Sloshing Machine
The Sloshing Machine is a main weapon in the Splatoon series.
The Sloshing Machine launches a small mortar-like glob that is trailed by a vortex of ink. The glob leaves a path of ink while it travels, and bursts on contact with a surface or an enemy. Most notably, the vortex of ink allows the Sloshing Machine to do splash damage to enemies alongside the glob of ink if a direct hit is not landed. Notably, the vortex throws out small, non-damaging ink droplets that ink small portions of turf around where the projectile lands.
The Sloshing Machine's splash damage allows it to fulfill roles similar to that of a blaster. More specifically, it is very similar to the Rapid Blaster concerning splash damage, direct damage, range, and speed. However, unlike blaster weapons which have a large exploding splash radius at their maximum reach, the Sloshing Machine will deal splash damage to anything alongside the glob as it travels. Additionally, the heavy arc of the projectile makes the weapon ideal for dealing with enemies behind cover, or enemies atop a platform, like the tower in Tower Control. These capabilities, however, come at the cost of lower attack-speed and turf coverage when compared to more traditional sloshers.
Appearance
The Sloshing Machine is a small, cream-colored washing machine. It has two handles, one on the bottom and one on the top, both of which change color to match the user's ink, along with the bottom section.
In Splatoon 3, the upper section of the Sloshing Machine now entirely changes ink color while the bottom section, including the handle, are now cream-colored. The rim at the top is thicker, and the inside of the weapon has been slightly changed. On the side, four small suction cups have been added to each corner of the weapon.
Splatoon
Basic information | |
---|---|
Category | Main |
Class | Slosher |
Sub | Splat Bomb |
Special | Bomb Rush |
Special depletion | 40% |
Range | |
Damage | |
Handling | |
Obtainable at | |
Level | 12 |
Cost | 13,500 |
Added in | 28 November 2015 |
Specifications | |
Base damage | 38 (Splash) 76 (Direct hit) |
Ink consumption | 7% |
Other variant | Sloshing Machine Neo |
The Sloshing Machine was released on 28 November 2015 at 02:00 UTC.[1][2][3] It comes in a set with Splat Bombs and the Bomb Rush.
Data
- The Sloshing Machine is a middleweight weapon.
- Each attack consumes 7% of the ink tank capacity.
- This allows players to attack 14 times before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When initially attacking in humanoid form, the first shot takes 12 frames to come out.
- When attacking from squid form, the first shot takes 18 frames to come out.
- The interval at which the player can repeatedly swing is 34 frames.
- When attacking while moving, the player's movement speed is set to 0.8 units per frame.
- After firing, there is a 42 frame cooldown before the ink tank starts refilling.
- The maximum damage of direct hits is 76.
- Indirect hits: 38
- The minimum damage of direct hits is 38.
- Indirect hits: 38
- The collision radius of direct hits against the environment is 1 units.
- Indirect hits: 0 units
- The collision radius of direct hits against players is 2.5 units.
- Indirect hits: 5 units
- Projectiles travel straight for 5 frames.
- The draw radius of direct hits is 1 units.
- Indirect hits: 0 units
- The paint radius of direct hits scales from 40 units at a distance of 50 units to 40 units at a distance of 150 units.
- Indirect hits: 0 units at a distance of 0 units to 0 units at a distance of 0 units.
- All other paint splashes have a radius of 12 units.
Version history
Version | Adjustments |
---|---|
2.7.0 |
|
2.8.0 |
|
Quotes
Sheldon's Introduction
An innovative new weapon that puts a "spin" on the classic Slosher model. The Sloshing Machine is sure to make your whites whiter than white and your turf inkier than inked! This weapon's attractions are the power of the main shot and the bonus ink flung out by the vortex. The Splat Bombs and Bomb Rush combine to send the battlefield into a whirlpool of confusion!(NA/EU/OC)[a] |
“ | A compact washing machine that's been adapted for battle. The spinning action means that the area around the ink glob also gets a dose of ink. | ” | — In-Game Description
|
- Notes
- ↑ North America, Europe, and Oceania
Gallery
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Promotional image
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Holding the Sloshing Machine.
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Throwing ink (back)
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Throwing ink.(front)
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Official art of an Inkling holding the Sloshing Machine.
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Early design of the Sloshing Machine.
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SplatNet icon
Demonstration
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Slosher |
Sub | Autobomb |
Special | Sting Ray |
Special points | 190p |
Range | |
Damage | |
Handling | |
Obtainable at | |
Level | 13 |
Cost | 12,600 |
Added in | 26 August 2017 |
Specifications | |
Base damage | 38 (Splash) 76 (Direct hit) |
Ink consumption | 8.4% |
Other variants | Sloshing Machine Neo Kensa Sloshing Machine |
The Sloshing Machine returns in Splatoon 2, looking identical to how it did in the first game. It comes with Autobombs and Sting Ray. It was released on 26 August 2017 at 02:00 UTC.[5]
It appears in three Octo Expansion stations:
- C03A08 Bumpin' 8-Ball Station
- F09 Bring It Station
- I08 Radio Station
Data
- The Sloshing Machine is a middleweight weapon.
