Dynamo Roller

From Inkipedia, the Splatoon wiki
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The Dynamo Roller is a main weapon in the Splatoon series.

The Dynamo Roller can cover turf while in motion and can fling a large amount of ink at medium range. Compared to the Splat Roller, this roller is much slower but covers a larger area while rolling and throwing ink. It has the greatest range of all the roller class weapons, but sacrifices speed; it rolls slowly when pushed, and it takes over a second to fling ink. The slow ink-flinging windup animation leaves the player vulnerable when attacking, as no other actions may be performed while preparing the fling, and it is not possible to cancel a fling once initiated. The Dynamo Roller's mobility is low, so speed is impaired when it is equipped, even when not attacking with the weapon.

Appearance

The Dynamo Roller has a metal handle that is a light bronze color in Splatoon or duller bronze in Splatoon 2 and black. The middle of the handle is shaped a bit like a vase and has two short, straight tubes running in front of and behind it. These tubes change color to match the user's ink. The roller part, like all rollers', changes color to match the user's ink. When out of ink, it displays a polka dot pattern. On both sides of the roller are silver-colored metal attachments that connect to each other via a bronze-colored stick of metal. The left attachment connects the roller to the handle.

Splatoon

Dynamo Roller

Dynamo Roller

Basic information
Category Main
Class Roller
Sub S Weapon Sub Sprinkler.png Sprinkler
Special S Weapon Special Echolocator.png Echolocator
Special points
Special depletion Special gauge 75%
Range
72 / 100
Damage
Impact
Fire rate
Charge speed
Ink speed
30 / 100
Mobility
Durability
Handling
18 / 100
Obtainable at
Level 15
Cost Cash 10,000
Requirement S Icon Sunken Scroll.png Octobot King
Introduced Initial Release (1.0.0)
Specifications
Weight
Base damage 25–125 (Splash)
160 (Roll)
Base duration
Ink consumption 20% (Splash)
0.1% per frame (Roll)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Gold Dynamo Roller Gold Dynamo Roller
Tempered Dynamo Roller Tempered Dynamo Roller

The Dynamo Roller comes with Sprinkler and Echolocator. It can only be purchased after collecting the Sunken Scroll from the Octo Valley mission Enter the Octobot King!, and after reaching level fifteen.

Data

  • The Dynamo Roller is a heavyweight weapon.
  • Ink consumption while rolling is 6% per second.
  • Ink consumption per attack is 20%.
    • This allows players to attack 5 times before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • The weapon can attack with a depleted ink tank, but the damage of that attack is reduced to 40% of the normal amount.
  • Rolling with a depleted ink tank will not leave a trail or damage opponents.
  • When attacking, it takes 45 frames to lift the roller (0.75 seconds).
  • When rolling, the player's movement speed is set to 0.96 units per frame.
  • When rolling on an uninkable surface or with a depleted ink tank, the player's movement speed is set to 0.96 units per frame.
  • After rolling, there is a 0.33 second cooldown before the ink tank starts refilling.
  • After swinging, there is a 1.33 second cooldown before the ink tank starts refilling.
  • Hitting an opponent while rolling deals 160 damage.
  • Attacks have a base damage of 125.
  • For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 110 units and stops losing damage at 170 units. The minimum damage is 25.
  • Ink globs travel straight for 6 frames.
  • Ink flung from the center of the roller does the greatest damage. Ink that flies to the left or right will have lower damage. This low-damage ink starts losing damage after traveling a distance of 155 units and stops losing damage at 170 units. The maximum damage is 50 and the minimum damage is 25.
  • When rolling, the Dynamo Roller leaves an ink trail that is 60 units wide.

