Flingza Roller
The Flingza Roller is a main weapon in Splatoon 2.
The Flingza Roller is capable of long-range vertical swings like the Dynamo Roller, while not having to share the low mobility of the Dynamo Roller. As a trade-off, its damage at long-range is lower than the Dynamo Roller. For horizontal swings, the swing speed and damage of the Flingza Roller are between the Carbon Roller and the Splat Roller. Each horizontal swing consumes 8% of the ink tank capacity, allowing for 12 swings before needing to refill. Each vertical swing consumes 12%, allowing for eight swings. Like other roller-type weapons, the Flingza Roller can be pushed along the ground to cover turf while moving, and only needs one well-aimed ink-fling attack to splat an opponent.
Splatoon 2
Category | Main |
Class | Roller |
Sub | ![]() |
Special | ![]() |
Level | 24 |
Cost | ![]() |
Base damage | 35–150 (Ground) 40–150 (Midair) 125 (Roll) |
Ink consumption | 8% (Ground) 12% (Midair) 0.1% per frame (Roll) |
Special points | 180p |
Range | |
Ink speed | |
Handling | |
Other variant | ![]() |
The Flingza Roller comes with Splash Walls and Splat-Bomb Launcher.
The vertical swing on the Flingza Roller has a bit of a unique characteristic that it does send ink droplets to the left and right. These droplets will not do damage but will ink a bit of turf.
Data
- The Flingza Roller is a middleweight weapon.
- Ink consumption per second while rolling scales from 1.2% to 6% depending on the rolling speed.
- This stat can be changed with Ink Saver (Main).
- When rolling, the player's movement speed is set to 1.08 units per frame.
- After rolling for 1 second, the player begins to dash.
- When dashing, the player's movement speed is set to 1.32 units per frame.
- After rolling, there is a 0.33 second cooldown before the ink tank starts refilling.
- Hitting an opponent while rolling deals 125 damage. Main Power Up increases rolling contact damage up to 143.75.
- When rolling, the Flingza Roller leaves an ink trail that is 52 units wide.
Horizontal swing (from ground)
- The ink consumption of 8% allows players to attack 12 times before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When attacking with a nearly depleted ink tank, the ink consumption of that attack is reduced to 4%. The damage of that attack is reduced to 25% of the normal amount.
- When attacking while moving, the player's movement speed is set to 0.72 units per frame.
- After swinging, there is a 0.75 second cooldown before the ink tank starts refilling.
- Attacks have a base damage of 150. Main Power Up increases damage up to 172.5.
- For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 50 units and stops losing damage at 117.6923 units. The minimum damage is 30. Main Power Up increases minimum damage up to 34.5.
- The lethal range is 80 units, as this is the farthest distance where ink deals 100 damage.
- In situations where ink falls down, the ink will lose damage as it falls. The minimum damage for falling ink is 15.
- Ink flung from the center of the roller does the greatest damage. Ink that is flung at an angle greater than 25 degrees to the left or right will have lower damage. This low-damage ink starts losing damage after traveling a distance of 28 units and stops losing damage at 90 units. The maximum damage is 100 and the minimum damage is 30. Main Power Up increases maximum damage up to 115 and increases minimum damage up to 34.5.
Vertical swing (while jumping)
- The ink consumption of 12% allows players to attack 8 times before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When attacking with a nearly depleted ink tank, the ink consumption of that attack is reduced to 6%. The damage of that attack is reduced to 50% of the normal amount.
- When attacking while moving, the player's movement speed is set to 0.8 units per frame.
- After swinging, there is a 1.17 second cooldown before the ink tank starts refilling.
- Attacks have a base damage of 150. Main Power Up increases damage up to 172.5.
- For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 60 units and stops losing damage at 153 units. The minimum damage is 40. Main Power Up increases minimum damage up to 46.
- The lethal range is 105 units, as this is the farthest distance where ink deals 100 damage.
- In situations where ink falls down, the ink will lose damage as it falls. The minimum damage for falling ink is 20.
- Damage does not change based on the angle of the ink.[1]
Version history
Version | Adjustments |
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1.4.0 |
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2.2.0 |
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3.0.0 |
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3.2.0 |
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4.1.0 |
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4.2.0 |
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4.4.0 |
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5.0.0 |
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5.2.0 |
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Quotes
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Sheldon's Introduction
The Flingza Roller is a wild one. Its shape changes depending on whether you swing vertically or horizontally! It allows for quick horizontal ink flings before switching to a vertical fling-like SWISH, SPLAT! Use the |
Gallery
Demonstration
Trivia
- The Flingza Roller is visually designed after a fountain pen. The idle stance and vertical swing show the nib (also seen in the promo image above) while the horizontal swing and rolling stance have the pen with its cap on.
- This weapon is used on the following Octo Expansion levels:
Names in other languages
Language | Name | Meaning |
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ヴァリアブルローラー Variaburu Rōrā |
Variable Roller |
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Flexroller | Flex(ible) Roller |
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Flexi-rouleau | Flexi(ble)-roller |
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Flex-Roller | Flex(ible)-roller |
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Flexi-rullo | Flexi(ble)-roller |
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Омнивалик Omnivalik |
Omni-roller |
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Rodillo versátil | Versatile roller |