Slosher

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For the main weapon type, see Slosher (weapon class).
For other items commonly referred to as buckets, see bucket.

The Slosher is a main weapon in Splatoon and Splatoon 2.

The Slosher is a bucket of ink that can be swung to splatter turf and enemies in a straight line. The trajectory of the ink can be adjusted to strike enemies behind walls or on above high surfaces. It's strong enough to splat opponents in only two shots.

The Slosher deals constant damage no matter how far away the ink travels, as opposed to rollers and shooters dealing less damage as ink travel farther due to fall-off damage. However, there is still fall-off damage when targeting opponents below the player, dealing less than maximum damage.

Splatoon

Slosher

Slosher

Category Main
Class Slosher
Sub S Weapon Sub Burst Bomb.png Burst Bomb
Special S Weapon Special Inkstrike.png Inkstrike
Level 5
Cost Cash 2,500
Availability
Base damage 70
Base duration
Ink consumption 7%
Special points
Special depletion Specdep icon.png 40%
Range
52 / 100
Damage
90 / 100
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
54 / 100
Other variants Slosher Deco Slosher Deco
Soda Slosher Soda Slosher

The Slosher was made available with the 2.0.0 update on 6 August 2015 at 02:00 UTC. It comes in a set with the Burst Bomb and Inkstrike. The Slosher deals constant 70 damage no matter how far away the ink travels, or what part the opponent is hit by.

Data

  • The Slosher is a middleweight weapon.
  • Each attack consumes 7% of the ink tank capacity.
    • This allows players to attack 14 times before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • When initially attacking in humanoid form, the first shot takes 12 frames to come out.
  • When attacking from squid form, the first shot takes 16 frames to come out.
  • The interval at which the player can repeatedly swing is 30 frames.
  • When attacking while moving, the player's movement speed is set to 0.5 units per frame.
  • After firing, there is a 40 frame cooldown before the ink tank starts refilling.
  • The maximum damage of the thick part of the trail is 70.
    • Big ink glob: 70
    • Thin part of the trail: 40
  • The minimum damage of the thick part of the trail is 30.
    • Big ink glob: 30
    • Thin part of the trail: 20
  • The collision radius of the thick part of the trail against the environment is 5 units.
    • Big ink glob: 8 units
    • Thin part of the trail: 4 units
  • The collision radius of the thick part of the trail against players is 7 units.
    • Big ink glob: 10 units
    • Thin part of the trail: 6 units
  • Projectiles travel straight for 2 frames.
  • The draw radius of the thick part of the trail is 12 units.
    • Big ink glob: 21 units
    • Thin part of the trail: 6 units
  • The paint radius of the thick part of the trail scales from 13 units at a distance of 50 units to 13 units at a distance of 150 units.
    • Big ink glob: 37 units at a distance of 50 units to 32 units at a distance of 150 units.
    • Thin part of the trail: 10 units at a distance of 20 units to 10 units at a distance of 80 units.
  • All other paint splashes have a radius of 0 units.

[1]

Version history

Version Adjustments
2.2.0
  • Damage against Rainmaker shields increased by about 33%.
2.7.0
  • Special gauge loss: 50% → as low as 40%
  • Reduced time needed to fire by about 20%.
  • Reduced the amount of time a player suffers reduced movement after firing a shot by 26%.

Quotes

Sheldont.png
Sheldon's Introduction

The Slosher is the most basic Slosher-type weapon, able to fling a large amount of ink directly ahead. It's also remarkably effective at splatting opponents who are up high or behind a wall! The Slosher lacks rapid-fire capabiliteis, so the Burst Bombs should help out there! And the Inkstrike special can deliver a powerful blow to unsuspecting opponents as well.(NA)[a]

Sheldont.png
Sheldon's Introduction

The Slosher is the most basic Slosher-type weapon, able to fling a large amount of ink directly ahead. This weapon type is remarkably effective at splatting opponents who are up high or behind walls! However, they don't have any rapid fire capabilities, so the Burst Bombs should help out there! And with the Inkstrike, you can deliver a powerful attack to far-off opponents as well!(EU/OC)[b]

A weapons-grade bucket that hurls ink straight ahead over an impressive range. By adjusting the angle, it can be used to hit opponents who are up high or even on the other side of a wall.
— In-Game Description
This might look like an ordinary bucket, but it’s actually a weapons-grade bucket! Hurl ink straight ahead over an impressive range, and adjust your angles to hit opponents above you or behind walls. The Slosher comes with Burst Bombs and the special is a hot pastrami on rye! Er, wait. Sorry. I mean Inkstrike. Got a little excited about today’s lunch delivery.
Notes
  1. North America
  2. Europe and Oceania

Gallery

Demonstration

Splatoon 2

Slosher

Slosher

Category Main
Class Slosher
Sub S2 Weapon Sub Suction Bomb.png Suction Bomb
Special S2 Weapon Special Tenta Missiles.png Tenta Missiles
Level 5
Cost Cash 2,500
Availability
Base damage 70 (Direct hit)
50 (Base trail)
Base duration
Ink consumption 7%
Special points 190p
Special depletion
Range
58 / 100
Damage
85 / 100
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
50 / 100
Other variants Slosher Deco Slosher Deco
Soda Slosher Soda Slosher
Hero Slosher Replica Hero Slosher Replica

In Splatoon 2, the Slosher returns with a new design that is primarily orange instead of pink and has a redesigned handle and suspension.[2] It comess with Suction Bombs and Tenta Missiles. As of Version 4.0, the weapon no longer does a consistent 70 damage, but will deal a max of 50 damage if they're hit from above by the trail of ink between the primary glob and the player.

