Custom Goo Tuber

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The Custom Goo Tuber is a main weapon in Splatoon 2 and Splatoon 3. It is a Custom-branded version of the Goo Tuber.

This weapon can hold a charge for an exceptionally long time in comparison to other chargers, being able to hold a charge for five seconds as opposed to other chargers which only last one second. This allows players to get to a better vantage point or sneak up on enemies with a full charge. The weapon also bears the ability to store incomplete charges. Its charging time takes slightly longer than a Splat Charger, and the range is slightly shorter. Each fully charged shot consumes 15% of the ink tank, allowing users to fire six shots before needing to refill.

Appearance

The Custom Goo Tuber is nearly identical in appearance to the Goo Tuber. The only difference between the two is that the Custom Goo Tuber has a sticker bearing the Custom logo stuck on the pump.

In Splatoon 3, the color of the Custom Goo Tuber's pump has been changed from orange to light blue.

Splatoon 2

Custom Goo Tuber
S2 Weapon Main Custom Goo Tuber.png
Basic information
Category Main
Class Charger
Sub S2 Weapon Sub Curling Bomb.png Curling Bomb
Special S2 Weapon Special Inkjet.png Inkjet
Special points 170p
Special depletion
Range
78 / 100
Damage
Impact
Fire rate
Charge speed
38 / 100
Ink speed
Mobility
70 / 100
Durability
Handling
Obtainable at
Level 28
Cost Cash 19,300
Requirement
Introduced 9 February 2018
Specifications
Weight
Base damage 40–130 (Partial charge)
180 (Full charge)
Base duration
Ink consumption 2% (No charge)
15% (Full charge)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variant Goo Tuber Goo Tuber

The Custom Goo Tuber was released on 9 February 2018 at 02:00 UTC.[1] It comes with Curling Bombs and the Inkjet.

Data

  • The Custom Goo Tuber is a middleweight weapon.
  • The matchmaking range is 210. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • Ink consumption scales from 2% to 15% depending on the charge level.
    • The full-charge ink consumption of 15% allows players to fire 6 shots before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • The Custom Goo Tuber can store its charge while submerged in ink.
    • A stored charge can be held for up to 5 seconds.
    • The Custom Goo Tuber can store incomplete charges.
  • The delay between being submerged in ink with a stored charge and being able to fire the charge is 15 frames.
    • The delay between being submerged in ink with a stored charge and the laser appearing is 10 frames.
  • It takes 1.25 seconds to fully charge the weapon.
    • It takes 0.88 seconds to reach 100 damage. This is 70.22% of the charge circle.
    • When charging a shot with an empty tank, the charge rate is 33.33%, permitting the player to fully charge a shot in 3.75 seconds.
    • When charging a shot while in the air, the charge rate is 33.33%, permitting the player to fully charge a shot in 3.75 seconds.
  • Fully charged shots will pierce opponents.
  • When charging while moving, the player's movement speed is set to 0.3 units per frame.
  • After firing, there is a 20 frame cooldown before the ink tank starts refilling.
  • Damage scales from 40 to 130 depending on the charge level. At full charge, the damage is 180.
  • Shot velocity scales from 24 to 48 depending on the charge level.
  • Shot distance scales from 126 to 188 depending on the charge level. At full charge, the distance is 198.

[2]

Version history

Version Adjustments
3.0.0
  • Area at player's feet will now always be inked when firing.
4.1.0
  • Increased firing range of a minimally charged shot by roughly 27%. Accordingly, firing range of other non-fully charged shots has also been increased slightly.
    • Minimum range: 96.02 units → 126.02 units
4.5.0
  • With a charge shot stored, the animation of rising from a submerged position in squid or octo form can now be canceled with ZL, causing you to immediately resume squid or octo form.
5.0.0
  • Increased the shot range of a fully charged shot by roughly 1%.
    • Due to the above change, shot range of all shots that aren't fully charged has been increased by a proportionate amount.

Quotes

S2 Sheldon Artwork.png
Sheldon's Introduction

The Custom Goo Tuber retains the charm and features of the original but has a fresh new look! You get the Goo Tuber's extended charged storage and mobility, but also the dynamic reach of Curling Bombs as a sub! Opponents bringing the pressure? Get airborne with the Inkjet and make 'em wish they'd stayed in bed. Become a master of the charged shot while wielding your influence on the map, and you'll be unstoppable!

Great news for those who love Goo Tubing! The Custom Goo Tuber will be available this evening. It has the same stats as the original Goo Tuber, but brings its own sense of whimsy and charm with a new look. Rounding out the kit are Curling Bombs and the Inkjet special. To be sure, it's a kit that has a lot of reach.

