Dapple Dualies

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The Dapple Dualies are a main weapon in Splatoon 2.

Compared to the Splat Dualies, this weapon lets the player perform quicker dodge rolls and inflict more damage, but it has a shorter range and a shorter roll distance to offset its effectiveness in close quarters.

The Dapple Dualies deal enough damage to splat opponents in three hits, unlike the Splat Dualies and Dualie Squelchers which need to land four hits to splat an enemy. Each shot consumes 0.7% of the ink tank, allowing the player to fire 142 shots before needing to refill. Each roll consumes 5% of the ink tank. In the post-roll state, the weapon's firing rate is 20% faster than normal, and its accuracy is improved as well.

Splatoon 2

Dapple Dualies

Dapple Dualies

Category Main
Class Dualie
Sub S2 Weapon Sub Squid Beakon.png Squid Beakon
Special S2 Weapon Special Suction-Bomb Launcher.png Suction-Bomb Launcher
Level 26
Cost Cash 14,700
Base damage 36
Base duration
Ink consumption 0.7%
5% (Roll)
Special points 170p
Sp. depletion
24 / 100
47 / 100
Fire rate
Charge speed
Ink speed
80 / 100
Variants Dapple Dualies Nouveau Dapple Dualies Nouveau
Clear Dapple Dualies Clear Dapple Dualies

The Dapple Dualies come in a set with Squid Beakons and the Suction-Bomb Launcher.


  • The Dapple Dualies are a lightweight weapon.
  • The ink consumption of 0.7% allows players to fire 142 shots before needing to refill the ink supply.
    • Each roll consumes 5% of the ink tank capacity, allowing players to roll 20 times.
  • When initially firing the weapon in humanoid form, the first shot takes 3 frames to come out.
    • When firing from squid or octopus form, the first shot takes 8 frames to come out.
  • When firing continuously, it has a fire rate of 5 frames between shots.
    • After performing a roll, it has a fire rate of 4 frames between shots.
  • After performing a roll, the two individual reticles will merge into a single reticle and chance to shoot towards the inner reticle is immediately set to 100%.
  • The full animation of the roll will last 15 frames before player control resumes.
    • Upon regaining control, the player will be forced to maintain their position for 30 frames.

Version history

Version Adjustments
  • Decreased duration of down time after performing a dodge roll by 8/60 of a second.
  • Slightly increased the size of hit detection between each shot and the player, making it easier to hit an opponent.
  • Reduced ink consumption when firing: 0.9% per shot → 0.75% per shot
  • Reduced the interval between sliding and when the player can use a sub/special weapon by 4/60 of a second.
  • Ink consumption when shooting decreased: 0.75% → 0.7%
  • Increased area of ink coverage when shots land by roughly 3%.




Click to view the quotes for Dapple Dualies. View the quotation page.


  • There are toothbrushes on the ends of the guns, likely referencing the fact that toothbrushes are used to make realistic splatter marks known as "dapples" on paintings.

Names in other languages

Language Name Meaning
FlagJapan.svg Japanese スパッタリー
FlagNetherlands.svg Dutch Dubbelspatters Double Spatters
FlagFrance.svg French Double moucheteur Double flecker
FlagGermany.svg German Sprenkler Spotter
FlagItaly.svg Italian Ripolpella duplo Double Ripolpella (pun on Rivoltella - another name for Revolver - and polpo, Octopus)
FlagRussia.svg Russian Импрессиометы
Pun on impressionism
FlagSpain.svg Spanish Atomizador dual Dual atomizer