Baller

From Inkipedia, the Splatoon wiki

The Baller is a special weapon in Splatoon 2. It puts the user into a Inkling/Octoling-sized hamster ball that protects them and can explode on command.

Appearance

The Baller is a transparent sphere that is just large enough to encase an Inkling or Octoling. There are two white strips of tape encircling the Baller that are ripped off when it takes enough damage. A small reservoir of the user's ink rests in the bottom of the Baller.

Splatoon 2

Baller

Baller

Category Special
Class
Sub
Special
Special points
Special depletion
Range
Damage
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
400 / 100
Handling
Level
Cost
Requirement
Added in Specifications
Weight
Base damage 50 (contact)
55 (splash)
180 (direct hit)
Base duration 6s (automatic detonation)
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

When using the special, an Inkling or Octoling enters the Baller. This allows them to move quickly and blocks incoming damage taken while inking the ground as they move, and also allows them to roll up walls. If is held while in the bubble, or after a set time, the Baller explodes, covering the surrounding area in ink. The Baller being inked results in it shrinking, eventually disappearing, instead of the player using it taking damage. The Baller works similar to Splash Wall in matters of destructive bombs. They explode immediately upon touching it, which can be disastrous for teammates nearby.

It appears in three Octo Expansion Stations:

Special Power Up

Main article: Special Power Up

Equipping Special Power Up with Baller increases its durability and explosion radius. The following table shows the HP increase percentage for Baller when stacking the ability.

Abilities Change
None 0%
Main: 0, Sub: 1 4.8%
Main: 0, Sub: 2 9.4%
Main: 0, Sub: 3 13.8%
Main: 1, Sub: 0 15.2%
Main: 0, Sub: 4 17.9%
Main: 1, Sub: 1 19.2%
Main: 0, Sub: 5 21.7%
Main: 1, Sub: 2 22.9%
Main: 0, Sub: 6 25.3%
Main: 1, Sub: 3 26.5%
Main: 2, Sub: 0 27.6%
Main: 0, Sub: 7 28.7%
Main: 1, Sub: 4 29.8%
Main: 2, Sub: 1 30.8%
Main: 0, Sub: 8 31.8%
Main: 1, Sub: 5 32.8%
Main: 2, Sub: 2 33.8%
Main: 0, Sub: 9 34.7%
Main: 1, Sub: 6 35.6%
Main: 2, Sub: 3 36.5%
Main: 3, Sub: 0 37.4%
Main: 1, Sub: 7 38.2%
Main: 2, Sub: 4 39.0%
Main: 3, Sub: 1 39.7%
Main: 1, Sub: 8 40.5%
Main: 2, Sub: 5 41.2%
Main: 3, Sub: 2 41.9%
Main: 1, Sub: 9 42.6%
Main: 2, Sub: 6 43.2%
Main: 3, Sub: 3 43.8%
Main: 2, Sub: 7 45.0%
Main: 3, Sub: 4 45.5%
Main: 2, Sub: 8 46.5%
Main: 3, Sub: 5 46.9%
Main: 2, Sub: 9 47.7%
Main: 3, Sub: 6 48.1%
Main: 3, Sub: 7 49.0%
Main: 3, Sub: 8 49.7%
Main: 3, Sub: 9 50.2%

Version history

Version Adjustments
1.2.0
  • During use, reduced amount of damage received from opponent Shooters (excluding Blasters), Splatlings, and Dualies by 40%.
1.3.0
  • Made the Baller less likely to be knocked back when hit with enemy attacks.
  • Increased durability of the Baller by about 33% when the gear ability "Special Power Up" isn't being used. (Durability when using the maximum amount of "Special Power Up" remains unchanged.)
  • Increased damage radius of explosion by roughly 17% and radius of ink coverage by roughly 7%.
  • Increased minimum damage caused by explosion: 30.0 → 55.0.
  • Increased power of explosion to knock back opponents.
1.4.0
  • Increased damage dealt to opposing Ballers by bursting bubbles by roughly 150%.
  • Made movement of the Baller easier to hear for surrounding players.
  • Decreased the radius of minimum damage (55 damage) dealt by the explosion of the Baller by roughly 14% when Special Power Up isn't being used.
    • Due to changes in gear ability balancing, this radius will be the same as it was previously when the maximum amount of Special Power Up is being used.
2.3.0
  • Made it so the player can change direction of movement more quickly than before.
3.0.0
  • Climbing surfaces where inkable walls connect to non-inkable walls will now be easier.
4.3.0
  • Greatly increased damage dealt to opponent Brellas.
    • Increased damage to opponent Brellas varies from roughly 3 to 4.8 times the previous amount depending on the Brella.
5.1.0
  • Decreased duration of active time from roughly 7 to roughly 6 seconds.
5.2.0
  • Can now be affected by Toxic Mist.
  • Extended the time the Button has to be held down to trigger this by roughly 16/60 of a second: 30 frames → 46 frames.
  • When a weapon that has a fast walking speed when not firing or a fast squid-form swimming speed is equipped, increased acceleration on the ground to allow the player to move more quickly.
  • This applies to the following weapons that can use a Baller.
  • When a weapon that has a slow walking speed when not firing or a slow squid-form swimming speed is equipped, reduced maximum speed by roughly 14%.
  • This applies to the following weapon that can use a Baller.

