Tenta Brella

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The Tenta Brella is a main weapon in Splatoon 2 and Splatoon 3.

The Tenta Brella functions similarly to the standard Splat Brella but the shield is much larger. This means it can block more shots and leave a wider ink trail when launched.

Appearance

The Tenta Brella has a black handle that is shaped like a walking stick. The canopy is rectangular and has two dark green sections and two sections that change color to match the user's ink. In the center of the canopy is a black muzzle that connects to four red bars, each one supporting one of the canopy's corners. Below the muzzle is a white Sorella logo and some white warning labels.

Splatoon 2

Tenta Brella
S2 Weapon Main Tenta Brella.png
Basic information
Category Main
Class Brella
Sub S2 Weapon Sub Squid Beakon.png Squid Beakon
Special S2 Weapon Special Bubble Blower.png Bubble Blower
Special points 200p
Special depletion
Range
62 / 100
Damage
85 / 100
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
85 / 100
Handling
Obtainable at
Level 23
Cost Cash 14,200
Requirement
Introduced 30 September 2017
Specifications
Weight
Base damage 17 per pellet (Cap: 119)
30 (Contact)
Base duration
Ink consumption 11%
30% (Launch)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Tenta Sorella Brella Tenta Sorella Brella
Tenta Camo Brella Tenta Camo Brella

The Tenta Brella was announced during a Nintendo Direct on 13 September 2017. It was released on 30 September 2017 at 02:00 UTC.[1] It comes with Squid Beakons and Bubble Blower.[2] In Salmon Run, the umbrella's shield breaks immediately after making contact with a Steel Eel.

It appears in two Octo Expansion stations:

Data

  • The Tenta Brella is a heavyweight weapon.
  • The matchmaking range is 150. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The Tenta Brella's canopy has 700 HP.
  • The canopy takes 0.75 seconds to open.
  • The canopy does 30 damage to opponents on contact.
  • The canopy takes 1.75 seconds to be launched, and 5.67 seconds to return.
    • The launched canopy initially travels at a speed of 0.8 units per frame. It remains on the stage for 6 seconds.
    • After being launched, incoming damage to the canopy is multiplied by 0.6.
  • Each shot consumes 11% of the ink tank's capacity, allowing the player to fire 9 shots before needing to refill the ink supply.
    • Holding long enough after firing to release the canopy uses 30% of the ink tank.
    • So, 41% of the ink tank is used in total to release the canopy.
  • After firing, there is a 1.17 second cooldown before the ink tank starts refilling.
    • The cooldown after holding open but not releasing the canopy is 0.5 seconds.
    • The cooldown after releasing the canopy is 2 seconds.
  • When initially firing the weapon in humanoid form, the shot takes 10 frames to come out.
    • When firing from swim form, the shot takes 20 frames to come out.
  • When firing continuously, it fires a round of pellets every 52 frames.
  • The interval between firing and when the player is able to enter swim form or use a sub weapon is 40 frames.
  • When firing while moving, the player's movement speed is set to 0.5 units per frame. While holding the brella open, the player's movement speed is set to 0.4 units per frame.
  • The Tenta Brella fires 13 projectiles per shot. Each projectile deals 17 damage. A maximum of 7 projectiles per shot will damage the opponent, so the maximum possible damage per shot is 119.
  • The Tenta Brella does not experience damage falloff.
  • Shots can deviate 7 degrees horizontally and 4.5 degrees vertically.
  • Shots initially travel straight at a rate of 24 units per frame for 4 frames. Shots travel straight for 96 distance units.
    • After that, the projectile's velocity is set to 23.135 units if the projectile's velocity is not already lower than the listed value, and decreases further as it falls to the ground.

[3]