Gallery

Demonstration

Splatoon 3

Custom Goo Tuber

Custom Goo Tuber

Basic information
Category Main
Class S3 Icon Charger.png Charger
Sub S3 Weapon Sub Fizzy Bomb Flat.png Fizzy Bomb
Special S3 Weapon Special Ultra Stamp.png Ultra Stamp
Special points 200p
Special depletion
Range
78 / 100
Damage
Impact
Fire rate
Charge speed
38 / 100
Ink speed
Mobility
70 / 100
Durability
Handling
Obtainable at
Level 28
Cost
Requirement
Introduced Drizzle Season 2023 (5.0.0)
Specifications
Weight
Base damage 40–130 (Partial charge)
180 (Full charge)
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variant Goo Tuber Goo Tuber

The Custom Goo Tuber returns in Splatoon 3 as part of the Drizzle Season 2023. Its design is slightly updated, with its tank now being light blue. Its set consists of Fizzy Bomb and Ultra Stamp. It now has two rings of charge.

Data

  • The Custom Goo Tuber is a middleweight weapon.
  • The matchmaking range is 21. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • Ink consumption scales from 2% to 15% depending on the charge level.
    • The full-charge ink consumption of 15% allows players to fire 6 shots before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • The Custom Goo Tuber can store its charge while submerged in ink.
    • A stored charge can be held for up to 5 seconds.
  • The Custom Goo Tuber can store incomplete charges.
    • The delay between being submerged in ink with a stored charge and being able to fire the charge is 23 frames.
    • The delay between being submerged in ink with a stored charge and the laser appearing is 17 frames.
  • It takes 1.25 seconds to fully charge the weapon (75 frames).
    • When charging a shot with an empty tank, the charge rate is 33.33%, permitting the player to fully charge a shot in 3.75 seconds.
    • When charging a shot while in the air, the charge rate is 33.33%, permitting the player to fully charge a shot in 3.75 seconds.
    • The weapon must charge for at least 8 frames before it can release its charge.
  • The interval between firing and being able to submerge in ink is 15 frames.
  • Fully charged shots will pierce opponents.
  • When charging while moving, the player's movement speed is set to 0.03 units per frame.
  • Damage scales from 40 to 130 depending on the charge level. At full charge, the damage is 180.
  • Shot distance scales from 13.75 units to 19.95 units depending on the charge level. At full charge, the distance is 20.95 units.
    • The range of charger weapons is impacted by the position of the weapon's muzzle in its model file. These range numbers account for this variation.

[3][4]

Quotes

S3 Sheldon Artwork.png
Sheldon's Introduction

The Custom Goo Tuber has that classic Goo Tuber performance but with a fresh new look and a new loadout that can really shake up your strategy! For example, when you use Fizzy Bombs to ink a path forward, you can load up a stored charge and blast ahead. Enemies corner you while you're on the offensive? You've got the Ultra Stamp special in your back pocket! It's so satisfying to turn the tables like that... And remember—stored charges are great, but this weapon still packs a punch on a partial charge. Don't be shy with that trigger button!

We've also got specs on the Custom Goo Tuber. It... has the same specs as the base Goo Tuber. But it comes in a new color! And with Fizzy Bombs and the Ultra Stamp, this set allows for daring close encounters - get all up in the other team's personal space, then start Ultra Stamping!
— @SplatoonNA on Twitter[5]

Badges

Main article: Badge#Weapon freshness

Reaching certain Freshness levels with the Goo Tuber will reward the player with special badges that they can use on their Splashtag.

Custom Goo Tuber Badges
S3 Badge Custom Goo Tuber 4.png 4★ Custom Goo Tuber User
S3 Badge Custom Goo Tuber 5.png 5★ Custom Goo Tuber User

Gallery

Strategy

For competitive tips about the Custom Goo Tuber

Click to view the strategy for Custom Goo Tuber. View the strategy page.

Trivia

Etymology

  • Goo Tuber's Japanese name is "Soy Tuber". This weapon resembles a siphon pump aka shōyu pump (醤油ちゅるちゅる Shōyu Churu-churu).

Names in other languages

Language Name Meaning
Japan Japanese ソイチューバーカスタム
Soi Chūbā Kasutamu
Soy Tuber Custom
Netherlands Dutch Gemodde Spetbuizer From Gemodde (Modded), Spet (Splat) + variation of "buizen" (tubes)
CanadaFrance French Détubeur modifié Modified Goo Tuber
Germany German T-Tuber SE Goo Tuber SE (Special Edition)
Italy Italian Tintubator CM Goo Tuber Custom-Made
Russia Russian Трубастер «Понт»
Trubaster «Pont»
Tubaster «Show-Off»
Mexico Spanish (NOA) Entintubo adaptado Adapted and from entintar ("to ink") and tubo ("tube")
Spain Spanish (NOE) Tubofusil SP From tubo ("tube") and fusil ("rifle") and SP
China Chinese (Simplified) 高压油管枪 改装
Hong Kong Chinese (Traditional) 高壓油管槍 改裝
South Korea Korean 커스텀 소이 튜버
Translate logo.svg Internal Charger_Keeper_01[6]

References