Octo Canyon (mode)

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This article is about the mode. For the location by the same name, see Octo Canyon.

Octo Canyon
S2 Icon Octo Canyon.png


Type Single-player mode
Players 1
Ranked No
Weapons Hero Weapons

Specific Sub Weapons (Splat Bomb, Curling Bomb, Autobomb)
Specific Special Weapons

Controllers Nintendo Switch Joy-Con with grip.png Joy-Con, Nintendo Switch Pro Controller.png Nintendo Switch Pro controller
Release Date Launch


Octo Canyon (also known as Hero Mode) is a singleplayer game mode in Splatoon 2. It involves the player donning the Hero Suit handed down from Agent 3 (although both Hero Suits look dissimilar) and venturing into a hidden, underground canyon where the Octarians have relocated to since the events of Splatoon, to rescue Inkopolis Squares' stolen Great Zapfish and re-defeat the Octarian army.

Gameplay

Octo Canyon functions in the almost exact same way as Octo Valley did, with the addition of new enemies and new mechanics. The Player is given many different weapon choices as the story progresses in Octo Canyon. They are given to Agent 4 from Sheldon, and they include the Hero Shot, the Hero Roller, the Hero Charger, the Hero Dualies, the Hero Brella, the Hero Splatling, the Hero Blaster, the Hero Slosher, and the Herobrush. Players will again battle Octarians once in a world from Suction-Cup Lookout to Cephalon HQ.

Mechanics

See more: Mechanics

Many mechanics make a return in Octo Canyon that made their first appearance in Octo Valley, with the addition of various new mechanics. These include Ride Rails, Inkfurlers, and Bounce Pads.

Stats

Main article: Octo Canyon (mode)/Stats

Missions

Sector 1

Ink
Tentakeel Outpost
Hm2 m1.jpg Hm2 m2.jpg Hm2 m3.jpg Hm2 b1.jpg
1.
Ink
Return of the Octarians
2.
Ink
Welcome to Octopia
3.
Ink
Sunset Octocopter
Boss 1:
Ink
Into the Octo Oven
Rescue the Zapfish! The Summer Wind Rises Dash and Jump Industrial Toast

Sector 2

Ink
Suction-Cup Lookout
Hm2 m4.jpg Hm2 m5.jpg Hm2 m6.jpg Hm2 m7.jpg
4.
Ink
Enter the Octohurler
5.
Ink
The Octopark
6.
Ink
Octozeppelin Invasion
7.
Ink
Back-Alley Cleanup
Let It Roll Stay On Your Grind Time to Set Sail Suck It Up
Hm2 m8.jpg Hm2 m9.jpg Hm2 b2.jpg
8.
Ink
Spinning Campground
9.
Ink
Octoling Strike
Boss 2:
Ink
Fear the Octo Samurai
Ink Me Out, Ink Me In Riot in the Reef The Showdown

Sector 3

Ink
Beaker's Depot
Hm2 m10.jpg Hm2 m11.jpg Hm2 m12.jpg Hm2 m13.jpg
10.
Ink
Octoseeker Shakedown
11.
Ink
The Floating Garden
12.
Ink
Octo-Resort Spring
13.
Ink
Dancing Floors
A Midnight Stroll Chasing Heartache Everybody Bounce Ink Switcheroo
Hm2 m14.jpg Hm2 m15.jpg Hm2 b3.jpg
14.
Ink
Parking Garage
15.
Ink
Octoling Assault
Boss 3:
Ink
The Octostomp Returns
Drive to the Finish Pump Track It Up Lips for Days

Sector 4

Ink
Slimeskin Garrison
Hm2 m16.jpg Hm2 m17.jpg Hm2 m18.jpg Hm2 m19.jpg
16.
Ink
Secret Bowling Alley
17.
Ink
Octocommander Fortress
18.
Ink
Towering Heights
19.
Ink
The Experimentorium
Rollin’ through the Ink Child of the Battlefield Climb and Slide Floaty Fun
Hm2 m20.jpg Hm2 m21.jpg Hm2 b4.jpg
20.
Ink
Propellerland
21.
Ink
Octolings Ahoy!
Boss 4:
Ink
The Octo Shower
Rubber Parasoles Moray Twilight Sanitizarium

Sector 5

Ink
Cephalon HQ
Hm2 m22.jpg Hm2 m23.jpg Hm2 m24.jpg Hm2 m25.jpg
22.
Ink
Underground Expressway
23.
Ink
The Octogalaxy
24.
Ink
Transfer Junction
25.
Ink
Platform Madhouse
Octobrush with Danger One with the Cosmos Intersection of the Soul Please Mind the Gap
Hm2 m26.jpg Hm2 m27.jpg Hm2 b5.jpg
26.
Ink
Paradise Lanes
27.
Ink
Octoling Workout
Boss 5:
Ink
Tide Goes Out
Get the Ball Rolling Forge Those Mussels Bomb Rush Blush

Equipment

Similar to Octo Valley, players wear the Hero Suit and use a wide variety of weapons.

Hero Suit

A new Hero Suit is worn by Agent 4. It is primarily neon-yellow and has headphones similarly shaped to that of the first hero suit. This suit acts like an armor collectible in that it allows the player to take damage that would normally kill them once- then it needs to regenerate. While regenerating the suit, the player is slowed down. While in certain missions, Agent 4 can find Armour. It comes in cases found in various parts of the level. You can have up to two cases on at a time and it allows you to take damage that would normally kill you. If you finish a mission with any amount of armour on, you are rewarded with 10 extra power eggs.

Hero Weapons

Ink Tank

The Ink Tank contains the ink consumed when using Main Weapons or Sub Weapons. Its ink supply can be replenished by swimming in ink. It can be upgraded twice with Power Eggs and Sardinium, increasing its capacity.

Splat Bomb

Octo Canyon's Splat Bombs functions like those found in Inkopolis. They are four-sided and look almost identical to those in Octo Valley. They explode a short while after hitting the ground.

Curling Bomb

The Curling Bomb works like Inkopolis' ones. They travel across the ground, bouncing off walls, and explode after a set amount of time. Holding down Button1 R.png will make them travel for a shorter distance before exploding. They can be unlocked with Sardinium and Power Eggs.

Autobomb

The Autobomb works just like the ones in Inkopolis. After hitting the ground, they will run towards any target they find in a certain radius, then start to explode. If they don't find a target, they will start exploding right away. They can be unlocked using Sardinium and Power Eggs.

Trivia

  • If the player enters Octo Canyon as an Octoling they will revert back to their latest Inkling they used, and switch back to an Octoling once the player returns to Inkopolis.

Gallery

Empty tank.png This article or section is a stub.
You can help the wiki by adding to it.
To do:
  • Add more sections-- reminiscent of Octo Valley (mode) page but not exact.
  • Fix some of the existing sections to not be as similar to the sections on Octo Valley (mode) page.
  • Fix/add new ink colors for Octo Valley / missions.
  • Create more pages to get rid of defect links.
  • Add the extra Hero weapons to the equipment list. edit