Version history

Version Adjustments
1.4.0
  • Decreased time required to return to standard movement speed after moving while shooting by 1/6 of a second (10 frames).
  • Increased damage delivered by each shot that lands by 16.7%: 15 → 17.5.
  • Increased maximum damage dealt by a shot burst by 2.1%: 120 → 122.5.
  • Decreased damage done to the umbrella by shooters (excluding blasters), splatlings, and dualies by roughly 30%.
  • The umbrella will no longer be destroyed immediately after coming into contact with a Baller.
  • Increased damage dealt to opposing Ballers when shooting ink by roughly 30%.
  • Fixed an issue causing the aiming reticule to display outside the center of the screen when moving the camera and using a Roller or Brella-type weapon.
  • Fixed an issue causing brellas to shoot in an off-center direction when shooting them while moving the camera.
  • Fixed an issue causing a discrepancy in movement speed while trying to shoot a brella-type weapon with no ink remaining, as opposed to shooting a brella with ink in the ink tank.
  • In Rainmaker mode, equipping weapons such as the E-liter 4K and Dynamo Roller will no longer lower movement and swim speed while holding the Rainmaker.
1.4.1
  • Fixed an issue allowing brella weapons used by opponents to shoot while their umbrellas remained open.
2.0.0
  • Reduced the time between readying and launching the umbrella by 66.7%: 1.5 seconds → 0.5 seconds.
  • Reduced the amount of ink necessary to launch the umbrella by roughly 25%.
  • Reduced the time it takes to regain the umbrella after it's destroyed or lost by 33%: 9 seconds → 6 seconds.
  • Reduced the time a launched umbrella remains on a stage by 25%: 8 seconds → 6 seconds.
2.2.0
3.0.0
  • Increased area covered by ink at player's feet when the brella is open.
  • Increased area of ink coverage generated when umbrella portion is launched.
  • Decreased time for new umbrella to be generated after it is either destroyed or launched by 16.7%: 6 seconds → 5 seconds.
4.0.0
4.2.0
4.3.0
  • Damage dealt to canopy after launching increased by 20%.
  • Health of canopy reduced by 12.5%: 800 → 700.
4.8.0
  • Increased points to fill special gauge: 190 → 200.
  • Minimum damage: 17.5 → 17.0
5.2.0
  • Extended the time it takes to restore the umbrella portion after launching it or it being destroyed by roughly 40/60 seconds: 5 seconds → 5.67 seconds.
  • Increased ink consumption for spread shots by roughly 10%: 10% → 11%.

Quotes

S2 Sheldon Artwork.png
Sheldon's Introduction

The Tenta Brella is...well, a big umbrella that looks like a camping tent! The Squid Beakon sub is perfect for pushing forward as you protect your teammates with the brella! The Bubble Blower allows you to support your teammates by inking out far and wide around them! This set is highly recommended for team-minded Inklings that want to lead their team to victory!

Gallery

Demonstration

Splatoon 3

Tenta Brella

Tenta Brella

Basic information
Category Main
Class S3 Icon Brella.png Brella
Sub S3 Weapon Sub Squid Beakon Flat.png Squid Beakon
Special S3 Weapon Special Ink Vac.png Ink Vac
Special points 190p
Special depletion
Range
62 / 100
Damage
85 / 100
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
85 / 100
Handling
Obtainable at
Level 16
Cost
Requirement
Introduced Drizzle Season 2022 (1.1.0)
Specifications
Weight
Base damage 17 per pellet (Cap: 119)
30 (Contact)
45 per pellet (Cap: 360) (S3 Icon Mr Grizz.png SRNW)
150 (S3 Icon Mr Grizz.png SRNW Contact)
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variant Tenta Sorella Brella Tenta Sorella Brella

The Tenta Brella returns in Splatoon 3 with Squid Beakon and Ink Vac with a slightly updated design.

It appears in only one mission in Alterna:

Data

  • The Tenta Brella is a heavyweight weapon.
  • The matchmaking range is 15. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The Tenta Brella has a canopy with 700 HP, and regenerates 0.5 HP per frame (30 HP per second) when the canopy is not active and not destroyed.
  • The canopy takes 45 frames to open (0.75 seconds).
  • The canopy does 30 damage on contact with a cooldown of 30 frames.
  • The canopy takes 105 frames to launch (1.75 seconds) and 5.67 seconds to regenerate.
    • The canopy initially travels at a speed of about 0.077 units per frame, and remains onstage for 6 seconds. During this time, all damage to the shield is multiplied by 0.6.
  • Ink consumption is 11% per shot, allowing the user to fire 9 times with a full ink tank.
  • Once the canopy is fully open, it consumes 60% of the ink tank per second, requiring 30% of the tank to release.
  • After firing, there is a 70 frame (1.17 second) cooldown before the ink tank starts refilling.
    • After holding but not releasing the canopy, there is a 30 frame (0.5 second) cooldown before the ink tank starts refilling.
    • After releasing the canopy, there is a 120 frame (2 second) cooldown before the ink tank starts refilling.
  • When firing from humanoid form, the first shot takes 10 frames to come out. When firing from swim form, the first shot takes 20 frames to come out.
  • The time between consecutive shots is 52 frames.
  • The time between firing the weapon and being able to use a sub or enter swim form is 40 frames.
  • The movement speed while firing is 0.05 units per frame.
  • The movement speed while shielding is 0.04 units per frame.
  • The Tenta Brella fires 13 pellets per shot.
  • Pellets fly straight at 2.4 units per frame for 4 frames, covering a distance of 9.6 units.
    • After that, the speed of the pellets is set to 2.3135 units per frame if it is not already lower than the listed value, and they lose 36% of their speed every frame (including the first frame after they stop traveling straight). Once the velocity decreases below a certain threshold, they will begin to be slowed less and fall faster.
  • Each pellet has a base damage of 17. After the pellet has been in the air for 9 frames, it begins to lose damage every frame until it reaches 17 damage at frame 25. The maximum damage that can be dealt to a single target per shot is 119.
    • The effective range is about 13.27 units.
      • This number may vary at different firing angles.