Quotes

Enter a defensive ball that protects you from a certain amout of damage as you play.

The ball will eventually explode, allowing you to use the moment you emerge from it as an attack.

You can also hold to build up power and cause the ball to explode yourself.

Splatoon 2 Sub & Special Guide

Sets

Weapons with Baller in Splatoon 2
Main #ID Sub Special Special Points Level Price Class Introduced
.52 Gal 50 Point Sensor Baller 170p 14 Cash 9500 Shooter 7 July 2017 (1.0.0)​​​​​
Aerospray RG 31 Sprinkler Baller 180p 28 Cash 16900 Shooter 7 July 2017 (1.0.0)​​​​​​​​​​​​​​​​​​​
Custom Explosher 3041 Point Sensor Baller 220p 22 Cash 12400 Slosher 5 December 2018 (4.3.0)​​​​​​​​​​​​​​​​​​​​​​
Glooga Dualies Deco 5021 Splash Wall Baller 180p 24 Cash 13700 Dualie 25 April 2018 (3.0.0)​​​​​​​​​​​​​​​​​​​
Inkbrush Nouveau 1101 Ink Mine Baller 180p 7 Cash 7000 Roller 11 November 2017​​
Kensa Charger 2012 Sprinkler Baller 190p 19 Cash 14500 Charger 14 September 2018 (4.0.0)​​​​​​
Kensa Rapid Blaster 242 Torpedo Baller 200p 21 Cash 13500 Shooter 5 December 2018 (4.3.0)​
Kensa Splat Dualies 5012 Suction Bomb Baller 200p 16 Cash 13000 Dualie 14 September 2018 (4.0.0)​
Kensa Splatterscope 2022 Sprinkler Baller 190p 28 Cash 20400 Charger 14 September 2018 (4.0.0)​​​​
Krak-On Splat Roller 1011 Squid Beakon Baller 170p 12 Cash 9200 Roller 7 July 2017 (1.0.0)
L-3 Nozzlenose 300 Curling Bomb Baller 220p 18 Cash 10400 Shooter 7 July 2017 (1.0.0)​​
Luna Blaster 200 Splat Bomb Baller 170p 19 Cash 12100 Shooter 7 July 2017 (1.0.0)​​​​​
Nautilus 47 4040 Point Sensor Baller 180p 26 Cash 14700 Splatling 1 August 2018​​​
New Squiffer 2001 Autobomb Baller 180p 17 Cash 11000 Charger 25 April 2018 (3.0.0)​​​​​​​​​​
Slosher Deco 3001 Sprinkler Baller 210p 8 Cash 8000 Slosher 15 December 2017​​​​​​​​​​​​​​​​​​​​​​​
Undercover Sorella Brella 6021 Splat Bomb Baller 180p 19 Cash 11900 Brella 1 June 2018

Gallery

Strategy

For competitive tips about the Baller

Click to view the strategy for Baller. View the strategy page.

Trivia

  • When a player is splatted by a Baller's explosion, a message with "The Baller Inksploded!" appears. The message "Splatted by Baller!" appears in other instances.
  • Baller, Splashdown, and Ink Armor are the only special weapons to appear on at least one weapon in every class.
  • According to The Art of Splatoon 2, researchers made the Baller to find out how to contain ink released by Inklings when they used a special weapon.
    • It was revealed that to hold all the ink, the Baller would have to be 7 times its volume than the prototype, although it would become unable to roll around the stage.
    • They settled on having the Baller hold a portion of ink and releasing the rest as the user moved around inside.

Names in other languages

Language Name Meaning
Japan Japanese イカスフィア
Ikasufia
Squid Sphere
Netherlands Dutch Barstbubbel Burst Bubble
CanadaFrance French Chromo-sphère Color-sphere
Germany German Sepisphäre Sepia sphere
Italy Italian Cromosfera Color Sphere
Russia Russian Шарокат
Sharokat
From шар shar (ball) and кат kat (roll)
SpainMexico Spanish Esfera tintera Ink Sphere