Firefin Splat Charger

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The Firefin Splat Charger is a main weapon in Splatoon 2. It is a Firefin-branded variant of the Splat Charger and an unscoped variant of the Firefin Splatterscope.

In Splatoon 3, following Firefin's merger with Zekko to form Z+F, this weapon is succeeded by Z+F Splat Charger in that game.

Appearance

The Firefin Splat Charger is nearly identical in appearance to the Splat Charger. The only difference between the two is that the sight on the end of the Splat Charger's barrel is replaced with a 3D version of the Firefin logo and the ink tank seal is yellow and has a different shape.

Splatoon 2

Firefin Splat Charger
S2 Weapon Main Firefin Splat Charger.png
Basic information
Category Main
Class Charger
Sub S2 Weapon Sub Splash Wall.png Splash Wall
Special S2 Weapon Special Suction-Bomb Launcher.png Suction-Bomb Launcher
Special points 220p
Special depletion
Range
88 / 100
Damage
Impact
Fire rate
Charge speed
50 / 100
Ink speed
Mobility
40 / 100
Durability
Handling
Obtainable at
Level 16
Cost Cash 10,600
Requirement
Introduced Initial Release (1.0.0)
Specifications
Weight
Base damage 40–80 (Partial charge)
160 (Full charge)
Base duration
Ink consumption 2.25% (No charge)
18% (Full charge)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Splat Charger Splat Charger
Kensa Charger Kensa Charger
Hero Charger Replica Hero Charger Replica

The Firefin Splat Charger comes with Splash Walls and the Suction-Bomb Launcher. It can store a charge for one second.

Data

  • The Firefin Splat Charger is a middleweight weapon.
  • The matchmaking range is 260. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • Ink consumption scales from 2.25% to 18% depending on the charge level.
    • The full-charge ink consumption of 18% allows players to fire 5 shots before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • The Firefin Splat Charger can store its charge while submerged in ink.
    • A stored charge can be held for up to 1.25 seconds.
    • The Firefin Splat Charger can only store its charge if the weapon is fully charged.
  • The delay between being submerged in ink with a stored charge and being able to fire the charge is 25 frames.
    • The delay between being submerged in ink with a stored charge and the laser appearing is 20 frames.
  • It takes 1 second to fully charge the weapon.
    • When charging a shot with an empty tank, the charge rate is 33.33%, permitting the player to fully charge a shot in 3 seconds.
    • When charging a shot while in the air, the charge rate is 33.33%, permitting the player to fully charge a shot in 3 seconds.
  • Fully charged shots will pierce opponents.
  • When charging while moving, the player's movement speed is set to 0.2 units per frame.
  • After firing, there is a 20 frame cooldown before the ink tank starts refilling.
  • Damage scales from 40 to 80 depending on the charge level. At full charge, the damage is 160.
  • Shot velocity scales from 24 to 48 depending on the charge level.
  • Shot distance scales from 90 to 240 depending on the charge level.

[1]

Version history

Version Adjustments
1.2.0
  • Time taken to fully charge reduced by 4/60 seconds.
1.4.0
  • Increased damage dealt to opposing Ballers when flinging ink by roughly 30%.
  • When storing a charged shot with a charger, swimming into enemy ink and being returned to kid form now allows you to maintain the charge you had stored.
  • Fixed an issue preventing players using a charger from shooting when pressing ZR again after releasing the button once a stored charged shot had expired.
2.0.0
  • Increased the amount of ink splattered by each shot when it hits the ground.
3.0.0
  • Area at player's feet will now always be inked when firing.
4.0.0
4.1.0
  • Points to fill special gauge: 200 → 210.
4.3.0
  • Slightly narrowed the spread of ink created by shots.
5.1.0
  • Slightly narrowed the area covered by ink droplets from fired shots.
5.2.0
  • Reduced the time from releasing a charge shot to being ready to shoot by roughly 2/60 of a second.
5.4.0
  • Points to fill special gauge: 210 → 220.

Quotes

S2 Sheldon Artwork.png
Sheldon's Introduction

The Firefin Splat Charger is a special model of the Splat Charger from trendy gear brand Firefin! The Firefin brand doesn't get you extra stats or anything, but the set has been revamped for the Splat Charger connoisseur. Maintain any position you want with a Splash Wall! When pushing forward with your team, use the Suction-Bomb Launcher to make up for the low-inking capabilities of the charger. This weapon is a safe bet for those who want to take their charger skills to the next level.

Gallery

Demonstration

Strategy

For competitive tips about the Firefin Splat Charger

Click to view the strategy for Firefin Splat Charger. View the strategy page.

Trivia

Names in other languages

Language Name Meaning
Japan Japanese スプラチャージャーコラボ
supurachājā korabo
Spla-charger Collab
Netherlands Dutch Firefin Bloplader Firefin Blob Charger[a]
Canada French (NOA) Concentraceur Arki Firefin Concentrated Tracer
France French (NOE) Concentraceur griffé Branded Concentrated Tracer
Germany German Rilax-Klecks-Konzentrator Firefin Splat Concentrator
Italy Italian Splatter a carica logo Splatter Charger logo
Russia Russian Сплатган «Фритюр»
Splatgan «Frityur»
Splatgun «Firefin»
Mexico Spanish (NOA) Cargatintas Shachi Firefin Ink Charger
Spain Spanish (NOE) Cargatintas Chokkor Firefin Ink Charger
Translate logo.svg Internal Charger_Normal_01[2]

Translation notes

  1. Portmanteau of blob and oplader (charger) + Firefin.

References