[4]

Version history

Version Adjustments
1.2.0
  • Fixed an issue where its launched umbrella's hit detection was farther forward than intended, bringing it closer to the position it had in Splatoon 2.
4.0.0 Salmon Run Next Wave:
  • Increased the damage per burst shot by approximately 28%.
  • Increased the maximum damage dealt with a single shot to a single target by approximately 47%.
  • Increased damage dealt by the brella by approximately 50%.

Quotes

S3 Sheldon Artwork.png
Sheldon's Introduction

The Tenta Brella is... well, a big umbrella. You'd be forgiven for thinking it looks like the sort of thing you could camp in. Because that's certainly one way of using this setup! Try placing a Squid Beakon, and then opening your Tenta Brella wide for your teammates to gather behind. And if the enemy is bringing major inkpower that can penetrate the brella? Fire up the Ink Vac, and send it right back at 'em! I hope I've made it clear that this loadout is for the ultimate team player - someone who wants to protect and support their team on the path to victory!

And this is the Tenta Brella. Less umbrella and more... tent... it has a wider area of shielding that protects you and your allies. Users may find that wielding such a weapon makes for slow going, but a single well-aimed shot will teach any foe the TRUE meaning of camping.
— @SplatoonNA on Twitter[5]
The Tenta Brella is less umbrella and more... tent. It has a wider area of shielding that protects you and your allies. Users may find it slow going, but a single well-aimed shot will teach any foe the true meaning of camping.
— @NintendoUKVS on Twitter[6]

Badges

Main article: Badge#Weapon freshness

Reaching certain Freshness levels with the Tenta Brella will reward the player with special badges that they can use on their Splashtag.

Tenta Brella Badges
S3 Badge Tenta Brella 4.png 4★ Tenta Brella User
S3 Badge Tenta Brella 5.png 5★ Tenta Brella User

Gallery

Trivia

  • The dome tent of the Tenta Brella is supplied in a collaboration with Inkline, as their logo appears on the Brella's clasp when it is closed. This is appropriate since Inkline's gear is mostly camping-, climbing- or hiking-related. This is further cemented in the design for the Tenta Sorella Brella, which has the logo appear as a pattern on the shelter and in the weapon icon.
  • This is one of the weapons available to use in the Splatoon 3 Splatfest World Premiere.

Etymology

The name "Tenta Brella", as well as its Japanese name "Camping Shelter", references the fact that it is designed after a dome tent camping shelter. "Tenta Brella" is also similar to Tenta Missiles or Tentatek, referencing the word "tentacle".

Names in other languages

Language Name Meaning
Japan Japanese キャンピングシェルター
Kyampingu Sherutā
Camping Shelter
Netherlands Dutch Kampeerplenzer From kamperen ("to camp") and plenzer ("brella")
Canada French (NOA) Méga para-encre Mega Splat Brella
France French (NOE) Para-encre XL Splat Brella XL
Germany German Camp-Pluviator Camp + pluvia (Latin for "rain") and the suffix -tor used for machines.
Italy Italian Sparatenda From sparare (to shoot) and tenda (tent)
Russia Russian Зонтент
Zontent
Tent umbrella
Mexico Spanish (NOA) Paratintas forestal Forest Inkbrella
Spain Spanish (NOE) Paratintas maxi Maxi Inkbrella
China Chinese (Simplified) 露营防空伞
lùyíng fángkōngsǎn (Mandarin)
Camping Anti-Air Brella
Hong Kong Chinese (Traditional) 露營防空傘
lùyíng fángkōngsǎn (Mandarin)
Camping Anti-Air Brella
South Korea Korean 캠핑 셸터
kaemping syelteo
Same as Japanese name
Translate logo.svg Internal Shelter_Wide_00[7]

References