Point Sensor

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Point Sensor is a sub weapon in the Splatoon series. It is a thrown device that produces an area of effect on impact that marks opponents.

Appearance

Point Sensors are black, cube-like objects with cylinder-shaped protrusions that change color to match the user's ink. The sides of the Point Sensor have dark blue panels on them, and two similar panels stick out of the bottom. Once thrown, the Point Sensor explodes in a cloud that is black and the same color as the user's ink, and some black arrows surround the area where the Point Sensor was thrown. Enemies tagged by the Point Sensor are encircled by a similar arrow and tied to members of the Point Sensor user's team with a line of the user's ink color, although each line is only visible to the member it leads to.

Splatoon

Point Sensor

Point Sensor

Category Sub
Class
Sub
Special
Special points
Special depletion
Range
Damage
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
Level
Cost
Requirement Specifications
Weight
Base damage
Base duration 8 seconds
Ink consumption 40%
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

When thrown, they explode in a spherical cloud that has the color of the player's ink and tag any enemy Inkling in a certain range with a swirling squid marker. This marker allows tagged enemies to be seen through barriers by all teammates, allowing them to be easily tracked.

  • It tracks an enemy for eight seconds normally or two seconds if the target has Cold Blooded. Before version 2.2.0, it would normally track for ten seconds or 2.5 seconds with Cold Blooded.[1] Due to lag and other factors, the exact time may vary slightly during online play.
  • With no Ink Saver (Sub), it requires 40% of maximum ink tank capacity.
  • Upon hitting a surface, the blast radius is roughly 3 lines in diameter, 1.5 in radius. Pre-Version 2.2.0, it was about 2.5 lines in diameter and 1.25 in radius.
  • Throw distance can be increased with Bomb Range Up.
  • Can be thrown against a wall to track enemies on the other side, as long as they are within the blast radius.

Version history

Version Adjustments
2.2.0
  • Increased the radius of the area that effects enemies by 17%.
  • Decreased the duration from 10.0 seconds to 8.0 seconds.

Quotes

The Point Sensor is like a miniaturized version of the Echolocator special. This hand-tossed device emits a sphere-shaped radius, effectively tagging any opponent within for twelve seconds. During this period, the tagged opponent can be seen by you and your teammates at all times. Your target is constantly circled by a squid icon. This squid animation appears on your team's screens, even if the opponent is swimming or hidden behind a wall. This makes it much easier to track down and eliminate opponents.
Splatoon Prima Guide

Sets

Weapons with Point Sensor in Splatoon

Gallery

Splatoon 2

Point Sensor
S2 Weapon Sub Point Sensor.png
Category Sub
Class
Sub
Special
Special points
Special depletion
Range
Damage
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
Level
Cost
Requirement Specifications
Weight
Base damage
Base duration AOE: 2.5 seconds
Tracking: 8 seconds
Ink consumption 45%
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

In Splatoon 2, Point Sensors have an area of effect that lasts 2.5 seconds. Any player that enters the area of effect during that time is tracked.

  • The total amount of time a player is tracked can change depending on when the player enters the Point Sensor's area of effect. On a direct hit, the tracking time lasts the full eight seconds, while entering the area of effect afterwards reduces the tracking length by the amount of time since the point sensor landed.
    • For example: if a player walks into the area of effect two seconds after the Point Sensor lands, the player is marked for a total of six seconds instead of eight seconds.
  • Players hit by multiple Point Sensors from different opponents are marked concurrently. Assists are awarded to both Point Sensor users if the tracked player dies to another opponent or if they jump off the stage.
  • Players can be repeatedly marked by a Point Sensor to effectively reset the remaining tracking time back to eight seconds.
  • The base total tracking time can be increased from eight seconds to a maximum of sixteen seconds using Sub Power Up.
  • Bomb Defense Up DX reduces the tracking time of the Point Sensor by a percentage of the maximum tracking time.
    • For example: if a player wears enough Bomb Defense Up DX to reduce the tracking time by 50%; an eight-second Point Sensor is reduced to four seconds while a Sub Power Up-boosted sixteen-second Point Sensor reduces its tracking time to eight seconds for that player.

Version history

Version Adjustments
Base game
  • Lingering area of effect that lasts 2.5 seconds added.
  • Ink consumption: 40% → 60%
  • Time taken to begin recovering ink after throwing out the Point Sensor: 0.83 seconds → 1.50 seconds
1.3.0
  • Increased radius of effect by roughly 20%.
  • Decreased delay until start of ink recovery after throwing out the Point Sensor by 15/60 of a second.
1.4.0
  • Sub Power Up now also increases the duration of time opponents remain marked.
2.0.0
  • Made it easier to hear the sound effects when it detonates.
3.2.0
  • Increased initial speed by roughly 21%, and also increased throwing distance.
4.2.0
  • Increased initial speed by roughly 10%, and also increased throwing distance.
4.3.0
  • Decreased ink consumption from 60% to 55% of a standard ink tank.
  • Increased the effect of the Ink Saver (Sub) gear ability.
4.5.0
  • Decreased ink consumption from 55% to 45% of a standard ink tank.
  • Decreased movement speed and distance of Point Sensor when thrown.
    • Decreased movement speed of Point Sensor when thrown and when not using the Sub Power Up gear ability by roughly 8%.
    • Decreased movement speed of Point Sensor when thrown and when maximum amount of Sub Power Up gear ability is equipped by roughly 2%.
  • Decreased effect of Ink Saver (Sub) gear ability by roughly 8%.

Quotes

A device that marks the enemies in the area where it lands.

This will reveal their location to every member of your team.

Splatoon 2 Sub & Special Guide

Sets

Gallery

Splatoon 3

Point Sensor
Category Sub
Class
Sub
Special
Special points
Special depletion
Range
Damage
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
Level
Cost
Requirement Specifications
Weight
Base damage
Base duration AOE: 2.5 seconds
Tracking: 8 seconds
Ink consumption 45%
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

Originally thought to be replaced by the Angle Shooter, the Point Sensor was confirmed to return in Splatoon 3 in a promotional image after the Splatoon 3 Direct aired. So far, it is part of the Classic Squiffer, H-3 Nozzlenose, Explosher, Nautilus 47, and Splattershot Nova's kits.

Version history

Version Adjustments
1.2.0
  • Fixed an issue where a Point Sensor or Toxic Mist would disappear without activating when hitting certain terrain or an Ultra Stamp.

Sets

Weapons with Point Sensor in Splatoon 3

Gallery

Strategy

For competitive tips about the Point Sensor

Click to view the strategy for Point Sensor. View the strategy page.

Trivia

Names in other languages

Language Name Meaning
Japan Japanese ポイントセンサー
pointo sensā
Point Sensor
Netherlands Dutch Detector (Splatoon 2 & 3)
Sensor (Splatoon[2])
Detector
Sensor
Canada and France French Détecteur Detector
Germany German Detektor Detector
Italy Italian Cimice Bug/Wire
Russia Russian Маркер движения (Splatoon 2 & 3)
Marker dvizheniya
Указатель (Splatoon[3])
Ukazatel'
Movement marker

Pointer
Spain Spanish Rastreador Tracker
China Chinese (Simplified) 定点侦测器
dìngdiǎn zhēncèqì (Mandarin)
Fixed Point Detector
Hong Kong Chinese (Traditional) 定點偵測器
dìngdiǎn zhēncèqì (Mandarin)
Fixed Point Detector
South Korea Korean 포인트 센서
pointeu senseo
Same as Japanese name
Portugal Portuguese Rastreadora[4] Tracker

References