
    • Main Power Up increases the splash paint radius up to 35 units.
  • The radius of wall dripping paint is 10 units.
  • The wall impact painting radius is 22 units.

[4][5]

Version history

Version Adjustments
Base game
  • Max damage dealt by splash damage reduced: 80 → 70
  • Ink droplet radius: 14 units → 13 units
  • Explosion splash radius: 40 units → 32 units
  • Ink consumption per shot: 6% → 9%
  • Blast radius reduced by about 13%: 40 units → 35 units
  • Time taken to begin recovering ink after shooting: 0.50 seconds → 1 second
  • Angle of shot deviation while jumping: 10 degrees → 12 degrees
  • Shooting while jumping now causes shots to deviate.
1.2.0
  • Reduced wobble when firing immediately after jumping by 17%.
  • Reduced duration of wobble time when firing after jumping by 1/4 of a second.
2.0.0
  • Increased radius of ink coverage when shots hit a wall.
3.0.0
  • Increased area covered by ink at your feet when firing.
3.2.0
  • Decreased shot variability when shooting immediately after jumping by roughly 20%.
4.0.0
  • Increased the walking speed when not shooting and the speed of movement in squid form to be like that of the Aerospray MG or Dapple Dualies.
4.5.0
4.6.0
  • Reduced the time to begin recovering ink after shooting by roughly 5/60 of a second.
4.7.0
  • When equipped, the Main Power Up gear ability will now also cause shots that burst in midair to cover a larger area on the ground, in addition to the benefits it previously provided.
4.9.0
5.0.0
  • Expanded the radius within which a shot's explosion will deal 50.0 damage by roughly 2%: 35 units → 35.7 units
5.1.0
  • Decreased amount of time after firing before being able to take further actions by roughly 4/60 of a second.
  • Decreased ink consumption by roughly 17%.
5.5.0

Quotes

Sheldon's Introduction

The Luna Blaster may look cute, but its short-range exploding ink shots pack a serious wallop. It's got a decent fire rate but lacks range, so it comes with Splat Bombs to keep your opponents right where you want 'em. The final blast the Baller special provides is huge, too. Think about the map terrain around you when it's time to blow!

Gallery

Demonstration

Splatoon 3

Luna Blaster

Luna Blaster

Basic information
Category Main
Class Blaster
Sub Splat Bomb
Special Zipcaster
Special points 170p
Special depletion
Range
18 / 100
Damage
Impact
70 / 100
Fire rate
30 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 13
Cost
Requirement
Added in Drizzle Season 2022 (1.1.0)
Specifications
Weight
Base damage 25–35 (Splash)
50–70 (Blast)
125 (Direct hit)
50-70 ( SRNW Splash)
100-140 ( SRNW Blast)
200 ( SRNW Direct hit)
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Luna Blaster Neo Luna Blaster Neo
Order Blaster Replica Order Blaster Replica

The Luna Blaster returns in Splatoon 3 with a new design. Its kit consists of Splat Bombs and Zipcaster.

It appears in only 1 mission in Alterna:

Data

  • The Luna Blaster is a lightweight weapon.
  • The matchmaking range is 11. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The ink consumption is 7.5% per shot, allowing the user to fire 13 shots on a full ink tank.
  • When firing continuously, it shoots a bullet every 40 frames (1.5 shots per second).
  • When firing from humanoid form, the first shot takes 14 frames to come out. When firing from swim form, the first shot takes 24 frames to come out.
  • The interval between firing the weapon and being able to enter swim form or use a sub weapon is 26 frames.
  • When firing while moving, the player's movement speed is set to 0.05 units per frame.
  • After firing, there is a 55 frame cooldown before the ink tank starts refilling.
  • The damage on direct hit is 125.
  • Targets within 1.5 units of the explosion center always take 70 damage. Targets outside of this radius but inside the full blast radius of 3.57 units will take between 70 and 50 damage, depending on how close to the center they are.
  • The bullet hitbox for collisions with players has a radius of 0.2 units.
  • The bullet hitbox for collisions with the environment has a radius of 0.2 units.
  • Shots cannot ever deviate from the inner reticle while on the ground.
  • The angle its shots can deviate while in the air is 6.0 degrees.
  • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 50%.
  • Shots initially travel straight at a rate of 0.87 units per frame for 7 frames. Shots travel straight for 6.09 distance units.
    • After that, the shot's velocity is set to 0.8484 units per frame if it is not already lower than the listed value, and it loses 36% of its speed every frame (including the first frame after it stops traveling straight). Once the shot velocity decreases below a certain threshold, it will begin to be slowed less and fall faster.
  • The bullet explodes 11 frames after being fired, covering a total distance of about 7.35 units.
    • This number may vary at different firing angles.

