Hero Dualie Replicas

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The Hero Dualie Replicas are a main weapon in Splatoon 2. They are a variant of the Splat Dualies with the same stats but with the visual design of the Hero Dualies.

Appearance

The Hero Dualie Replicas are identical in appearance to the Level 1 Hero Dualies. They are mainly black and yellow with blue highlights.

Splatoon 2

Hero Dualie Replicas
S2 Weapon Main Hero Dualie Replicas.png
Basic information
Category Main
Class Dualie
Sub S2 Weapon Sub Burst Bomb.png Burst Bomb
Special S2 Weapon Special Tenta Missiles.png Tenta Missiles
Special points 180p
Special depletion
Range
50 / 100
Damage
29 / 100
Impact
Fire rate
Charge speed
Ink speed
Mobility
70 / 100
Durability
Handling
Obtainable at
Level 4
Cost Cash 3,100
Requirement Octo Canyon Octo Canyon
Introduced Initial Release (1.0.0)
Specifications
Weight
Base damage 30
Base duration
Ink consumption 0.72%
7% (Roll)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Splat Dualies Splat Dualies
Enperry Splat Dualies Enperry Splat Dualies
Kensa Splat Dualies Kensa Splat Dualies

The Hero Dualie Replicas are visually identical to the Level 1 Hero Dualies but are simply re-skinned Splat Dualies. Therefore, unlike the switchable sub weapons of the Hero Dualies, it comes with Burst Bombs and Tenta Missiles. To unlock the Hero Dualie Replicas, the player must complete every level with the Hero Dualies in Octo Canyon, in which they become available for purchase at Ammo Knights.

Data

  • The Hero Dualie Replicas is a middleweight weapon.
  • The matchmaking range is 125. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The ink consumption of 0.72% and ink tank capacity of 100% allows players to fire 138 shots before needing to refill the ink supply.
  • When initially firing the weapon in humanoid form, the first shot takes 3 frames to come out.
  • When firing from swim form, the first shot takes 12 frames to come out.
  • The interval between firing and when the player is able to enter swim form or use a sub weapon is 4 frames.
  • When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
  • When firing while moving, the player's movement speed is set to 0.8 units per frame.
  • After firing, there is a 20 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 30.
  • If a shot is in the air for more than 7 frames after being fired, it loses 1.875 damage per frame until it reaches 15 damage at frame 15.
  • The bullet hitbox for collisions with players has a radius of 2 units.
  • The bullet hitbox for collisions with the environment has a radius of 2 units.
  • The angle its shots can deviate while on the ground is 2 degrees.
  • The angle its shots can deviate while in the air is 7.5 degrees.
  • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
  • The Hero Dualie Replicas starts off having a 1% chance to shoot towards the outer reticle instead of the inner reticle.
    • This chance increases by 1% per shot, and maximizes at a 25% chance to shoot towards the outer reticle, meaning that it takes 24 shots to reach minimum accuracy.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Accuracy starts recovering 5 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 0.5% per frame, if the chance is not already at the minimum, meaning that it takes 53 frames to reach maximum accuracy. (83 after shooting while jumping.)
  • Shots initially travel straight at a rate of 23.7 units per frame for 3 frames. Shots travel straight for 71.1 distance units.
    • After that, the shot's velocity is set to 23.425 units per frame if it is not already lower than the listed value, and decreases further as it travels.
  • Ink droplets occur every 140 units.
  • The frequency at which ink drips from a shot occurs at a rate of 1 droplets per shot.
  • There are a total of 7 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 16 units, and a width of 10 units.
    • These droplets have their radius multiplied by a value ranging from 1.2 if they fell from a height above 100 units to 1.4 if they fell from a height below 30 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 15.5 units.
  • All other ink droplets have a radius of 13.55 units.
  • Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.