[1]

Version history

Version Adjustments
2.2.0
  • Amount of time needed before the ink begins filling after swinging the roller increased.
  • Players can only splat their opponents in one hit if they hit with the center of the roller.
  • Opponents cannot be splatted in one hit when the player is out of ink.
  • Calculation method for damage when the roller is repeatedly swung modified.
2.7.0
  • Special gauge loss: 50% → up to 75%
  • Swim speed decreased by about 10%.
2.9.0
  • When using the ink fling attack, decreased the central zone in which it was possible to splat an opponent with a single attack by 18%.
  • Increased damage dealt when flinging ink to attack the barrier around the Rainmaker in Rainmaker mode by 12%.
  • Time taken to begin recovering ink after ink fling attack: 1.17 seconds → 1.33 seconds

Quotes

S Sheldon Artwork.png
Sheldon's Introduction

The Dynamo Roller is a roller I designed myself upon using my granddad's blueprints! It wound up with incredible power, but the dynamo motor does weigh it down a bit... oh, well. Anyway, ink turf with the Sprinkler and track enemies with the Echolocator, and you'll be winning in no time!(NA)[a]

Using the blueprints as a starting point, Sheldon has rigged up a motor to the roller base. Cumbersome to use, but delivers a powerful burst of ink when swung.
— In-Game Description
Notes
  1. North America

Gallery

Demonstration

Splatoon 2

Dynamo Roller
S2 Weapon Main Dynamo Roller.png
Basic information
Category Main
Class Roller
Sub S2 Weapon Sub Ink Mine.png Ink Mine
Special S2 Weapon Special Sting Ray.png Sting Ray
Special points 180p
Special depletion
Range
76 / 100
Damage
Impact
Fire rate
Charge speed
Ink speed
25 / 100
Mobility
Durability
Handling
20 / 100
Obtainable at
Level 20
Cost Cash 24,500
Requirement
Introduced Initial Release (1.0.0)
Specifications
Weight
Base damage 40–180 (Ground)
40–180 (Midair)
125 (Roll)
Base duration
Ink consumption 18% (Splash)
0.1% per frame (Roll)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Gold Dynamo Roller Gold Dynamo Roller
Kensa Dynamo Roller Kensa Dynamo Roller

The Dynamo Roller returns in Splatoon 2, with minor appearance changes but significant performance changes. It comes with Ink Mines and Sting Ray. Jumping before flinging ink performs a long-ranged vertical swing. The vertical swing paints a long path of ink and damages distant opponents. If it hits, the vertical fling can splat a Steelhead in only one shot.

It appears in two Octo Expansion Stations:

Data

  • The Dynamo Roller is a heavyweight weapon.
  • The matchmaking range is 185. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • Ink consumption per second while rolling scales from 1.2% to 6% depending on the rolling speed.
  • When rolling, the player's movement speed is set to 0.88 units per frame.
  • After rolling for 1.5 seconds, the player begins to dash.
  • When dashing, the player's movement speed is set to 1.08 units per frame.
  • After rolling, there is a 0.33 second cooldown before the ink tank starts refilling.
  • Hitting an opponent while rolling deals 125 damage. Main Power Up increases rolling contact damage up to 143.75.
  • When rolling, the Dynamo Roller leaves an ink trail that is 68 units wide.

Horizontal swing (while grounded)

  • The ink consumption of 18% allows players to attack 5 times before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • When attacking with a nearly depleted ink tank, the ink consumption of that attack is reduced to 9%. The damage of that attack is reduced to 25% of the normal amount.
  • When attacking, it takes 45 frames to lift the roller (0.75 seconds).
  • When attacking while moving, the player's movement speed is set to 0.24 units per frame.
  • After swinging, there is a 1.08 second cooldown before the ink tank starts refilling.
  • Attacks have a base damage of 180. Main Power Up increases damage up to 207.
  • For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 80 units and stops losing damage at 182 units. The minimum damage is 40. Main Power Up increases minimum damage up to 46.
  • The lethal range is 110 units, as this is the farthest distance where ink deals 100 damage.
  • In situations where ink falls down, the ink will lose damage as it falls. The minimum damage for falling ink is 20.
  • Ink flung from the center of the roller does the greatest damage. Ink that is flung at an angle greater than 12 degrees to the left or right will have lower damage. This low-damage ink starts losing damage after traveling a distance of 10 units and stops losing damage at 130 units. The maximum damage is 120 and the minimum damage is 40. Main Power Up increases maximum damage up to 138 and increases minimum damage up to 46.