- The matchmaking range is 147. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- The ink consumption of 8.4% allows players to attack 11 times before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When initially attacking in humanoid form, the first shot takes 12 frames to come out.
- When attacking from swim form, the first shot takes 18 frames to come out.
- The interval between firing and when the player is able to enter swim form or use a sub weapon is 20 frames.
- The interval at which the player can repeatedly swing is 34 frames.
- While this is the number displayed in the game's internal parameter files, actual fire rate may vary by differing amounts depending on the slosher type.
- When attacking while moving, the player's movement speed is set to 0.7 units per frame.
- After firing, there is a 42 frame cooldown before the ink tank starts refilling.
- The maximum damage of direct hits is 76.
- Indirect hits: 38
- The minimum damage of direct hits is 52.
- Indirect hits: 38
- The collision radius of direct hits against the environment is 1 units.
- Indirect hits: 0 units
- The collision radius of direct hits against players is 2.5 units.
- Indirect hits: 4.7 units
- Projectiles travel straight for 5 frames.
- The draw radius of direct hits is 1 units.
- Indirect hits: 0 units
- The paint radius of direct hits scales from 35.2 units at a distance of 50 units to 35.2 units at a distance of 150 units.
- Indirect hits: 0 units at a distance of 0 units to 0 units at a distance of 0 units.
- All other paint splashes have a radius of 10 units.
Version history
Version | Adjustments |
---|---|
Base game |
|
1.3.0 |
|
1.4.0 |
|
4.2.0 |
|
4.5.0 |
|
Quotes
Sheldon's Introduction
The Sloshing Machine is basically your normal everyday washing machine...except it fires twisting volleys of beautiful, messy ink! The spiraling ink volleys provide solid attack power and leave a trail of ink in their wake. Smoke out dirty campers with the Autobombs, and splat them off the map! If they survive that, you can hunt them down with the Sting Ray! This set is perfect for splatting like a wild child and drowning the battlefield in a whirlwind of ink! |
Gallery
Demonstration
Splatoon 3
Basic information | |
---|---|
Category | Main |
Class | Slosher |
Sub | Fizzy Bomb |
Special | Booyah Bomb |
Special points | 220p |
Range | |
Damage | |
Handling | |
Obtainable at | |
Level | 14 |
Added in | Drizzle Season 2022 (1.1.0) |
Specifications | |
Base damage | 38 (Splash) 76 (Direct hit) 100 ( SRNW Splash) 170 ( SRNW Direct) |
Other variant | Sloshing Machine Neo |
The Sloshing Machine returns in Splatoon 3 with a new design. The color scheme has been swapped, and it has a new metal rim at the front. Its special is the Booyah Bomb, but in prerelease material and on a Tableturf Battle card it was seen with the Killer Wail 5.1. Its sub is the Fizzy Bomb.
It appears in three missions in Return of the Mammalians:
Data
- The Sloshing Machine is a middleweight weapon.
- The matchmaking range is 14.7. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- The ink consumption of 9.2% per shot allows the user to fire 10 times on a full ink tank.
- After firing, there is a 42 frame cooldown before ink starts refilling.
- When initially attacking in humanoid form, the first shot takes 12 frames to come out.
- When initially attacking from swim form, the first shot takes 18 frames to come out.
- The movement speed while firing is set to 0.07 units per frame.
- The time between consecutive swings is 38 frames.
- The interval between firing and being able to enter swim form or use a sub weapon is 20 frames.
- The effective range is about 13.07 units while grounded and 12.92 while airborne.
- This is the distance in which the crosshair will change shape when looking at an opponent and is otherwise arbitrary since sloshers do not use traditional falloff mechanics.
Central ink glob
- The group consists of only 1 projectile.
- The group starts spawning as soon as the lifting animation ends.
- The projectile spawns with an initial speed of 1.4737 units per frame while grounded, and 1.4563 units per frame while airborne. It flies straight at this speed for 5 frames.
- After this, the velocity is set to 10.0 units per frame if it is not already below this number, and decreases by 10% every frame, including the first frame in which it stops flying straight. Once the shot velocity decreases below a certain threshold, it will begin to be slowed more and fall faster.
- The projectile deals 76 damage.
- Damage falloff starts when a projectile falls 1.5 units below its initial spawning point. It will lose damage the further it falls until it has fallen to 8.5 units below its spawning point, at which point it will deal 52 damage.
- The projectile spawns with an initial collision radius of 0.025 units for players and 0.01 units for the stage. Over the course of 5 frames, the collision radius for players changes to 0.25 units, and over the course of 4 frames, the collision radius for the stage changes to 0.1 units.