Rolling

  • Each roll consumes 7% of the ink tank capacity.
    • This stat can be changed with Ink Saver (Main).
  • The player can roll 2 times without interruption. After this, there is a delay before the player can roll again.
  • The Hero Dualie Replicas cannot shoot while rolling. Shots will only fire once the rolling animation is completed.
  • After performing a roll, it shoots a bullet every 4 frames.
  • After rolling, there is a 70 frame cooldown before the ink tank starts refilling.
  • Damage output does not change after rolling.
  • After rolling, shots have a radius of 2.5 units.
  • Shots cannot deviate from the inner reticle while in the post-roll state.
  • After performing a roll, the two individual reticles will merge into a single reticle and chance to shoot towards the inner reticle is immediately set to 100%.
  • The full animation of the roll will last 28 frames before player control resumes.
    • Upon regaining control, the player will be forced to maintain their position for 32 frames.
  • The shot velocity and shot travel distance remains the same in the post-roll state.

[1]

Version history

Version Adjustments
1.1.2
1.2.0
  • Range increased by about 9%.
  • Points to fill special gauge: 170 → 190.
1.4.0
  • Points to fill special gauge: 190 → 180.
  • Decreased duration of down time after performing a dodge roll by 8/60 of a second.
2.1.0
  • Increased damage of a single shot: 28 → 30.
2.2.0
  • Slightly increased the size of hit detection between each shot and the player, making it easier to hit an opponent.
  • Reduced the interval between sliding and when the player can use a sub/special weapon by 4/60 of a second.
3.2.0
  • Points to fill special gauge: 180 → 190.
4.0.0
  • Increased ink consumption for a dodge roll: 6% → 9%.
4.3.1
  • Decreased the effect of the Main Power Up gear ability.
  • Changed the number of gear abilities required for the damage of less than fully-charged shots to reach 33.3 from 2.0 basic gear abilities to 3.2 basic gear abilities. Additional gear abilities have 0.3 the effect of a basic gear ability.
4.4.0
  • Reduced the hitbox size for standing shot bullets, making it harder to hit opponents.
    • This does not affect shots fired after dodge-rolling.
4.8.0
  • Ink consumption when shooting decreased: 0.8% → 0.76%.
5.0.0
  • Points to fill special gauge: 190 → 180.
5.2.0
  • Slightly widened the spread of ink created by shots.
5.4.0
  • Decreased ink consumption from shots fired by roughly 5%: 0.76% → 0.72%.
5.5.0
  • Decreased ink consumption for a dodge roll: 9% → 7%.

Quotes

S2 Sheldon Artwork.png
Sheldon's Introduction

The Hero Dualie Replicas have the exact same properties as the Splat Dualies, but they've received a cosmetic refresh! I'd been carrying out extensive tests and had finally created a weapon with stats worthy of something truly legendary... Sadly, they never made it to mass production because the guys at the factory couldn't wrap their heads around my advanced schematics... So I slapped some leftover parts onto some dualies and here we are! They look pretty sweet though, huh?

Gallery

Demonstration

Strategy

For competitive tips about the Hero Dualie Replicas

Click to view the strategy for Splat Dualies. View the strategy page.

Note: the strategy advice for the Splat Dualies also applies to the Hero Dualie Replicas, so they share the same strategy page.

Names in other languages

Language Name Meaning
Japan Japanese ヒーローマニューバー レプリカ
hīrō manyūbā repurika
Hero Maneuver Replica
Netherlands Dutch Heldenknallers (replica) Hero shooters (replica)
Canada French (NOA) Double encreur héroïque (rép.) Heroic double inking (replica)
France French (NOE) D. encreur héroïque (réplique) Heroic double inking (replica)
Germany German Helden-Doppler Replik Hero Doubler Replica
Italy Italian Repolper duplo élite replica Elite dual repolper replica
Russia Russian Спуртометы-004 (клон)
Spurtomyoty-004 (klon)
Spurtshots-004 (clone)
Mexico Spanish (NOA) Difusor dual de élite réplica Elite dual diffusor replica
Spain Spanish (NOE) Difusor dual de élite (réplica) Elite dual diffusor (replica)

References