Vertical swing (while in midair)

  • The ink consumption of 18% allows players to attack 5 times before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • When attacking with a nearly depleted ink tank, the ink consumption of that attack is reduced to 9%. The damage of that attack is reduced to 50% of the normal amount.
  • When attacking, it takes 55 frames to lift the roller (0.92 seconds).
  • When attacking while moving, the player's movement speed is set to 0.24 units per frame.
  • After swinging, there is a 1.33 second cooldown before the ink tank starts refilling.
  • Attacks have a base damage of 180. Main Power Up increases damage up to 207.
  • For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 90 units and stops losing damage at 214 units. The minimum damage is 40. Main Power Up increases minimum damage up to 46.
  • The lethal range is 130 units, as this is the farthest distance where ink deals 100 damage.
  • In situations where ink falls down, the ink will lose damage as it falls. The minimum damage for falling ink is 20.
  • Damage does not change based on the angle of the ink.

[2][3]

Version history

Version Adjustments
Base game
  • Splash attacks in midair changed to slower vertical swings that are narrow and have increased range.
  • Ink consumption per flick: 20.0% → 18.0%
  • Ground splash damage: 25–125 → 35–150
  • Movement speed while rolling increased: 0.98 → 1.08
  • Ground splash range decreased by about 8%.
  • Roll damage: 160 → 125
  • When rolling you need to accelerate to max rolling speed : 0.88 → 1.08
1.2.0
  • Extended range for dealing maximum damage to an opponent by 14%
1.4.0
  • Increased width of ink path when using ZR to ink the ground continuously and moving at maximum speed by roughly 13%.
  • Slightly increased the width of ink coverage when using a horizontal swing from a location higher than the surrounding area.
  • Increased damage dealt to opposing Ballers with either a vertical or horizontal swing by roughly 60%.
  • Decreased the knock back distance when coming into contact with a roller that has run out of ink or is in mid-air.
  • Fixed an issue causing the aiming reticule to display outside the center of the screen when moving the camera and using a roller or brella-type weapon.
  • In Rainmaker mode, equipping weapons such as the E-liter 4K and Dynamo Roller will no longer lower movement and swim speed while holding the Rainmaker.
2.2.0
  • Horizontal fling and vertical fling maximum damage: 150.0 → 180.0
  • Horizontal fling indirect hit damage range expanded, the area where the damage is above 50.0 was widened by 21%
  • Vertical fling indirect hit damage range expanded, the area where the damage is above 50.0 was lengthened by 11%
3.0.0
  • Increased number of ink droplets generated by a horizontal swing, making the coverage on the area inked more consistent.
  • Increased spread of ink droplets generated by a horizontal swing.
3.2.0
  • Decreased ink consumption when inking the ground with the roller while moving at top speed by roughly 33%.
4.1.0
  • Will now also ink turf closer to the player in addition to previous ink coverage when performing a horizontal swing.

Quotes

S2 Sheldon Artwork.png
Sheldon's Introduction

The Dynamo Roller is a roller I designed myself using a power generator for high strength and long range! The motor does weigh it down a smidge, but the Ink Mines wait until someone gets too close before splashing ink everywhere! And the Sting Ray can take down enemies from a comfortable distance! The set appeals to those too stubborn to give up inked turf.

