Splatterscope

From Inkipedia, the Splatoon wiki
Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
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The Splatterscope is a main weapon in the Splatoon series.

The Splatterscope is a Splat Charger with a scope attached. Compared to the scopeless version it has enhanced range and a zoomed view for greater aiming precision, but players have their field of vision limited by the scope, and it can not store its charge in swim form. Besides all of this, all other stats are the same as the Splat Charger, and it shares its sub and special weapons.

Appearance

The Splatterscope is nearly identical in appearance to the Splat Charger. The only difference between the two is that the Splatterscope has a scope attached to the back end of the barrel.

Splatoon

Splatterscope

Splatterscope

Basic information
Category Main
Class Charger
Sub S Weapon Sub Splat Bomb.png Splat Bomb
Special S Weapon Special Bomb Rush Splat Bomb.png Bomb Rush
Special points
Special depletion Special gauge 75%
Range
90 / 100
Damage
Impact
Fire rate
Charge speed
50 / 100
Ink speed
Mobility
35 / 100
Durability
Handling
Obtainable at
Level 13
Cost Cash 3,500
Requirement
Introduced Initial Release (1.0.0)
Specifications
Weight
Base damage 40–80 (Partial charge)
160 (Full charge)
Base duration
Ink consumption 2.25% (No charge)
18% (Full charge)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Kelp Splatterscope Kelp Splatterscope
Bento Splatterscope Bento Splatterscope

The Splatterscope comes with Splat Bombs and the Bomb Rush.

Data

  • The Splatterscope is a middleweight weapon.
  • Ink consumption scales from 2.4% to 18% depending on the charge level.
    • The full-charge ink consumption of 18% allows players to fire 5 shots before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • The scoped view begins to appear at 50% charge and becomes fully zoomed in at 100% charge.
  • The scope limits the y-axis field of view to 28 degrees.
  • The Splatterscope cannot store its charge.
  • It takes 1 second to fully charge the weapon.
    • When charging a shot with an empty tank, the charge rate is 33.33%, permitting the player to fully charge a shot in 3 seconds.
  • Shots cannot pierce through enemies.
  • When charging while moving, the player's movement speed is set to 0.2 units per frame.
  • Damage scales from 40 to 100 depending on the charge level. At full charge, the damage is 160.
  • Shot velocity scales from 12 to 35.29 units per frame depending on the charge level. At full charge, the velocity is 48 units per frame.
  • Shot distance scales from 90 to 200 depending on the charge level. At full charge, the distance is 286.

[1]

Version history

Version Adjustments
2.7.0
  • Special gauge loss: 50% → up to 75%.
  • Range when not fully charged reduced to match that of the Splat Charger.
  • Range when fully charged increased by about 4%.

Quotes

S Sheldon Artwork.png
Sheldon's Introduction

The Splatterscope is a Splat Charger with an added scope for effective long-distance aiming. It's great for hitting far-off targets, but your view is narrow while charging, so careful where you use it!(NA)[a]

A Splat Charger fitted with a scope to allow for precision aiming. The range has been increased, but the field of vision is rather narrow.
— In-Game Description
Notes
  1. North America

Gallery

Demonstration

Splatoon 2

Splatterscope
S2 Weapon Main Splatterscope.png
Basic information
Category Main
Class Charger
Sub S2 Weapon Sub Splat Bomb.png Splat Bomb
Special S2 Weapon Special Sting Ray.png Sting Ray
Special points 220p
Special depletion
Range
91 / 100
Damage
Impact
Fire rate
Charge speed
50 / 100
Ink speed
Mobility
30 / 100
Durability
Handling
Obtainable at
Level 15
Cost Cash 11,400
Requirement
Introduced Initial Release (1.0.0)
Specifications
Weight
Base damage 40–80 (Partial charge)
160 (Full charge)
Base duration
Ink consumption 2.25% (No charge)
18% (Full charge)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Firefin Splatterscope Firefin Splatterscope
Kensa Splatterscope Kensa Splatterscope

The Splatterscope returns for Splatoon 2, with visual changes. It was not given the charge holding feature that the Splat Charger and other chargers were given. It comes with Splat Bombs and Sting Ray.

