Classic Squiffer

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The Classic Squiffer is a main weapon in Splatoon and Splatoon 2.

The Classic Squiffer is a charger-type weapon that charges faster than a Splat Charger, and uses less ink, but suffers from less range.

Splatoon

Classic Squiffer

Classic Squiffer

Category Main
Class Charger
Sub S Weapon Sub Point Sensor.png Point Sensor
Special S Weapon Special Bubbler.png Bubbler
Level 6
Cost Cash 5,000
Availability
Base damage 40–70 (Partial charge)
140 (Full charge)
Base duration
Ink consumption 1.9% (No charge)
10.5% (Full charge)
Special points
Special depletion Specdep icon.png 40%
Range
65 / 100
Damage
Impact
Fire rate
Charge speed
70 / 100
Ink speed
Mobility
60 / 100
Durability
Handling
Other variants New Squiffer New Squiffer
Fresh Squiffer Fresh Squiffer

The Classic Squiffer is in a set with Point Sensors and the Bubbler.

Data

  • The Classic Squiffer is a middleweight weapon.
  • Ink consumption scales from 1.87% to 10.5% depending on the charge level.
    • The full-charge ink consumption of 10.5% allows players to fire 9 shots before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • The Classic Squiffer cannot store its charge.
  • It takes 0.75 seconds to fully charge the weapon.
    • When charging a shot with an empty tank, the charge rate is 25%, permitting the player to fully charge a shot in 3 seconds.
  • Shots cannot pierce through enemies.
  • When charging while moving, the player's movement speed is set to 0.3 units per frame.
  • Damage scales from 40 to 80 depending on the charge level. At full charge, the damage is 140.
  • Shot velocity scales from 12 to 36 units per frame depending on the charge level.
  • Shot distance scales from 90 to 180 depending on the charge level.

[1]

Version history

Version Adjustments
2.7.0

Quotes

Sheldont.png
Sheldon's Introduction

The Classic Squiffer-for a charge weapon, it's lacking in range, but in return it can charge up much faster. Use the S Weapon Special Bubbler.png Bubbler to get in close after zeroing in on your opponents with the S Weapon Sub Point Sensor.png Point Sensor! This set is an excellent choice for fighters who are confident taking out foes with a decisive shot.(NA)[a]

A charger equipped with a miniaturized ink compression tank. The charge time is short, but it still packs a serious punch. The range leaves a little to be desired.
— In-Game Description(NA)[a]
A Charger equipped with a miniaturised ink compression tank. The charge time is short, but it still packs a serious punch. The range leaves a little to be desired.
— In-Game Description(EU/OC)[b]
Classic Squiffer report! We’ve got some hot new info on a cool new weapon! This charger-class gun comes equipped with a miniaturized ink compression tank. Apparently the charge time is short, but it still packs a serious punch! Sounds like the range leaves a little to be desired, though. Also, despite the fact that the ink tank looks like a recycled cleaning-spray bottle, we haven’t been able to confirm whether or not this weapon is good for attacking household surfaces. I’m guessing not, but who knows… Maybe it can cut grease and shine your kitchen counters in addition to blasting Turf War opponents!
Notes
  1. 1.0 1.1 North America
  2. Europe and Oceania

Gallery

Demonstration

Splatoon 2

Classic Squiffer

Classic Squiffer

Category Main
Class Charger
Sub S2 Weapon Sub Point Sensor.png Point Sensor
Special S2 Weapon Special Ink Armor.png Ink Armor
Level 12
Cost Cash 8,900
Availability
Base damage 40–80 (Partial charge)
140 (Full charge)
Base duration
Ink consumption 1.9% (No charge)
10.5% (Full charge)
Special points 170p
Special depletion
Range
75 / 100
Damage
Impact
Fire rate
Charge speed
70 / 100
Ink speed
Mobility
60 / 100
Durability
Handling
Other variants New Squiffer New Squiffer
Fresh Squiffer Fresh Squiffer

The Classic Squiffer was released on 19 August 2017 at 02:00 UTC. It comes with Point Sensors and the Ink Armor.