Gallery

Demonstration

Splatoon 3

Dynamo Roller

Dynamo Roller

Basic information
Category Main
Class S3 Icon Roller.png Roller
Sub S3 Weapon Sub Sprinkler Flat.png Sprinkler
Special S3 Weapon Special Tacticooler.png Tacticooler
Special points 190p
Special depletion
Range
76 / 100
Damage
Impact
Fire rate
Charge speed
Ink speed
25 / 100
Mobility
Durability
Handling
20 / 100
Obtainable at
Level 12
Cost
Requirement
Introduced Drizzle Season 2022 (1.1.0)
Specifications
Weight
Base damage 40–180 (Ground)
40–180 (Midair)
125 (Roll)
100-200 (S3 Icon Mr Grizz.png SRNW Ground)
150-300 (S3 Icon Mr Grizz.png SRNW Midair)
400 (S3 Icon Mr Grizz.png SRNW Roll)
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variant Gold Dynamo Roller Gold Dynamo Roller

The Dynamo Roller returns in Splatoon 3 with a new design and has Sprinklers and Tacticooler as its kit.

It appears in 2 missions in Alterna:

Data

  • The Dynamo Roller is a heavyweight weapon.
  • The matchmaking range is 18.5. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • Ink consumption per second while rolling scales from 1.2% to 6% depending on the rolling speed.
  • While rolling, the player's movement speed is set to 0.088 units per frame.
  • After rolling for 1.5 seconds, the player begins to dash.
  • When dashing, the player's movement speed is set to 0.108 units per frame.
  • After rolling, there is a 0.33 second cooldown before the ink tank starts refilling.
  • Hitting an opponent while rolling deals 125 damage.
  • While rolling, the Dynamo Roller leaves an ink trail that is 6.8 units wide.

Horizontal swing (while grounded)

  • The ink consumption of 18% allows players to attack 5 times before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • When attacking with a nearly depleted ink tank, the ink consumption of that attack is reduced to 9%. The damage of that attack is reduced to 25% of the normal amount, and and the speed in which the globs of ink move is reduced to 50% of the normal amount, effectively reducing its range.
  • When attacking, it takes 45 frames to lift the roller (0.75 seconds).
  • When attacking while moving, the player's movement speed is set to 0.024 units per frame.
  • After swinging, there is a 0.92 second cooldown before the ink tank starts refilling.
  • Attacks have a base damage of 180.
  • For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 7.2 units and stops losing damage at 17.4 units. The minimum damage is 40.
  • The lethal range is 10.77 units, as this is the farthest distance where ink deals 100 damage.
  • If a glob of ink is in the air for more than 30 frames after being flung, it loses damage each frame until frame 55, at which point it will deal 50% of its original damage.
  • Ink flung from the center of the roller does the greatest damage. Ink that is flung at an angle greater than 14.5 degrees to the left or right will have lower damage. This low-damage ink starts losing damage after traveling a distance of 0.2 units and stops losing damage at 12.2 units. The maximum damage is 120 and the minimum damage is 40.

Vertical swing (while in midair)

  • The ink consumption of 18% allows players to attack 5 times before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • When attacking with a nearly depleted ink tank, the ink consumption of that attack is reduced to 9%. The damage of that attack is reduced to 50% of the normal amount, and and the speed in which the globs of ink move is reduced to 70% of the normal amount, effectively reducing its range.
  • When attacking, it takes 55 frames to lift the roller (0.92 seconds).
  • When attacking while moving, the player's movement speed is set to 0.024 units per frame.
  • After swinging, there is a 1.17 second cooldown before the ink tank starts refilling.
  • Attacks have a base damage of 180.
  • For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 8.2 units and stops losing damage at 20.6 units. The minimum damage is 40.
  • The lethal range is 12.87 units, as this is the farthest distance where ink deals 100 damage.
  • If a glob of ink is in the air for more than 40 frames after being flung, it loses damage each frame until frame 65, at which point it will deal 50% of its original damage.
  • Damage does not change based on the angle of the ink.