  • Unlike Damage Up in Splatoon, while Main Power Up increases damage, it does not allow shots below full charge to reach 100.0 damage.

It appears in two Octo Expansion Stations:

Data

  • The Splatterscope is a middleweight weapon.
  • The matchmaking range is 280. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • Ink consumption scales from 2.25% to 18% depending on the charge level.
    • The full-charge ink consumption of 18% allows players to fire 5 shots before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • The scoped view begins to appear at 50% charge and becomes fully zoomed in at 100% charge.
  • The scope limits the y-axis field of view to 28 degrees.
  • The Splatterscope cannot store its charge.
  • It takes 1 second to fully charge the weapon.
    • When charging a shot with an empty tank, the charge rate is 33.33%, permitting the player to fully charge a shot in 3 seconds.
    • When charging a shot while in the air, the charge rate is 33.33%, permitting the player to fully charge a shot in 3 seconds.
  • Fully charged shots will pierce opponents.
  • When charging while moving, the player's movement speed is set to 0.2 units per frame.
  • After firing, there is a 20 frame cooldown before the ink tank starts refilling.
  • Damage scales from 40 to 80 depending on the charge level. At full charge, the damage is 160.
  • Shot velocity scales from 24 to 48 depending on the charge level.
  • Shot distance scales from 90 to 240 depending on the charge level. At full charge, the distance is 260.

[2]

Version history

Version Adjustments
Base game
  • Range when not fully charged is no longer reduced to match that of the Splat Charger.
  • Range decreased by about 9%.
    • Max range: 286 units → 260.37 units.
  • Maximum damage without full charge: 100 → 80.
  • Time taken to fully charge increased by 4/60 seconds.
  • There is a glow while charging and gets brighter the more the weapon is charged, increasing visibility for opponents.
1.2.0
  • Time taken to fully charge reduced by 4/60 seconds.
1.3.0
1.4.0
  • Increased damage dealt to opposing Ballers when flinging ink by roughly 30%.
2.0.0
  • Increased the amount of ink splattered by each shot when it hits the ground.
3.0.0
  • Area at player's feet will now always be inked when firing.
4.1.0
  • Points to fill special gauge: 190 → 200.
4.2.0
  • Points to fill special gauge: 200 → 210.
4.3.0
  • Slightly narrowed the spread of ink created by shots.
4.8.0
  • Points to fill special gauge: 210 → 220.
5.1.0
  • Slightly narrowed the area covered by ink droplets from fired shots.
5.2.0

Quotes

S2 Sheldon Artwork.png
Sheldon's Introduction

The Splatterscope is a Splat Charger with an added scope for more effective long-distance aiming. It's great for hitting far-off targets, but your view is narrow while charging, so careful where you use it! Also, that fancy scope there takes up space, so something had to go. In this case, we had to nix the ability to store your charge. But hey, if you like to stay safe and shoot from afar, this could be the charger for you! And the Splat Bombs and Sting Ray make this special scoped model worth a try, eh?

Gallery

Demonstration

Splatoon 3

Splatterscope

Splatterscope

Basic information
Category Main
Class S3 Icon Charger.png Charger
Sub S3 Weapon Sub Splat Bomb Flat.png Splat Bomb
Special S3 Weapon Special Ink Vac.png Ink Vac
Special points 200p
Special depletion
Range
91 / 100
Damage
Impact
Fire rate
Charge speed
50 / 100
Ink speed
Mobility
30 / 100
Durability
Handling
Obtainable at
Level 10
Cost
Requirement
Introduced Drizzle Season 2022 (1.1.0)
Specifications
Weight
Base damage 40–80 (Partial charge)
160 (Full charge)
50-150 (S3 Icon Mr Grizz.png SRNW Partial charge)
300 (S3 Icon Mr Grizz.png SRNW Full charge)
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variant Z+F Splatterscope Z+F Splatterscope

The Splatterscope returns in Splatoon 3 with a new design and has Splat Bomb and Ink Vac, matching the Splat Charger.

