The Splatterscope is Splat Charger with a scope attached. Compared to the scopeless version it has enhanced range and a zoomed view for greater aiming precision, but players have their field of vision limited by the scope. The scoped version also loses the ability to store a charge in Splatoon 2. Besides range, all other stats are the same as the Splat Charger.
The Splatterscope is a Splat Charger with an added scope for effective long-distance aiming.
It's great for hitting far-off targets, but your view is narrow while charging, so careful where you use it!(NA)[a]
|“||A Splat Charger fitted with a scope to allow for precision aiming. The range has been increased, but the field of vision is rather narrow.||”|
— In-Game Description
- North America
3D art of a female Inkling firing the Splatterscope.
A female Inkling aiming the Splatterscope in the Shooting Range.
A female Inkling holding the Splatterscope (upper left) on the cover of The Art of Splatoon.
The Splatterscope returns for Splatoon 2, with visual changes. It was not given the charge holding feature that the Splat Charger and other chargers were given. It comes with Splat Bombs and the Sting Ray.
- Unlike Damage Up in Splatoon, while Main Power Up increases damage, it does not allow shots below full charge to reach 100.0 damage.
The Splatterscope is a long range charger, designed for pin-point accuracy. Due to the scope, it is considerably less beginner friendly than other chargers. With an experienced user though, it becomes an extremely deadly and effective weapon. It’s best stage is arguably Moray Towers, where you can see the entire stage. If the player is skilled, they can wipe the entire enemy team out in less than a minute. In short, it is not the easiest weapon to use, but if you do, you can ensure victory for you and your team.
- The Splatterscope is a middleweight weapon.
- Ink consumption scales from 2.25% to 18% depending on the charge level.
- The full-charge ink consumption of 18% allows players to fire 5 shots before needing to refill the ink supply.
- It takes 1 second to fully charge the weapon.
- When charging a shot with an empty tank, the charge rate is 33.33%, permitting the player to fully charge a shot in 3 seconds.
- When charging a shot while in the air, the charge rate is 33.33%, permitting the player to fully charge a shot in 3 seconds.
- Fully charged shots will pierce opponents.
- When charging while moving, the player's movement speed is set to 0.2 units per frame.
- Damage scales from 40 to 80 depending on the charge level. At full charge, the damage is 160.
- Shot velocity scales from 24 to 48 depending on the charge level.
- Shot distance scales from 90 to 240 depending on the charge level. At full charge, the distance is 260.
The Splatterscope is a Splat Charger with an added scope for more effective long-distance aiming. It's great for hitting far-off targets, but your view is narrow while charging, so careful where you use it! Also, that fancy scope there takes up space, so something had to go. In this case, we had to nix the ability to store your charge. But hey, if you like to stay safe and shoot from afar, this could be the charger for you! And the Splat Bombs and Sting Ray make this special scoped model worth a try, eh?
- The Splatterscope in Splatoon 2 somewhat resembles the real-life rifle M24 Sniper Weapon System, an iconic weapon and the standard for many armies and special forces around the world.
- This weapon is used in the following Octo Expansion levels:
- This weapon is tied with the Hero Charger Replica and Splat Charger for the most expensive Sting Ray in the game (220 p).
Names in other languages
|French||Concentraceur zoom||Concentrated tracer zoom|
|Italian||Splatter con mirino||Splatter with Scope|
|From sniper, and покрасить pokrasit' (to paint)|
|Spanish (NOA)||Telecargatintas||From the Greek prefix tele- (distant) and carga (load) and tinta (ink)|
|Spanish (NOE)||Cargatintas con mira||Ink Charger with Scope|