Ink spiral
- The group contains 4 projectiles that spawn consecutively 2 frames apart from each other.
- The group starts spawning 1 frames after the lifting animation ends.
- The first projectile spawns with an initial speed of 1.4737 units per frame while grounded, and 1.4563 units per frame while airborne. It flies straight at this speed for 5 frames.
- After this, the velocity is set to 10.0 units per frame if it is not already below this number, and decreases by 10% every frame, including the first frame in which it stops flying straight. Once the shot velocity decreases below a certain threshold, it will begin to be slowed more and fall faster.
- Each subsequent projectile spawns with an initial speed that is 0 units per frame slower than the last.
- The projectiles deal 38 damage.
- The damage is not reduced by the projectile falling.
- The first projectile spawns with an initial collision radius of 0.047 units for players and 0.0 units for the stage. Over the course of 5 frames, the collision radius for players changes to 0.47 units, and over the course of 4 frames, the collision radius for the stage changes to 0.0 units.
- For subsequent projectiles, the initial collision radius is 0.047 units larger than the previous projectile for players, and 0 units smaller for the stage. After the collision size changes, the radius is 0.47 units larger than the previous projectile for players, and 0 units smaller for the stage.
Version history
Version | Adjustments |
---|---|
Base game |
|
1.2.0 |
|
2.1.0 |
|
4.0.0 |
|
Quotes
Sheldon's Introduction
The Sloshing Machine is like a washing machine... but for getting everything filthy with ink! Each volley of beautiful, twisting ink hits its target with plenty of power and leaves a sloppy mess everywhere. It's great for covering plenty of turf. Try using Fizzy Bombs to contain the other team's movement while you dial the Sloshing Machine up to the max. The other team will be in a spin cycle before you know it! And don't forget about your Booyah Bombs - another tool in your quest to make a mess-terpiece of the field. By now it should be clear... this set is NOT for neat freaks. |
Badges
- Main article: Badge#Weapon Freshness badges
Reaching certain Freshness levels with the Sloshing Machine will reward the player with special badges that they can use on their Splashtag.
Sloshing Machine badges | ||
---|---|---|
4★ Sloshing Machine User | ||
5★ Sloshing Machine User |
Gallery
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Slightly redesigned Sloshing Machine
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Another view of the redesigned Sloshing Machine
-
The new Agent 3 holding the Sloshing Machine.
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3D art of an Inkling wielding the Sloshing Machine with transparent background.
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3D art of an Inkling wielding the Sloshing Machine
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2D icon
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Tableturf Battle card art
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Unused early version of the Sloshing Machine's Tableturf Battle card. In it, the Inkling's Party Hard Hat lacks streamers on its squid-shaped banners.
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The Tableturf icon of the Killer Wail 5.1, featuring a Sloshing Machine.
Strategy
For competitive tips about the Sloshing Machine
View the strategy page. |
Trivia
- In the Splatoon manga series, the character Backwards wields a Sloshing Machine, which Goggles commonly mistakes as a real washing machine.
- The Grizzco Slosher is based on the Sloshing Machine.
Etymology
Sloshing Machine is a pun derived from the verb to slosh and Washing Machine.
スクリュースロッシャー Sukuryū Surosshā is derived from Screw and the verb to slosh. Screw likely refers to the spinning motion of this weapon's projectile.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | スクリュースロッシャー Sukuryū Surosshā |
Screw Slosher |
Dutch | Klotstrommel | Slosh Drum[a] |
French | Encrifugeur | From "encre" ("ink") and "centrifugeur" ("centrifuge machine") |
German | Trommel-Schwapper | Drum[a] Slosher |
Italian | Secchiostro centrifuga | Centrifuge Slosher |
Russian | Центрифугер Tsentrfuger |
Centrifuger[b] |
Spanish | Derramatic centrífugo | Centrifugal slosher[c] |
Chinese (Simplified) | 回旋泼桶 huíxuán pōtǒng (Mandarin) |
Whirling Bucket |
Chinese (Traditional) | 迴旋潑桶 huíxuán pōtǒng (Mandarin) |
Whirling Bucket |
Korean | 스크루 슬로셔 seukeuru seullosyeo |
Screw Slosher |
Internal | Slosher_Launcher_00[8] |
Translation notes
References
- ↑ @SplatoonJP on Twitter
- ↑ The new Sloshing Machine makes its debut in #Splatoon tomorrow morning!
- ↑ You want a Black Friday deal? We've got your Black...
- ↑ Splatoon - BigBallLauncher.params
- ↑ @SplatoonJP on Twitter
- ↑ Splatoon 2 - Parameter Database
- ↑ Splatoon 3 - Parameter Database
- ↑ Leanny on GitHub