It appears in only 1 mission in Alterna:

Data

  • The Splatterscope is a middleweight weapon.
  • The matchmaking range is 28. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • Ink consumption scales from 2.25% to 18% depending on the charge level.
    • The full-charge ink consumption of 18% allows players to fire 5 shots before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • The Splatterscope cannot store its charge.
  • It takes 1 second to fully charge the weapon (60 frames).
    • When charging a shot with an empty tank, the charge rate is 33.33%, permitting the player to fully charge a shot in 3 seconds.
    • When charging a shot while in the air, the charge rate is 33.33%, permitting the player to fully charge a shot in 3 seconds.
    • The weapon must charge for at least 8 frames before it can release its charge.
  • The interval between firing and being able to submerge in ink is 15 frames.
  • Fully charged shots will pierce opponents.
  • When charging while moving, the player's movement speed is set to 0.02 units per frame.
  • Damage scales from 40 to 80 depending on the charge level. At full charge, the damage is 160.
  • Shot distance scales from 10.75 units to 25.75 units depending on the charge level. At full charge, the distance is 27.75 units.
    • The range of charger weapons is impacted by the position of the weapon's muzzle in its model file. These range numbers account for this variation.

[3][4]

Quotes

S3 Sheldon Artwork.png
Sheldon's Introduction

The Splatterscope is a Splat Charger with an added scope for more effective long-distance aiming. It's great for hitting far-off targets, but your view is narrow while charging, so be extra careful! Also, that fancy scope there takes up space, so something had to go. In this case, we had to nix the ability to store your charge. But hey, if you like to stay safe and shoot from afar, this could be the charger for you! When you're not scoping and sniping, you've also got Splat Bombs and the Ink Vac at your disposal, so this is a more balanced set than it would appear. Give it a try!

Badges

Main article: Badge#Weapon freshness

Reaching certain Freshness levels with the Splatterscope will reward the player with special badges that they can use on their Splashtag.

Splatterscope Badges
S3 Badge Splatterscope 4.png 4★ Splatterscope User
S3 Badge Splatterscope 5.png 5★ Splatterscope User

Gallery

Strategy

For competitive tips about the Splatterscope

Click to view the strategy for Splatterscope. View the strategy page.

Trivia

Names in other languages

Language Name Meaning
Japan Japanese スプラスコープ
supura sukōpu
Spla-scope
Netherlands Dutch Schelpschutter Shellshooter[a]
CanadaFrance French Concentraceur zoom Concentrated tracer zoom
Germany German Ziel-Konzentrator Scope Concentrator
Italy Italian Splatter con mirino Splatter with Scope
Russia Russian Снайпокрас
Snaypokras
Sniperdye
From sniper, and покрасить pokrasit' (to dye, to paint)
Mexico Spanish (NOA) Telecargatintas From the Greek prefix tele- (distant) and carga (load) and tinta (ink)
Spain Spanish (NOE) Cargatintas con mira Ink Charger with Scope
China Chinese (Simplified) 斯普拉准星枪
sīpǔlā zhǔnxīngqiāng (Mandarin)
Splat Sight Gun
Hong Kong Chinese (Traditional) 斯普拉準星槍
sīpǔlā zhǔnxīngqiāng (Mandarin)
Splat Sight Gun
South Korea Korean 스플랫 스코프
seupeullaes seukopeu
Same as Japanese name
Translate logo.svg Internal Charger_NormalScope_00[5]

Translation notes

  1. Portmanteau of schelp (shell) and scherpschutter (sharpschooter)

References