Data

  • The Classic Squiffer is a middleweight weapon.
  • Ink consumption scales from 1.867% to 10.5% depending on the charge level.
    • The full-charge ink consumption of 10.5% allows players to fire 9 shots before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • The Classic Squiffer can store its charge while submerged in ink.
    • A stored charge can be held for up to 1.25 seconds.
    • The Classic Squiffer can only store its charge if the weapon is fully charged.
  • The delay between being submerged in ink with a stored charge and being able to fire the charge is 20 frames.
    • The delay between being submerged in ink with a stored charge and the laser appearing is 15 frames.
  • It takes 0.75 seconds to fully charge the weapon.
    • When charging a shot with an empty tank, the charge rate is 25%, permitting the player to fully charge a shot in 3 seconds.
    • When charging a shot while in the air, the charge rate is 100%, permitting the player to fully charge a shot in 0.75 seconds.
  • Fully charged shots will pierce opponents.
  • When charging while moving, the player's movement speed is set to 0.3 units per frame.
  • Damage scales from 40 to 80 depending on the charge level. At full charge, the damage is 140.
  • Shot velocity scales from 24 to 36 depending on the charge level.
  • Shot distance scales from 93 to 168 depending on the charge level.

[2]

Version history

Version Adjustments
Base game
  • Ability to store a full charge for 1 second in squid form added.
  • Range decreased by about 7%.
    • Max range: 180 units → 167.65 units.
  • There is a glow while charging and gets brighter the more the weapon is charged, increasing visibility for opponents.
1.4.0
  • Increased damage dealt to opposing Ballers when flinging ink by roughly 30%.
  • When storing a charged shot with a charger, swimming into enemy ink and being returned to kid form now allows you to maintain the charge you had stored.
  • Fixed an issue preventing players using a charger from shooting when pressing Button1 ZR.png again after releasing the button once a stored charged shot had expired.
2.0.0
  • Increased the amount of ink splattered by each shot when it hits the ground.
2.2.0
  • Increased in-air charge speed by roughly 100%.
3.0.0
  • Area at player's feet will now always be inked when firing.
3.2.0
  • Now able to charge in midair at the same speed as when on the ground.
4.4.0
  • In addition to the existing effect, Main Power Up will now also improve ink coverage.
4.6.0
5.0.0
  • Increased the damage dealt by a shot just prior to being fully charged from 70.0 to 80.0.
5.2.0
  • Reduced the time from releasing a charge shot to being ready to shoot by roughly 1/60 of a second.

Quotes

Sheldont.png
Sheldon's Introduction

The Classic Squiffer. For a charger, it's a bit short on range, but in return it can charge up much quicker. Use the S2 Weapon Sub Point Sensor.png Point Sensor to sniff out hidden opponents, allowing you and your allies to overrun and outnumber marked enemies! Even though it's a charger, the short charge time and the power when using the S2 Weapon Special Ink Armor.png Ink Armor special allow you to jump into the fray! This set is great for the Inkling who's confident with a charger in close quarters.

Gallery

Demonstration

Trivia

Names in other languages

Language Name Meaning
FlagJapan.svg Japanese スクイックリンα
sukuikkurin arufā
Squicklean alpha, portmanteau of "squid", "quick" and "clean", and from Japanese famous detergent named マジックリン majikkurin Magiclean 
FlagNetherlands.svg Dutch Octopoets From octo and poets (polish)
FlagQuebec.svg French (NOA) Lignizateur alpha
FlagFrance.svg French (NOE) Décap'express Alpha Express Scourer α
FlagGermany.svg German Sepiator α
FlagItaly.svg Italian Kalamarapid α Portmanteau of calamaro (squid) and rapid.
FlagRussia.svg Russian Стиратель
Stiratel'
Eraser
FlagMexico.svg Spanish (NOA) Delineador (Splatoon)
Delineador X (Splatoon 2)
Eyeliner (Splatoon)
Eyeliner X (Splatoon 2)
FlagSpain.svg Spanish (NOE) Kalarrapid α Portmanteau of calamar(squid) and rapid(rapid)

References

  1. Splatoon - ChargeShotQuick.params
  2. Splatoon 2 - Parameter Database