[4][5]

Version history

Version Adjustments
2.1.0
  • The damage-rate reduction caused by distance has been adjusted. You can now cause 50.0 damage / 100.0 damage from farther away than before.
4.0.0
  • Salmon Run Next Wave:
    • Reduced the amount of ink consumed by horizontal swings and vertical swings by approximately 25%.
    • Reduced the amount of ink consumed when holding the ZR Button to paint while moving forward by approximately 33%.
4.1.0
  • Reduced the amount of time it takes for ink to begin recovering after a horizontal or vertical swing by about 1/6 of a second.
6.1.0
  • Widened the angle at which horizontal swings deal maximum damage: 12 → 14.5

Quotes

S3 Sheldon Artwork.png
Sheldon's Introduction

The Dynamo Roller is a roller I designed myself using a power generator for high strength and long range! Now, I wasn't able to reduce the weight on the motor as much as I would have liked, but this thing can REALLY spill some ink, if I do say so myself. Pair it with the Sprinkler sub, and you can push forward to apply max pressure to the other team. And what will your team be doing, you ask? Why, relaxing and enjoying sweet, sugary sips from your Tacticooler, of course. You'll be the most popular teammate around!

For the advanced user, behold the Dynamo Roller! This heavyweight weapon swings more slowly than other rollers but offers more inkpower. Horizontal and vertical swings practically blanket the area with ink, making it a truly formidable flinger! And roller. It's still a roller.
— @SplatoonNA on Twitter[6]

Badges

Main article: Badge#Weapon freshness

Reaching certain Freshness levels with the Dynamo Roller will reward the player with special badges that they can use on their Splashtag.

Dynamo Roller Badges
S3 Badge Dynamo Roller 4.png 4★ Dynamo Roller User
S3 Badge Dynamo Roller 5.png 5★ Dynamo Roller User

Gallery

Strategy

For competitive tips about the Dynamo Roller

Click to view the strategy for Dynamo Roller. View the strategy page.

Trivia

  • In Splatoon 2, this weapon is tied with the Clash Blaster and Squeezer for the lowest special points for Sting Ray in the game with 180p.
  • Against Salmonids, the Dynamo Roller has the highest DPS (Damage Per Second) at 3000 when rolling.
  • The horizontal swing of the Dynamo Roller will fill more of the special gauge than its vertical swing.
  • The range of the Dynamo Roller's vertical swing surpasses the range of both the Squiffer and Bamboozler series, the Squiffers by a good deal, and the Bamboozlers by a few units.
  • The Dynamo Roller was one of the weapons available to use in the Splatoon 3 Splatfest World Premiere.
  • In Splatoon 3, the Dynamo Roller no longer has a unique roller cover when out of ink, instead reusing the one from the Splat Roller.
  • In Splatoon 3, it shares its set with the Snipewriter 5H, both having Sprinkler and Tacticooler.

Etymology

Dynamo Roller is derived from Dynamo and Roller. Dynamo is a type of electrical generator, which the Dynamo Roller seems partly based on.

Names in other languages

Language Name Meaning
Japan Japanese ダイナモローラー
dainamo rōrā
Dynamo Roller
Netherlands Dutch Dynamoroller Dynamo Roller
CanadaFrance French Dynamo-rouleau Dynamo roller
Germany German Dynaroller Dynamo + Roller
Italy Italian Rullo dinamo Dynamo Roller
Russia Russian Мотовалик
Motovalik
Motoroller
Mexico Spanish (NOA) Rodillo Pro Pro Roller
Spain Spanish (NOE) Dinamorrodillo Dynamoroller
China Chinese (Simplified) 电动马达滚筒
diàndòng mǎdá gǔntǒng (Mandarin)
Electric Motor Roller
Hong Kong Chinese (Traditional) 電動馬達滾筒
diàndòng mǎdá gǔntǒng (Mandarin)
Electric Motor Roller
South Korea Korean 다이너모 롤러
daineomo rolleo
Dynamo Roller
Translate logo.svg Internal Roller_Heavy_00[7]

References