Splatterscope
The Splatterscope is a main weapon in Splatoon and Splatoon 2.
The Splatterscope is Splat Charger with a scope attached. Compared to the scopeless version it has enhanced range and a zoomed view for greater aiming precision, but players have their field of vision limited by the scope. The scoped version also loses the ability to store a charge in Splatoon 2. Besides range, all other stats are the same as the Splat Charger.
Splatoon
Category | Main |
Class | Charger |
Sub | ![]() |
Special | ![]() |
Level | 13 |
Cost | ![]() |
Base damage | 40–80 (Partial charge) 160 (Full charge) |
Ink consumption | 2.25% (No charge) 18% (Full charge) |
Special depletion | ![]() |
Range | |
Charge speed | |
Mobility | |
Other variants | ![]() ![]() |
The Splatterscope comes with Splat Bombs and the Bomb Rush.
Data
- The Splatterscope is a middleweight weapon.
- Ink consumption scales from 2.4% to 18% depending on the charge level.
- The full-charge ink consumption of 18% allows players to fire 5 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- The scoped view begins to appear at 50% charge and becomes fully zoomed in at 100% charge.
- The scope limits the y-axis field of view to 28 degrees.
- The Splatterscope cannot store its charge.
- It takes 1 second to fully charge the weapon.
- When charging a shot with an empty tank, the charge rate is 33.33%, permitting the player to fully charge a shot in 3 seconds.
- Shots cannot pierce through enemies.
- When charging while moving, the player's movement speed is set to 0.2 units per frame.
- Damage scales from 40 to 100 depending on the charge level. At full charge, the damage is 160.
- Shot velocity scales from 12 to 35.29 units per frame depending on the charge level. At full charge, the velocity is 48 units per frame.
- Shot distance scales from 90 to 200 depending on the charge level. At full charge, the distance is 286.
Version history
Version | Adjustments |
---|---|
2.7.0 |
|
Quotes
![]() |
Sheldon's Introduction
The Splatterscope is a |
“ | A ![]() |
” | — In-Game Description
|
- Notes
- ↑ North America
Gallery
3D art of a female Inkling firing the Splatterscope.
A female Inkling aiming the Splatterscope in the Shooting Range.
A female Inkling holding the Splatterscope (upper left) on the cover of The Art of Splatoon.
Demonstration
Splatoon 2
Category | Main |
Class | Charger |
Sub | ![]() |
Special | ![]() |
Level | 15 |
Cost | ![]() |
Base damage | 40–80 (Partial charge) 160 (Full charge) |
Ink consumption | 2.25% (No charge) 18% (Full charge) |
Special points | 220p |
Range | |
Charge speed | |
Mobility | |
Other variants | ![]() ![]() |
The Splatterscope returns for Splatoon 2, with visual changes. It was not given the charge holding feature that the Splat Charger and other chargers were given. It comes with Splat Bombs and the Sting Ray.
- Unlike Damage Up in Splatoon, while Main Power Up increases damage, it does not allow shots below full charge to reach 100.0 damage.
Gameplay
The Splatterscope is a long range charger, designed for pin-point accuracy. Due to the scope, it is considerably less beginner friendly than other chargers. With an experienced user though, it becomes an extremely deadly and effective weapon. It’s best stage is arguably Moray Towers, where you can see the entire stage. If the player is skilled, they can wipe the entire enemy team out in less than a minute. In short, it is not the easiest weapon to use, but if you do, you can ensure victory for you and your team.
Data
- The Splatterscope is a middleweight weapon.
- Ink consumption scales from 2.25% to 18% depending on the charge level.
- The full-charge ink consumption of 18% allows players to fire 5 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- The scoped view begins to appear at 50% charge and becomes fully zoomed in at 100% charge.
- The scope limits the y-axis field of view to 28 degrees.
- The Splatterscope cannot store its charge.
- It takes 1 second to fully charge the weapon.
- When charging a shot with an empty tank, the charge rate is 33.33%, permitting the player to fully charge a shot in 3 seconds.
- When charging a shot while in the air, the charge rate is 33.33%, permitting the player to fully charge a shot in 3 seconds.
- Fully charged shots will pierce opponents.
- When charging while moving, the player's movement speed is set to 0.2 units per frame.
- Damage scales from 40 to 80 depending on the charge level. At full charge, the damage is 160.
- Shot velocity scales from 24 to 48 depending on the charge level.
- Shot distance scales from 90 to 240 depending on the charge level. At full charge, the distance is 260.
Version history
Version | Adjustments |
---|---|
Base game |
|
1.2.0 |
|
1.3.0 |
|
1.4.0 | |
2.0.0 |
|
3.0.0 |
|
4.1.0 |
|
4.2.0 |
|
4.3.0 |
|
4.8.0 |
|
5.1.0 |
|
5.2.0 |
|
Quotes
![]() |
Sheldon's Introduction
The Splatterscope is a |
Gallery
Shooting ink.
Demonstration
Strategy
For competitive tips about the Splatterscope
![]() |
View the strategy page. |
Trivia
- The Splatterscope in Splatoon 2 somewhat resembles the real-life rifle M24 Sniper Weapon System, an iconic weapon and the standard for many armies and special forces around the world.
- This weapon is used in the following Octo Expansion levels:
- This weapon is tied with the Hero Charger Replica and Splat Charger for the most expensive Sting Ray in the game (220 p).
Names in other languages
Language | Name | Meaning |
---|---|---|
![]() |
スプラスコープ supura sukōpu |
Spla-scope |
![]() |
Schelpschutter | Shellshooter* |
![]() |
Concentraceur zoom | Concentrated tracer zoom |
![]() |
Ziel-Konzentrator | Scope-Concentrator |
![]() |
Splatter con mirino | Splatter with Scope |
![]() |
Снайпокрас Snaypokras |
Sniperdye From sniper, and покрасить pokrasit' (to dye, to paint) |
![]() |
Telecargatintas | From the Greek prefix tele- (distant) and carga (load) and tinta (ink) |
![]() |
Cargatintas con mira | Ink Charger with Scope |
References
- ↑ Splatoon - ChargeShotNormalScope.params
- ↑ Splatoon 2 - Parameter Database