It appears in seven Octo Expansion Stations:

Data

  • The Slosher is a middleweight weapon.
  • The matchmaking range is 145. Splatoon 2 matchmaking looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The ink consumption of 7% allows players to attack 14 times before needing to refill the ink supply.
  • When initially attacking in humanoid form, the first shot takes 12 frames to come out.
  • When attacking from squid or octopus form, the first shot takes 16 frames to come out.
  • The interval between firing and when the player is able to become a squid or octopus or use a sub weapon is 16 frames.
  • The interval at which the player can repeatedly swing is 30 frames.
  • When attacking while moving, the player's movement speed is set to 0.4 units per frame.
  • After firing, there is a 40 frame cooldown before the ink tank starts refilling.
  • The maximum damage of the thick part of the trail is 70.
    • Big ink glob: 70
    • Thin part of the trail: 50
  • The minimum damage of the thick part of the trail is 35.
    • Big ink glob: 35
    • Thin part of the trail: 25
  • Main Power Up can improve damage output when attacking from higher ground.
  • The collision radius of the thick part of the trail against the environment is 5 units.
    • Big ink glob: 8 units
    • Thin part of the trail: 4 units
  • The collision radius of the thick part of the trail against players is 6 units.
    • Big ink glob: 8.5 units
    • Thin part of the trail: 4.5 units
  • Projectiles travel straight for 2 frames.
  • The draw radius of the thick part of the trail is 12 units.
    • Big ink glob: 21 units
    • Thin part of the trail: 6 units
  • The paint radius of the thick part of the trail scales from 13 units at a distance of 50 units to 13 units at a distance of 150 units.
    • Big ink glob: 37 units at a distance of 50 units to 32 units at a distance of 150 units.
    • Thin part of the trail: 10 units at a distance of 20 units to 10 units at a distance of 80 units.
  • All other paint splashes have a radius of 13 units.

[3]

Version history

Version Adjustments
Base game
  • Movement speed while firing: 0.50 → 0.40
1.1.2
1.2.0
  • Salmon Run worker's Slosher:
    • Fixed an issue where the Slosher dealt significantly different damage to Salmonids when standing in slightly different positions.
1.4.0
  • Points to fill special gauge: 190 → 180
  • Fixed an issue causing Slosher-type weapons to shoot ink from a higher position than they appeared to.
2.2.0
  • Reduced movement penalty after firing by 4/60 of a second.
  • Increased the size of the closest ink generated, and the likelihood that it will be generated at the players' feet.
3.2.0
  • Points to fill special gauge: 180 → 190
4.0.0
  • Reduced maximum damage when hitting a target with the base of the ink from 70.0 to 50.0.

Quotes

Sheldont.png
Sheldon's Introduction

The Slosher can be a brutal weapon in the right hands. It's basically a bucket of ink that you can toss straight at an opponent! Slosher-type weapons can do things other weapons only wish they could. It’s great for attacking elevated positions behind walls. It can’t fire rapidly, but if you combine it with the Suction Bomb's explosion, you can defeat opponents without being seen! Reveal your opponents' locations with the Tenta Missiles, and then fire away! It’s a great weapon for Slosher newbs!

Gallery

Demonstration

Strategy

For competitive tips about the Slosher

Click to view the strategy for Slosher. View the strategy page.

Super Smash Bros. Ultimate

The Slosher appears as Inkling's down smash attack in Super Smash Bros. Ultimate, alongside a variety of other weapons that she uses in her attacks.

When attacking, she charges up and swings the Slosher to the left and right to deal damage. This also coats opponents in ink but does not ink the ground. It deals much lower damage if Inkling is out of ink. In a victory scene, Inkling spins the Slosher like in Splatoon.

Trivia

  • In Splatoon,
    • The Slosher was first discovered in the June 24th datamine.
    • This weapon was later shown in a Japanese trailer detailing future Splatoon updates.
    • The Slosher alongside the Heavy Splatling would be the first entirely new weapon classes to added into the Splatoon franchise. Making their debut on 6 August 2015 at 02:00 UTC, with the release of 2.0.0.
  • In Splatoon 2,
    • The weapon was first revealed to be returning in a tweet from the official Splatoon Twitter account on the 24th January 2017.

Etymology

Slosher is derived from the verb to slosh.

バケットスロッシャー baketto surosshā is derived from Bucket and the verb to slosh.

Names in other languages

Language Name Meaning
FlagJapan.svg Japanese バケットスロッシャー
baketto surosshā
Bucket Slosher
FlagNetherlands.svg Dutch Morser From morsen (“to spill”) + -er.
FlagFrance.svg French Seauceur Drencher, from seau (“bucket”) + sauce (“drenching” in this context).
FlagGermany.svg German Schwapper Slosher
FlagItaly.svg Italian Secchiostro From secchio (“bucket”) + inchiostro (“ink”).
FlagRussia.svg Russian Ведроган
Vedrogan
Bucketgun
From ведро vedro (bucket) + ган gun
FlagSpain.svg Spanish Derramatic From derramar (“to pour”) + automático (“automatic”).

References