[6]

Version History

Version Adjustments
3.1.0
  • Increased the radius of the explosion area that deals 70.0 damage by about 50%.
    • No changes to the radius of the area that deals 50/0 damage.
4.1.0
  • Reduced the scatter of shots midair by approximately 25%.
  • Also made midair shot-scatter reduction from the Intensify Action gear ability easier to activate even with a smaller number of gear abilities. The midair ink scatter will now be closer to the effect while shooting on land.
    • The effect gained from equipping the maximum number of Intensify Action gear abilities will not change.
6.1.0
7.2.0
  • Increased the radius of the ink splatter at the point of impact with terrain or when detonated midair by approximately 20%.

Quotes

Sheldon's Introduction

The Luna Blaster may look cute, but its short-range exploding ink shots pack a serious wallop. If you find that your enemies are dancing just outside that range, toss a few Splat Bombs to keep 'em on their toes. And for the ones sniping you from FAR away, fire up the Zipcaster, sneak behind 'em, and... well, you know what to do from there. Really, this set is ideal for players who want to read the terrain and react to their opponents' moves.

Next is the Luna Blaster. With a rapid fire rate and explosive ink coverage, it's great for close combat. And it's see-through! We hear the new design is so hot that it's hard to find at stores. Our intern assures us that she didn't walk straight past it. But it IS see-through...
— @SplatoonNA on Twitter[7]
With a rapid fire rate and explosive ink coverage, the Luna Blaster is great for close combat. And it's see-through! The new design is so hot that it's hard to find at stores.
— @NintendoUKVS on Twitter[8]

Badges

Main article: Badge#Weapon freshness

Reaching certain Freshness levels with the Luna Blaster will reward the player with special badges that they can use on their Splashtag.

Luna Blaster Badges
4★ Luna Blaster User
5★ Luna Blaster User

Gallery

Trivia

  • In Splatoon, the Luna Blaster and its variant, as well as the Inkbrush and its variants have the shortest range stat in the game.
    • This continues in Splatoon 2, except the Inkbrush has slightly less range.
  • The Luna Blaster appears to be a jet turbine; with the protruding parts representing the oxygen intake.
  • This is one of the weapons available to use in the Splatoon 3 Splatfest World Premiere.
  • In Splatoon 3, the Luna Blaster was the first blaster to have its second variant debuted.
  • This weapon is tied with the Carbon Roller for the cheapest Zipcaster in Splatoon 3 with 170p to activate the special.

Names in other languages

Language Name Meaning
Japan Japanese ノヴァブラスター
nova burasutā
Nova Blaster
Netherlands Dutch Lunablaster Luna blaster
Canada French (NOA) Proxiblasteur Proximity Blaster
France French (NOE) Proxiblaster Proximity Blaster
Germany German Luna-Blaster Luna Blaster
Italy Italian Blaster lunar Lunar Blaster
Russia Russian Лунобластер
Lunoblaster
Luna blaster
Mexico Spanish (NOA) Lanzamotas Nova Nova Speck Thrower
Spain Spanish (NOE) Ultradevastador Ultradevastator
China Chinese (Simplified) 新星爆破枪
xīnxīng bàopòqiāng (Mandarin)
Nova Blaster
Hong Kong Chinese (Traditional) 新星爆破槍
xīnxīng bàopòqiāng (Mandarin)
Nova Blaster
South Korea Korean 노바 블래스터
noba beullaeseuteo
Nova Blaster
 Internal Blaster_Short_00[9]

References