Classic Squiffer
The Classic Squiffer is a main weapon in Splatoon and Splatoon 2.
The Classic Squiffer is a charger-type weapon that charges faster than a Splat Charger, and uses less ink, but suffers from less range.
Splatoon
Category | Main |
Class | Charger |
Sub | ![]() |
Special | ![]() |
Level | 6 |
Cost | ![]() |
Base damage | 40–70 (Partial charge) 140 (Full charge) |
Ink consumption | 1.9% (No charge) 10.5% (Full charge) |
Special depletion | ![]() |
Range | |
Charge speed | |
Mobility | |
Other variants | ![]() ![]() |
The Classic Squiffer is in a set with Point Sensors and the Bubbler.
Data
- The Classic Squiffer is a middleweight weapon.
- Ink consumption scales from 1.87% to 10.5% depending on the charge level.
- The full-charge ink consumption of 10.5% allows players to fire 9 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- The Classic Squiffer cannot store its charge.
- It takes 0.75 seconds to fully charge the weapon.
- When charging a shot with an empty tank, the charge rate is 25%, permitting the player to fully charge a shot in 3 seconds.
- Shots cannot pierce through enemies.
- When charging while moving, the player's movement speed is set to 0.3 units per frame.
- Damage scales from 40 to 80 depending on the charge level. At full charge, the damage is 140.
- Shot velocity scales from 12 to 36 units per frame depending on the charge level.
- Shot distance scales from 90 to 180 depending on the charge level.
Version history
Version | Adjustments |
---|---|
2.7.0 |
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Quotes
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Sheldon's Introduction
The Classic Squiffer-for a charge weapon, it's lacking in range, but in return it can charge up much faster.
Use the |
“ | A charger equipped with a miniaturized ink compression tank. The charge time is short, but it still packs a serious punch. The range leaves a little to be desired. | ” | — In-Game Description(NA)[a]
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“ | A Charger equipped with a miniaturised ink compression tank. The charge time is short, but it still packs a serious punch. The range leaves a little to be desired. | ” | — In-Game Description(EU/OC)[b]
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“ | Classic Squiffer report! We’ve got some hot new info on a cool new weapon! This charger-class gun comes equipped with a miniaturized ink compression tank. Apparently the charge time is short, but it still packs a serious punch! Sounds like the range leaves a little to be desired, though. Also, despite the fact that the ink tank looks like a recycled cleaning-spray bottle, we haven’t been able to confirm whether or not this weapon is good for attacking household surfaces. I’m guessing not, but who knows… Maybe it can cut grease and shine your kitchen counters in addition to blasting Turf War opponents! | ” |
- Notes
Gallery
An Inkling using the Classic Squiffer
Sunken Scroll 18, with the Classic Squiffer at the lower right
A prerelease screenshot with the original name and sub weapon of the Classic Squiffer
Demonstration
Splatoon 2
Category | Main |
Class | Charger |
Sub | ![]() |
Special | ![]() |
Level | 12 |
Cost | ![]() |
Base damage | 40–80 (Partial charge) 140 (Full charge) |
Ink consumption | 1.9% (No charge) 10.5% (Full charge) |
Special points | 170p |
Range | |
Charge speed | |
Mobility | |
Other variants | ![]() ![]() |
The Classic Squiffer was released on 19 August 2017 at 02:00 UTC. It comes with Point Sensors and the Ink Armor.
Data
- The Classic Squiffer is a middleweight weapon.
- Ink consumption scales from 1.867% to 10.5% depending on the charge level.
- The full-charge ink consumption of 10.5% allows players to fire 9 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- The Classic Squiffer can store its charge while submerged in ink.
- A stored charge can be held for up to 1.25 seconds.
- The Classic Squiffer can only store its charge if the weapon is fully charged.
- The delay between being submerged in ink with a stored charge and being able to fire the charge is 20 frames.
- The delay between being submerged in ink with a stored charge and the laser appearing is 15 frames.
- It takes 0.75 seconds to fully charge the weapon.
- When charging a shot with an empty tank, the charge rate is 25%, permitting the player to fully charge a shot in 3 seconds.
- When charging a shot while in the air, the charge rate is 100%, permitting the player to fully charge a shot in 0.75 seconds.
- Fully charged shots will pierce opponents.
- When charging while moving, the player's movement speed is set to 0.3 units per frame.
- Damage scales from 40 to 80 depending on the charge level. At full charge, the damage is 140.
- Shot velocity scales from 24 to 36 depending on the charge level.
- Shot distance scales from 93 to 168 depending on the charge level.
Version history
Version | Adjustments |
---|---|
Base game |
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1.4.0 |
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2.0.0 |
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2.2.0 |
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3.0.0 |
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3.2.0 |
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4.4.0 |
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4.6.0 |
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5.0.0 |
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5.2.0 |
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Quotes
![]() |
Sheldon's Introduction
The Classic Squiffer. For a charger, it's a bit short on range, but in return it can charge up much quicker. Use the |
Gallery
Shooting ink
Demonstration
Trivia
- The Classic Squiffer appears to be designed after a spray bottle.
- The Squiffer was originally called "Quick Ink Rifle", as seen in an image from before Splatoon's release, and it came with Splat Bombs and the Bubbler. This set was later given to the Splattershot Jr. and Splat Bombs were given to a charger with the Splatterscope.
- With maximum Main Power Up this weapon outranges the Bamboozler, though not by much.
- This weapon is used on the following Octo Expansion levels:
Names in other languages
Language | Name | Meaning |
---|---|---|
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スクイックリンα sukuikkurin arufā |
Squicklean alpha, portmanteau of "squid", "quick" and "clean", and from Japanese famous detergent named マジックリン majikkurin Magiclean |
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Octopoets | From octo and poets (polish) |
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Lignizateur alpha | |
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Décap'express Alpha | Express Scourer α |
![]() |
Sepiator α | |
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Kalamarapid α | Portmanteau of calamaro (squid) and rapid. |
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Стиратель Stiratel' |
Eraser |
![]() |
Delineador (Splatoon) Delineador X (Splatoon 2) |
Eyeliner (Splatoon) Eyeliner X (Splatoon 2) |
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Kalarrapid α | Portmanteau of calamar(squid) and rapid(rapid) |
References
- ↑ Splatoon - ChargeShotQuick.params
- ↑ Splatoon 2 - Parameter Database